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Custom
Size: 100Est cost: $1321.75
No deck tags
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $1321.75
No deck tags
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Commander

Qty: 1 Price: $22.99
Chatterfang, Squirrel General
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
If one or more tokens would be created under your control, those tokens plus that many 1/1 green Squirrel creature tokens are created instead.
, Sacrifice X Squirrels: Target creature gets +X/-X until end of turn.
Legendary Creature - Warrior Squirrel
Chatterfang, Squirrel General (mh2) 316

Commander

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Artifact

Qty: 11 Price: $187.89
Acorn Catapult
,
: This artifact deals 1 damage to any target. That permanent's controller or that player creates a 1/1 green Squirrel creature token.
Artifact
Acorn Catapult (plst) CMD-241
Akroma's Memorial
Creatures you control have flying, first strike, vigilance, trample, haste, and protection from black and from red.
Legendary Artifact
Akroma's Memorial (tsr) 262
Bow of Nylea
Attacking creatures you control have deathtouch.
,
: Choose one —
• Put a +1/+1 counter on target creature.
• Bow of Nylea deals 2 damage to target creature with flying.
• You gain 3 life.
• Put up to four target cards from your graveyard on the bottom of your library in any order.
Legendary Artifact Enchantment
Bow of Nylea (plst) THS-153
Chitterspitter
At the beginning of your upkeep, you may sacrifice a token. If you do, put an acorn counter on this artifact.
Squirrels you control get +1/+1 for each acorn counter on this artifact.
,
: Create a 1/1 green Squirrel creature token.
Artifact
Chitterspitter (mh2) 153
Dermotaxi
Imprint — As this Vehicle enters, exile a creature card from a graveyard.
Tap two untapped creatures you control: Until end of turn, this Vehicle becomes a copy of the exiled card, except it's a Vehicle artifact in addition to its other types.
Artifact - Vehicle
Dermotaxi (mh2) 224
Dolmen Gate
Prevent all combat damage that would be dealt to attacking creatures you control.
Artifact
Dolmen Gate (plst) LRW-256
Door of Destinies
As this artifact enters, choose a creature type.
Whenever you cast a spell of the chosen type, put a charge counter on this artifact.
Creatures you control of the chosen type get +1/+1 for each charge counter on this artifact.
Artifact
Door of Destinies (c17) 208
Eldrazi Monument
Creatures you control get +1/+1 and have flying and indestructible.
At the beginning of your upkeep, sacrifice a creature. If you can't, sacrifice this artifact.
Artifact
Eldrazi Monument (plst) CMA-216
Hall of Triumph
As Hall of Triumph enters, choose a color.
Creatures you control of the chosen color get +1/+1.
Legendary Artifact
Hall of Triumph (jou) 162
Icon of Ancestry
As this artifact enters, choose a creature type.
Creatures you control of the chosen type get +1/+1.
,
: Look at the top three cards of your library. You may reveal a creature card of the chosen type from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Artifact
Icon of Ancestry (m20) 229
The Great Henge
This spell costs
less to cast, where X is the greatest power among creatures you control.
: Add
. You gain 2 life.
Whenever a nontoken creature you control enters, put a +1/+1 counter on it and draw a card.
Legendary Artifact
The Great Henge (eld) 161

