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Custom
Size: 100Est cost: $538.56
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $538.56
No deck tags
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Commander

Qty: 1 Price: $2.79
Avatar Aang
Flying, firebending 2
Whenever you waterbend, earthbend, firebend, or airbend, draw a card. Then if you've done all four this turn, transform Avatar Aang.
Legendary Creature - Human Avatar Ally
Avatar Aang // Aang, Master of Elements (tla) 207Avatar Aang // Aang, Master of Elements (tla) 207

Commander

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Anthem

Qty: 1 Price: $4.49
Beastmaster Ascension
Whenever a creature you control attacks, you may put a quest counter on this enchantment.
As long as this enchantment has seven or more quest counters on it, creatures you control get +5/+5.
Enchantment
Beastmaster Ascension (tle) 39

Anthem

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Artifact

Qty: 3 Price: $15.27
Bender's Waterskin
Untap this artifact during each other player's untap step.
: Add one mana of any color.
Artifact
Bender's Waterskin (tla) 255
Planetarium of Wan Shi Tong
,
: Scry 2.
Whenever you scry or surveil, look at the top card of your library. You may cast that card without paying its mana cost. Do this only once each turn. (Look at the card after you scry or surveil.)
Legendary Artifact
Planetarium of Wan Shi Tong (tla) 259
White Lotus Tile
This artifact enters tapped.
: Add X mana of any one color, where X is the greatest number of creatures you control that have a creature type in common.
Artifact
White Lotus Tile (tla) 262

Artifact

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Burn

Qty: 1 Price: $11.99
Longshot, Rebel Bowman
Reach (This creature can block creatures with flying.)
Noncreature spells you cast cost
less to cast.
Whenever you cast a noncreature spell, Longshot deals 2 damage to each opponent.
Legendary Creature - Human Ally Rebel
Longshot, Rebel Bowman (tle) 120

