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Commander

Qty: 1 Price: $0.35
Gladiolus Amicitia
When Gladiolus Amicitia enters, search your library for a land card, put it onto the battlefield tapped, then shuffle.
Landfall — Whenever a land you control enters, another target creature you control gets +2/+2 and gains trample until end of turn.
Legendary Creature - Human Warrior
Gladiolus Amicitia (fin) 224

Commander

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Anthem

Qty: 2 Price: $1.48
Anger
Haste
As long as this card is in your graveyard and you control a Mountain, creatures you control have haste.
Creature - Incarnation
Anger (fic) 289
Balthier and Fran
Reach
Vehicles you control get +1/+1 and have vigilance and reach.
Whenever a Vehicle crewed by Balthier and Fran this turn attacks, if it's the first combat phase of the turn, you may pay
. If you do, after this phase, there is an additional combat phase.
Legendary Creature - Human Rabbit
Balthier and Fran (fin) 213

Anthem

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Burn

Qty: 5 Price: $49.95
Amarant Coral
Trample
Amarant Coral attacks each combat if able.
No Mercy — Whenever Amarant Coral deals combat damage to an opponent, it deals that much damage to each other opponent.
Legendary Creature - Human Monk
Amarant Coral (fic) 457
Avalanche of Sector 7
Menace
Avalanche of Sector 7's power is equal to the number of artifacts your opponents control.
Whenever an opponent activates an ability of an artifact they control, Avalanche of Sector 7 deals 1 damage to that player.
Legendary Creature - Human Rebel
Avalanche of Sector 7 (fic) 53
Gau, Feral Youth
Rage — Whenever Gau attacks, put a +1/+1 counter on it.
At the beginning of each end step, if a card left your graveyard this turn, Gau deals damage equal to its power to each opponent.
Legendary Creature - Human Berserker
Gau, Feral Youth (fic) 55
Purphoros, God of the Forge
Indestructible
As long as your devotion to red is less than five, Purphoros isn't a creature.
Whenever another creature you control enters, Purphoros deals 2 damage to each opponent.
: Creatures you control get +1/+0 until end of turn.
Legendary Creature Enchantment - God
Purphoros, God of the Forge (fca) 14
Vincent, Vengeful Atoner
Menace
Whenever one or more creatures you control deal combat damage to a player, put a +1/+1 counter on Vincent.
Chaos — Whenever Vincent deals combat damage to an opponent, it deals that much damage to each other opponent if Vincent's power is 7 or greater.
Legendary Creature - Assassin
Vincent, Vengeful Atoner (fic) 64

Burn

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Copy

Qty: 1 Price: $2.99
Gogo, Mysterious Mime
At the beginning of combat on your turn, you may have Gogo become a copy of another target creature you control until end of turn, except its name is Gogo, Mysterious Mime. If you do, Gogo and that creature each get +2/+0 and gain haste until end of turn and attack this turn if able.
Legendary Creature - Wizard
Gogo, Mysterious Mime (fic) 56

Copy

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Counters

Qty: 4 Price: $2.06
Maester Seymour
At the beginning of combat on your turn, put a number of +1/+1 counters equal to Maester Seymour's power on another target creature you control.
: Monstrosity X, where X is the number of counters among creatures you control. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)
Legendary Creature - Human Cleric Elf
Maester Seymour (fic) 68
Ride the Shoopuf
Landfall — Whenever a land you control enters, put a +1/+1 counter on target creature you control.
: This enchantment becomes a 7/7 Beast creature in addition to its other types.
Enchantment
Ride the Shoopuf (fin) 197
Sazh Katzroy
When Sazh Katzroy enters, you may search your library for a Bird or basic land card, reveal it, put it into your hand, then shuffle.
Whenever Sazh Katzroy attacks, put a +1/+1 counter on target creature, then double the number of +1/+1 counters on that creature.
Legendary Creature - Human Pilot
Sazh Katzroy (fin) 199
Summon: Magus Sisters
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II, III — Choose one at random —
• Combine Powers! — Put three +1/+1 counters on target creature.
• Defense! — Put a shield counter on target creature. You gain 3 life.
• Fight! — This creature fights up to one target creature an opponent controls.
Haste
Creature Enchantment - Saga Faerie
Summon: Magus Sisters (fic) 71