Artifact

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Creature

Qty: 23 Price: $866.27
Academy Manufactor
If you would create a Clue, Food, or Treasure token, instead create one of each.
Creature Artifact - Assembly-Worker
Academy Manufactor (mh2) 219
Adaptive Automaton
As this creature enters, choose a creature type.
This creature is the chosen type in addition to its other types.
Other creatures you control of the chosen type get +1/+1.
Creature Artifact - Construct
Adaptive Automaton (2xm) 231
Archetype of Finality
Creatures you control have deathtouch.
Creatures your opponents control lose deathtouch and can't have or gain deathtouch.
Creature Enchantment - Gorgon
Archetype of Finality (bng) 58
Azra Smokeshaper
Ninjutsu
(
, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
When this creature enters, target creature you control gains indestructible until end of turn.
Creature - Ninja Azra
Azra Smokeshaper (mh1) 79
Craterhoof Behemoth
Haste
When this creature enters, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control.
Creature - Beast
Craterhoof Behemoth (jmp) 385
Dawnglade Regent
When this creature enters, you become the monarch.
As long as you're the monarch, permanents you control have hexproof.
Creature - Elk
Dawnglade Regent (cmr) 222
Deep Forest Hermit
Vanishing 3 (This creature enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When this creature enters, create four 1/1 green Squirrel creature tokens.
Squirrels you control get +1/+1.
Creature - Elf Druid
Deep Forest Hermit (mh1) 161
Deranged Hermit
Echo
(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When this creature enters, create four 1/1 green Squirrel creature tokens.
Squirrel creatures get +1/+1.
Creature - Elf
Deranged Hermit (ulg) 101
Drey Keeper
When this creature enters, create two 1/1 green Squirrel creature tokens.
: Squirrels you control get +1/+0 and gain menace until end of turn.
Creature - Elf Druid
Drey Keeper (mh2) 194
Guardian Beast
As long as this creature is untapped, noncreature artifacts you control can't be enchanted, they have indestructible, and other players can't gain control of them. This effect doesn't remove Auras already attached to those artifacts.
Creature - Beast
Guardian Beast (arn) 26
Kamahl, Heart of Krosa
At the beginning of combat on your turn, creatures you control get +3/+3 and gain trample until end of turn.
: Until end of turn, target land you control becomes a 1/1 Elemental creature with vigilance, indestructible, and haste. It's still a land.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Human Druid
Kamahl, Heart of Krosa (cmr) 237
Krosan Beast
Threshold — This creature gets +7/+7 as long as there are seven or more cards in your graveyard.
Creature - Beast Squirrel
Krosan Beast (ody) 248
Liege of the Hollows
When this creature dies, each player may pay any amount of mana. Then each player creates a number of 1/1 green Squirrel creature tokens equal to the amount of mana they paid this way.
Creature - Spirit
Liege of the Hollows (wth) 131
Nested Shambler
When this creature dies, create X tapped 1/1 green Squirrel creature tokens, where X is this creature's power.
Creature - Zombie
Nested Shambler (mh2) 95
Nut Collector
At the beginning of your upkeep, you may create a 1/1 green Squirrel creature token.
Threshold — All Squirrels get +2/+2 as long as there are seven or more cards in your graveyard.
Creature - Human Druid
Nut Collector (plst) ODY-259
Ravenous Squirrel
Whenever you sacrifice an artifact or creature, put a +1/+1 counter on this creature.
, Sacrifice an artifact or creature: You gain 1 life and draw a card.
Creature - Squirrel
Ravenous Squirrel (mh2) 211
Scurrid Colony
Reach
This creature gets +2/+2 as long as you control eight or more lands.
Creature - Squirrel
Scurrid Colony (stx) 142
Scurry Oak
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Whenever one or more +1/+1 counters are put on this creature, you may create a 1/1 green Squirrel creature token.
Creature - Treefolk
Scurry Oak (mh2) 172
Squirrel Mob
This creature gets +1/+1 for each other Squirrel on the battlefield.
Creature - Squirrel
Squirrel Mob (mh2) 286
Squirrel Sovereign
Other Squirrels you control get +1/+1.
Creature - Squirrel Noble
Squirrel Sovereign (mh2) 175
Squirrel Wrangler
, Sacrifice a land: Create two 1/1 green Squirrel creature tokens.
, Sacrifice a land: Squirrel creatures get +1/+1 until end of turn.
Creature - Human Druid
Squirrel Wrangler (plst) PCY-127
Toski, Bearer of Secrets
This spell can't be countered.
Indestructible
Toski attacks each combat if able.
Whenever a creature you control deals combat damage to a player, draw a card.
Legendary Creature - Squirrel
Toski, Bearer of Secrets (khm) 197
Underworld Hermit
When this creature enters, create a number of 1/1 green Squirrel creature tokens equal to your devotion to black. (Each
in the mana costs of permanents you control counts toward your devotion to black.)
Creature - Human Peasant
Underworld Hermit (mh2) 105

