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Custom
Size: 100Est cost: $70.88
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $70.88
No deck tags
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Commander

Qty: 1 Price: $1.49
Garth One-Eye
: Choose a card name that hasn't been chosen from among Disenchant, Braingeyser, Terror, Shivan Dragon, Regrowth, and Black Lotus. Create a copy of the card with the chosen name. You may cast the copy. (You still pay its costs.)
Legendary Creature - Human Wizard
Garth One-Eye (mh2) 420

Commander

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Burn

Qty: 2 Price: $1.04
Ball Lightning
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Haste (This creature can attack and
as soon as it comes under your control.)
At the beginning of the end step, sacrifice this creature.
Creature - Elemental
Ball Lightning (fdn) 618
Erratic Explosion
Choose any target. Reveal cards from the top of your library until you reveal a nonland card. Erratic Explosion deals damage equal to that card's mana value to that permanent or player. Put the revealed cards on the bottom of your library in any order.
Sorcery
Erratic Explosion (plst) PCA-41

Burn

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Counters

Qty: 2 Price: $0.84
Deeproot Champion
Whenever you cast a noncreature spell, put a +1/+1 counter on this creature.
Creature - Merfolk Shaman
Deeproot Champion (plst) XLN-185
Helium Squirter
Graft 3 (This creature enters with three +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.)
: Target creature with a +1/+1 counter on it gains flying until end of turn.
Creature - Beast Mutant
Helium Squirter (clu) 87

Counters

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Creature

Qty: 7 Price: $2.49
Ali Baba
: Tap target Wall.
Creature - Human Rogue
Ali Baba (4ed) 175
Boggart Forager
, Sacrifice this creature: Target player shuffles their library.
Creature - Goblin Rogue
Boggart Forager (lrw) 154
Deepcavern Imp
Flying, haste
Echo—Discard a card. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
Creature - Imp Rebel
Deepcavern Imp (tsr) 110
Faerie Invaders
Flash (You may cast this spell any time you could cast an instant.)
Flying
Creature - Rogue Faerie
Faerie Invaders (plst) DDN-57
Giant Turtle
This creature can't attack if it attacked during your last turn.
Creature - Turtle
Giant Turtle (leg) 188
Il Mheg Pixie
Flying
Whenever this creature attacks, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Creature - Faerie
Il Mheg Pixie (fin) 57
Purple Worm
This spell costs
less to cast if a creature died this turn.
Ward
(Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
Creature - Worm
Purple Worm (afr) 332

Creature

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Discard

Qty: 1 Price: $0.35
Cursed Rack
As this artifact enters, choose an opponent.
The chosen player's maximum hand size is four.
Artifact
Cursed Rack (4ed) 312

Discard

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Draw

Qty: 6 Price: $5.12
Body Count
Spectacle
(You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
Draw a card for each creature that died under your control this turn.
Instant
Body Count (ncc) 34
Deep Analysis
Target player draws two cards.
Flashback—
, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Deep Analysis (tdc) 150
Mindspring Merfolk
Exhaust —
,
: Draw X cards. Put a +1/+1 counter on each Merfolk creature you control. (Activate each exhaust ability only once.)
Creature - Wizard Merfolk
Mindspring Merfolk (dft) 335
Peek
Look at target player's hand.
Draw a card.
Instant
Peek (10e) 94
Probe
Kicker
(You may pay an additional
as you cast this spell.)
Draw three cards, then discard two cards. If this spell was kicked, target player discards two cards.
Sorcery
Probe (plst) INV-66
Warm Welcome
Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Create a 1/1 green and white Citizen creature token.
Instant
Warm Welcome (snc) 164

Draw

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Finisher

Qty: 3 Price: $5.57
Colossus of Akros
Defender, indestructible
: Monstrosity 10. (If this creature isn't monstrous, put ten +1/+1 counters on it and it becomes monstrous.)
As long as this creature is monstrous, it has trample and can attack as though it didn't have defender.
Creature Artifact - Golem
Colossus of Akros (ths) 214
Gigantosaurus
Creature - Dinosaur
Gigantosaurus (plst) M19-185
Rise and Shine
Target noncreature artifact you control becomes a 0/0 artifact creature. Put four +1/+1 counters on each artifact that became a creature this way.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Sorcery
Rise and Shine (moc) 233

