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Custom
Size: 75Est cost: $366.09
No deck tags
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0 viewsNaN secs ago
Custom
Size: 75Est cost: $366.09
No deck tags
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Commander

Qty: 1 Price: $0.49
Me, the Immortal
At the beginning of combat on your turn, put your choice of a +1/+1, first strike, vigilance, or menace counter on Me.
Counters remain on Me as it moves to any zone other than a player's hand or library.
You may cast this card from your graveyard by discarding two cards in addition to paying its other costs.
Legendary Creature - Human Rogue
Me, the Immortal (who) 147

Commander

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Artifact

Qty: 5 Price: $99.45
Agatha's Soul Cauldron
You may spend mana as though it were mana of any color to activate abilities of creatures you control.
Creatures you control with +1/+1 counters on them have all activated abilities of all creature cards exiled with Agatha's Soul Cauldron.
: Exile target card from a graveyard. When a creature card is exiled this way, put a +1/+1 counter on target creature you control.
Legendary Artifact
Agatha's Soul Cauldron (woe) 242
Agent's Toolkit
This artifact enters with a +1/+1 counter, a flying counter, a deathtouch counter, and a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
Whenever a creature you control enters, you may move a counter from this artifact onto that creature.
, Sacrifice this artifact: Draw a card.
Artifact - Clue
Agent's Toolkit (ncc) 66
Lightning Greaves
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Lightning Greaves (c20) 245
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (voc) 169
Sword of Truth and Justice
Equipped creature gets +2/+2 and has protection from white and from blue.
Whenever equipped creature deals combat damage to a player, put a +1/+1 counter on a creature you control, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Equip
Artifact - Equipment
Sword of Truth and Justice (sld) 1096