Counters

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Draw

Qty: 11 Price: $12.87
Adventurer's Airship
Flying
Whenever this Vehicle attacks, draw a card, then discard a card.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Adventurer's Airship (fin) 252
Big Score
As an additional cost to cast this spell, discard a card.
Draw two cards and create two Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Instant
Big Score (fic) 290
Clive, Ifrit's Dominant
When Clive enters, you may discard your hand, then draw cards equal to your devotion to red. (Each
in the mana costs of permanents you control counts toward your devotion to red.)
,
: Exile Clive, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
Legendary Creature - Human Warrior Noble
Clive, Ifrit's Dominant // Ifrit, Warden of Inferno (fin) 133Clive, Ifrit's Dominant // Ifrit, Warden of Inferno (fin) 133
Lightning, Security Sergeant
Menace (This creature can't be blocked except by two or more creatures.)
Whenever Lightning deals combat damage to a player, exile the top card of your library. You may play that card for as long as you control Lightning.
Legendary Creature - Human Soldier
Lightning, Security Sergeant (fin) 560
Ruin Grinder
Menace
When this creature dies, each player may discard their hand and draw seven cards.
Mountaincycling
(
, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.)
Creature Artifact - Construct
Ruin Grinder (fic) 297
Rydia, Summoner of Mist
Landfall — Whenever a land you control enters, you may discard a card. If you do, draw a card.
Summon —
,
: Return target Saga card with mana value X from your graveyard to the battlefield with a finality counter on it. It gains haste until end of turn. Activate only as a sorcery.
Legendary Creature - Human Shaman
Rydia, Summoner of Mist (fin) 239
Smuggler's Copter
Flying
Whenever this Vehicle attacks or blocks, you may draw a card. If you do, discard a card.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Smuggler's Copter (fca) 62
Summon: Brynhildr
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Chain — Exile the top card of your library. During any turn you put a lore counter on this Saga, you may play that card.
II, III — Gestalt Mode — When you next cast a creature spell this turn, it gains haste until end of turn.
Creature Enchantment - Knight Saga
Summon: Brynhildr (fin) 160
Summon: G.F. Ifrit
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I, II — You may discard a card. If you do, draw a card.
III, IV — Add
.
Creature Enchantment - Saga Demon
Summon: G.F. Ifrit (fin) 163
Tireless Tracker
Landfall — Whenever a land you control enters, investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Whenever you sacrifice a Clue, put a +1/+1 counter on this creature.
Creature - Human Scout
Tireless Tracker (fic) 316
Umaro, Raging Yeti
Trample
At the beginning of combat on your turn, choose one at random —
• Other creatures you control get +3/+0 and gain trample until end of turn.
• Discard your hand, then draw four cards.
• Umaro deals 5 damage to any target.
Legendary Creature - Berserker Yeti
Umaro, Raging Yeti (fic) 63

Draw

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Evasion

Qty: 1 Price: $0.35
Hero's Heirloom
Equipped creature gets +2/+1.
As long as equipped creature is legendary, it has trample and haste.
Equip
Artifact - Equipment
Hero's Heirloom (fic) 346

Evasion

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Finisher

Qty: 1 Price: $9.49
Genji Glove
Equipped creature has double strike.
Whenever equipped creature attacks, if it's the first combat phase of the turn, untap it. After this phase, there is an additional combat phase.
Equip
Artifact - Equipment
Genji Glove (fin) 258