Finisher

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Land

Qty: 38 Price: $13.24
Ash Barrens
: Add
.
Basic landcycling
(
, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Land
Ash Barrens (fic) 374
Blast Zone
This land enters with a charge counter on it.
: Add
.
,
: Put X charge counters on this land.
,
, Sacrifice this land: Destroy each nonland permanent with mana value equal to the number of charge counters on this land.
Land
Blast Zone (m3c) 322
Bleeding Woods
This land enters tapped unless a player has 13 or less life.
: Add
or
.
Land
Bleeding Woods (dsk) 257
Captivating Cave
: Add
.
,
: Add one mana of any color.
,
, Sacrifice this land: Put two +1/+1 counters on target creature. Activate only as a sorcery.
Land - Cave
Captivating Cave (lci) 268
Cave of Temptation
: Add
.
,
: Add one mana of any color.
,
, Sacrifice this land: Put two +1/+1 counters on target creature. Activate only as a sorcery.
Land
Cave of Temptation (j25) 763
Cavernous Maw
: Add
.
: This land becomes a 3/3 Elemental creature until end of turn. It's still a Cave land. Activate only if the number of other Caves you control plus the number of Cave cards in your graveyard is three or greater.
Land - Cave
Cavernous Maw (lci) 270
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (drc) 59
Fertile Thicket
This land enters tapped.
When this land enters, you may look at the top five cards of your library. If you do, reveal up to one basic land card from among them, then put that card on top of your library and the rest on the bottom in any order.
: Add
.
Land
Fertile Thicket (ddr) 27
Forest
(
: Add
.)
Basic Land - Forest
Forest (tla) 286
Foul Orchard
This land enters tapped.
: Add
or
.
Land
Foul Orchard (khc) 110
Fungal Reaches
: Add
.
,
: Put a storage counter on this land.
, Remove X storage counters from this land: Add X mana in any combination of
and/or
.
Land
Fungal Reaches (tsp) 273
Hidden Grotto
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
: Add
.
,
: Add one mana of any color.
Land
Hidden Grotto (blb) 254
Island
(
: Add
.)
Basic Land - Island
Island (tla) 283
Lush Oasis
This land enters tapped.
When this land enters, it deals 1 damage to target opponent.
: Add
or
.
Land - Desert
Lush Oasis (m3c) 356
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (tle) 295
Plains
(
: Add
.)
Basic Land - Plains
Plains (tle) 304
Rupture Spire
This land enters tapped.
When this land enters, sacrifice it unless you pay
.
: Add one mana of any color.
Land
Rupture Spire (cmr) 355
Spawning Bed
: Add
.
,
, Sacrifice this land: Create three 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this token: Add
."
Land
Spawning Bed (m3c) 380
Stirring Wildwood
This land enters tapped.
: Add
or
.
: Until end of turn, this land becomes a 3/4 green and white Elemental creature with reach. It's still a land.
Land
Stirring Wildwood (uma) 251
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (tla) 284
Timber Gorge
This land enters tapped.
: Add
or
.
Land
Timber Gorge (scd) 328
Tranquil Landscape
: Add
.
, Sacrifice this land: Search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle.
Cycling
(
, Discard this card: Draw a card.)
Land
Tranquil Landscape (mh3) 231
Uncharted Haven
This land enters tapped. As it enters, choose a color.
: Add one mana of the chosen color.
Land
Uncharted Haven (fdn) 564

Land

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Lifegain

Qty: 2 Price: $0.70
Healing Salve
Choose one —
• Target player gains 3 life.
• Prevent the next 3 damage that would be dealt to any target this turn.
Instant
Healing Salve (dvd) 14
Sacred Nectar
You gain 4 life.
Sorcery
Sacred Nectar (9ed) 38

Lifegain

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Mill

Qty: 1 Price: $4.49
Glimpse the Unthinkable
Target player mills ten cards.
Sorcery
Glimpse the Unthinkable (2x2) 218

Mill

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Protection

Qty: 1 Price: $6.99
Slip Out the Back
Put a +1/+1 counter on target creature. It phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)
Instant
Slip Out the Back (clu) 99

Protection

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Pump

Qty: 7 Price: $7.23
Built to Smash
Target attacking creature gets +3/+3 until end of turn. If it's an artifact creature, it gains trample until end of turn.
Instant
Built to Smash (plst) KLD-108
Colossification
Enchant creature
When this Aura enters, tap enchanted creature.
Enchanted creature gets +20/+20.
Enchantment - Aura
Colossification (blb) 392
Enlarge
Target creature gets +7/+7 and gains trample until end of turn. It must be blocked this turn if able. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)
Sorcery
Enlarge (j22) 656
Giant Growth
Target creature gets +3/+3 until end of turn.
Instant
Giant Growth (fdn) 223
Goblin Bushwhacker
Kicker
(You may pay an additional
as you cast this spell.)
When this creature enters, if it was kicked, creatures you control get +1/+0 and gain haste until end of turn.
Creature - Goblin Warrior
Goblin Bushwhacker (plst) ZEN-125
Rush of Blood
Target creature gets +X/+0 until end of turn, where X is its power.
Instant
Rush of Blood (avr) 154
Titanic Growth
Target creature gets +4/+4 until end of turn.
Instant
Titanic Growth (woe) 191

Pump

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Ramp

Qty: 3 Price: $1.19
Beanstalk Giant
Beanstalk Giant's power and toughness are each equal to the number of lands you control.
Creature - Giant
Beanstalk Giant // Fertile Footsteps (dsc) 172
Fertile Ground
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
Enchantment - Aura
Fertile Ground (pip) 198
Stimulus Package
When this enchantment enters, create two Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Sacrifice a Treasure: Create a 1/1 green and white Citizen creature token.
Enchantment
Stimulus Package (snc) 225

