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Size: 100
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Custom
Size: 100
No deck tags
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Commander

Qty: 1 Price: $8.99
Betor, Kin to All
Flying
At the beginning of your end step, if creatures you control have total toughness 10 or greater, draw a card. Then if creatures you control have total toughness 20 or greater, untap each creature you control. Then if creatures you control have total toughness 40 or greater, each opponent loses half their life, rounded up.
Legendary Creature - Dragon Spirit
Betor, Kin to All (tdm) 172

Commander

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Artifact

Qty: 3 Price: $1.05
Abzan Banner
: Add
,
, or
.
,
, Sacrifice this artifact: Draw a card.
Artifact
Abzan Banner (ktk) 215
Abzan Monument
When this artifact enters, search your library for a basic Plains, Swamp, or Forest card, reveal it, put it into your hand, then shuffle.
,
, Sacrifice this artifact: Create an X/X white Spirit creature token, where X is the greatest toughness among creatures you control. Activate only as a sorcery.
Artifact
Abzan Monument (tdm) 238
Tapestry of the Ages
,
: Draw a card. Activate only if you've cast a noncreature spell this turn.
Artifact
Tapestry of the Ages (plst) DTK-246

Artifact

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Creature

Qty: 35 Price: $59.83
Abzan Battle Priest
Outlast
(
,
: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Each creature you control with a +1/+1 counter on it has lifelink.
Creature - Human Cleric
Abzan Battle Priest (plst) KTK-1
Abzan Beastmaster
At the beginning of your upkeep, draw a card if you control the creature with the greatest toughness or tied for the greatest toughness.
Creature - Shaman Dog
Abzan Beastmaster (plst) FRF-119
Abzan Devotee
: Add
,
, or
. Activate only once each turn.
: Return this card from your graveyard to your hand.
Creature - Cleric Dog
Abzan Devotee (tdm) 68
Abzan Falconer
Outlast
(
,
: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Each creature you control with a +1/+1 counter on it has flying.
Creature - Human Soldier
Abzan Falconer (znc) 9
Ainok Bond-Kin
Outlast
(
,
: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Each creature you control with a +1/+1 counter on it has first strike.
Creature - Soldier Dog
Ainok Bond-Kin (ima) 4
Anafenza, Kin-Tree Spirit
Whenever another nontoken creature you control enters, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)
Legendary Creature - Soldier Spirit
Anafenza, Kin-Tree Spirit (dmc) 97
Anafenza, the Foremost
Whenever Anafenza attacks, put a +1/+1 counter on another target tapped creature you control.
If a nontoken creature an opponent owns would die or a creature card not on the battlefield would be put into an opponent's graveyard, exile that card instead.
Legendary Creature - Human Soldier
Anafenza, the Foremost (ktk) 163
Anafenza, Unyielding Lineage
Flash
First strike
Whenever another nontoken creature you control dies, Anafenza endures 2. (Put two +1/+1 counters on it or create a 2/2 white Spirit creature token.)
Legendary Creature - Soldier Spirit
Anafenza, Unyielding Lineage (tdm) 2
Arbor Adherent
: Add one mana of any color.
: Add X mana of any one color, where X is the greatest toughness among other creatures you control.
Creature - Druid Dog
Arbor Adherent (tdc) 42
Archers' Parapet
Defender
,
: Each opponent loses 1 life.
Creature - Wall
Archers' Parapet (ktk) 128
Betor, Ancestor's Voice
Flying, lifelink
At the beginning of your end step, put a number of +1/+1 counters on up to one other target creature you control equal to the amount of life you gained this turn. Return up to one target creature card with mana value less than or equal to the amount of life you lost this turn from your graveyard to the battlefield.
Legendary Creature - Dragon Spirit
Betor, Ancestor's Voice (tdc) 1
Daghatar the Adamant
Vigilance
Daghatar enters with four +1/+1 counters on it.
: Move a +1/+1 counter from target creature onto a second target creature.
Legendary Creature - Human Warrior
Daghatar the Adamant (frf) 9
Destructor Dragon
Flying
When this creature dies, destroy target noncreature permanent.
Creature - Dragon
Destructor Dragon (frf) 127
Dragonscale General
At the beginning of your end step, bolster X, where X is the number of tapped creatures you control. (Choose a creature with the least toughness among creatures you control and put X +1/+1 counters on it.)
Creature - Human Warrior
Dragonscale General (frf) 11
Envoy of the Ancestors
Outlast
(
,
: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Modified creatures you control have lifelink. (Equipment, Auras you control, and counters are modifications.)
Creature - Human Cleric
Envoy of the Ancestors (mh3) 23
Felothar the Steadfast
