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Custom
Size: 301Est cost: $8148.20
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0 viewsNaN secs ago
Custom
Size: 301Est cost: $8148.20
No deck tags
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Artifact

Qty: 40 Price: $243.54
Aladdin's Lamp
,
: The next time you would draw a card this turn, instead look at the top X cards of your library, put all but one of them on the bottom of your library in a random order, then draw a card. X can't be 0.
Artifact
Aladdin's Lamp (3ed) 231
Aladdin's Ring
,
: This artifact deals 4 damage to any target.
Artifact
Aladdin's Ring (3ed) 232
Ankh of Mishra
Whenever a land enters, this artifact deals 2 damage to that land's controller.
Artifact
Ankh of Mishra (3ed) 233
Armageddon Clock
At the beginning of your upkeep, put a doom counter on this artifact.
At the beginning of your draw step, this artifact deals damage equal to the number of doom counters on it to each player.
: Remove a doom counter from this artifact. Any player may activate this ability but only during any upkeep step.
Artifact
Armageddon Clock (3ed) 234
Basalt Monolith
This artifact doesn't untap during your untap step.
: Add
.
: Untap this artifact.
Artifact
Basalt Monolith (3ed) 235
Black Vise
As this artifact enters, choose an opponent.
At the beginning of the chosen player's upkeep, this artifact deals X damage to that player, where X is the number of cards in their hand minus 4.
Artifact
Black Vise (3ed) 236
Bottle of Suleiman
, Sacrifice this artifact: Flip a coin. If you win the flip, create a 5/5 colorless Djinn artifact creature token with flying. If you lose the flip, this artifact deals 5 damage to you.
Artifact
Bottle of Suleiman (3ed) 237
Celestial Prism
,
: Add one mana of any color.
Artifact
Celestial Prism (3ed) 239
Conservator
,
: Prevent the next 2 damage that would be dealt to you this turn.
Artifact
Conservator (3ed) 241
Crystal Rod
Whenever a player casts a blue spell, you may pay
. If you do, you gain 1 life.
Artifact
Crystal Rod (3ed) 242
Dingus Egg
Whenever a land is put into a graveyard from the battlefield, this artifact deals 2 damage to that land's controller.
Artifact
Dingus Egg (3ed) 244
Disrupting Scepter
,
: Target player discards a card. Activate only during your turn.
Artifact
Disrupting Scepter (3ed) 245
Ebony Horse
,
: Untap target attacking creature you control. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
Artifact
Ebony Horse (3ed) 247
Flying Carpet
,
: Target creature gains flying until end of turn.
Artifact
Flying Carpet (3ed) 248
Glasses of Urza
: Look at target player's hand.
Artifact
Glasses of Urza (3ed) 249
Helm of Chatzuk
,
: Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Artifact
Helm of Chatzuk (3ed) 250
Howling Mine
At the beginning of each player's draw step, if this artifact is untapped, that player draws an additional card.
Artifact
Howling Mine (3ed) 251
Iron Star
Whenever a player casts a red spell, you may pay
. If you do, you gain 1 life.
Artifact
Iron Star (3ed) 252
Ivory Cup
Whenever a player casts a white spell, you may pay
. If you do, you gain 1 life.
Artifact
Ivory Cup (3ed) 253
Ivory Tower
At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus 4.
Artifact
Ivory Tower (3ed) 254
Jade Monolith
: The next time a source of your choice would deal damage to target creature this turn, that source deals that damage to you instead.
Artifact
Jade Monolith (3ed) 255
Jandor's Ring
,
, Discard the last card you drew this turn: Draw a card.
Artifact
Jandor's Ring (3ed) 256
Jandor's Saddlebags
,
: Untap target creature.
Artifact
Jandor's Saddlebags (3ed) 257
Jayemdae Tome
,
: Draw a card.
Artifact - Book
Jayemdae Tome (3ed) 258
Kormus Bell
All Swamps are 1/1 black creatures that are still lands.
Artifact
Kormus Bell (3ed) 260
Library of Leng
You have no maximum hand size.
If an effect causes you to discard a card, discard it, but you may put it on top of your library instead of into your graveyard.
Artifact
Library of Leng (3ed) 261
Mana Vault
This artifact doesn't untap during your untap step.
At the beginning of your upkeep, you may pay
. If you do, untap this artifact.
At the beginning of your draw step, if this artifact is tapped, it deals 1 damage to you.
: Add
.
Artifact
Mana Vault (3ed) 263
Meekstone
Creatures with power 3 or greater don't untap during their controllers' untap steps.
Artifact
Meekstone (3ed) 264
Millstone
,
: Target player mills two cards.
Artifact
Millstone (3ed) 265
Nevinyrral's Disk
This artifact enters tapped.
,
: Destroy all artifacts, creatures, and enchantments.
Artifact
Nevinyrral's Disk (3ed) 267
Rocket Launcher
: This artifact deals 1 damage to any target. Destroy this artifact at the beginning of the next end step. Activate only if you've controlled this artifact continuously since the beginning of your most recent turn.
Artifact
Rocket Launcher (3ed) 272
Rod of Ruin
,
: This artifact deals 1 damage to any target.
Artifact
Rod of Ruin (3ed) 273
Sol Ring
: Add
.
Artifact
Sol Ring (3ed) 274
Soul Net
Whenever a creature dies, you may pay
. If you do, you gain 1 life.
Artifact
Soul Net (3ed) 275
Sunglasses of Urza
You may spend white mana as though it were red mana.
Artifact
Sunglasses of Urza (3ed) 276
The Hive
,
: Create a 1/1 colorless Insect artifact creature token with flying named Wasp. (It can't be blocked except by creatures with flying or reach.)
Artifact
The Hive (3ed) 277
The Rack
As this artifact enters, choose an opponent.
At the beginning of the chosen player's upkeep, this artifact deals X damage to that player, where X is 3 minus the number of cards in their hand.
Artifact
The Rack (3ed) 278
Throne of Bone
Whenever a player casts a black spell, you may pay
. If you do, you gain 1 life.
Artifact
Throne of Bone (3ed) 279
Winter Orb
As long as this artifact is untapped, players can't untap more than one land during their untap steps.
Artifact
Winter Orb (3ed) 280
Wooden Sphere
Whenever a player casts a green spell, you may pay
. If you do, you gain 1 life.
Artifact
Wooden Sphere (3ed) 281