Ramp

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Recursion

Qty: 5 Price: $3.01
Body Snatcher
When this creature enters, exile it unless you discard a creature card.
When this creature dies, exile it and return target creature card from your graveyard to the battlefield.
Creature - Minion Phyrexian
Body Snatcher (dmr) 75
Breath of Life
Return target creature card from your graveyard to the battlefield.
Sorcery
Breath of Life (plst) POR-10
Call to Mind
Return target instant or sorcery card from your graveyard to your hand.
Sorcery
Call to Mind (c14) 101
Open the Vaults
Return all artifact and enchantment cards from all graveyards to the battlefield under their owners' control. (Auras with nothing to enchant remain in graveyards.)
Sorcery
Open the Vaults (pip) 168
Renewing Touch
Shuffle any number of target creature cards from your graveyard into your library.
Sorcery
Renewing Touch (s99) 140

Recursion

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Removal

Qty: 15 Price: $8.47
Big Game Hunter
When this creature enters, destroy target creature with power 4 or greater. It can't be regenerated.
Madness
(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Creature - Human Assassin Rebel
Big Game Hunter (tsr) 102
Borborygmos Enraged
Trample
Whenever Borborygmos Enraged deals combat damage to a player, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.
Discard a land card: Borborygmos Enraged deals 3 damage to any target.
Legendary Creature - Cyclops
Borborygmos Enraged (rvr) 167
Bushwhack
Choose one —
• Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
• Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
Sorcery
Bushwhack (fdn) 215
Commando Raid
Until end of turn, target creature you control gains "When this creature deals combat damage to a player, you may have it deal damage equal to its power to target creature that player controls."
Instant
Commando Raid (ons) 195
Deep-Cavern Bat
Flying, lifelink
When this creature enters, look at target opponent's hand. You may exile a nonland card from it until this creature leaves the battlefield.
Creature - Bat
Deep-Cavern Bat (lci) 102
Don't Make a Sound
Counter target spell unless its controller pays
. If they do, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Instant
Don't Make a Sound (dsk) 49
Fissure
Destroy target creature or land. It can't be regenerated.
Instant
Fissure (4ed) 194
Fungal Infection
Target creature gets -1/-1 until end of turn. Create a 1/1 green Saproling creature token.
Instant
Fungal Infection (j22) 416
Glorybringer
Flying, haste
You may exert this creature as it attacks. When you do, it deals 4 damage to target non-Dragon creature an opponent controls. (An exerted creature won't untap during your next untap step.)
Creature - Dragon
Glorybringer (tdc) 215
Impale
Destroy target creature.
Sorcery
Impale (rix) 76
Just the Wind
Return target creature to its owner's hand.
Madness
(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Instant
Just the Wind (uma) 60
Rack and Ruin
Destroy two target artifacts.
Instant
Rack and Ruin (ulg) 89
Ram Through
Target creature you control deals damage equal to its power to target creature you don't control. If the creature you control has trample, excess damage is dealt to that creature's controller instead.
Instant
Ram Through (cmm) 314
Release the Gremlins
Destroy X target artifacts. Create X 2/2 red Gremlin creature tokens.
Sorcery
Release the Gremlins (plst) AER-96
Righteous Blow
Righteous Blow deals 2 damage to target attacking or blocking creature.
Instant
Righteous Blow (grn) 23

Removal

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Tokens

Qty: 5 Price: $8.17
Breeding Pit
At the beginning of your upkeep, sacrifice this enchantment unless you pay
.
At the beginning of your end step, create a 0/1 black Thrull creature token.
Enchantment
Breeding Pit (plst) DDC-53
Bushy Bodyguard
Offspring
(You may pay an additional
as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)
When this creature enters, you may forage. If you do, put two +1/+1 counters on it. (To forage, exile three cards from your graveyard or sacrifice a Food.)
Creature - Warrior Squirrel
Bushy Bodyguard (blb) 166
Hard Evidence
Create a 0/3 blue Crab creature token.
Investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Sorcery
Hard Evidence (h2r) 5
Wurmcalling
Buyback
(You may pay an additional
as you cast this spell. If you do, put this card into your hand as it resolves.)
Create an X/X green Wurm creature token.
Sorcery
Wurmcalling (tsp) 234
Wurmquake
Corrupted — Create an X/X green Phyrexian Wurm creature token with trample and toxic 1, where X is the amount of mana spent to cast this spell. Then for each opponent with three or more poison counters, you create another one of those tokens.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Wurmquake (onc) 19

Tokens

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Tutor

Qty: 1 Price: $0.49
Guardian Sunmare
Ward

Whenever this creature attacks while saddled, search your library for a nonland permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.
Saddle 4
Creature - Horse Mount
Guardian Sunmare (dft) 334

Tutor

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Deck Info

Deck stats

9 pips - 7 cards
11 mana - 11 cards
15 pips - 15 cards
12 mana - 12 cards
13 pips - 10 cards
10 mana - 10 cards
20 pips - 15 cards
15 mana - 15 cards
31 pips - 20 cards
20 mana - 20 cards
0 pips - 0 cards
10 mana - 9 cards
Card NameQtyOdds
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