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Custom
Size: 100Est cost: $326.27
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $326.27
No deck tags
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Commander

Qty: 1 Price: $1.99
Dakkon Blackblade
Dakkon Blackblade's power and toughness are each equal to the number of lands you control.
Legendary Creature - Human Warrior
Dakkon Blackblade (chr) 75

Commander

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01. card advantage II

Qty: 9 Price: $56.87
Brainstorm
Draw three cards, then put two cards from your hand on top of your library in any order.
Instant
Brainstorm (mmq) 61
Coastal Piracy
Whenever a creature you control deals combat damage to an opponent, you may draw a card.
Enchantment
Coastal Piracy (mmq) 68
Concentrate
Draw three cards.
Sorcery
Concentrate (ody) 78
Curiosity
Enchant creature
Whenever enchanted creature deals damage to an opponent, you may draw a card.
Enchantment - Aura
Curiosity (exo) 29
Lim-Dûl's Vault
Look at the top five cards of your library. As many times as you choose, you may pay 1 life, put those cards on the bottom of your library in any order, then look at the top five cards of your library. Then shuffle and put the last cards you looked at this way on top in any order.
Instant
Lim-Dûl's Vault (all) 107
Mystic Remora
Cumulative upkeep
(At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays
.
Enchantment
Mystic Remora (ice) 87
Phyrexian Arena
At the beginning of your upkeep, you draw a card and you lose 1 life.
Enchantment
Phyrexian Arena (apc) 47
Shadowmage Infiltrator
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Whenever this creature deals combat damage to a player, you may draw a card.
Creature - Human Wizard
Shadowmage Infiltrator (ody) 294
Sleeper's Robe
Enchant creature
Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)
Whenever enchanted creature deals combat damage to an opponent, you may draw a card.
Enchantment - Aura
Sleeper's Robe (inv) 273

01. card advantage II

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02. mana advantage II

Qty: 10 Price: $31.49
Braidwood Sextant
,
, Sacrifice this artifact: Search your library for a basic land card, reveal that card, put it into your hand, then shuffle.
Artifact
Braidwood Sextant (uds) 127
Charcoal Diamond
This artifact enters tapped.
: Add
.
Artifact
Charcoal Diamond (7ed) 289
Dark Ritual
Add
.
Instant
Dark Ritual (4ed) 129
Fellwar Stone
: Add one mana of any color that a land an opponent controls could produce.
Artifact
Fellwar Stone (5ed) 369
Mana Prism
: Add
.
,
: Add one mana of any color.
Artifact
Mana Prism (6ed) 297
Phyrexian Lens
, Pay 1 life: Add one mana of any color.
Artifact
Phyrexian Lens (inv) 307
Sky Diamond
This artifact enters tapped.
: Add
.
Artifact
Sky Diamond (7ed) 316
Sol Grail
As this artifact enters, choose a color.
: Add one mana of the chosen color.
Artifact
Sol Grail (all) 130
Sol Ring
: Add
.
Artifact
Sol Ring (sum) 274
Weathered Wayfarer
,
: Search your library for a land card, reveal it, put it into your hand, then shuffle. Activate only if an opponent controls more lands than you.
Creature - Human Cleric Nomad
Weathered Wayfarer (ons) 59

02. mana advantage II

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03. target removal II

Qty: 8 Price: $34.18
Abolish
You may discard a Plains card rather than pay this spell's mana cost.
Destroy target artifact or enchantment.
Instant
Abolish (pcy) 1
Arcane Denial
Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.
You draw a card at the beginning of the next turn's upkeep.
Instant
Arcane Denial (all) 22a
Counterspell
Counter target spell.
Instant
Counterspell (7ed) 67
Disenchant
Destroy target artifact or enchantment.
Instant
Disenchant (7ed) 13
Intrepid Hero
: Destroy target creature with power 4 or greater.
Creature - Human Soldier
Intrepid Hero (7ed) 22
Reckless Spite
Destroy two target nonblack creatures. You lose 5 life.
Instant
Reckless Spite (tmp) 152
Royal Assassin
: Destroy target tapped creature.
Creature - Human Assassin
Royal Assassin (4ed) 157
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (ice) 54