Artifact

(CTRL to add secondary)

Creature

Qty: 108 Price: $206.08
Air Elemental
Flying
Creature - Elemental
Air Elemental (3ed) 47
Atog
Sacrifice an artifact: This creature gets +2/+2 until end of turn.
Creature - Atog
Atog (3ed) 139
Benalish Hero
Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Creature - Human Soldier
Benalish Hero (3ed) 4
Birds of Paradise
Flying
: Add one mana of any color.
Creature - Bird
Birds of Paradise (3ed) 187
Black Knight
First strike (This creature deals combat damage before creatures without first strike.)
Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.)
Creature - Human Knight
Black Knight (3ed) 95
Bog Wraith
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Creature - Wraith
Bog Wraith (3ed) 96
Brass Man
This creature doesn't untap during your untap step.
At the beginning of your upkeep, you may pay
. If you do, untap this creature.
Creature Artifact - Construct
Brass Man (3ed) 238
Clockwork Beast
This creature enters with seven +1/+0 counters on it.
At end of combat, if this creature attacked or blocked this combat, remove a +1/+0 counter from it.
,
: Put up to X +1/+0 counters on this creature. This ability can't cause the total number of +1/+0 counters on this creature to be greater than seven. Activate only during your upkeep.
Creature Artifact - Beast
Clockwork Beast (3ed) 240
Clone
You may have this creature enter as a copy of any creature on the battlefield.
Creature - Shapeshifter
Clone (3ed) 51
Cockatrice
Flying
Whenever this creature blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.
Creature - Cockatrice
Cockatrice (3ed) 189
Craw Wurm
Creature - Wurm
Craw Wurm (3ed) 190
Dancing Scimitar
Flying (This creature can't be blocked except by creatures with flying or reach.)
Creature Artifact - Spirit
Dancing Scimitar (3ed) 243
Demonic Hordes
: Destroy target land.
At the beginning of your upkeep, unless you pay
, tap this creature and sacrifice a land of an opponent's choice.
Creature - Demon
Demonic Hordes (3ed) 104
Dragon Engine
: This creature gets +1/+0 until end of turn.
Creature Artifact - Construct
Dragon Engine (3ed) 246
Dragon Whelp
Flying
: This creature gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice this creature at the beginning of the next end step.
Creature - Dragon
Dragon Whelp (3ed) 143
Drudge Skeletons
: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Creature - Skeleton
Drudge Skeletons (3ed) 107
Dwarven Warriors
: Target creature with power 2 or less can't be blocked this turn.
Creature - Warrior Dwarf
Dwarven Warriors (3ed) 144
Dwarven Weaponsmith
, Sacrifice an artifact: Put a +1/+1 counter on target creature. Activate only during your upkeep.
Creature - Artificer Dwarf
Dwarven Weaponsmith (3ed) 145
Earth Elemental
Creature - Elemental
Earth Elemental (3ed) 146
El-Hajjâj
Whenever this creature deals damage, you gain that much life.
Creature - Human Wizard
El-Hajjâj (3ed) 108
Elvish Archers
First strike
Creature - Elf Archer
Elvish Archers (3ed) 193
Erg Raiders
At the beginning of your end step, if this creature didn't attack this turn, it deals 2 damage to you unless it came under your control this turn.
Creature - Human Warrior
Erg Raiders (3ed) 109
Fire Elemental
Creature - Elemental
Fire Elemental (3ed) 149
Force of Nature
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
At the beginning of your upkeep, this creature deals 8 damage to you unless you pay
.
Creature - Elemental
Force of Nature (3ed) 196
Frozen Shade
: This creature gets +1/+1 until end of turn.
Creature - Shade
Frozen Shade (3ed) 112
Fungusaur
Whenever this creature is dealt damage, put a +1/+1 counter on it.
Creature - Fungus Dinosaur
Fungusaur (3ed) 197
Gaea's Liege
As long as Gaea's Liege isn't attacking, its power and toughness are each equal to the number of Forests you control. As long as Gaea's Liege is attacking, its power and toughness are each equal to the number of Forests defending player controls.
: Target land becomes a Forest until this creature leaves the battlefield.
Creature - Avatar
Gaea's Liege (3ed) 198
Giant Spider
Reach (This creature can block creatures with flying.)
Creature - Spider
Giant Spider (3ed) 200
Goblin Balloon Brigade
: This creature gains flying until end of turn.
Creature - Goblin Warrior
Goblin Balloon Brigade (3ed) 154
Goblin King
Other Goblins get +1/+1 and have mountainwalk.
Creature - Goblin
Goblin King (3ed) 155
Granite Gargoyle
Flying
: This creature gets +0/+1 until end of turn.
Creature - Gargoyle
Granite Gargoyle (3ed) 156
Gray Ogre
Creature - Ogre
Gray Ogre (3ed) 157
Grizzly Bears
Creature - Bear
Grizzly Bears (3ed) 201
Hill Giant
Creature - Giant
Hill Giant (3ed) 158
Hurloon Minotaur
Creature - Minotaur
Hurloon Minotaur (3ed) 159
Hypnotic Specter
Flying
Whenever this creature deals damage to an opponent, that player discards a card at random.
Creature - Specter
Hypnotic Specter (3ed) 115
Ironroot Treefolk
Creature - Treefolk
Ironroot Treefolk (3ed) 204
Island Fish Jasconius
This creature doesn't untap during your untap step.
At the beginning of your upkeep, you may pay
. If you do, untap this creature.
This creature can't attack unless defending player controls an Island.