Creature

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Enchantment

Qty: 12 Price: $107.06
Asceticism
Creatures you control have hexproof.
: Regenerate target creature. (The next time it would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Enchantment
Asceticism (plst) SOM-110
Beastmaster Ascension
Whenever a creature you control attacks, you may put a quest counter on this enchantment.
As long as this enchantment has seven or more quest counters on it, creatures you control get +5/+5.
Enchantment
Beastmaster Ascension (plst) CMA-92
Binding the Old Gods
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Destroy target nonland permanent an opponent controls.
II — Search your library for a Forest card, put it onto the battlefield tapped, then shuffle.
III — Creatures you control gain deathtouch until end of turn.
Enchantment - Saga
Binding the Old Gods (khm) 206
Bower Passage
Creatures with flying can't block creatures you control.
Enchantment
Bower Passage (avr) 170
Cryptolith Rite
Creatures you control have "
: Add one mana of any color."
Enchantment
Cryptolith Rite (soi) 200
Doubling Season
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead.
Enchantment
Doubling Season (2xm) 164
Druid's Call
Enchant creature
Whenever enchanted creature is dealt damage, its controller creates that many 1/1 green Squirrel creature tokens.
Enchantment - Aura
Druid's Call (ody) 239
Garruk's Uprising
When this enchantment enters, if you control a creature with power 4 or greater, draw a card.
Creatures you control have trample. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)
Whenever a creature you control with power 4 or greater enters, draw a card.
Enchantment
Garruk's Uprising (afc) 159
Nantuko Shrine
Whenever a player casts a spell, that player creates X 1/1 green Squirrel creature tokens, where X is the number of cards in all graveyards with the same name as that spell.
Enchantment
Nantuko Shrine (ody) 256
Parallel Lives
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
Enchantment
Parallel Lives (isd) 199
Squirrel Nest
Enchant land
Enchanted land has "
: Create a 1/1 green Squirrel creature token."
Enchantment - Aura
Squirrel Nest (mh1) 182
Squirrel Sanctuary
When this enchantment enters, create a 1/1 green Squirrel creature token.
Whenever a nontoken creature you control dies, you may pay
. If you do, return this enchantment to its owner's hand.
Enchantment
Squirrel Sanctuary (mh2) 174

Enchantment

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Instant

Qty: 9 Price: $56.17
Autumn's Veil
Spells you control can't be countered by blue or black spells this turn, and creatures you control can't be the targets of blue or black spells this turn.
Instant
Autumn's Veil (m12) 164
Blinding Fog
Prevent all damage that would be dealt to creatures this turn. Creatures you control gain hexproof until end of turn. (They can't be the targets of spells or abilities your opponents control.)
Instant
Blinding Fog (xln) 177
Heroic Intervention
Permanents you control gain hexproof and indestructible until end of turn.
Instant
Heroic Intervention (afc) 161
Kindred Summons
Choose a creature type. Reveal cards from the top of your library until you reveal X creature cards of the chosen type, where X is the number of creatures you control of that type. Put those cards onto the battlefield, then shuffle the rest of the revealed cards into your library.
Instant
Kindred Summons (afc) 163
Malakir Rebirth
Choose target creature. You lose 2 life. Until end of turn, that creature gains "When this creature dies, return it to the battlefield tapped under its owner's control."
Instant
Malakir Rebirth // Malakir Mire (znr) 111Malakir Rebirth // Malakir Mire (znr) 111
Return of the Wildspeaker
Choose one —
• Draw cards equal to the greatest power among non-Human creatures you control.
• Non-Human creatures you control get +3/+3 until end of turn.
Instant
Return of the Wildspeaker (afc) 168
Second Harvest
For each token you control, create a token that's a copy of that permanent.
Instant
Second Harvest (c19) 178
Verdant Command
Choose two —
• Target player creates two tapped 1/1 green Squirrel creature tokens.
• Counter target loyalty ability of a planeswalker.
• Exile target card from a graveyard.
• Target player gains 3 life.
Instant
Verdant Command (mh2) 182
Wrap in Vigor
Regenerate each creature you control.
Instant
Wrap in Vigor (cns) 183