Burn

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Creature

Qty: 21 Price: $103.29
Aang, Airbending Master
When Aang enters, airbend another target creature. (Exile it. While it's exiled, its owner may cast it for
rather than its mana cost.)
Whenever one or more creatures you control leave the battlefield without dying, you get an experience counter.
At the beginning of your upkeep, create a 1/1 white Ally creature token for each experience counter you have.
Legendary Creature - Human Avatar Ally
Aang, Airbending Master (tle) 74
Aang, at the Crossroads
Flying
When Aang enters, look at the top five cards of your library. You may put a creature card with mana value 4 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
When another creature you control leaves the battlefield, transform Aang at the beginning of the next upkeep.
Legendary Creature - Human Avatar Ally
Aang, at the Crossroads // Aang, Destined Savior (tla) 346Aang, at the Crossroads // Aang, Destined Savior (tla) 346
Aang, Swift Savior
Flash
Flying
When Aang enters, airbend up to one other target creature or spell. (Exile it. While it's exiled, its owner may cast it for
rather than its mana cost.)
Waterbend
: Transform Aang.
Legendary Creature - Human Avatar Ally
Aang, Swift Savior // Aang and La, Ocean's Fury (tla) 204Aang, Swift Savior // Aang and La, Ocean's Fury (tla) 204
Appa, Steadfast Guardian
Flash
Flying
When Appa enters, airbend any number of other target nonland permanents you control. (Exile them. While each one is exiled, its owner may cast it for
rather than its mana cost.)
Whenever you cast a spell from exile, create a 1/1 white Ally creature token.
Legendary Creature - Ally Bison
Appa, Steadfast Guardian (tla) 316
Appa, the Vigilant
Flying, vigilance
Whenever Appa or another Ally you control enters, creatures you control get +1/+1 and gain flying and vigilance until end of turn.
Legendary Creature - Ally Bison
Appa, the Vigilant (tle) 62
Fire Lord Azula
Firebending 2 (Whenever this creature attacks, add
. This mana lasts until end of combat.)
Whenever you cast a spell while Fire Lord Azula is attacking, copy that spell. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)
Legendary Creature - Human Noble
Fire Lord Azula (tla) 220
Firebending Student
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Firebending X, where X is this creature's power. (Whenever this creature attacks, add X
. This mana lasts until end of combat.)
Creature - Human Monk
Firebending Student (tla) 342
Great Divide Guide
Each land and Ally you control has "
: Add one mana of any color."
Creature - Human Scout Ally
Great Divide Guide (tla) 181
Hakoda, Selfless Commander
Vigilance
You may look at the top card of your library any time.
You may cast Ally spells from the top of your library.
Sacrifice Hakoda: Creatures you control get +0/+5 and gain indestructible until end of turn.
Legendary Creature - Human Warrior Ally
Hakoda, Selfless Commander (tla) 23
Katara, the Fearless
If a triggered ability of an Ally you control triggers, that ability triggers an additional time.
Legendary Creature - Human Warrior Ally
Katara, the Fearless (tla) 305
Katara, Water Tribe's Hope
Vigilance
When Katara enters, create a 1/1 white Ally creature token.
Waterbend
: Creatures you control have base power and toughness X/X until end of turn. X can't be 0. Activate only during your turn. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for
.)
Legendary Creature - Human Warrior Ally
Katara, Water Tribe's Hope (tla) 231
Ozai, the Phoenix King
Trample, firebending 4, haste
If you would lose unspent mana, that mana becomes red instead.
Ozai has flying and indestructible as long as you have six or more unspent mana.
Legendary Creature - Human Noble
Ozai, the Phoenix King (tla) 235
Sokka, Tenacious Tactician
Menace, prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Other Allies you control have menace and prowess.
Whenever you cast a noncreature spell, create a 1/1 white Ally creature token.
Legendary Creature - Human Warrior Ally
Sokka, Tenacious Tactician (tla) 242
Suki, Courageous Rescuer
Other creatures you control get +1/+0.
Whenever another permanent you control leaves the battlefield during your turn, create a 1/1 white Ally creature token. This ability triggers only once each turn.
Legendary Creature - Human Warrior Ally
Suki, Courageous Rescuer (tla) 368
The Earth King
When The Earth King enters, create a 4/4 green Bear creature token.
Whenever one or more creatures you control with power 4 or greater attack, search your library for up to that many basic land cards, put them onto the battlefield tapped, then shuffle.
Legendary Creature - Human Ally Noble
The Earth King (tla) 344
The Lion-Turtle
Vigilance, reach
When The Lion-Turtle enters, you gain 3 life.
The Lion-Turtle can't attack or block unless there are three or more Lesson cards in your graveyard.
: Add one mana of any color.
Legendary Creature - Elder Cat Turtle
The Lion-Turtle (tla) 232
The Unagi of Kyoshi Island
Flash
Ward—Waterbend
. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays
. They can tap their artifacts and creatures to help. Each one pays for
.)
Whenever an opponent draws their second card each turn, you draw two cards.
Legendary Creature - Serpent
The Unagi of Kyoshi Island (tla) 77
Toph, Hardheaded Teacher
When Toph enters, you may discard a card. If you do, return target instant or sorcery card from your graveyard to your hand.
Whenever you cast a spell, earthbend 1. If that spell is a Lesson, put an additional +1/+1 counter on that land. (Target land you control becomes a 0/0 creature with haste that's still a land. Put a +1/+1 counter on it. When it dies or is exiled, return it to the battlefield tapped.)
Legendary Creature - Human Warrior Ally
Toph, Hardheaded Teacher (tla) 246
Toph, the First Metalbender
Nontoken artifacts you control are lands in addition to their other types. (They don't gain the ability to
for mana.)
At the beginning of your end step, earthbend 2. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
Legendary Creature - Human Warrior Ally
Toph, the First Metalbender (tla) 247
Wan Shi Tong, All-Knowing
Flying
When Wan Shi Tong enters, target nonland permanent's owner puts it into their library second from the top or on the bottom.
Whenever one or more cards are put into a library from anywhere, create two 1/1 colorless Spirit creature tokens with "This token can't block or be blocked by non-Spirit creatures."
Legendary Creature - Bird Spirit
Wan Shi Tong, All-Knowing (tle) 182
Zuko, Firebending Master
First strike
Firebending X, where X is the number of experience counters you have. (Whenever this creature attacks, add X
. This mana lasts until end of combat.)
Whenever you cast a spell during combat, you get an experience counter.
Legendary Creature - Human Ally Noble
Zuko, Firebending Master (tle) 127