Finisher

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Land

Qty: 40 Price: $130.74
Adventurer's Inn
When this land enters, you gain 2 life.
: Add
.
Land - Town
Adventurer's Inn (fin) 271
Ash Barrens
: Add
.
Basic landcycling
(
, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Land
Ash Barrens (fic) 374
Bonders' Enclave
: Add
.
,
: Draw a card. Activate only if you control a creature with power 4 or greater.
Land
Bonders' Enclave (fic) 376
Capital City
: Add
.
,
: Add one mana of any color.
Cycling
(
, Discard this card: Draw a card.)
Land - Town
Capital City (fin) 274
Chocobo Camp
This land enters tapped unless you control a legendary creature.
: Add
. When you next cast a Bird creature spell this turn, it enters with an additional +1/+1 counter on it.
,
: Create a 2/2 green Bird creature token with "Whenever a land you control enters, this token gets +1/+0 until end of turn."
Land
Chocobo Camp (fic) 462
Cinder Glade
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Mountain Forest
Cinder Glade (fic) 380
Command Beacon
: Add
.
, Sacrifice this land: Put your commander into your hand from the command zone.
Land
Command Beacon (fca) 64
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (fic) 382
Crossroads Village
This land enters tapped. As it enters, choose a color.
: Add one mana of the chosen color.
Land - Town
Crossroads Village (fin) 276
Demolition Field
: Add
.
,
, Sacrifice this land: Destroy target nonbasic land an opponent controls. That land's controller may search their library for a basic land card, put it onto the battlefield, then shuffle. You may search your library for a basic land card, put it onto the battlefield, then shuffle.
Land
Demolition Field (fic) 385
Evolving Wilds
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Evolving Wilds (fic) 389
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (fic) 390
Fire-Lit Thicket
: Add
.
,
: Add
,
, or
.
Land
Fire-Lit Thicket (fic) 392
Forest
(
: Add
.)
Basic Land - Forest
Forest (fic) 482
Game Trail
As this land enters, you may reveal a Mountain or Forest card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Game Trail (fic) 398
Gongaga, Reactor Town
This land enters tapped.
: Add
or
.
Land - Town
Gongaga, Reactor Town (fin) 280
Lindblum, Industrial Regency
This land enters tapped.
: Add
.
Land - Town
Lindblum, Industrial Regency // Mage Siege (fin) 285
Mossfire Valley
,
: Add
.
Land
Mossfire Valley (fic) 407
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (fic) 481
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (fic) 411
Rogue's Passage
: Add
.
,
: Target creature can't be blocked this turn.
Land
Rogue's Passage (fic) 415
Rootbound Crag
This land enters tapped unless you control a Mountain or a Forest.
: Add
or
.
Land
Rootbound Crag (fic) 416
Spire of Industry
: Add
.
, Pay 1 life: Add one mana of any color. Activate only if you control an artifact.
Land
Spire of Industry (fic) 426
Starting Town
This land enters tapped unless it's your first, second, or third turn of the game.
: Add
.
, Pay 1 life: Add one mana of any color.
Land - Town
Starting Town (fin) 289
Temple of the False God
: Add
. Activate only if you control five or more lands.
Land
Temple of the False God (fic) 438
The Gold Saucer
: Add
.
,
: Flip a coin. If you win the flip, create a Treasure token.
,
, Sacrifice two artifacts: Draw a card.
Land - Town
The Gold Saucer (fin) 279
Wooded Ridgeline
(
: Add
or
.)
This land enters tapped.
Land - Mountain Forest
Wooded Ridgeline (fic) 441
Zanarkand, Ancient Metropolis
This land enters tapped.
: Add
.
Land - Town
Zanarkand, Ancient Metropolis // Lasting Fayth (fin) 293

Land

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Landfall

Qty: 4 Price: $27.42
Chocobo Racetrack
Landfall — Whenever a land you control enters, create a 2/2 green Bird creature token with "Whenever a land you control enters, this token gets +1/+0 until end of turn."
Artifact
Chocobo Racetrack (fin) 179
Sazh's Chocobo
Landfall — Whenever a land you control enters, put a +1/+1 counter on this creature.
Creature - Bird
Sazh's Chocobo (fin) 200
Tifa Lockhart
Trample
Landfall — Whenever a land you control enters, double Tifa Lockhart's power until end of turn.
Legendary Creature - Human Monk
Tifa Lockhart (fin) 206
Traveling Chocobo
You may look at the top card of your library any time.
You may play lands and cast Bird spells from the top of your library.
If a land or Bird you control entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Creature - Bird
Traveling Chocobo (fin) 210