Each creature you control assigns combat damage equal to its toughness rather than its power.
Creatures you control can attack as though they didn't have defender.
,
, Sacrifice another creature: Draw cards equal to the sacrificed creature's toughness, then discard cards equal to its power.
Legendary Creature - Human Warrior
Felothar the Steadfast (tdc) 4
Felothar, Dawn of the Abzan
Trample
Whenever Felothar enters or attacks, you may sacrifice a nonland permanent. When you do, put a +1/+1 counter on each creature you control.
Legendary Creature - Human Warrior
Felothar, Dawn of the Abzan (tdm) 184
Furious Forebear
Whenever a creature you control dies while this card is in your graveyard, you may pay
. If you do, return this card from your graveyard to your hand.
Creature - Warrior Spirit
Furious Forebear (tdm) 13
Hamza, Guardian of Arashin
This spell costs
less to cast for each creature you control with a +1/+1 counter on it.
Creature spells you cast cost
less to cast for each creature you control with a +1/+1 counter on it.
Legendary Creature - Warrior Elephant
Hamza, Guardian of Arashin (cmm) 339
High Sentinels of Arashin
Flying
This creature gets +1/+1 for each other creature you control with a +1/+1 counter on it.
: Put a +1/+1 counter on target creature.
Creature - Soldier Bird
High Sentinels of Arashin (ktk) 13
Ivorytusk Fortress
Untap each creature you control with a +1/+1 counter on it during each other player's untap step.
Creature - Elephant
Ivorytusk Fortress (ktk) 179
Krumar Initiate
,
, Pay X life: This creature endures X. Activate only as a sorcery. (Put X +1/+1 counters on it or create an X/X white Spirit creature token.)
Creature - Human Cleric
Krumar Initiate (tdm) 84
Longshot Squad
Outlast
(
,
: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Each creature you control with a +1/+1 counter on it has reach. (A creature with reach can block creatures with flying.)
Creature - Archer Dog
Longshot Squad (ktk) 140
Mer-Ek Nightblade
Outlast
(
,
: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Each creature you control with a +1/+1 counter on it has deathtouch.
Creature - Assassin Orc
Mer-Ek Nightblade (ktk) 79
Merciless Executioner
When this creature enters, each player sacrifices a creature of their choice.
Creature - Warrior Orc
Merciless Executioner (plst) FRF-76
Protector of the Wastes
Flying
When this creature enters or becomes monstrous, exile up to two target artifacts and/or enchantments controlled by different players.
: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)
Creature - Dragon
Protector of the Wastes (tdc) 14
Reyhan, Last of the Abzan
Reyhan enters with three +1/+1 counters on it.
Whenever a creature you control dies or is put into the command zone, if it had one or more +1/+1 counters on it, you may put that many +1/+1 counters on target creature.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Human Warrior
Reyhan, Last of the Abzan (c16) 40
Servant of the Scale
This creature enters with a +1/+1 counter on it.
When this creature dies, put X +1/+1 counters on target creature you control, where X is the number of +1/+1 counters on this creature.
Creature - Human Soldier
Servant of the Scale (dtk) 203
Temur Sabertooth
: You may return another creature you control to its owner's hand. If you do, this creature gains indestructible until end of turn.
Creature - Cat
Temur Sabertooth (plst) FRF-141
Tree of Redemption
Defender
: Exchange your life total with this creature's toughness.
Creature - Plant
Tree of Redemption (tdc) 97
Tuskguard Captain
Outlast
(
,
: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Each creature you control with a +1/+1 counter on it has trample.
Creature - Human Warrior
Tuskguard Captain (znc) 85
Unrooted Ancestor
Flash
, Sacrifice another creature: This creature gains indestructible until end of turn. Tap it. (Damage and effects that say "destroy" don't destroy it.)
Creature - Cleric Spirit
Unrooted Ancestor (tdm) 96
Warden of the First Tree
: This creature becomes a Human Warrior with base power and toughness 3/3.
: If this creature is a Warrior, it becomes a Human Spirit Warrior with trample and lifelink.
: If this creature is a Spirit, put five +1/+1 counters on it.
Creature - Human
Warden of the First Tree (frf) 143
Warden of the Grove
At the beginning of your end step, put a +1/+1 counter on this creature.
Whenever another nontoken creature you control enters, it endures X, where X is the number of counters on this creature. (Put X +1/+1 counters on the creature that entered or create an X/X white Spirit creature token.)
Creature - Hydra
Warden of the Grove (tdm) 166
Yathan Tombguard
Menace (This creature can't be blocked except by two or more creatures.)
Whenever a creature you control with a counter on it deals combat damage to a player, you draw a card and you lose 1 life.
Creature - Human Warrior
Yathan Tombguard (tdm) 100