Creature

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Draw

Qty: 7 Price: $96.53
Brainstorm
Draw three cards, then put two cards from your hand on top of your library in any order.
Instant
Brainstorm (tle) 155
Descendants' Path
At the beginning of your upkeep, reveal the top card of your library. If it's a creature card that shares a creature type with a creature you control, you may cast it without paying its mana cost. If you don't cast it, put it on the bottom of your library.
Enchantment
Descendants' Path (tle) 167
Frantic Search
Draw two cards, then discard two cards. Untap up to three lands.
Instant
Frantic Search (tle) 159
The Blue Spirit
You may cast the first creature spell you cast each turn as though it had flash.
Whenever a nontoken creature you control enters during combat, draw a card.
Legendary Creature - Human Rogue Ally
The Blue Spirit (tle) 90
The Legend of Kuruk
(As this Saga enters and after your draw step, add a lore counter.)
I, II — Scry 2, then draw a card.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Enchantment - Saga
The Legend of Kuruk // Avatar Kuruk (tla) 61The Legend of Kuruk // Avatar Kuruk (tla) 61
The Legend of Kyoshi
(As this Saga enters and after your draw step, add a lore counter.)
I — Draw cards equal to the greatest power among creatures you control.
II — Earthbend X, where X is the number of cards in your hand. That land becomes an Island in addition to its other types.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Enchantment - Saga
The Legend of Kyoshi // Avatar Kyoshi (tla) 358The Legend of Kyoshi // Avatar Kyoshi (tla) 358
Wan Shi Tong, Librarian
Flash
Flying, vigilance
When Wan Shi Tong enters, put X +1/+1 counters on him. Then draw half X cards, rounded down.
Whenever an opponent searches their library, put a +1/+1 counter on Wan Shi Tong and draw a card.
Legendary Creature - Bird Spirit
Wan Shi Tong, Librarian (tla) 78

Draw

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Enchantment

Qty: 6 Price: $23.04
Aang's Iceberg
Flash
When this enchantment enters, exile up to one other target nonland permanent until this enchantment leaves the battlefield.
Waterbend
: Sacrifice this enchantment. If you do, scry 2. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for
.)
Enchantment
Aang's Iceberg (tla) 5
Earthbender Ascension
When this enchantment enters, earthbend 2. Then search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Landfall — Whenever a land you control enters, put a quest counter on this enchantment. When you do, if it has four or more quest counters on it, put a +1/+1 counter on target creature you control. It gains trample until end of turn.
Enchantment
Earthbender Ascension (tla) 175
Firebender Ascension
When this enchantment enters, create a 2/2 red Soldier creature token with firebending 1.
Whenever a creature you control attacking causes a triggered ability of that creature to trigger, put a quest counter on this enchantment. Then if it has four or more quest counters on it, you may copy that ability. You may choose new targets for the copy.
Enchantment
Firebender Ascension (tla) 137
The Legend of Yangchen
(As this Saga enters and after your draw step, add a lore counter.)
I — Starting with you, each player chooses up to one permanent with mana value 3 or greater from among permanents your opponents control. Exile those permanents.
II — You may have target opponent draw three cards. If you do, draw three cards.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Enchantment - Saga
The Legend of Yangchen // Avatar Yangchen (tla) 354The Legend of Yangchen // Avatar Yangchen (tla) 354
The Rise of Sozin
(As this Saga enters and after your draw step, add a lore counter.)
I — Destroy all creatures.
II — Choose a card name. Search target opponent's graveyard, hand, and library for up to four cards with that name and exile them. Then that player shuffles.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Enchantment - Saga
The Rise of Sozin // Fire Lord Sozin (tla) 356The Rise of Sozin // Fire Lord Sozin (tla) 356
Waterbender Ascension
Whenever a creature you control deals combat damage to a player, put a quest counter on this enchantment. Then if it has four or more quest counters on it, draw a card.
Waterbend
: Target creature can't be blocked this turn. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for
.)
Enchantment
Waterbender Ascension (tla) 79

Enchantment

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Finisher

Qty: 1 Price: $4.99
Bumi, Unleashed
Trample
When Bumi enters, earthbend 4.
Whenever Bumi deals combat damage to a player, untap all lands you control. After this phase, there is an additional combat phase. Only land creatures can attack during that combat phase.
Legendary Creature - Human Ally Noble
Bumi, Unleashed (tla) 211

