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Custom
Size: 100Est cost: $206.86
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $206.86
No deck tags
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Commander

Qty: 1 Price: $14.99
Avatar Aang
Flying, firebending 2
Whenever you waterbend, earthbend, firebend, or airbend, draw a card. Then if you've done all four this turn, transform Avatar Aang.
Legendary Creature - Human Avatar Ally
Avatar Aang // Aang, Master of Elements (tla) 308Avatar Aang // Aang, Master of Elements (tla) 308

Commander

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Creature

Qty: 35 Price: $53.21
Aang, A Lot to Learn
Aang has vigilance as long as there's a Lesson card in your graveyard.
Whenever another creature you control dies, put a +1/+1 counter on Aang.
Legendary Creature - Human Avatar Ally
Aang, A Lot to Learn (tle) 146
Aang, at the Crossroads
Flying
When Aang enters, look at the top five cards of your library. You may put a creature card with mana value 4 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
When another creature you control leaves the battlefield, transform Aang at the beginning of the next upkeep.
Legendary Creature - Human Avatar Ally
Aang, at the Crossroads // Aang, Destined Savior (tla) 203Aang, at the Crossroads // Aang, Destined Savior (tla) 203
Aang, the Last Airbender
Flying
When Aang enters, airbend up to one other target nonland permanent. (Exile it. While it's exiled, its owner may cast it for
rather than its mana cost.)
Whenever you cast a Lesson spell, Aang gains lifelink until end of turn.
Legendary Creature - Human Avatar Ally
Aang, the Last Airbender (tla) 4
Appa, Loyal Sky Bison
Flying
Whenever Appa enters or attacks, choose one —
• Target creature you control gains flying until end of turn.
• Airbend another target nonland permanent you control. (Exile it. While it's exiled, its owner may cast it for
rather than its mana cost.)
Legendary Creature - Ally Bison
Appa, Loyal Sky Bison (tla) 9
Bumi, King of Three Trials
When Bumi enters, choose up to X, where X is the number of Lesson cards in your graveyard —
• Put three +1/+1 counters on Bumi.
• Target player scries 3.
• Earthbend 3. (Target land you control becomes a 0/0 creature with haste that's still a land. Put three +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
Legendary Creature - Human Ally Noble
Bumi, King of Three Trials (tla) 169
Earth Kingdom General
When this creature enters, earthbend 2. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
Whenever you put one or more +1/+1 counters on a creature, you may gain that much life. Do this only once each turn.
Creature - Human Soldier Ally
Earth Kingdom General (tla) 173
Earth Kingdom Protectors
Vigilance
Sacrifice this creature: Another target Ally you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Creature - Human Soldier Ally
Earth Kingdom Protectors (tla) 17
Fire Lord Zuko
Firebending X, where X is Fire Lord Zuko's power. (Whenever this creature attacks, add X
. This mana lasts until end of combat.)
Whenever you cast a spell from exile and whenever a permanent you control enters from exile, put a +1/+1 counter on each creature you control.
Legendary Creature - Human Ally Noble
Fire Lord Zuko (tla) 221
Flopsie, Bumi's Buddy
When Flopsie enters, put a +1/+1 counter on each creature you control.
Each creature you control with power 4 or greater can't be blocked by more than one creature.
Legendary Creature - Ape Goat
Flopsie, Bumi's Buddy (tla) 179
Great Divide Guide
Each land and Ally you control has "
: Add one mana of any color."
Creature - Human Scout Ally
Great Divide Guide (tla) 181
Hakoda, Selfless Commander
Vigilance
You may look at the top card of your library any time.
You may cast Ally spells from the top of your library.
Sacrifice Hakoda: Creatures you control get +0/+5 and gain indestructible until end of turn.
Legendary Creature - Human Warrior Ally
Hakoda, Selfless Commander (tla) 23
Haru, Hidden Talent
Whenever another Ally you control enters, earthbend 1. (Target land you control becomes a 0/0 creature with haste that's still a land. Put a +1/+1 counter on it. When it dies or is exiled, return it to the battlefield tapped.)
Legendary Creature - Human Ally Peasant
Haru, Hidden Talent (tla) 182
Hermitic Herbalist
: Add one mana of any color.
: Add two mana in any combination of colors. Spend this mana only to cast Lesson spells.
Creature - Human Druid Ally
Hermitic Herbalist (tla) 226
Iroh, Grand Lotus
Firebending 2
During your turn, each non-Lesson instant and sorcery card in your graveyard has flashback. The flashback cost is equal to that card's mana cost. (You may cast a card from your graveyard for its flashback cost. Then exile it.)
During your turn, each Lesson card in your graveyard has flashback
.
Legendary Creature - Human Ally Noble
Iroh, Grand Lotus (tla) 227
Jet, Freedom Fighter
When Jet enters, he deals damage equal to the number of creatures you control to target creature an opponent controls.
When Jet dies, put a +1/+1 counter on each of up to two target creatures.
Legendary Creature - Human Ally Rebel
Jet, Freedom Fighter (tla) 229
Jet, Rebel Leader