When you control no Islands, sacrifice this creature.
Creature - Fish
Island Fish Jasconius (3ed) 61
Juggernaut
This creature attacks each combat if able.
This creature can't be blocked by Walls.
Creature Artifact - Juggernaut
Juggernaut (3ed) 259
Keldon Warlord
Keldon Warlord's power and toughness are each equal to the number of non-Wall creatures you control.
Creature - Human Barbarian
Keldon Warlord (3ed) 160
Kird Ape
This creature gets +1/+2 as long as you control a Forest.
Creature - Ape
Kird Ape (3ed) 161
Ley Druid
: Untap target land.
Creature - Human Druid
Ley Druid (3ed) 206
Living Wall
Defender (This creature can't attack.)
: Regenerate this creature.
Creature Artifact - Wall
Living Wall (3ed) 262
Llanowar Elves
: Add
.
Creature - Elf Druid
Llanowar Elves (3ed) 211
Lord of Atlantis
Other Merfolk get +1/+1 and have islandwalk. (They can't be blocked as long as defending player controls an Island.)
Creature - Merfolk
Lord of Atlantis (3ed) 64
Lord of the Pit
Flying, trample
At the beginning of your upkeep, sacrifice a creature other than this creature. If you can't, this creature deals 7 damage to you.
Creature - Demon
Lord of the Pit (3ed) 116
Mahamoti Djinn
Flying (This creature can't be blocked except by creatures with flying or reach.)
Creature - Djinn
Mahamoti Djinn (3ed) 66
Merfolk of the Pearl Trident
Creature - Merfolk
Merfolk of the Pearl Trident (3ed) 68
Mesa Pegasus
Flying; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Creature - Pegasus
Mesa Pegasus (3ed) 28
Mijae Djinn
Whenever this creature attacks, flip a coin. If you lose the flip, remove this creature from combat and tap it.
Creature - Djinn
Mijae Djinn (3ed) 166
Mishra's War Machine
Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
At the beginning of your upkeep, this creature deals 3 damage to you unless you discard a card. If it deals damage to you this way, tap it.
Creature Artifact - Juggernaut
Mishra's War Machine (3ed) 266
Mons's Goblin Raiders
Creature - Goblin
Mons's Goblin Raiders (3ed) 167
Nether Shadow
Haste
At the beginning of your upkeep, if this card is in your graveyard with three or more creature cards above it, you may put this card onto the battlefield.
Creature - Spirit
Nether Shadow (3ed) 118
Nettling Imp
: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. Destroy it at the beginning of the next end step if it didn't attack this turn. Activate only during an opponent's turn, before attackers are declared.
Creature - Imp
Nettling Imp (3ed) 119
Nettling Imp
: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. Destroy it at the beginning of the next end step if it didn't attack this turn. Activate only during an opponent's turn, before attackers are declared.
Creature - Imp
Nettling Imp (3ed) 119
Nightmare
Flying (This creature can't be blocked except by creatures with flying or reach.)
Nightmare's power and toughness are each equal to the number of Swamps you control.
Creature - Nightmare Horse
Nightmare (3ed) 120
Northern Paladin
,
: Destroy target black permanent.
Creature - Human Knight
Northern Paladin (3ed) 29
Obsianus Golem
Creature Artifact - Golem
Obsianus Golem (3ed) 268
Onulet
When this creature dies, you gain 2 life.
Creature Artifact - Construct
Onulet (3ed) 269
Orcish Artillery
: This creature deals 2 damage to any target and 3 damage to you.
Creature - Warrior Orc
Orcish Artillery (3ed) 168
Ornithopter
Flying
Creature Artifact - Thopter
Ornithopter (3ed) 270
Pearled Unicorn
Creature - Unicorn
Pearled Unicorn (3ed) 30
Personal Incarnation
: The next 1 damage that would be dealt to this creature this turn is dealt to its owner instead. Only this creatures owner may activate this ability.
When this creature dies, its owner loses half their life, rounded up.
Creature - Avatar Incarnation
Personal Incarnation (3ed) 31
Phantasmal Forces
Flying
At the beginning of your upkeep, sacrifice this creature unless you pay
.
Creature - Illusion
Phantasmal Forces (3ed) 69
Phantom Monster
Flying
Creature - Illusion
Phantom Monster (3ed) 71
Pirate Ship
This creature can't attack unless defending player controls an Island.
: This creature deals 1 damage to any target.
When you control no Islands, sacrifice this creature.
Creature - Human Pirate
Pirate Ship (3ed) 72
Plague Rats
Plague Rats's power and toughness are each equal to the number of creatures named Plague Rats on the battlefield.
Creature - Rat
Plague Rats (3ed) 123
Primal Clay
As this creature enters, it becomes your choice of a 3/3 artifact creature, a 2/2 artifact creature with flying, or a 1/6 Wall artifact creature with defender in addition to its other types. (A creature with defender can't attack.)
Creature Artifact - Shapeshifter
Primal Clay (3ed) 271
Prodigal Sorcerer
: This creature deals 1 damage to any target.
Creature - Human Wizard Sorcerer
Prodigal Sorcerer (3ed) 75
Roc of Kher Ridges
Flying
Creature - Bird
Roc of Kher Ridges (3ed) 172
Rock Hydra
This creature enters with X +1/+1 counters on it.
For each 1 damage that would be dealt to this creature, if it has a +1/+1 counter on it, remove a +1/+1 counter from it and prevent that 1 damage.