03. target removal II

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04. mass removal

Qty: 1 Price: $13.99
Wrath of God
Destroy all creatures. They can't be regenerated.
Sorcery
Wrath of God (7ed) 57

04. mass removal

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05. dynamic protection

Qty: 4 Price: $1.88
Breath of Life
Return target creature card from your graveyard to the battlefield.
Sorcery
Breath of Life (p02) 15
Confound
Counter target spell that targets a creature.
Draw a card.
Instant
Confound (pls) 22
Raise Dead
Return target creature card from your graveyard to your hand.
Sorcery
Raise Dead (6ed) 152
Stand
Prevent the next 2 damage that would be dealt to target creature this turn.
Instant
Stand // Deliver (inv) 292

05. dynamic protection

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06. win con II

Qty: 4 Price: $2.27
Desperate Charge
Creatures you control get +2/+0 until end of turn.
Sorcery
Desperate Charge (me3) 63
Ensnare
You may return two Islands you control to their owner's hand rather than pay this spell's mana cost.
Tap all creatures.
Instant
Ensnare (nem) 32
Final Punishment
Target player loses life equal to the damage already dealt to that player this turn.
Sorcery
Final Punishment (scg) 67
Righteous Charge
Creatures you control get +2/+2 until end of turn.
Sorcery
Righteous Charge (s99) 22

06. win con II

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11. bodies

Qty: 11 Price: $6.16
Alaborn Cavalier
Whenever this creature attacks, you may tap target creature.
Creature - Human Knight
Alaborn Cavalier (p02) 1
Alaborn Musketeer
Reach (This creature can block creatures with flying.)
Creature - Human Soldier
Alaborn Musketeer (p02) 3
Aysen Crusader
Aysen Crusader's power and toughness are each equal to 2 plus the number of Soldiers and Warriors you control.
Creature - Human Knight
Aysen Crusader (me2) 7
Benalish Knight
Flash (You may cast this spell any time you could cast an instant.)
First strike (This creature deals combat damage before creatures without first strike.)
Creature - Human Knight
Benalish Knight (wth) 9
Capashen Knight
First strike (This creature deals combat damage before creatures without first strike.)
: This creature gets +1/+0 until end of turn.
Creature - Human Knight
Capashen Knight (uds) 3
Flanking Troops
Whenever this creature attacks, you may tap target creature.
Creature - Human Soldier
Flanking Troops (ptk) 5
Gustcloak Sentinel
Whenever this creature becomes blocked, you may untap it and remove it from combat.
Creature - Human Soldier
Gustcloak Sentinel (ons) 37
Knight of Dawn
First strike
: This creature gains protection from the color of your choice until end of turn.
Creature - Human Knight
Knight of Dawn (tmp) 26
Knight of Valor
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
: Each creature without flanking blocking this creature gets -1/-1 until end of turn. Activate only once each turn.
Creature - Human Knight
Knight of Valor (vis) 11
Order of the White Shield
Protection from black
: This creature gains first strike until end of turn.
: This creature gets +1/+0 until end of turn.
Creature - Human Knight
Order of the White Shield (5ed) 49
Seasoned Marshal
Whenever this creature attacks, you may tap target creature.
Creature - Human Soldier
Seasoned Marshal (7ed) 40

11. bodies

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12. dynamic combat tricks

Qty: 6 Price: $12.12
Crenellated Wall
Defender (This creature can't attack.)
: Target creature gets +0/+4 until end of turn.
Creature Artifact - Wall
Crenellated Wall (mmq) 290
Crossbow Infantry
: This creature deals 1 damage to target attacking or blocking creature.
Creature - Human Soldier Archer
Crossbow Infantry (7ed) 12
Heavy Ballista
: This creature deals 2 damage to target attacking or blocking creature.
Creature - Human Soldier
Heavy Ballista (7ed) 19
Night
Target creature gets -1/-1 until end of turn.
Instant
Night // Day (apc) 131
Rally the Troops
Cast this spell only during the declare attackers step and only if you've been attacked this step.
Untap all creatures you control.
Instant
Rally the Troops (p02) 19
Reconnaissance
: Remove target attacking creature you control from combat and untap it. (If you activate during end of combat, the creature will untap after it deals combat damage.)
Enchantment
Reconnaissance (exo) 17