Whenever Jet attacks, look at the top five cards of your library. You may put a creature card with mana value 3 or less from among them onto the battlefield tapped and attacking. Put the rest on the bottom of your library in a random order.
Legendary Creature - Human Ally Rebel
Jet, Rebel Leader (tle) 78
Katara, Bending Prodigy
At the beginning of your end step, if Katara is tapped, put a +1/+1 counter on her.
Waterbend
: Draw a card. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for
.)
Legendary Creature - Human Warrior Ally
Katara, Bending Prodigy (tla) 59
Katara, the Fearless
If a triggered ability of an Ally you control triggers, that ability triggers an additional time.
Legendary Creature - Human Warrior Ally
Katara, the Fearless (tla) 350
Katara, Water Tribe's Hope
Vigilance
When Katara enters, create a 1/1 white Ally creature token.
Waterbend
: Creatures you control have base power and toughness X/X until end of turn. X can't be 0. Activate only during your turn. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for
.)
Legendary Creature - Human Warrior Ally
Katara, Water Tribe's Hope (tla) 231
Katara, Waterbending Master
Whenever you cast a spell during an opponent's turn, you get an experience counter.
Whenever Katara attacks, you may draw a card for each experience counter you have. If you do, discard a card.
Legendary Creature - Human Warrior Ally
Katara, Waterbending Master (tle) 93
Master Piandao
First strike
Whenever Master Piandao attacks, look at the top four cards of your library. You may reveal an Ally, Equipment, or Lesson card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Legendary Creature - Human Warrior Ally
Master Piandao (tla) 28
Momo, Friendly Flier
Flying
The first non-Lemur creature spell with flying you cast during each of your turns costs
less to cast.
Whenever another creature you control with flying enters, Momo gets +1/+1 until end of turn.
Legendary Creature - Ally Bat Lemur
Momo, Friendly Flier (tla) 317
Momo, Playful Pet
Flying, vigilance
When Momo leaves the battlefield, choose one —
• Create a Food token. (It's an artifact with "
,
, Sacrifice this token: You gain 3 life.")
• Put a +1/+1 counter on target creature you control.
• Scry 2.
Legendary Creature - Ally Bat Lemur
Momo, Playful Pet (tla) 30
Sokka, Lateral Strategist
Vigilance
Whenever Sokka and at least one other creature attack, draw a card.
Legendary Creature - Human Warrior Ally
Sokka, Lateral Strategist (tla) 241
Sokka, Tenacious Tactician
Menace, prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Other Allies you control have menace and prowess.
Whenever you cast a noncreature spell, create a 1/1 white Ally creature token.
Legendary Creature - Human Warrior Ally
Sokka, Tenacious Tactician (tla) 242
South Pole Voyager
Whenever this creature or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card.
Creature - Human Scout Ally
South Pole Voyager (tla) 35
Suki, Courageous Rescuer
Other creatures you control get +1/+0.
Whenever another permanent you control leaves the battlefield during your turn, create a 1/1 white Ally creature token. This ability triggers only once each turn.
Legendary Creature - Human Warrior Ally
Suki, Courageous Rescuer (tla) 37
Suki, Kyoshi Warrior
Suki's power is equal to the number of creatures you control.
Whenever Suki attacks, create a 1/1 white Ally creature token that's tapped and attacking.
Legendary Creature - Human Warrior Ally
Suki, Kyoshi Warrior (tla) 243
Teo, Spirited Glider
Flying
Whenever one or more creatures you control with flying attack, draw a card, then discard a card. When you discard a nonland card this way, put a +1/+1 counter on target creature you control.
Legendary Creature - Human Ally Pilot
Teo, Spirited Glider (tla) 74
The Blue Spirit
You may cast the first creature spell you cast each turn as though it had flash.
Whenever a nontoken creature you control enters during combat, draw a card.
Legendary Creature - Human Rogue Ally
The Blue Spirit (tle) 90
The Earth King
When The Earth King enters, create a 4/4 green Bear creature token.
Whenever one or more creatures you control with power 4 or greater attack, search your library for up to that many basic land cards, put them onto the battlefield tapped, then shuffle.
Legendary Creature - Human Ally Noble
The Earth King (tla) 172
Toph, the Blind Bandit
When Toph enters, earthbend 2. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
Toph's power is equal to the number of +1/+1 counters on lands you control.
Legendary Creature - Human Warrior Ally
Toph, the Blind Bandit (tla) 198
Toph, the First Metalbender
Nontoken artifacts you control are lands in addition to their other types. (They don't gain the ability to
for mana.)
At the beginning of your end step, earthbend 2. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
Legendary Creature - Human Warrior Ally
Toph, the First Metalbender (tla) 353
Ty Lee, Chi Blocker
Flash
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When Ty Lee enters, tap up to one target creature. It doesn't untap during its controller's untap step for as long as you control Ty Lee.
Legendary Creature - Human Ally Performer
Ty Lee, Chi Blocker (tla) 76
Wartime Protestors
Haste
Whenever another Ally you control enters, put a +1/+1 counter on that creature and it gains haste until end of turn.
Creature - Human Ally Rebel
Wartime Protestors (tla) 160