: Prevent the next 1 damage that would be dealt to this creature this turn.
: Put a +1/+1 counter on this creature. Activate only during your upkeep.
Creature - Hydra
Rock Hydra (3ed) 173
Royal Assassin
: Destroy target tapped creature.
Creature - Human Assassin
Royal Assassin (3ed) 125
Samite Healer
: Prevent the next 1 damage that would be dealt to any target this turn.
Creature - Human Cleric
Samite Healer (3ed) 38
Savannah Lions
Creature - Cat
Savannah Lions (3ed) 39
Scathe Zombies
Creature - Zombie
Scathe Zombies (3ed) 127
Scavenging Ghoul
At the beginning of each end step, put a corpse counter on this creature for each creature that died this turn.
Remove a corpse counter from this creature: Regenerate this creature.
Creature - Zombie
Scavenging Ghoul (3ed) 128
Scryb Sprites
Flying
Creature - Faerie
Scryb Sprites (3ed) 215
Sea Serpent
This creature can't attack unless defending player controls an Island.
When you control no Islands, sacrifice this creature.
Creature - Serpent
Sea Serpent (3ed) 78
Sea Serpent
This creature can't attack unless defending player controls an Island.
When you control no Islands, sacrifice this creature.
Creature - Serpent
Sea Serpent (3ed) 78
Sedge Troll
This creature gets +1/+1 as long as you control a Swamp.
: Regenerate this creature.
Creature - Troll
Sedge Troll (3ed) 174
Sengir Vampire
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature.
Creature - Vampire
Sengir Vampire (3ed) 129
Serendib Efreet
Flying
At the beginning of your upkeep, this creature deals 1 damage to you.
Creature - Efreet
Serendib Efreet (3ed) 79
Serra Angel
Flying
Vigilance (Attacking doesn't cause this creature to tap.)
Creature - Angel
Serra Angel (3ed) 40
Shanodin Dryads
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Creature - Dryad Nymph
Shanodin Dryads (3ed) 216
Shivan Dragon
Flying
: This creature gets +1/+0 until end of turn.
Creature - Dragon
Shivan Dragon (3ed) 177
Sorceress Queen
: Target creature other than this creature has base power and toughness 0/2 until end of turn.
Creature - Human Wizard Sorcerer
Sorceress Queen (3ed) 131
Stone Giant
: Target creature you control with toughness less than this creature's power gains flying until end of turn. Destroy that creature at the beginning of the next end step.
Creature - Giant
Stone Giant (3ed) 179
Thicket Basilisk
Whenever this creature blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.
Creature - Basilisk
Thicket Basilisk (3ed) 218
Timber Wolves
Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Creature - Wolf
Timber Wolves (3ed) 219
Uthden Troll
: Regenerate this creature.
Creature - Troll
Uthden Troll (3ed) 182
Verduran Enchantress
Whenever you cast an enchantment spell, you may draw a card.
Creature - Human Druid
Verduran Enchantress (3ed) 223
Vesuvan Doppelganger
You may have this creature enter as a copy of any creature on the battlefield, except it doesn't copy that creature's color and it has "At the beginning of your upkeep, you may have this creature become a copy of target creature, except it doesn't copy that creature's color and it has this ability."
Creature - Shapeshifter
Vesuvan Doppelganger (3ed) 88
Veteran Bodyguard
As long as this creature is untapped, all damage that would be dealt to you by unblocked creatures is dealt to this creature instead.
Creature - Human
Veteran Bodyguard (3ed) 42
Wall of Air
Defender, flying (This creature can't attack, and it can block creatures with flying.)
Creature - Wall
Wall of Air (3ed) 90
Wall of Bone
Defender (This creature can't attack.)
: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Creature - Skeleton Wall
Wall of Bone (3ed) 134
Wall of Brambles
Defender (This creature can't attack.)
: Regenerate this creature.
Creature - Plant Wall
Wall of Brambles (3ed) 224
Wall of Fire
Defender (This creature can't attack.)
: This creature gets +1/+0 until end of turn.
Creature - Wall
Wall of Fire (3ed) 183
Wall of Ice
Defender (This creature can't attack.)
Creature - Wall
Wall of Ice (3ed) 225
Wall of Stone
Defender (This creature can't attack.)
Creature - Wall
Wall of Stone (3ed) 184
Wall of Swords
Defender (This creature can't attack.)
Flying
Creature - Wall
Wall of Swords (3ed) 43
Wall of Water
Defender (This creature can't attack.)
: This creature gets +1/+0 until end of turn.
Creature - Wall
Wall of Water (3ed) 91
Wall of Wood
Defender (This creature can't attack.)
Creature - Wall
Wall of Wood (3ed) 226
War Mammoth
Trample
Creature - Elephant
War Mammoth (3ed) 228
Water Elemental
Creature - Elemental
Water Elemental (3ed) 92
White Knight
First strike (This creature deals combat damage before creatures without first strike.)
Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)
Creature - Human Knight
White Knight (3ed) 44
Will-o'-the-Wisp
Flying (This creature can't be blocked except by creatures with flying or reach.)
: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Creature - Spirit
Will-o'-the-Wisp (3ed) 137
Zombie Master
Other Zombie creatures have swampwalk. (They can't be blocked as long as defending player controls a Swamp.)
Other Zombies have "
: Regenerate this permanent."
Creature - Zombie
Zombie Master (3ed) 138