12. dynamic combat tricks

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14. buff II

Qty: 9 Price: $10.89
Angelic Page
Flying
: Target attacking or blocking creature gets +1/+1 until end of turn.
Creature - Angel Spirit
Angelic Page (7ed) 1
Chieftain en-Dal
Whenever this creature attacks, attacking creatures gain first strike until end of turn.
Creature - Human Knight
Chieftain en-Dal (nem) 4
Divine Sacrament
White creatures get +1/+1.
Threshold — White creatures get an additional +1/+1 as long as there are seven or more cards in your graveyard.
Enchantment
Divine Sacrament (ody) 19
Glorious Anthem
Creatures you control get +1/+1.
Enchantment
Glorious Anthem (7ed) 17
Knighthood
Creatures you control have first strike.
Enchantment
Knighthood (7ed) 25
Levitation
Creatures you control have flying.
Enchantment
Levitation (ulg) 35
Pianna, Nomad Captain
Whenever Pianna attacks, attacking creatures get +1/+1 until end of turn.
Legendary Creature - Human Nomad
Pianna, Nomad Captain (ody) 39
Serra Advocate
Flying
: Target attacking or blocking creature gets +2/+2 until end of turn.
Creature - Angel
Serra Advocate (7ed) 41
Soltari Champion
Shadow (This creature can block or be blocked by only creatures with shadow.)
Whenever this creature attacks, other creatures you control get +1/+1 until end of turn.
Creature - Soldier Soltari
Soltari Champion (sth) 18

14. buff II

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Land

Qty: 37 Price: $154.43
Adarkar Wastes
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Adarkar Wastes (5ed) 410
Bad River
This land enters tapped.
, Sacrifice this land: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.
Land
Bad River (mir) 324
Caves of Koilos
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Caves of Koilos (apc) 140
Coastal Tower
This land enters tapped.
: Add
or
.
Land
Coastal Tower (inv) 321
Darkwater Catacombs
,
: Add
.
Land
Darkwater Catacombs (ody) 319
Flood Plain
This land enters tapped.
, Sacrifice this land: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
Land
Flood Plain (mir) 326
Grand Coliseum
This land enters tapped.
: Add
.
: Add one mana of any color. This land deals 1 damage to you.
Land
Grand Coliseum (ons) 319
Icatian Store
This land enters tapped.
You may choose not to untap this land during your untap step.
At the beginning of your upkeep, if this land is tapped, put a storage counter on it.
, Remove any number of storage counters from this land: Add
for each storage counter removed this way.
Land
Icatian Store (5ed) 419
Island
(
: Add
.)
Basic Land - Island
Island (ons) 335
Plains
(
: Add
.)
Basic Land - Plains
Plains (p02) 153
Salt Flats
This land enters tapped.
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Salt Flats (tmp) 324
Salt Marsh
This land enters tapped.
: Add
or
.
Land
Salt Marsh (inv) 326
Skycloud Expanse
,
: Add
.
Land
Skycloud Expanse (ody) 327
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (por) 206
Tainted Field
: Add
.
: Add
or
. Activate only if you control a Swamp.
Land
Tainted Field (tor) 140
Tainted Isle
: Add
.
: Add
or
. Activate only if you control a Swamp.
Land
Tainted Isle (tor) 141
Underground River
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Underground River (7ed) 350

