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Custom
Size: 100Est cost: $108.83
No deck tags
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $108.83
No deck tags
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Commander

Qty: 1 Price: $0.49
Kodama of the South Tree
Whenever you cast a Spirit or Arcane spell, each other creature you control gets +1/+1 and gains trample until end of turn.
Legendary Creature - Spirit
Kodama of the South Tree (chk) 223

Commander

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Artifact

Qty: 7 Price: $7.25
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (scd) 257
Baku Altar
Whenever you cast a Spirit or Arcane spell, you may put a ki counter on this artifact.
,
, Remove a ki counter from this artifact: Create a 1/1 colorless Spirit creature token.
Artifact
Baku Altar (bok) 152
Jade Idol
Whenever you cast a Spirit or Arcane spell, this artifact becomes a 4/4 Spirit artifact creature until end of turn.
Artifact
Jade Idol (chk) 256
Long-Forgotten Gohei
Arcane spells you cast cost
less to cast.
Spirit creatures you control get +1/+1.
Artifact
Long-Forgotten Gohei (mm2) 221
Moss Diamond
This artifact enters tapped.
: Add
.
Artifact
Moss Diamond (clb) 327
Rhonas's Monument
Green creature spells you cast cost
less to cast.
Whenever you cast a creature spell, target creature you control gets +2/+2 and gains trample until end of turn.
Legendary Artifact
Rhonas's Monument (plst) AKH-236
Sol Ring
: Add
.
Artifact
Sol Ring (m3c) 305