Creature

(CTRL to add secondary)

Enchantment

Qty: 69 Price: $192.92
Animate Artifact
Enchant artifact
As long as enchanted artifact isn't a creature, it's an artifact creature with power and toughness each equal to its mana value.
Enchantment - Aura
Animate Artifact (3ed) 48
Animate Dead
Enchant creature card in a graveyard
When this Aura enters, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with this Aura." Return enchanted creature card to the battlefield under your control and attach this Aura to it. When this Aura leaves the battlefield, that creature's controller sacrifices it.
Enchanted creature gets -1/-0.
Enchantment - Aura
Animate Dead (3ed) 93
Animate Wall
Enchant Wall
Enchanted Wall can attack as though it didn't have defender.
Enchantment - Aura
Animate Wall (3ed) 1
Aspect of Wolf
Enchant creature
Enchanted creature gets +X/+Y, where X is half the number of Forests you control, rounded down, and Y is half the number of Forests you control, rounded up.
Enchantment - Aura
Aspect of Wolf (3ed) 186
Bad Moon
Black creatures get +1/+1.
Enchantment
Bad Moon (3ed) 94
Black Ward
Enchant creature
Enchanted creature has protection from black. This effect doesn't remove this Aura.
Enchantment - Aura
Black Ward (3ed) 5
Blessing
Enchant creature
: Enchanted creature gets +1/+1 until end of turn.
Enchantment - Aura
Blessing (3ed) 6
Blue Ward
Enchant creature
Enchanted creature has protection from blue. This effect doesn't remove this Aura.
Enchantment - Aura
Blue Ward (3ed) 7
Burrowing
Enchant creature
Enchanted creature has mountainwalk. (It can't be blocked as long as defending player controls a Mountain.)
Enchantment - Aura
Burrowing (3ed) 140
Castle
Untapped creatures you control get +0/+2.
Enchantment
Castle (3ed) 8
Circle of Protection: Black
: The next time a black source of your choice would deal damage to you this turn, prevent that damage.
Enchantment
Circle of Protection: Black (3ed) 9
Circle of Protection: Blue
: The next time a blue source of your choice would deal damage to you this turn, prevent that damage.
Enchantment
Circle of Protection: Blue (3ed) 10
Circle of Protection: Green
: The next time a green source of your choice would deal damage to you this turn, prevent that damage.
Enchantment
Circle of Protection: Green (3ed) 11
Circle of Protection: Red
: The next time a red source of your choice would deal damage to you this turn, prevent that damage.
Enchantment
Circle of Protection: Red (3ed) 12
Circle of Protection: White
: The next time a white source of your choice would deal damage to you this turn, prevent that damage.
Enchantment
Circle of Protection: White (3ed) 13
Control Magic
Enchant creature
You control enchanted creature.
Enchantment - Aura
Control Magic (3ed) 52
Conversion
At the beginning of your upkeep, sacrifice this enchantment unless you pay
.
All Mountains are Plains.
Enchantment
Conversion (3ed) 14
Copy Artifact
You may have this enchantment enter as a copy of any artifact on the battlefield, except it's an enchantment in addition to its other types.
Enchantment
Copy Artifact (3ed) 53
Creature Bond
Enchant creature
When enchanted creature dies, this Aura deals damage equal to that creature's toughness to the creature's controller.
Enchantment - Aura
Creature Bond (3ed) 55
Crusade
White creatures get +1/+1.
Enchantment
Cursed Land
Enchant land
At the beginning of the upkeep of enchanted land's controller, this Aura deals 1 damage to that player.
Enchantment - Aura
Cursed Land (3ed) 98
Deathgrip
: Counter target green spell.
Enchantment
Deathgrip (3ed) 101
Earthbind
Enchant creature
When this Aura enters, if enchanted creature has flying, this Aura deals 2 damage to that creature and this Aura gains "Enchanted creature loses flying."
Enchantment - Aura
Earthbind (3ed) 147
Energy Flux
All artifacts have "At the beginning of your upkeep, sacrifice this artifact unless you pay
."
Enchantment
Energy Flux (3ed) 57
Evil Presence
Enchant land
Enchanted land is a Swamp.
Enchantment - Aura
Evil Presence (3ed) 110
Farmstead
Enchant land
Enchanted land has "At the beginning of your upkeep, you may pay
. If you do, you gain 1 life."
Enchantment - Aura
Farmstead (3ed) 19
Fastbond
You may play any number of lands on each of your turns.
Whenever you play a land, if it wasn't the first land you played this turn, this enchantment deals 1 damage to you.
Enchantment
Fastbond (3ed) 194
Fear
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)
Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)
Enchantment - Aura
Fear (3ed) 111
Feedback
Enchant enchantment
At the beginning of the upkeep of enchanted enchantment's controller, this Aura deals 1 damage to that player.
Enchantment - Aura
Feedback (3ed) 58
Firebreathing
Enchant creature
: Enchanted creature gets +1/+0 until end of turn.
Enchantment - Aura
Firebreathing (3ed) 151
Flight
Enchant creature
Enchanted creature has flying.
Enchantment - Aura
Flight (3ed) 59
Gloom
White spells cost
more to cast.
Activated abilities of white enchantments cost
more to activate.
Enchantment
Gloom (3ed) 113
Green Ward
Enchant creature
Enchanted creature has protection from green. This effect doesn't remove this Aura.
Enchantment - Aura
Green Ward (3ed) 20
Holy Armor
Enchant creature
Enchanted creature gets +0/+2.
: Enchanted creature gets +0/+1 until end of turn.
Enchantment - Aura
Holy Armor (3ed) 23
Holy Strength
Enchant creature
Enchanted creature gets +1/+2.
Enchantment - Aura
Holy Strength (3ed) 24
Instill Energy
Enchant creature
Enchanted creature can attack as though it had haste.