Creature

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Draw

Qty: 1 Price: $2.79
Descendants' Path
At the beginning of your upkeep, reveal the top card of your library. If it's a creature card that shares a creature type with a creature you control, you may cast it without paying its mana cost. If you don't cast it, put it on the bottom of your library.
Enchantment
Descendants' Path (tle) 167

Draw

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Enchantment

Qty: 7 Price: $9.05
Bitter Work
Whenever you attack a player with one or more creatures with power 4 or greater, draw a card.
Exhaust —
: Earthbend 4. Activate only during your turn. (Target land you control becomes a 0/0 creature with haste that's still a land. Put four +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped. Activate each exhaust ability only once.)
Enchantment
Bitter Work (tla) 210
Chakra Meditation
When this enchantment enters, return up to one target instant or sorcery card from your graveyard to your hand.
Whenever you cast an instant or sorcery spell, draw a card. Then discard a card unless there are three or more Lesson cards in your graveyard.
Enchantment
Chakra Meditation (tle) 91
Crystalline Armor
Enchant creature
Enchanted creature gets +1/+1 for each land you control and has trample.
Enchantment - Aura
Crystalline Armor (tle) 137
Master's Guidance
Whenever you attack with two or more legendary creatures, put a +1/+1 counter on each of up to two target attacking creatures.
At the beginning of your end step, if you control a creature with power 4 or greater, draw a card.
Enchantment
Master's Guidance (tle) 141
Solid Ground
When this enchantment enters, earthbend 3. (Target land you control becomes a 0/0 creature with haste that's still a land. Put three +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
If one or more +1/+1 counters would be put on a permanent you control, that many plus one +1/+1 counters are put on it instead.
Enchantment
Solid Ground (tle) 142
Team Avatar
Whenever a creature you control attacks alone, it gets +X/+X until end of turn, where X is the number of creatures you control.
, Discard this card: It deals damage equal to the number of creatures you control to target creature.
Enchantment
Team Avatar (tla) 38
Waterbender Ascension
Whenever a creature you control deals combat damage to a player, put a quest counter on this enchantment. Then if it has four or more quest counters on it, draw a card.
Waterbend
: Target creature can't be blocked this turn. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for
.)
Enchantment
Waterbender Ascension (tla) 79