Finisher

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Instant

Qty: 5 Price: $6.07
Accumulate Wisdom
Look at the top three cards of your library. Put one of those cards into your hand and the rest on the bottom of your library in any order. Put each of those cards into your hand instead if there are three or more Lesson cards in your graveyard.
Instant - Lesson
Accumulate Wisdom (tla) 44
Airbender's Reversal
Choose one —
• Destroy target attacking creature.
• Airbend target creature you control. (Exile it. While it's exiled, its owner may cast it for
rather than its mana cost.)
Instant - Lesson
Airbender's Reversal (tla) 7
Enter the Avatar State
Until end of turn, target creature you control becomes an Avatar in addition to its other types and gains flying, first strike, lifelink, and hexproof. (A creature with hexproof can't be the target of spells or abilities your opponents control.)
Instant - Lesson
Enter the Avatar State (tla) 18
Origin of Metalbending
Choose one —
• Destroy target artifact or enchantment.
• Put a +1/+1 counter on target creature you control. It gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Instant - Lesson
Origin of Metalbending (tla) 187
The Last Agni Kai
Target creature you control fights target creature an opponent controls. If the creature the opponent controls is dealt excess damage this way, add that much
.
Until end of turn, you don't lose unspent red mana as steps and phases end.
Instant
The Last Agni Kai (tla) 314

Instant

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Land

Qty: 37 Price: $98.75
Abandoned Air Temple
This land enters tapped unless you control a basic land.
: Add
.
,
: Put a +1/+1 counter on each creature you control.
Land
Abandoned Air Temple (tla) 386
Ba Sing Se
This land enters tapped unless you control a basic land.
: Add
.
,
: Earthbend 2. Activate only as a sorcery. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
Land
Ba Sing Se (tla) 266
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (sld) 7063
Fire Nation Palace
This land enters tapped unless you control a basic land.
: Add
.
,
: Target creature you control gains firebending 4 until end of turn. (Whenever it attacks, add
. This mana lasts until end of combat.)
Land
Fire Nation Palace (tla) 268
Foggy Bottom Swamp
This land enters tapped.
: Add
or
.
,
, Sacrifice this land: Draw a card.
Land
Foggy Bottom Swamp (tla) 269
Forest
(
: Add
.)
Basic Land - Forest
Forest (tla) 291
Island
(
: Add
.)
Basic Land - Island
Island (tla) 288
Kyoshi Village
This land enters tapped.
: Add
or
.
,
, Sacrifice this land: Draw a card.
Land
Kyoshi Village (tla) 271
Meditation Pools
This land enters tapped.
: Add
or
.
,
, Sacrifice this land: Draw a card.
Land
Meditation Pools (tla) 272
Misty Palms Oasis
This land enters tapped.
: Add
or
.
,
, Sacrifice this land: Draw a card.
Land
Misty Palms Oasis (tla) 273
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (tla) 290
North Pole Gates
This land enters tapped.
: Add
or
.
,
, Sacrifice this land: Draw a card.
Land
North Pole Gates (tla) 274
Omashu City
This land enters tapped.
: Add
or
.
,
, Sacrifice this land: Draw a card.
Land
Omashu City (tla) 275
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (sld) 914
Plains
(
: Add
.)
Basic Land - Plains
Plains (tla) 287
Realm of Koh
This land enters tapped unless you control a basic land.
: Add
.
,
: Create a 1/1 colorless Spirit creature token with "This token can't block or be blocked by non-Spirit creatures."
Land
Realm of Koh (tla) 276
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (tla) 289
Tarnished Citadel
: Add
.
: Add one mana of any color. This land deals 3 damage to you.
Land
Tarnished Citadel (tle) 59
Thriving Bluff
This land enters tapped. As it enters, choose a color other than red.
: Add
or one mana of the chosen color.
Land
Thriving Bluff (tle) 260
Thriving Grove
This land enters tapped. As it enters, choose a color other than green.
: Add
or one mana of the chosen color.
Land
Thriving Grove (tle) 261
Thriving Heath
This land enters tapped. As it enters, choose a color other than white.
: Add
or one mana of the chosen color.
Land
Thriving Heath (tle) 262
Thriving Isle
This land enters tapped. As it enters, choose a color other than blue.
: Add
or one mana of the chosen color.
Land
Thriving Isle (tle) 263
Thriving Moor
This land enters tapped. As it enters, choose a color other than black.
: Add
or one mana of the chosen color.
Land
Thriving Moor (tle) 264
White Lotus Hideout
: Add
.
: Add one mana of any color. Spend this mana only to cast a Lesson or Shrine spell.
,
: Add one mana of any color.
Land
White Lotus Hideout (tla) 281