Artifact

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Creature

Qty: 30 Price: $33.84
Ayumi, the Last Visitor
Legendary landwalk (This creature can't be blocked as long as defending player controls a legendary land.)
Legendary Creature - Spirit
Ayumi, the Last Visitor (sok) 122
Body of Jukai
Trample
Soulshift 8 (When this creature dies, you may return target Spirit card with mana value 8 or less from your graveyard to your hand.)
Creature - Spirit
Body of Jukai (bok) 121
Bounteous Kirin
Flying
Whenever you cast a Spirit or Arcane spell, you may gain life equal to that spell's mana value.
Legendary Creature - Spirit Kirin
Bounteous Kirin (sok) 123
Briarknit Kami
Whenever you cast a Spirit or Arcane spell, put a +1/+1 counter on target creature.
Creature - Spirit
Briarknit Kami (sok) 124
Budoka Pupil
Whenever you cast a Spirit or Arcane spell, you may put a ki counter on this creature.
At the beginning of the end step, if there are two or more ki counters on this creature, you may flip it.
Creature - Human Monk
Budoka Pupil // Ichiga, Who Topples Oaks (bok) 122
Carven Caryatid
Defender (This creature can't attack.)
When this creature enters, draw a card.
Creature - Spirit
Carven Caryatid (tdc) 250
Elder Pine of Jukai
Whenever you cast a Spirit or Arcane spell, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest on the bottom of your library in any order.
Soulshift 2 (When this creature dies, you may return target Spirit card with mana value 2 or less from your graveyard to your hand.)
Creature - Spirit
Elder Pine of Jukai (sok) 128
Fiddlehead Kami
Whenever you cast a Spirit or Arcane spell, regenerate this creature.
Creature - Spirit
Fiddlehead Kami (sok) 130
Forked-Branch Garami
Soulshift 4, soulshift 4 (When this creature dies, you may return up to two target Spirit cards with mana value 4 or less from your graveyard to your hand.)
Creature - Spirit
Forked-Branch Garami (bok) 125
Hana Kami
, Sacrifice this creature: Return target Arcane card from your graveyard to your hand.
Creature - Spirit
Hana Kami (mma) 147
Harbinger of Spring
Protection from non-Spirit creatures
Soulshift 4 (When this creature dies, you may return target Spirit card with mana value 4 or less from your graveyard to your hand.)
Creature - Spirit
Harbinger of Spring (bok) 128
Haru-Onna
When this creature enters, draw a card.
Whenever you cast a Spirit or Arcane spell, you may return this creature to its owner's hand.
Creature - Spirit
Haru-Onna (plst) SOK-132
Iname, Life Aspect
When Iname dies, you may exile it. If you do, return any number of target Spirit cards from your graveyard to your hand.
Legendary Creature - Spirit
Iname, Life Aspect (chk) 215
Kami of the Hunt
Whenever you cast a Spirit or Arcane spell, this creature gets +1/+1 until end of turn.
Creature - Spirit
Kami of the Hunt (chk) 219
Kodama of the Center Tree
Kodama of the Center Tree's power and toughness are each equal to the number of Spirits you control.
Kodama of the Center Tree has soulshift X, where X is the number of Spirits you control. (When this creature dies, you may return target Spirit card with mana value X or less from your graveyard to your hand.)
Legendary Creature - Spirit
Kodama of the Center Tree (bok) 131
Kodama of the East Tree
Reach
Whenever another permanent you control enters, if it wasn't put onto the battlefield with this ability, you may put a permanent card with equal or lesser mana value from your hand onto the battlefield.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Spirit
Kodama of the East Tree (blc) 227
Kodama of the North Tree
Trample
Shroud (This creature can't be the target of spells or abilities.)
Legendary Creature - Spirit
Kodama of the North Tree (chk) 222
Lifespinner
, Sacrifice three Spirits: Search your library for a legendary Spirit permanent card, put it onto the battlefield, then shuffle.
Creature - Spirit
Lifespinner (bok) 133
Loam Dweller
Whenever you cast a Spirit or Arcane spell, you may put a land card from your hand onto the battlefield tapped.
Creature - Spirit
Loam Dweller (bok) 134
Myojin of Life's Web
Myojin of Life's Web enters with a divinity counter on it if you cast it from your hand.
Myojin of Life's Web has indestructible as long as it has a divinity counter on it.
Remove a divinity counter from Myojin of Life's Web: Put any number of creature cards from your hand onto the battlefield.
Legendary Creature - Spirit
Myojin of Life's Web (chk) 229
Myojin of Towering Might
Myojin of Towering Might enters with an indestructible counter on it if you cast it from your hand.
Remove an indestructible counter from Myojin of Towering Might: Distribute eight +1/+1 counters among any number of target creatures you control. They gain trample until end of turn.
Legendary Creature - Spirit
Myojin of Towering Might (nec) 38
Nightsoil Kami
Soulshift 5 (When this creature dies, you may return target Spirit card with mana value 5 or less from your graveyard to your hand.)
Creature - Spirit
Nightsoil Kami (sok) 139
Orbweaver Kumo
Reach (This creature can block creatures with flying.)
Whenever you cast a Spirit or Arcane spell, this creature gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)
Creature - Spirit
Orbweaver Kumo (chk) 231
Petalmane Baku
Whenever you cast a Spirit or Arcane spell, you may put a ki counter on this creature.
, Remove X ki counters from this creature: Add X mana of any one color.
Creature - Spirit
Petalmane Baku (bok) 139
Primordial Sage
Whenever you cast a creature spell, you may draw a card.
Creature - Spirit
Primordial Sage (jmp) 422
Promised Kannushi
Soulshift 7 (When this creature dies, you may return target Spirit card with mana value 7 or less from your graveyard to your hand.)
Creature - Human Druid
Promised Kannushi (sok) 141
Scaled Hulk
Whenever you cast a Spirit or Arcane spell, this creature gets +2/+2 until end of turn.
Creature - Spirit
Scaled Hulk (bok) 143
Sekki, Seasons' Guide
Sekki enters with eight +1/+1 counters on it.
If damage would be dealt to Sekki, prevent that damage, remove that many +1/+1 counters from Sekki, and create that many 1/1 colorless Spirit creature tokens.
Sacrifice eight Spirits: Return this card from your graveyard to the battlefield.
Legendary Creature - Spirit
Sekki, Seasons' Guide (sok) 148
Thousand-legged Kami
Soulshift 7 (When this creature dies, you may return target Spirit card with mana value 7 or less from your graveyard to your hand.)
Creature - Spirit
Thousand-legged Kami (chk) 246
Willow Geist
Trample
Whenever one or more cards leave your graveyard, put a +1/+1 counter on this creature.
When this creature dies, you gain life equal to its power.
Creature - Spirit Treefolk
Willow Geist (mid) 207

Creature

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Enchantment

Qty: 4 Price: $5.87
Honden of Life's Web
At the beginning of your upkeep, create a 1/1 colorless Spirit creature token for each Shrine you control.
Legendary Enchantment - Shrine
Honden of Life's Web (ema) 172
Jugan Defends the Temple
(As this Saga enters and after your draw step, add a lore counter.)
I — Create a 1/1 green Human Monk creature token with "
: Add
."
II — Put a +1/+1 counter on each of up to two target creatures.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Enchantment - Saga
Jugan Defends the Temple // Remnant of the Rising Star (neo) 194Jugan Defends the Temple // Remnant of the Rising Star (neo) 194
One with the Kami
Flash
Enchant creature you control
Whenever enchanted creature or another modified creature you control dies, create X 1/1 colorless Spirit creature tokens, where X is that creature's power. (Equipment, Auras you control, and counters are modifications.)
Enchantment - Aura
One with the Kami (nec) 27
Sylvan Anthem
Green creatures you control get +1/+1.
Whenever a green creature you control enters, scry 1.
Enchantment
Sylvan Anthem (j21) 649

