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Custom
Size: 59Est cost: $198.51
No deck tags
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0 viewsNaN secs ago
Custom
Size: 59Est cost: $198.51
No deck tags
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Commander

Qty: 1 Price: $20.99
Esika, God of the Tree
Vigilance
: Add one mana of any color.
Other legendary creatures you control have vigilance and "
: Add one mana of any color."
Legendary Creature - God
Esika, God of the Tree // The Prismatic Bridge (khm) 168Esika, God of the Tree // The Prismatic Bridge (khm) 168

Commander

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Creature

Qty: 1 Price: $0.99
Aurora Awakener
Trample
Vivid — When this creature enters, reveal cards from the top of your library until you reveal X permanent cards, where X is the number of colors among permanents you control. Put any number of those permanent cards onto the battlefield, then put the rest of the revealed cards on the bottom of your library in a random order.
Creature - Druid Giant
Aurora Awakener (ecl) 165

Creature

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Enchantment

Qty: 5 Price: $22.85
Curiosity
Enchant creature
Whenever enchanted creature deals damage to an opponent, you may draw a card.
Enchantment - Aura
Curiosity (plst) A25-52
Darksteel Mutation
Enchant creature
Enchanted creature is an Insect artifact creature with base power and toughness 0/1 and has indestructible, and it loses all other abilities, card types, and creature types.
Enchantment - Aura
Darksteel Mutation (cmm) 21
Hive Mind
Whenever a player casts an instant or sorcery spell, each other player copies that spell. Each of those players may choose new targets for their copy.
Enchantment
Hive Mind (m10) 54
Pain for All
Enchant creature you control
When this Aura enters, enchanted creature deals damage equal to its power to any other target.
Whenever enchanted creature is dealt damage, it deals that much damage to each opponent.
Enchantment - Aura
Pain for All (eoe) 151
Pariah
Enchant creature
All damage that would be dealt to you is dealt to enchanted creature instead.
Enchantment - Aura
Pariah (plst) 10E-33

Enchantment

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Instant

Qty: 28 Price: $61.58
Arcbond
Choose target creature. Whenever that creature is dealt damage this turn, it deals that much damage to each other creature and each player.
Instant
Arcbond (frf) 91
Blessed Respite
Target player shuffles their graveyard into their library. Prevent all combat damage that would be dealt this turn.
Instant
Blessed Respite (mh2) 150
Chain of Plasma
Chain of Plasma deals 3 damage to any target. Then that player or that permanent's controller may discard a card. If the player does, they may copy this spell and may choose a new target for that copy.
Instant
Chain of Plasma (ons) 193
Defend the Hearth
Prevent all combat damage that would be dealt to players this turn.
Instant
Defend the Hearth (ths) 156
Fog
Prevent all combat damage that would be dealt this turn.
Instant
Fog (ema) 167
Haze of Pollen
Prevent all combat damage that would be dealt this turn.
Cycling
(
, Discard this card: Draw a card.)
Instant
Haze of Pollen (akh) 171
Hindering Light
Counter target spell that targets you or a permanent you control.
Draw a card.
Instant
Hindering Light (ala) 173
Holy Day
Prevent all combat damage that would be dealt this turn.
Instant
Holy Day (10e) 21
Keep Safe
Counter target spell that targets a permanent you control.
Draw a card.
Instant
Keep Safe (iko) 56
Lightning Bolt
Lightning Bolt deals 3 damage to any target.
Instant
Lightning Bolt (clu) 141
Lightning Strike
Lightning Strike deals 3 damage to any target.
Instant
Lightning Strike (tla) 146
Lull
Prevent all combat damage that would be dealt this turn.
Cycling
(
, Discard this card: Draw a card.)
Instant
Lull (dmr) 169
March of Swirling Mist
As an additional cost to cast this spell, you may exile any number of blue cards from your hand. This spell costs
less to cast for each card exiled this way.
Up to X target creatures phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during their next untap step.)
Instant
March of Swirling Mist (neo) 61
Memory's Journey
Target player shuffles up to three target cards from their graveyard into their library.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Memory's Journey (isd) 66
Moment's Peace
Prevent all combat damage that would be dealt this turn.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Moment's Peace (ody) 251
Radiate
Choose target instant or sorcery spell that targets only a single permanent or player. Copy that spell for each other permanent or player the spell could target. Each copy targets a different one of those permanents and players.
Instant
Radiate (tor) 113
Rakdos Charm
Choose one —
• Exile target player's graveyard.
• Destroy target artifact.
• Each creature deals 1 damage to its controller.
Instant
Rakdos Charm (eoc) 125
Realms Uncharted
Search your library for up to four land cards with different names and reveal them. An opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle.
Instant
Realms Uncharted (roe) 206
Rebuff the Wicked
Counter target spell that targets a permanent you control.
Instant
Rebuff the Wicked (tsr) 35
Respite
Prevent all combat damage that would be dealt this turn. You gain 1 life for each attacking creature.
Instant
Respite (cns) 176
Riot Control
You gain 1 life for each creature your opponents control. Prevent all damage that would be dealt to you this turn.
Instant
Riot Control (dgm) 6
Root Snare
Prevent all combat damage that would be dealt this turn.
Instant
Root Snare (rna) 137
Shock
Shock deals 2 damage to any target.
Instant
Shock (spm) 88
Slip Out the Back
Put a +1/+1 counter on target creature. It phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)
Instant
Slip Out the Back (clu) 99
Stream of Consciousness
Target player shuffles up to four target cards from their graveyard into their library.
Instant - Arcane
Stream of Consciousness (uma) 74
Tangle
Prevent all combat damage that would be dealt this turn.
Each attacking creature doesn't untap during its controller's next untap step.
Instant
Tangle (inv) 213
Tempt with Mayhem
Tempting offer — Choose target instant or sorcery spell. Each opponent may copy that spell and may choose new targets for the copy they control. You copy that spell once plus an additional time for each opponent who copied the spell this way. You may choose new targets for the copies you control.
Instant
Tempt with Mayhem (m3c) 114
Thunderbolt
Choose one —
• Thunderbolt deals 3 damage to target player or planeswalker.
• Thunderbolt deals 4 damage to target creature with flying.
Instant
Thunderbolt (avr) 159