Enchantment

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Instant

Qty: 6 Price: $18.78
Accumulate Wisdom
Look at the top three cards of your library. Put one of those cards into your hand and the rest on the bottom of your library in any order. Put each of those cards into your hand instead if there are three or more Lesson cards in your graveyard.
Instant - Lesson
Accumulate Wisdom (tla) 44
Airbender's Reversal
Choose one —
• Destroy target attacking creature.
• Airbend target creature you control. (Exile it. While it's exiled, its owner may cast it for
rather than its mana cost.)
Instant - Lesson
Airbender's Reversal (tla) 7
Combustion Technique
Combustion Technique deals damage equal to 2 plus the number of Lesson cards in your graveyard to target creature. If that creature would die this turn, exile it instead.
Instant - Lesson
Combustion Technique (tla) 128
Energybending
Lands you control gain all basic land types until end of turn.
Draw a card.
Instant - Lesson
Energybending (tla) 2
Redirect Lightning
As an additional cost to cast this spell, pay 5 life or pay
.
Change the target of target spell or ability with a single target.
Instant - Lesson
Redirect Lightning (tla) 151
Solstice Revelations
Exile cards from the top of your library until you exile a nonland card. You may cast that card without paying its mana cost if the spell's mana value is less than the number of Mountains you control. If you don't cast that card this way, put it into your hand.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant - Lesson
Solstice Revelations (tla) 153

Instant

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Land

Qty: 35 Price: $45.69
Abandoned Air Temple
This land enters tapped unless you control a basic land.
: Add
.
,
: Put a +1/+1 counter on each creature you control.
Land
Abandoned Air Temple (tla) 386
Agna Qel'a
This land enters tapped unless you control a basic land.
: Add
.
,
: Draw a card, then discard a card.
Land
Agna Qel'a (tla) 264
Ba Sing Se
This land enters tapped unless you control a basic land.
: Add
.
,
: Earthbend 2. Activate only as a sorcery. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
Land
Ba Sing Se (tla) 266
Boiling Rock Prison
This land enters tapped.
: Add
or
.
,
, Sacrifice this land: Draw a card.
Land
Boiling Rock Prison (tla) 267
Fire Nation Palace
This land enters tapped unless you control a basic land.
: Add
.
,
: Target creature you control gains firebending 4 until end of turn. (Whenever it attacks, add
. This mana lasts until end of combat.)
Land
Fire Nation Palace (tla) 268
Foggy Bottom Swamp
This land enters tapped.
: Add
or
.
,
, Sacrifice this land: Draw a card.
Land
Foggy Bottom Swamp (tla) 269
Forest
(
: Add
.)
Basic Land - Forest
Forest (tla) 291
Island
(
: Add
.)
Basic Land - Island
Island (tla) 288
Jasmine Dragon Tea Shop
: Add
.
: Add one mana of any color. Spend this mana only to cast an Ally spell or activate an ability of an Ally source.
,
: Create a 1/1 white Ally creature token.
Land
Jasmine Dragon Tea Shop (tla) 270
Meditation Pools
This land enters tapped.
: Add
or
.
,
, Sacrifice this land: Draw a card.
Land
Meditation Pools (tla) 272
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (tla) 290
Plains
(
: Add
.)
Basic Land - Plains
Plains (tla) 287
Secret Tunnel
This land can't be blocked.
: Add
.
,
: Two target creatures you control that share a creature type can't be blocked this turn.
Land - Cave
Secret Tunnel (tla) 278
Serpent's Pass
This land enters tapped.
: Add
or
.
,
, Sacrifice this land: Draw a card.
Land
Serpent's Pass (tla) 279
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (tla) 289
Thriving Bluff
This land enters tapped. As it enters, choose a color other than red.
: Add
or one mana of the chosen color.
Land
Thriving Bluff (tle) 260
Thriving Heath
This land enters tapped. As it enters, choose a color other than white.
: Add
or one mana of the chosen color.
Land
Thriving Heath (tle) 262
Thriving Isle
This land enters tapped. As it enters, choose a color other than blue.
: Add
or one mana of the chosen color.
Land
Thriving Isle (tle) 263
Thriving Moor
This land enters tapped. As it enters, choose a color other than black.
: Add
or one mana of the chosen color.
Land
Thriving Moor (tle) 264
White Lotus Hideout
: Add
.
: Add one mana of any color. Spend this mana only to cast a Lesson or Shrine spell.
,
: Add one mana of any color.
Land
White Lotus Hideout (tla) 281