Landfall

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Protection

Qty: 2 Price: $9.48
Lightning Greaves
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Lightning Greaves (fic) 349
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (fic) 361

Protection

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Pump

Qty: 6 Price: $2.34
Conformer Shuriken
Equipped creature has "Whenever this creature attacks, tap target creature defending player controls. If that creature has greater power than this creature, put a number of +1/+1 counters on this creature equal to the difference."
Equip
Legendary Artifact - Equipment
Conformer Shuriken (fic) 98
Coral Sword
Flash
When this Equipment enters, attach it to target creature you control. That creature gains first strike until end of turn.
Equipped creature gets +1/+0.
Equip
Artifact - Equipment
Coral Sword (fin) 134
Hero's Blade
Equipped creature gets +3/+2.
Whenever a legendary creature you control enters, you may attach this Equipment to it.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Hero's Blade (fic) 345
Red Mage's Rapier
Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.)
Equipped creature has "Whenever you cast a noncreature spell, this creature gets +2/+0 until end of turn" and is a Wizard in addition to its other types.
Equip
Artifact - Equipment
Red Mage's Rapier (fin) 152
Samurai's Katana
Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.)
Equipped creature gets +2/+2, has trample and haste, and is a Samurai in addition to its other types.
Murasame — Equip
Artifact - Equipment
Samurai's Katana (fin) 154
Sidequest: Play Blitzball
At the beginning of combat on your turn, target creature you control gets +2/+0 until end of turn.
At the end of combat on your turn, if a player was dealt 6 or more combat damage this turn, transform this enchantment, then attach it to a creature you control.
Enchantment
Sidequest: Play Blitzball // World Champion, Celestial Weapon (fin) 158Sidequest: Play Blitzball // World Champion, Celestial Weapon (fin) 158

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Ramp

Qty: 12 Price: $43.12
Birds of Paradise
Flying
: Add one mana of any color.
Creature - Bird
Birds of Paradise (fic) 483
Call the Mountain Chocobo
Search your library for a Mountain card, reveal it, put it into your hand, then shuffle. Create a 2/2 green Bird creature token with "Whenever a land you control enters, this token gets +1/+0 until end of turn."
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Call the Mountain Chocobo (fin) 131
Captain Lannery Storm
Haste
Whenever Captain Lannery Storm attacks, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Whenever you sacrifice a Treasure, Captain Lannery Storm gets +1/+0 until end of turn.
Legendary Creature - Human Pirate
Captain Lannery Storm (fca) 38
Explorer's Scope
Whenever equipped creature attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Explorer's Scope (fic) 344
Summon: Fenrir
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Crescent Fang — Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
II — Heavenward Howl — When you next cast a creature spell this turn, that creature enters with an additional +1/+1 counter on it.
III — Ecliptic Growl — Draw a card if you control the creature with the greatest power or tied for the greatest power.
Creature Enchantment - Saga Wolf
Summon: Fenrir (fin) 203
Summon: Titan
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Mill five cards.
II — Return all land cards from your graveyard to the battlefield tapped.
III — Until end of turn, another target creature you control gains trample and gets +X/+X, where X is the number of lands you control.
Reach, trample
Creature Enchantment - Saga Giant
Summon: Titan (fin) 204
Summoner's Grimoire
Job select
Equipped creature is a Shaman in addition to its other types and has "Whenever this creature attacks, you may put a creature card from your hand onto the battlefield. If that card is an enchantment card, it enters tapped and attacking."
Abraxas — Equip
Artifact - Equipment Book
Summoner's Grimoire (fin) 205
Summoning Materia
You may look at the top card of your library any time.
As long as this Equipment is attached to a creature, you may cast creature spells from the top of your library.
Equipped creature gets +2/+2 and has vigilance and "
: Add
."
Equip
Artifact - Equipment
Summoning Materia (fic) 72
Sword of the Animist
Equipped creature gets +1/+1.
Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Equip
Legendary Artifact - Equipment
Sword of the Animist (fic) 362
The Fire Crystal
Red spells you cast cost
less to cast.
Creatures you control have haste.
,
: Create a token that's a copy of target creature you control. Sacrifice it at the beginning of the next end step.
Legendary Artifact
The Fire Crystal (fin) 135
The Regalia
Haste
Whenever The Regalia attacks, reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield tapped and the rest on the bottom of your library in a random order.
Crew 1
Legendary Artifact - Vehicle
The Regalia (fin) 267
Torgal, A Fine Hound
Whenever you cast your first Human creature spell each turn, that creature enters with an additional +1/+1 counter on it for each Dog and/or Wolf you control.
: Add one mana of any color.
Legendary Creature - Wolf
Torgal, A Fine Hound (fin) 208