Land

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Protection

Qty: 4 Price: $37.46
Monk Gyatso
Whenever another creature you control becomes the target of a spell or ability, you may airbend that creature. (Exile it. While it's exiled, its owner may cast it for
rather than its mana cost.)
Legendary Creature - Human Monk
Monk Gyatso (tle) 81
Redirect Lightning
As an additional cost to cast this spell, pay 5 life or pay
.
Change the target of target spell or ability with a single target.
Instant - Lesson
Redirect Lightning (tla) 151
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (tle) 317
Waterbender's Restoration
As an additional cost to cast this spell, waterbend
. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for
.)
Exile X target creatures you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.
Instant - Lesson
Waterbender's Restoration (tle) 99

Protection

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Ramp

Qty: 4 Price: $52.96
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (tle) 315
Iroh, Dragon of the West
Haste
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
At the beginning of combat on your turn, each creature you control with a counter on it gains firebending 2 until end of turn. (Whenever it attacks, add
. This mana lasts until end of combat.)
Legendary Creature - Human Ally Noble
Iroh, Dragon of the West (tle) 119
Sol Ring
: Add
.
Artifact
Sol Ring (tle) 316
The Cabbage Merchant
Whenever an opponent casts a noncreature spell, create a Food token. (It's an artifact with "
,
, Sacrifice this token: You gain 3 life.")
Whenever a creature deals combat damage to you, sacrifice a Food token.
Tap two untapped Foods you control: Add one mana of any color.
Legendary Creature - Human Citizen
The Cabbage Merchant (tle) 134

Ramp

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Removal

Qty: 1 Price: $0.35
Valorous Stance
Choose one —
• Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
• Destroy target creature with toughness 4 or greater.
Instant
Valorous Stance (tle) 154

Removal

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Sorcery

Qty: 4 Price: $8.62
Avatar's Wrath
Choose up to one target creature, then airbend all other creatures. (Exile them. While each one is exiled, its owner may cast it for
rather than its mana cost.)
Until your next turn, your opponents can't cast spells from anywhere other than their hands.
Exile Avatar's Wrath.
Sorcery
Avatar's Wrath (tla) 12
Day of Black Sun
Each creature with mana value X or less loses all abilities until end of turn. Destroy those creatures.
Sorcery
Day of Black Sun (tla) 94
Seismic Sense
Look at the top X cards of your library, where X is the number of lands you control. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Sorcery - Lesson
Seismic Sense (tla) 195
Shared Roots
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Sorcery - Lesson
Shared Roots (tla) 196

Sorcery

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Tutor

Qty: 4 Price: $71.96
Cruel Tutor
Search your library for a card, then shuffle and put that card on top. You lose 2 life.
Sorcery
Cruel Tutor (tle) 24
Eladamri's Call
Search your library for a creature card, reveal that card, put it into your hand, then shuffle.
Instant
Eladamri's Call (tle) 48
Gamble
Search your library for a card, put that card into your hand, discard a card at random, then shuffle.
Sorcery
Gamble (tle) 312
Mystical Tutor
Search your library for an instant or sorcery card, reveal it, then shuffle and put that card on top.
Instant
Mystical Tutor (tle) 308

Tutor

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Deck Info

Deck stats

25 pips - 20 cards
21 mana - 20 cards
25 pips - 19 cards
19 mana - 18 cards
8 pips - 5 cards
19 mana - 18 cards
17 pips - 15 cards
32 mana - 23 cards
19 pips - 18 cards
22 mana - 21 cards
0 pips - 0 cards
4 mana - 3 cards
Card NameQtyOdds
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