Land

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Protection

Qty: 1 Price: $4.49
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (tle) 317

Protection

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Ramp

Qty: 2 Price: $9.48
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (tle) 315
Sol Ring
: Add
.
Artifact
Sol Ring (tle) 316

Ramp

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Removal

Qty: 1 Price: $37.99
Deadly Rollick
If you control a commander, you may cast this spell without paying its mana cost.
Exile target creature.
Instant
Deadly Rollick (cmm) 147

Removal

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Sorcery

Qty: 11 Price: $10.39
Foggy Swamp Visions
As an additional cost to cast this spell, waterbend
. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for
.)
Exile X target creature cards from graveyards. For each creature card exiled this way, create a token that's a copy of it. At the beginning of your next end step, sacrifice those tokens.
Sorcery
Foggy Swamp Visions (tla) 102
Iroh's Demonstration
Choose one —
• Iroh's Demonstration deals 1 damage to each creature your opponents control.
• Iroh's Demonstration deals 4 damage to target creature.
Sorcery - Lesson
Iroh's Demonstration (tla) 141
Match the Odds
Create a 1/1 white Ally creature token. Put a +1/+1 counter on it for each creature your opponents control.
Sorcery - Lesson
Match the Odds (tle) 253
Price of Freedom
Destroy target artifact or land an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.
Draw a card.
Sorcery - Lesson
Price of Freedom (tla) 149
Ruinous Waterbending
As an additional cost to cast this spell, you may waterbend
. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for
.)
All creatures get -2/-2 until end of turn. If this spell's additional cost was paid, whenever a creature dies this turn, you gain 1 life.
Sorcery - Lesson
Ruinous Waterbending (tla) 118
Secret of Bloodbending
As an additional cost to cast this spell, you may waterbend
.
You control target opponent during their next combat phase. If this spell's additional cost was paid, you control that player during their next turn instead. (You see all cards that player could see and make all decisions for them.)
Exile Secret of Bloodbending.
Sorcery - Lesson
Secret of Bloodbending (tla) 69
Seismic Sense
Look at the top X cards of your library, where X is the number of lands you control. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Sorcery - Lesson
Seismic Sense (tla) 195
Shared Roots
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Sorcery - Lesson
Shared Roots (tla) 196
Tale of Momo
This spell costs
less to cast if a creature left the battlefield under your control this turn.
Search your library and/or graveyard for an Ally creature card, reveal it, and put it into your hand. If you search your library this way, shuffle.
Sorcery
Tale of Momo (tle) 86
True Ancestry
Return up to one target permanent card from your graveyard to your hand.
Create a Clue token. (It's an artifact with "
, Sacrifice this token: Draw a card.")
Sorcery - Lesson
True Ancestry (tla) 199
United Front
Create X 1/1 white Ally creature tokens, then put a +1/+1 counter on each creature you control.
Sorcery
United Front (tla) 39

Sorcery

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Deck Info

Deck stats

32 pips - 25 cards
14 mana - 11 cards
22 pips - 17 cards
16 mana - 13 cards
6 pips - 4 cards
16 mana - 13 cards
15 pips - 13 cards
20 mana - 13 cards
26 pips - 24 cards
15 mana - 12 cards
0 pips - 0 cards
5 mana - 4 cards
Card NameQtyOdds
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