Ramp

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Recursion

Qty: 2 Price: $0.98
Red XIII, Proud Warrior
Vigilance, trample
Other modified creatures you control have vigilance and trample. (Equipment, Auras you control, and counters are modifications.)
Cosmo Memory — When Red XIII enters, return target Aura or Equipment card from your graveyard to your hand.
Legendary Creature - Beast Warrior
Red XIII, Proud Warrior (fic) 91
Seifer Almasy
Whenever a creature you control attacks alone, it gains double strike until end of turn.
Fire Cross — Whenever Seifer Almasy deals combat damage to a player, you may cast target instant or sorcery card with mana value 3 or less from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.
Legendary Creature - Human Knight
Seifer Almasy (fin) 156

Recursion

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Removal

Qty: 4 Price: $1.82
Bartz and Boko
Affinity for Birds (This spell costs
less to cast for each Bird you control.)
When Bartz and Boko enters, each other Bird you control deals damage equal to its power to target creature an opponent controls.
Legendary Creature - Human Bird
Bartz and Boko (fin) 175
Choco-Comet
Choco-Comet deals X damage to any target.
Create a 2/2 green Bird creature token with "Whenever a land you control enters, this token gets +1/+0 until end of turn."
Sorcery
Choco-Comet (fin) 132
Decimate
Destroy target artifact, target creature, target enchantment, and target land. (You can't cast this spell unless you have legal choices for all its targets.)
Sorcery
Decimate (fic) 323
Summon: Kujata
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Lightning — This creature deals 3 damage to each of up to two target creatures.
II — Ice — Up to three target creatures can't block this turn.
III — Fire — Discard a card, then draw two cards. When you discard a card this way, this creature deals damage equal to that card's mana value to each opponent.
Trample, haste
Creature Enchantment - Saga Ox
Summon: Kujata (fic) 61

Removal

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Tokens

Qty: 4 Price: $1.54
Barret, Avalanche Leader
Reach
Avalanche! — Whenever an Equipment you control enters, create a 2/2 red Rebel creature token.
At the beginning of combat on your turn, attach up to one target Equipment you control to target Rebel you control.
Legendary Creature - Human Rebel
Barret, Avalanche Leader (fic) 79
Gysahl Greens
Create a 2/2 green Bird creature token with "Whenever a land you control enters, this token gets +1/+0 until end of turn."
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Gysahl Greens (fin) 190
Sidequest: Raise a Chocobo
When this enchantment enters, create a 2/2 green Bird creature token with "Whenever a land you control enters, this token gets +1/+0 until end of turn."
At the beginning of your first main phase, if you control four or more Birds, transform this enchantment.
Enchantment
Sidequest: Raise a Chocobo // Black Chocobo (fin) 201Sidequest: Raise a Chocobo // Black Chocobo (fin) 201
Summon: Fat Chocobo
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I — Wark — Create a 2/2 green Bird creature token with "Whenever a land you control enters, this token gets +1/+0 until end of turn."
II, III, IV — Kerplunk — Creatures you control gain trample until end of turn.
Creature Enchantment - Saga Bird
Summon: Fat Chocobo (fin) 202

Tokens

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Deck Info

Deck stats

0 pips - 0 cards
11 mana - 11 cards
0 pips - 0 cards
11 mana - 11 cards
0 pips - 0 cards
11 mana - 11 cards
34 pips - 31 cards
33 mana - 28 cards
31 pips - 27 cards
30 mana - 28 cards
0 pips - 0 cards
13 mana - 12 cards
Card NameQtyOdds
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