Creature

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Enchantment

Qty: 9 Price: $18.07
Abzan Ascendancy
When this enchantment enters, put a +1/+1 counter on each creature you control.
Whenever a nontoken creature you control dies, create a 1/1 white Spirit creature token with flying.
Enchantment
Abzan Ascendancy (ktk) 160
Barrensteppe Siege
As this enchantment enters, choose Abzan or Mardu.
• Abzan — At the beginning of your end step, put a +1/+1 counter on each creature you control.
• Mardu — At the beginning of your end step, if a creature died under your control this turn, each opponent sacrifices a creature of their choice.
Enchantment
Barrensteppe Siege (tdm) 171
Brave the Sands
Creatures you control have vigilance.
Each creature you control can block an additional creature each combat.
Enchantment
Brave the Sands (c16) 60
Citadel Siege
As this enchantment enters, choose Khans or Dragons.
• Khans — At the beginning of combat on your turn, put two +1/+1 counters on target creature you control.
• Dragons — At the beginning of combat on each opponent's turn, tap target creature that player controls.
Enchantment
Citadel Siege (mic) 81
Echoes of the Kin Tree
: Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)
Enchantment
Echoes of the Kin Tree (dtk) 15
Hardened Scales
If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.
Enchantment
Hardened Scales (2x2) 151
Hollowmurk Siege
As this enchantment enters, choose Sultai or Abzan.
• Sultai — Whenever a counter is put on a creature you control, draw a card. This ability triggers only once each turn.
• Abzan — Whenever you attack, put a +1/+1 counter on target attacking creature. It gains menace until end of turn.
Enchantment
Hollowmurk Siege (ptdm) 192p
Jaws of Defeat
Whenever a creature you control enters, target opponent loses life equal to the difference between that creature's power and its toughness.
Enchantment
Jaws of Defeat (tdc) 27
Retribution of the Ancients
, Remove X +1/+1 counters from among creatures you control: Target creature gets -X/-X until end of turn.
Enchantment
Retribution of the Ancients (ktk) 85