: Untap enchanted creature. Activate only during your turn and only once each turn.
Enchantment - Aura
Instill Energy (3ed) 203
Island Sanctuary
If you would draw a card during your draw step, instead you may skip that draw. If you do, until your next turn, you can't be attacked except by creatures with flying and/or islandwalk.
Enchantment
Island Sanctuary (3ed) 25
Karma
At the beginning of each player's upkeep, this enchantment deals damage to that player equal to the number of Swamps they control.
Enchantment
Karma (3ed) 26
Kudzu
Enchant land
When enchanted land becomes tapped, destroy it. That land's controller may attach this Aura to a land of their choice.
Enchantment - Aura
Kudzu (3ed) 205
Lance
Enchant creature
Enchanted creature has first strike.
Enchantment - Aura
Lance (3ed) 27
Lifeforce
: Counter target black spell.
Enchantment
Lifeforce (3ed) 207
Lifetap
Whenever a Forest an opponent controls becomes tapped, you gain 1 life.
Enchantment
Lifetap (3ed) 63
Living Artifact
Enchant artifact
Whenever you're dealt damage, put that many vitality counters on this Aura.
At the beginning of your upkeep, you may remove a vitality counter from this Aura. If you do, you gain 1 life.
Enchantment - Aura
Living Artifact (3ed) 209
Living Lands
All Forests are 1/1 creatures that are still lands.
Enchantment
Living Lands (3ed) 210
Lure
Enchant creature
All creatures able to block enchanted creature do so.
Enchantment - Aura
Lure (3ed) 212
Magnetic Mountain
Blue creatures don't untap during their controllers' untap steps.
At the beginning of each player's upkeep, that player may choose any number of tapped blue creatures they control and pay
for each creature chosen this way. If the player does, untap those creatures.
Enchantment
Magnetic Mountain (3ed) 163
Mana Flare
Whenever a player taps a land for mana, that player adds one mana of any type that land produced.
Enchantment
Mana Flare (3ed) 164
Manabarbs
Whenever a player taps a land for mana, this enchantment deals 1 damage to that player.
Enchantment
Manabarbs (3ed) 165
Orcish Oriflamme
Attacking creatures you control get +1/+0.
Enchantment
Orcish Oriflamme (3ed) 169
Paralyze
Enchant creature
When this Aura enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
At the beginning of the upkeep of enchanted creature's controller, that player may pay
. If the player does, untap the creature.
Enchantment - Aura
Paralyze (3ed) 121
Pestilence
At the beginning of the end step, if no creatures are on the battlefield, sacrifice this enchantment.
: This enchantment deals 1 damage to each creature and each player.
Enchantment
Pestilence (3ed) 122
Phantasmal Terrain
Enchant land
As this Aura enters, choose a basic land type.
Enchanted land is the chosen type.
Enchantment - Aura
Phantasmal Terrain (3ed) 70
Power Leak
Enchant enchantment
At the beginning of the upkeep of enchanted enchantment's controller, that player may pay any amount of mana. This Aura deals 2 damage to that player. Prevent X of that damage, where X is the amount of mana that player paid this way.
Enchantment - Aura
Power Leak (3ed) 73
Power Surge
At the beginning of each player's upkeep, this enchantment deals X damage to that player, where X is the number of untapped lands they controlled at the beginning of this turn.
Enchantment
Power Surge (3ed) 170
Psychic Venom
Enchant land
Whenever enchanted land becomes tapped, this Aura deals 2 damage to that land's controller.
Enchantment - Aura
Psychic Venom (3ed) 76
Red Ward
Enchant creature
Enchanted creature has protection from red. This effect doesn't remove this Aura.
Enchantment - Aura
Red Ward (3ed) 33
Regeneration
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)
: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Enchantment - Aura
Regeneration (3ed) 213
Smoke
Players can't untap more than one creature during their untap steps.
Enchantment
Smoke (3ed) 178
Stasis
Players skip their untap steps.
At the beginning of your upkeep, sacrifice this enchantment unless you pay
.
Enchantment
Stasis (3ed) 83
Steal Artifact
Enchant artifact
You control enchanted artifact.
Enchantment - Aura
Steal Artifact (3ed) 84
Titania's Song
Each noncreature artifact loses all abilities and becomes an artifact creature with power and toughness each equal to its mana value. If this enchantment leaves the battlefield, this effect continues until end of turn.
Enchantment
Titania's Song (3ed) 220
Unholy Strength
Enchant creature
Enchanted creature gets +2/+1.
Enchantment - Aura
Unholy Strength (3ed) 133
Unstable Mutation
Enchant creature
Enchanted creature gets +3/+3.
At the beginning of the upkeep of enchanted creature's controller, put a -1/-1 counter on that creature.
Enchantment - Aura
Unstable Mutation (3ed) 86
Wanderlust
Enchant creature
At the beginning of the upkeep of enchanted creature's controller, this Aura deals 1 damage to that player.
Enchantment - Aura
Wanderlust (3ed) 227
Warp Artifact
Enchant artifact
At the beginning of the upkeep of enchanted artifact's controller, this Aura deals 1 damage to that player.
Enchantment - Aura
Warp Artifact (3ed) 135
Weakness
Enchant creature
Enchanted creature gets -2/-1.
Enchantment - Aura
Weakness (3ed) 136
Web
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)
Enchanted creature gets +0/+2 and has reach. (It can block creatures with flying.)
Enchantment - Aura
Web (3ed) 229
White Ward
Enchant creature
Enchanted creature has protection from white. This effect doesn't remove this Aura.
Enchantment - Aura
White Ward (3ed) 45
Wild Growth
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional
.
Enchantment - Aura
Wild Growth (3ed) 230