Enchantment

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Instant

Qty: 9 Price: $6.97
Beast Within
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
Instant
Beast Within (eoc) 93
Kodama's Might
Target creature gets +2/+2 until end of turn.
Splice onto Arcane
(As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Instant - Arcane
Kodama's Might (chk) 224
Krosan Grip
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Destroy target artifact or enchantment.
Instant
Krosan Grip (c21) 198
Rending Vines
Destroy target artifact or enchantment if its mana value is less than or equal to the number of cards in your hand.
Draw a card.
Instant - Arcane
Rending Vines (sok) 143
Return of the Wildspeaker
Choose one —
• Draw cards equal to the greatest power among non-Human creatures you control.
• Non-Human creatures you control get +3/+3 until end of turn.
Instant
Return of the Wildspeaker (m3c) 242
Roar of Jukai
If you control a Forest, each blocked creature gets +2/+2 until end of turn.
Splice onto Arcane—An opponent gains 5 life. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Instant - Arcane
Roar of Jukai (bok) 140
Strength of Cedars
Target creature gets +X/+X until end of turn, where X is the number of lands you control.
Instant - Arcane
Strength of Cedars (chk) 245
Unchecked Growth
Target creature gets +4/+4 until end of turn. If it's a Spirit, it gains trample until end of turn.
Instant - Arcane
Unchecked Growth (bok) 148
Wear Away
Destroy target artifact or enchantment.
Splice onto Arcane
(As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Instant - Arcane
Wear Away (chk) 250

Instant

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Land

Qty: 40 Price: $39.32
Accursed Duneyard
: Add
.
,
: Regenerate target Shade, Skeleton, Specter, Spirit, Vampire, Wraith, or Zombie. (The next time it would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Land
Accursed Duneyard (drc) 20
Castle Garenbrig
This land enters tapped unless you control a Forest.
: Add
.
,
: Add six
. Spend this mana only to cast creature spells or activate abilities of creatures.
Land
Castle Garenbrig (plst) ELD-240
Forest
(
: Add
.)
Basic Land - Forest
Forest (chk) 304
Jungle Basin
This land enters tapped.
When this land enters, sacrifice it unless you return an untapped Forest you control to its owner's hand.
: Add
.
Land
Jungle Basin (cmr) 484
Okina, Temple to the Grandfathers
: Add
.
,
: Target legendary creature gets +1/+1 until end of turn.
Legendary Land
Okina, Temple to the Grandfathers (chk) 280
Oran-Rief, the Vastwood
This land enters tapped.
: Add
.
: Put a +1/+1 counter on each green creature that entered this turn.
Land
Oran-Rief, the Vastwood (blc) 320
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (fic) 411
Slippery Karst
This land enters tapped.
: Add
.
Cycling
(
, Discard this card: Draw a card.)
Land
Slippery Karst (dmr) 256
The Shire
The Shire enters tapped unless you control a legendary creature.
: Add
.
,
, Tap an untapped creature you control: Create a Food token.
Legendary Land
The Shire (ltr) 260
Tranquil Thicket
This land enters tapped.
: Add
.
Cycling
(
, Discard this card: Draw a card.)
Land
Tranquil Thicket (dsc) 318

Land

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Sorcery

Qty: 9 Price: $15.09
Cultivate
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery
Cultivate (eoc) 95
Harmonize
Draw three cards.
Sorcery
Harmonize (dsc) 182
Invoke the Ancients
Create two 4/5 green Spirit creature tokens. For each of them, put your choice of a vigilance counter, a reach counter, or a trample counter on it.
Sorcery
Invoke the Ancients (neo) 193
Joyous Respite
You gain 1 life for each land you control.
Sorcery - Arcane
Joyous Respite (chk) 216
Kodama's Reach
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery - Arcane
Kodama's Reach (chk) 225
Nature's Lore
Search your library for a Forest card, put that card onto the battlefield, then shuffle.
Sorcery
Nature's Lore (ddd) 17
Overrun
Creatures you control get +3/+3 and gain trample until end of turn. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)
Sorcery
Overrun (fdn) 230
Rampant Growth
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Sorcery
Rampant Growth (tdc) 265
Time of Need
Search your library for a legendary creature card, reveal it, put it into your hand, then shuffle.
Sorcery
Time of Need (chk) 247

Sorcery

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Deck Info

Deck stats

0 pips - 0 cards
3 mana - 3 cards
0 pips - 0 cards
3 mana - 3 cards
0 pips - 0 cards
3 mana - 3 cards
0 pips - 0 cards
3 mana - 3 cards
84 pips - 53 cards
44 mana - 43 cards
0 pips - 0 cards
4 mana - 3 cards
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