Artifact

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Creature

Qty: 27 Price: $207.75
Aberrant
Ravenous (This creature enters with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)
Trample
Heavy Power Hammer — Whenever this creature deals combat damage to a player, destroy target artifact or enchantment that player controls.
Creature - Mutant Tyranid
Aberrant (40k) 86
Aven Courier
Flying
Whenever this creature attacks, choose a counter on a permanent you control. Put a counter of that kind on target permanent you control if it doesn't have a counter of that kind on it.
Creature - Bird Advisor
Aven Courier (ncc) 22
Avian Oddity
Flying
Cycling
(
, Discard this card: Draw a card.)
When you cycle this card, put a flying counter on target creature you control.
Creature - Bird
Avian Oddity (iko) 42
Brokers Veteran
When this creature dies, put a shield counter on target creature you control. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
Creature - Human Soldier
Brokers Veteran (snc) 36
Danny Pink
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Creatures you control have "Whenever one or more counters are put on this creature for the first time each turn, draw a card."
Legendary Creature - Human Soldier Advisor
Danny Pink (who) 39
Duskshell Crawler
When this creature enters, put a +1/+1 counter on target creature.
Each creature you control with a +1/+1 counter on it has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Creature - Insect
Duskshell Crawler (j22) 650
Gyre Sage
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
: Add
for each +1/+1 counter on this creature.
Creature - Elf Druid
Gyre Sage (mic) 140
Haruspex
Rapacious Hunger — Whenever another creature dies, put a +1/+1 counter on this creature.
Devouring Monster —
, Remove X +1/+1 counters from this creature: Add X mana of any one color.
Creature - Tyranid
Haruspex (40k) 91
Hydroid Krasis
When you cast this spell, you gain half X life and draw half X cards. Round down each time.
Flying, trample
This creature enters with X +1/+1 counters on it.
Creature - Beast Jellyfish Hydra
Hydroid Krasis (mkc) 212
Incubation Druid
: Add one mana of any type that a land you control could produce. If this creature has a +1/+1 counter on it, add three mana of that type instead.
: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.)
Creature - Elf Druid
Incubation Druid (ncc) 296
Mawloc
Ravenous (This creature enters with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)
Terror from the Deep — When this creature enters, it fights up to one target creature an opponent controls. If that creature would die this turn, exile it instead.
Creature - Tyranid
Mawloc (40k) 133
Old One Eye
Trample
Other creatures you control have trample.
When Old One Eye enters, create a 5/5 green Tyranid creature token.
Fast Healing — At the beginning of your first main phase, you may discard two cards. If you do, return this card from your graveyard to your hand.
Legendary Creature - Tyranid
Old One Eye (40k) 96
Purestrain Genestealer
This creature enters with two +1/+1 counters on it.
Vanguard Species — Whenever this creature attacks, you may remove a +1/+1 counter from it. If you do, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Creature - Tyranid
Purestrain Genestealer (40k) 97
Rampaging Yao Guai
Vigilance, trample
This creature enters with X +1/+1 counters on it.
When this creature enters, destroy any number of target artifacts and/or enchantments with total mana value X or less.
Creature - Bear Mutant
Rampaging Yao Guai (pip) 82
Scavenged Brawler
Flying, vigilance, trample, lifelink
, Exile this card from your graveyard: Choose target creature. Put four +1/+1 counters, a flying counter, a vigilance counter, a trample counter, and a lifelink counter on that creature. Activate only as a sorcery.
Creature Artifact - Construct
Scavenged Brawler (brc) 17
Shield Broker
When this creature enters, put a shield counter on target noncommander creature you don't control. You gain control of that creature for as long as it has a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
Creature - Advisor Octopus
Shield Broker (ncc) 29
Slippery Bogbonder
Flash
Hexproof
When this creature enters, put a hexproof counter on target creature. Then move any number of counters from among creatures you control onto that creature.
Creature - Human Druid
Slippery Bogbonder (ncc) 312
Sporocyst
Ravenous (This creature enters with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)
Defender
Spore Chimney — When this creature enters, search your library for up to X basic land cards, put them onto the battlefield tapped, then shuffle.
Creature - Tyranid
Sporocyst (40k) 98
Steelbane Hydra
This creature enters with X +1/+1 counters on it.
, Remove a +1/+1 counter from this creature: Destroy target artifact or enchantment.
Creature - Hydra Turtle
Steelbane Hydra (ncc) 313
The Swarmlord
Rapid Regeneration — The Swarmlord enters with two +1/+1 counters on it for each time you've cast your commander from the command zone this game.
Xenos Cunning — Whenever a creature you control with a counter on it dies, draw a card.
Legendary Creature - Tyranid
The Swarmlord (40k) 176
Titanoth Rex
Trample
Cycling
(
, Discard this card: Draw a card.)
When you cycle this card, put a trample counter on target creature you control.
Creature - Beast Dinosaur
Titanoth Rex (iko) 174
Tyrant Guard
Ravenous (This creature enters with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)
Shieldwall — Sacrifice this creature: Creatures you control with counters on them gain hexproof and indestructible until end of turn.
Creature - Tyranid
Tyrant Guard (40k) 103
Voracious Hydra
Trample
This creature enters with X +1/+1 counters on it.
When this creature enters, choose one —
• Double the number of +1/+1 counters on this creature.
• This creature fights target creature you don't control.
Creature - Hydra
Voracious Hydra (sld) 1491★
Vorel of the Hull Clade
,
: Double the number of each kind of counter on target artifact, creature, or land.
Legendary Creature - Human Merfolk
Vorel of the Hull Clade (dgm) 115
Vorinclex, Monstrous Raider
Trample, haste
If you would put one or more counters on a permanent or player, put twice that many of each of those kinds of counters on that permanent or player instead.
If an opponent would put one or more counters on a permanent or player, they put half that many of each of those kinds of counters on that permanent or player instead, rounded down.
Legendary Creature - Praetor Phyrexian
Vorinclex, Monstrous Raider (khm) 333
Winged Hive Tyrant
Flying, haste
The Will of the Hive Mind — Other creatures you control with counters on them have flying and haste.
Creature - Tyranid
Winged Hive Tyrant (40k) 148
Zoanthrope
Ravenous (This creature enters with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)
Flying, ward

Warp Blast — When this creature enters, it deals X damage to any target.
Creature - Tyranid
Zoanthrope (40k) 149