Enchantment

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Instant

Qty: 9 Price: $3.43
Abzan Advantage
Target player sacrifices an enchantment of their choice. Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)
Instant
Abzan Advantage (frf) 2
Abzan Charm
Choose one —
• Exile target creature with power 3 or greater.
• You draw two cards and you lose 2 life.
• Distribute two +1/+1 counters among one or two target creatures.
Instant
Abzan Charm (ktk) 161
Duty Beyond Death
As an additional cost to cast this spell, sacrifice a creature.
Creatures you control gain indestructible until end of turn. Put a +1/+1 counter on each creature you control. (Damage and effects that say "destroy" don't destroy those creatures.)
Instant
Duty Beyond Death (tdm) 10
Feat of Resistance
Put a +1/+1 counter on target creature you control. It gains protection from the color of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that color.)
Instant
Feat of Resistance (m21) 19
Kin-Tree Severance
Exile target permanent with mana value 3 or greater.
Instant
Kin-Tree Severance (tdm) 200
Lightfoot Technique
Put a +1/+1 counter on target creature. It gains flying and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Instant
Lightfoot Technique (tdm) 14
Naturalize
Destroy target artifact or enchantment.
Instant
Naturalize (dtk) 193
Rally the Ancestors
Return each creature card with mana value X or less from your graveyard to the battlefield. Exile those creatures at the beginning of your next upkeep. Exile Rally the Ancestors.
Instant
Rally the Ancestors (frf) 22
Valorous Stance
Choose one —
• Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
• Destroy target creature with toughness 4 or greater.
Instant
Valorous Stance (otc) 88

Instant

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Land

Qty: 33 Price: $16.25
Blossoming Sands
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Blossoming Sands (frf) 166
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (tdc) 107
Forest
(
: Add
.)
Basic Land - Forest
Forest (ktk) 266
Great Arashin City
This land enters tapped unless you control a Forest or a Plains.
: Add
.
,
, Exile a creature card from your graveyard: Create a 1/1 white Spirit creature token.
Land
Great Arashin City (tdm) 257
Jungle Hollow
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Jungle Hollow (tdm) 258
Plains
(
: Add
.)
Basic Land - Plains
Plains (frf) 177
Sandsteppe Citadel
This land enters tapped.
: Add
,
, or
.
Land
Sandsteppe Citadel (tdm) 266
Scoured Barrens
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Scoured Barrens (tdm) 267
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (ktk) 259

Land

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Sorcery

Qty: 10 Price: $19.62
Duneblast
Choose up to one creature. Destroy the rest.
Sorcery
Duneblast (dmc) 148
Eerie Ultimatum
Return any number of permanent cards with different names from your graveyard to the battlefield.
Sorcery
Eerie Ultimatum (spg) 104
End Hostilities
Destroy all creatures and all permanents attached to creatures.
Sorcery
End Hostilities (ktk) 8
Map the Wastes
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)
Sorcery
Map the Wastes (frf) 134
Perennation
Return target permanent card from your graveyard to the battlefield with a hexproof counter and an indestructible counter on it.
Sorcery
Perennation (tdm) 212
Reunion of the House
Return any number of target creature cards with total power 10 or less from your graveyard to the battlefield. Exile Reunion of the House.
Sorcery
Reunion of the House (tdc) 15
Salt Road Skirmish
Destroy target creature. Create two 1/1 red Warrior creature tokens. They gain haste until end of turn. Sacrifice them at the beginning of the next end step.
Sorcery
Salt Road Skirmish (tdm) 88
Tip the Scales
Sacrifice a creature. When you do, all creatures get -X/-X until end of turn, where X is the sacrificed creature's toughness.
Sorcery
Tip the Scales (tdc) 29
Vanquish the Horde
This spell costs
less to cast for each creature on the battlefield.
Destroy all creatures.
Sorcery
Vanquish the Horde (tdc) 91
Will of the Abzan
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Any number of target opponents each sacrifice a creature with the greatest power among creatures that player controls and lose 3 life.
• Return target creature card from your graveyard to the battlefield.
Sorcery
Will of the Abzan (tdc) 31

Sorcery

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Deck Info

Deck stats

45 pips - 37 cards
17 mana - 16 cards
0 pips - 0 cards
3 mana - 2 cards
28 pips - 26 cards
18 mana - 17 cards
0 pips - 0 cards
3 mana - 2 cards
32 pips - 29 cards
17 mana - 16 cards
0 pips - 0 cards
0 mana - 0 cards
Card NameQtyOdds
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