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Custom
Size: 10Est cost: $213.50
No deck tags
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0 viewsNaN secs ago
Custom
Size: 10Est cost: $213.50
No deck tags
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Artifact

Qty: 1 Price: $1.99
Insight Engine
,
: Put a charge counter on this artifact, then draw a card for each charge counter on it.
Artifact
Insight Engine (eoc) 6

Artifact

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Creature

Qty: 2 Price: $24.48
Goliath Daydreamer
Whenever you cast an instant or sorcery spell from your hand, exile that card with a dream counter on it instead of putting it into your graveyard as it resolves.
Whenever this creature attacks, you may cast a spell from among cards you own in exile with dream counters on them without paying its mana cost.
Creature - Wizard Giant
Goliath Daydreamer (ecl) 143
Sphinx Ambassador
Flying
Whenever this creature deals combat damage to a player, search that player's library for a card, then that player chooses a card name. If you searched for a creature card that doesn't have that name, you may put it onto the battlefield under your control. Then that player shuffles.
Creature - Sphinx
Sphinx Ambassador (m10) 73

Creature

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Enchantment

Qty: 6 Price: $186.24
As Foretold
At the beginning of your upkeep, put a time counter on this enchantment.
Once each turn, you may pay
rather than pay the mana cost for a spell you cast with mana value X or less, where X is the number of time counters on this enchantment.
Enchantment
As Foretold (who) 214
Bloodchief Ascension
At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on this enchantment. (Damage causes loss of life.)
Whenever a card is put into an opponent's graveyard from anywhere, if this enchantment has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life.
Enchantment
Bloodchief Ascension (cmm) 139
Ice Cave
Whenever a player casts a spell, any other player may pay that spell's mana cost. If a player does, counter the spell. (Mana cost includes color.)
Enchantment
Ice Cave (plst) APC-24
Land Equilibrium
If an opponent who controls at least as many lands as you do would put a land onto the battlefield, that player instead puts that land onto the battlefield then sacrifices a land of their choice.
Enchantment
Land Equilibrium (leg) 64
Shimmer
As this enchantment enters, choose a land type.
Each land of the chosen type has phasing. (It phases in or out before its controller untaps during each of their untap steps. While it's phased out, it's treated as though it doesn't exist.)
Enchantment
Shimmer (mir) 92
Unifying Theory
Whenever a player casts a spell, that player may pay
. If the player does, they draw a card.
Enchantment
Unifying Theory (ody) 112

Enchantment

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Instant

Qty: 1 Price: $0.79
Surprise Deployment
Cast this spell only during combat.
You may put a nonwhite creature card from your hand onto the battlefield. At the beginning of the next end step, return that creature to your hand. (Return it only if it's on the battlefield.)
Instant
Surprise Deployment (pls) 18

Instant

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Deck Info

Deck stats

1 pip - 1 card
0 mana - 0 cards
11 pips - 7 cards
0 mana - 0 cards
1 pip - 1 card
0 mana - 0 cards
2 pips - 1 card
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
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