Enchantment

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Instant

Qty: 39 Price: $97.07
Blue Elemental Blast
Choose one —
• Counter target red spell.
• Destroy target red permanent.
Instant
Blue Elemental Blast (3ed) 49
Chaoslace
Target spell or permanent becomes red. (Its mana symbols remain unchanged.)
Instant
Chaoslace (3ed) 141
Counterspell
Counter target spell.
Instant
Counterspell (3ed) 54
Crumble
Destroy target artifact. It can't be regenerated. That artifact's controller gains life equal to its mana value.
Instant
Crumble (3ed) 191
Dark Ritual
Add
.
Instant
Dark Ritual (3ed) 99
Death Ward
Regenerate target creature.
Instant
Death Ward (3ed) 16
Deathlace
Target spell or permanent becomes black. (Mana symbols on that permanent remain unchanged.)
Instant
Deathlace (3ed) 102
Disenchant
Destroy target artifact or enchantment.
Instant
Disenchant (3ed) 17
Eye for an Eye
The next time a source of your choice would deal damage to you this turn, instead that source deals that much damage to you and Eye for an Eye deals that much damage to that source's controller.
Instant
Eye for an Eye (3ed) 18
Fog
Prevent all combat damage that would be dealt this turn.
Instant
Fog (3ed) 195
Fork
Copy target instant or sorcery spell, except that the copy is red. You may choose new targets for the copy.
Instant
Fork (3ed) 153
Giant Growth
Target creature gets +3/+3 until end of turn.
Instant
Giant Growth (3ed) 199
Guardian Angel
Prevent the next X damage that would be dealt to any target this turn. Until end of turn, you may pay
any time you could cast an instant. If you do, prevent the next 1 damage that would be dealt to that permanent or player this turn.
Instant
Guardian Angel (3ed) 21
Healing Salve
Choose one —
• Target player gains 3 life.
• Prevent the next 3 damage that would be dealt to any target this turn.
Instant
Healing Salve (3ed) 22
Howl from Beyond
Target creature gets +X/+0 until end of turn.
Instant
Howl from Beyond (3ed) 114
Hurkyl's Recall
Return all artifacts target player owns to their hand.
Instant
Hurkyl's Recall (3ed) 60
Jump
Target creature gains flying until end of turn.
Instant
Jump (3ed) 62
Lifelace
Target spell or permanent becomes green. (Mana symbols on that permanent remain unchanged.)
Instant
Lifelace (3ed) 208
Lightning Bolt
Lightning Bolt deals 3 damage to any target.
Instant
Lightning Bolt (3ed) 162
Magical Hack
Change the text of target spell or permanent by replacing all instances of one basic land type with another. (For example, you may change "swampwalk" to "plainswalk." This effect lasts indefinitely.)
Instant
Magical Hack (3ed) 65
Mana Short
Tap all lands target player controls and that player loses all unspent mana.
Instant
Mana Short (3ed) 67
Power Sink
Counter target spell unless its controller pays
. If that player doesn't, they tap all lands with mana abilities they control and lose all unspent mana.
Instant
Power Sink (3ed) 74
Purelace
Target spell or permanent becomes white. (Mana symbols on that permanent remain unchanged.)
Instant
Purelace (3ed) 32
Red Elemental Blast
Choose one —
• Counter target blue spell.
• Destroy target blue permanent.
Instant
Red Elemental Blast (3ed) 171
Reverse Damage
The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way.
Instant
Reverse Damage (3ed) 35
Reverse Damage
The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way.
Instant
Reverse Damage (3ed) 35
Reverse Polarity
You gain X life, where X is twice the damage dealt to you so far this turn by artifacts.
Instant
Reverse Polarity (3ed) 36
Righteousness
Target blocking creature gets +7/+7 until end of turn.
Instant
Righteousness (3ed) 37
Sacrifice
As an additional cost to cast this spell, sacrifice a creature.
Add an amount of
equal to the sacrificed creature's mana value.
Instant
Sacrifice (3ed) 126
Shatter
Destroy target artifact.
Instant
Shatter (3ed) 175
Simulacrum
You gain life equal to the damage dealt to you this turn. Simulacrum deals damage to target creature you control equal to the damage dealt to you this turn.
Instant
Simulacrum (3ed) 130
Siren's Call
Cast this spell only during an opponent's turn, before attackers are declared.
Creatures the active player controls attack this turn if able.
At the beginning of the next end step, destroy all non-Wall creatures that player controls that didn't attack this turn. Ignore this effect for each creature the player didn't control continuously since the beginning of the turn.
Instant
Siren's Call (3ed) 80
Sleight of Mind
Change the text of target spell or permanent by replacing all instances of one color word with another. (For example, you may change "target black spell" to "target blue spell." This effect lasts indefinitely.)
Instant
Sleight of Mind (3ed) 81
Spell Blast
Counter target spell with mana value X. (For example, if that spell's mana cost is
, X is 5.)
Instant
Spell Blast (3ed) 82
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (3ed) 41
Terror
Destroy target nonartifact, nonblack creature. It can't be regenerated.
Instant
Terror (3ed) 132
Thoughtlace
Target spell or permanent becomes blue. (Mana symbols on that permanent remain unchanged.)
Instant
Thoughtlace (3ed) 85
Tunnel
Destroy target Wall. It can't be regenerated.
Instant
Tunnel (3ed) 181
Unsummon
Return target creature to its owner's hand.
Instant
Unsummon (3ed) 87