Instant

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Sorcery

Qty: 24 Price: $92.10
Acidic Soil
Acidic Soil deals damage to each player equal to the number of lands they control.
Sorcery
Acidic Soil (usg) 172
Arc Lightning
Arc Lightning deals 3 damage divided as you choose among one, two, or three targets.
Sorcery
Arc Lightning (ktk) 97
Blasphemous Act
This spell costs
less to cast for each creature on the battlefield.
Blasphemous Act deals 13 damage to each creature.
Sorcery
Blasphemous Act (ecc) 89
Blast of Genius
Choose any target. Draw three cards, then discard a card. Blast of Genius deals damage equal to the discarded card's mana value to that permanent or player.
Sorcery
Blast of Genius (uma) 197
Breath of Darigaaz
Kicker
(You may pay an additional
as you cast this spell.)
Breath of Darigaaz deals 1 damage to each creature without flying and each player. If this spell was kicked, it deals 4 damage to each creature without flying and each player instead.
Sorcery
Breath of Darigaaz (cm2) 88
Chain Lightning
Chain Lightning deals 3 damage to any target. Then that player or that permanent's controller may pay
. If the player does, they may copy this spell and may choose a new target for that copy.
Sorcery
Chain Lightning (dmr) 113
Chain Reaction
Chain Reaction deals X damage to each creature, where X is the number of creatures on the battlefield.
Sorcery
Chain Reaction (ecc) 92
Circuitous Route
Search your library for up to two basic land cards and/or Gate cards, put them onto the battlefield tapped, then shuffle.
Sorcery
Circuitous Route (fdn) 635
Evincar's Justice
Buyback
(You may pay an additional
as you cast this spell. If you do, put this card into your hand as it resolves.)
Evincar's Justice deals 2 damage to each creature and each player.
Sorcery
Evincar's Justice (cma) 58
Famine
Famine deals 3 damage to each creature and each player.
Sorcery
Famine (c13) 77
Fiery Confluence
Choose three. You may choose the same mode more than once.
• Fiery Confluence deals 1 damage to each creature.
• Fiery Confluence deals 2 damage to each opponent.
• Destroy target artifact.
Sorcery
Fiery Confluence (tle) 165
Flame Rift
Flame Rift deals 4 damage to each player.
Sorcery
Flame Rift (mh2) 278
Kaleidoscorch
Converge — Kaleidoscorch deals X damage to any target, where X is the number of colors of mana spent to cast this spell.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Kaleidoscorch (mh2) 133
Lava Spike
Lava Spike deals 3 damage to target player or planeswalker.
Sorcery - Arcane
Lava Spike (uma) 136
Nature's Lore
Search your library for a Forest card, put that card onto the battlefield, then shuffle.
Sorcery
Nature's Lore (eoc) 101
Open the Gates
Search your library for a basic land card or Gate card, reveal it, put it into your hand, then shuffle.
Sorcery
Open the Gates (rvr) 151
Rain of Embers
Rain of Embers deals 1 damage to each creature and each player.
Sorcery
Rain of Embers (rav) 138
Scapeshift
Sacrifice any number of lands. Search your library for up to that many land cards, put them onto the battlefield tapped, then shuffle.
Sorcery
Scapeshift (m19) 201
Spoils of Victory
Search your library for a Plains, Island, Swamp, Mountain, or Forest card and put that card onto the battlefield. Then shuffle.
Sorcery
Spoils of Victory (c13) 172
Sylvan Scrying
Search your library for a land card, reveal it, put it into your hand, then shuffle.
Sorcery
Sylvan Scrying (bfz) 192
Tempt with Discovery
Tempting offer — Search your library for a land card and put it onto the battlefield. Each opponent may search their library for a land card and put it onto the battlefield. For each opponent who searches a library this way, search your library for a land card and put it onto the battlefield. Then each player who searched a library this way shuffles.
Sorcery
Tempt with Discovery (c19) 183
Three Visits
Search your library for a Forest card, put it onto the battlefield, then shuffle.
Sorcery
Three Visits (otc) 209
Traverse the Ulvenwald
Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Delirium — If there are four or more card types among cards in your graveyard, instead search your library for a creature or land card, reveal it, put it into your hand, then shuffle.
Sorcery
Traverse the Ulvenwald (inr) 221
Volcanic Hammer
Volcanic Hammer deals 3 damage to any target.
Sorcery
Volcanic Hammer (9ed) 226

Sorcery

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Deck Info

Deck stats

7 pips - 7 cards
2 mana - 1 card
10 pips - 10 cards
2 mana - 1 card
6 pips - 4 cards
2 mana - 1 card
28 pips - 24 cards
2 mana - 1 card
24 pips - 21 cards
2 mana - 1 card
0 pips - 0 cards
0 mana - 0 cards
Card NameQtyOdds
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