Instant

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Land

Qty: 33 (35 w/ MDFC)Price: $39.12
Bayou
(
: Add
or
.)
Land - Swamp Forest
Bayou (olgc) 2019A
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (znc) 124
Darkbore Pathway
: Add
.
Land
Darkbore Pathway // Slitherbore Pathway (khm) 254Darkbore Pathway // Slitherbore Pathway (khm) 254
Darkmoss Bridge
This land enters tapped.
Indestructible
: Add
or
.
Artifact Land
Darkmoss Bridge (mh2) 245
Forest
(
: Add
.)
Basic Land - Forest
Forest (mid) 277
Golgari Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Golgari Guildgate (mm3) 235
Jungle Hollow
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Jungle Hollow (m20) 248
Mosswort Bridge
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
This land enters tapped.
: Add
.
,
: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.
Land
Mosswort Bridge (afc) 251
Necroblossom Snarl
As this land enters, you may reveal a Swamp or Forest card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Necroblossom Snarl (stx) 269
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (phuk) 48
Swarmyard
: Add
.
: Regenerate target Insect, Rat, Spider, or Squirrel. (The next time it would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Land
Swarmyard (tsr) 284
Temple of Malady
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Malady (m20) 254
Undergrowth Stadium
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Undergrowth Stadium (cmr) 359

Land

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Sorcery

Qty: 11 Price: $42.25
Acorn Harvest
Create two 1/1 green Squirrel creature tokens.
Flashback—
, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Acorn Harvest (tor) 118
Bala Ged Recovery
Return target card from your graveyard to your hand.
Sorcery
Bala Ged Recovery // Bala Ged Sanctuary (znr) 180Bala Ged Recovery // Bala Ged Sanctuary (znr) 180
Chatter of the Squirrel
Create a 1/1 green Squirrel creature token.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Chatter of the Squirrel (plst) ODY-233
Chatterstorm
Create a 1/1 green Squirrel creature token.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Sorcery
Chatterstorm (mh2) 152
Driven
Until end of turn, creatures you control gain trample and "Whenever this creature deals combat damage to a player, draw a card."
Sorcery
Driven // Despair (hou) 157
Harmony of Nature
Tap any number of untapped creatures you control. You gain 4 life for each creature tapped this way.
Sorcery
Harmony of Nature (p02) 128
Harvest Season
Search your library for up to X basic land cards, where X is the number of tapped creatures you control, put those cards onto the battlefield tapped, then shuffle.
Sorcery
Harvest Season (khc) 63
Mobilize
Untap all creatures you control.
Sorcery
Mobilize (por) 172
Nature's Cloak
Green creatures you control gain forestwalk until end of turn. (They can't be blocked as long as defending player controls a Forest.)
Sorcery
Nature's Cloak (s99) 135
Parallel Evolution
For each creature token on the battlefield, its controller creates a token that's a copy of that creature.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Parallel Evolution (plst) TOR-136
Roar of Challenge
All creatures able to block target creature this turn do so.
Ferocious — That creature gains indestructible until end of turn if you control a creature with power 4 or greater.
Sorcery
Roar of Challenge (ktk) 145

Sorcery

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Deck Info

Deck stats

0 pips - 0 cards
2 mana - 2 cards
0 pips - 0 cards
2 mana - 2 cards
12 pips - 10 cards
13 mana - 13 cards
0 pips - 0 cards
2 mana - 2 cards
68 pips - 51 cards
34 mana - 33 cards
0 pips - 0 cards
1 mana - 1 card
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