Instant

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Land

Qty: 15 Price: $6693.15
Badlands
(
: Add
or
.)
Land - Swamp Mountain
Badlands (3ed) 282
Bayou
(
: Add
or
.)
Land - Swamp Forest
Bayou (3ed) 283
Forest
(
: Add
.)
Basic Land - Forest
Forest (3ed) 304
Island
(
: Add
.)
Basic Land - Island
Island (3ed) 295
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (3ed) 301
Plains
(
: Add
.)
Basic Land - Plains
Plains (3ed) 292
Plateau
(
: Add
or
.)
Land - Plains Mountain
Plateau (3ed) 284
Savannah
(
: Add
or
.)
Land - Plains Forest
Savannah (3ed) 285
Scrubland
(
: Add
or
.)
Land - Plains Swamp
Scrubland (3ed) 286
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (3ed) 298
Taiga
(
: Add
or
.)
Land - Mountain Forest
Taiga (3ed) 287
Tropical Island
(
: Add
or
.)
Land - Island Forest
Tropical Island (3ed) 288
Tundra
(
: Add
or
.)
Land - Plains Island
Tundra (3ed) 289
Underground Sea
(
: Add
or
.)
Land - Island Swamp
Underground Sea (3ed) 290
Volcanic Island
(
: Add
or
.)
Land - Island Mountain
Volcanic Island (3ed) 291

Land

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Sorcery

Qty: 30 Price: $715.44
Armageddon
Destroy all lands.
Sorcery
Armageddon (3ed) 2
Balance
Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.
Sorcery
Balance (3ed) 3
Braingeyser
Target player draws X cards.
Sorcery
Braingeyser (3ed) 50
Channel
Until end of turn, any time you could activate a mana ability, you may pay 1 life. If you do, add
.
Sorcery
Channel (3ed) 188
Contract from Below
Remove this card from your deck before playing if you're not playing for ante.
Discard your hand, ante the top card of your library, then draw seven cards.
Sorcery
Contract from Below (3ed) 97
Darkpact
Remove this card from your deck before playing if you're not playing for ante.
You own target card in the ante. Exchange that card with the top card of your library.
Sorcery
Darkpact (3ed) 100
Demonic Attorney
Remove this card from your deck before playing if you're not playing for ante.
Each player antes the top card of their library.
Sorcery
Demonic Attorney (3ed) 103
Demonic Tutor
Search your library for a card, put that card into your hand, then shuffle.
Sorcery
Demonic Tutor (3ed) 105
Desert Twister
Destroy target permanent.
Sorcery
Desert Twister (3ed) 192
Disintegrate
Disintegrate deals X damage to any target. If it's a creature, it can't be regenerated this turn, and if it would die this turn, exile it instead.
Sorcery
Disintegrate (3ed) 142
Drain Life
Spend only black mana on X.
Drain Life deals X damage to any target. You gain life equal to the damage dealt, but not more life than the player's life total before the damage was dealt, the planeswalker's loyalty before the damage was dealt, or the creature's toughness.
Sorcery
Drain Life (3ed) 106
Drain Power
Target player activates a mana ability of each land they control. Then that player loses all unspent mana and you add the mana lost this way.
Sorcery
Drain Power (3ed) 56
Earthquake
Earthquake deals X damage to each creature without flying and each player.
Sorcery
Earthquake (3ed) 148
Fireball
This spell costs
more to cast for each target beyond the first.
Fireball deals X damage divided evenly, rounded down, among any number of targets.
Sorcery
Fireball (3ed) 150
Flashfires
Destroy all Plains.
Sorcery
Flashfires (3ed) 152
Hurricane
Hurricane deals X damage to each creature with flying and each player.
Sorcery
Hurricane (3ed) 202
Mind Twist
Target player discards X cards at random.
Sorcery
Mind Twist (3ed) 117
Raise Dead
Return target creature card from your graveyard to your hand.
Sorcery
Raise Dead (3ed) 124
Reconstruction
Return target artifact card from your graveyard to your hand.
Sorcery
Reconstruction (3ed) 77
Regrowth
Return target card from your graveyard to your hand.
Sorcery
Regrowth (3ed) 214
Resurrection
Return target creature card from your graveyard to the battlefield.
Sorcery
Resurrection (3ed) 34
Resurrection
Return target creature card from your graveyard to the battlefield.
Sorcery
Resurrection (3ed) 34
Shatterstorm
Destroy all artifacts. They can't be regenerated.
Sorcery
Shatterstorm (3ed) 176
Stone Rain
Destroy target land.
Sorcery
Stone Rain (3ed) 180
Stream of Life
Target player gains X life.
Sorcery
Stream of Life (3ed) 217
Tranquility
Destroy all enchantments.
Sorcery
Tranquility (3ed) 221
Tsunami
Destroy all Islands.
Sorcery
Tsunami (3ed) 222
Volcanic Eruption
Destroy X target Mountains. Volcanic Eruption deals damage to each creature and each player equal to the number of Mountains put into a graveyard this way.
Sorcery
Volcanic Eruption (3ed) 89
Wheel of Fortune
Each player discards their hand, then draws seven cards.
Sorcery
Wheel of Fortune (3ed) 185
Wrath of God
Destroy all creatures. They can't be regenerated.
Sorcery
Wrath of God (3ed) 46

Sorcery

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Deck Info

Deck stats

67 pips - 48 cards
7 mana - 7 cards
66 pips - 48 cards
7 mana - 7 cards
67 pips - 47 cards
11 mana - 9 cards
66 pips - 47 cards
7 mana - 7 cards
59 pips - 45 cards
8 mana - 8 cards
0 pips - 0 cards
9 mana - 4 cards
Card NameQtyOdds
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