Creature

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Enchantment

Qty: 7 Price: $17.69
Bred for the Hunt
Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, you may draw a card.
Enchantment
Bred for the Hunt (dgm) 59
Family's Favor
Whenever you attack, put a shield counter on target attacking creature. Until end of turn, it gains "Whenever this creature deals combat damage to a player, remove a shield counter from it. If you do, draw a card." (If a creature with a shield counter on it would be dealt damage or destroyed, remove a shield counter from it instead.)
Enchantment
Family's Favor (ncc) 59
Greater Good
Sacrifice a creature: Draw cards equal to the sacrificed creature's power, then discard three cards.
Enchantment
Greater Good (afc) 160
Invigorating Hot Spring
This enchantment enters with four +1/+1 counters on it.
Modified creatures you control have haste. (Equipment, Auras you control, and counters are modifications.)
Remove a +1/+1 counter from this enchantment: Put a +1/+1 counter on target creature you control. Activate only as a sorcery and only once each turn.
Enchantment
Invigorating Hot Spring (neo) 223
Primal Empathy
At the beginning of your upkeep, draw a card if you control a creature with the greatest power among creatures on the battlefield. Otherwise, put a +1/+1 counter on a creature you control.
Enchantment
Primal Empathy (c21) 227
Rhythm of the Wild
Creature spells you control can't be countered.
Nontoken creatures you control have riot. (They enter with your choice of a +1/+1 counter or haste.)
Enchantment
Rhythm of the Wild (lcc) 287
The First Tyrannic War
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — You may put a creature card from your hand onto the battlefield. If its mana cost contains
, it enters with a number of +1/+1 counters on it equal to the number of lands you control.
II, III — Double the number of each kind of counter on target creature you control.
Enchantment - Saga
The First Tyrannic War (40k) 121

Enchantment

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Instant

Qty: 4 Price: $11.62
Fully Grown
Target creature gets +3/+3 until end of turn. Put a trample counter on it.
Instant
Fully Grown (iko) 154
Gift of the Viper
Put a +1/+1 counter, a reach counter, and a deathtouch counter on target creature. Untap it.
Instant
Gift of the Viper (mh3) 156
Inspiring Call
Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
Instant
Inspiring Call (znc) 70
Mutational Advantage
Permanents you control with counters on them gain hexproof and indestructible until end of turn. Prevent all damage that would be dealt to those permanents this turn. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Instant
Mutational Advantage (pip) 111

Instant

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Land

Qty: 30 Price: $28.60
Diamond City
This land enters with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
: Add
.
: Move a shield counter from this land onto target creature. Activate only if two or more creatures entered the battlefield under your control this turn.
Land
Diamond City (pip) 147
Forest
(
: Add
.)
Basic Land - Forest
Forest (thb) 286
Forest
(
: Add
.)
Basic Land - Forest
Forest (thb) 287
Forest
(
: Add
.)
Basic Land - Forest
Forest (neo) 291
Forest
(
: Add
.)
Basic Land - Forest
Forest (mom) 281
Forest
(
: Add
.)
Basic Land - Forest
Forest (pip) 325
Forest
(
: Add
.)
Basic Land - Forest
Forest (pip) 326
Island
(
: Add
.)
Basic Land - Island
Island (m21) 263
Island
(
: Add
.)
Basic Land - Island
Island (m21) 264
Island
(
: Add
.)
Basic Land - Island
Island (znr) 381
Karn's Bastion
: Add
.
,
: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Land
Karn's Bastion (moc) 409
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (mh2) 488
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (cmm) 447
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (otj) 283
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (otj) 284
Nesting Grounds
: Add
.
,
: Move a counter from target permanent you control onto a second target permanent. Activate only as a sorcery.
Land
Nesting Grounds (pip) 276
Tyrite Sanctum
: Add
.
,
: Target legendary creature becomes a God in addition to its other types. Put a +1/+1 counter on it.
,
, Sacrifice this land: Put an indestructible counter on target God.
Land
Tyrite Sanctum (dmc) 240

Land

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Sorcery

Qty: 1 Price: $0.49
Last Night Together
Choose two target creatures. Untap them. Put two +1/+1 counters on each of them. They gain vigilance, indestructible, and haste until end of turn. After this main phase, there is an additional combat phase. Only the chosen creatures can attack during that combat phase.
Sorcery
Last Night Together (who) 140

Sorcery

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Deck Info

Deck stats

0 pips - 0 cards
5 mana - 2 cards
17 pips - 16 cards
14 mana - 11 cards
0 pips - 0 cards
5 mana - 2 cards
9 pips - 9 cards
9 mana - 6 cards
40 pips - 33 cards
19 mana - 16 cards
0 pips - 0 cards
4 mana - 4 cards
Card NameQtyOdds
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