Land

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Maybeboard

Qty: 136 Price: $559.88
Akroma's Blessing
Choose a color. Creatures you control gain protection from the chosen color until end of turn.
Cycling
(
, Discard this card: Draw a card.)
Instant
Akroma's Blessing (ons) 1
Akroma's Vengeance
Destroy all artifacts, creatures, and enchantments.
Cycling
(
, Discard this card: Draw a card.)
Sorcery
Akroma's Vengeance (ons) 2
Alaborn Zealot
When this creature blocks a creature, destroy both creatures.
Creature - Human Soldier
Alaborn Zealot (p02) 6
Ambition's Cost
You draw three cards and you lose 3 life.
Sorcery
Ambition's Cost (ptk) 67
Angelic Shield
Creatures you control get +0/+1.
Sacrifice this enchantment: Return target creature to its owner's hand.
Enchantment
Angelic Shield (inv) 228
Archivist
: Draw a card.
Creature - Human Wizard
Archivist (7ed) 61
Army of Allah
Attacking creatures get +2/+0 until end of turn.
Instant
Army of Allah (arn) 2
Ashes to Ashes
Exile two target nonartifact creatures. Ashes to Ashes deals 5 damage to you.
Sorcery
Ashes to Ashes (5ed) 141
Beacon of Destiny
: The next time a source of your choice would deal damage to you this turn, that damage is dealt to this creature instead.
Creature - Human Cleric
Beacon of Destiny (lgn) 5
Benalish Trapper
,
: Tap target creature.
Creature - Human Soldier
Benalish Trapper (inv) 8
Betrayal
Enchant creature an opponent controls
Whenever enchanted creature becomes tapped, you draw a card.
Enchantment - Aura
Betrayal (vis) 26
Bounty Hunter
: Put a bounty counter on target nonblack creature.
: Destroy target creature with a bounty counter on it.
Creature - Human Archer Minion
Bounty Hunter (tmp) 110
Cadaverous Knight
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
: Regenerate this creature.
Creature - Knight Zombie
Cadaverous Knight (mir) 110
Captain Sisay
: Search your library for a legendary card, reveal that card, put it into your hand, then shuffle.
Legendary Creature - Human Soldier
Captain Sisay (inv) 237
Charging Paladin
Whenever this creature attacks, it gets +0/+3 until end of turn.
Creature - Human Knight
Charging Paladin (s99) 12
Cloak of Mists
Enchant creature
Enchanted creature can't be blocked.
Enchantment - Aura
Cloak of Mists (usg) 65
Crusading Knight
Protection from black
This creature gets +1/+1 for each Swamp your opponents control.
Creature - Human Knight
Crusading Knight (inv) 12
Curfew
Each player returns a creature they control to its owner's hand.
Instant
Curfew (usg) 68
Dakmor Lancer
When this creature enters, destroy target nonblack creature.
Creature - Human Knight
Dakmor Lancer (7ed) 126
Daring Apprentice
, Sacrifice this creature: Counter target spell.
Creature - Human Wizard
Daring Apprentice (7ed) 68
Dauthi Mercenary
Shadow (This creature can block or be blocked by only creatures with shadow.)
: This creature gets +1/+0 until end of turn.
Creature - Knight Mercenary Dauthi
Dauthi Mercenary (tmp) 124
Decree of Pain
Destroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way.
Cycling
(
, Discard this card: Draw a card.)
When you cycle this card, all creatures get -2/-2 until end of turn.
Sorcery
Decree of Pain (scg) 64
Defender of Law
Flash
Protection from red
Creature - Human Knight
Defender of Law (ulg) 5
Defensive Formation
Rather than the attacking player, you assign the combat damage of each creature attacking you. You can divide that creature's combat damage as you choose among any of the creatures blocking it.
Enchantment
Defensive Formation (usg) 9
Deftblade Elite
Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)
: Prevent all combat damage that would be dealt to and dealt by this creature this turn.
Creature - Human Soldier
Deftblade Elite (lgn) 12
Diplomatic Immunity
Enchant creature
Shroud (A permanent with shroud can't be the target of spells or abilities.)
Enchanted creature has shroud.
Enchantment - Aura
Diplomatic Immunity (mmq) 75
Empyrial Armor
Enchant creature
Enchanted creature gets +1/+1 for each card in your hand.
Enchantment - Aura
Empyrial Armor (wth) 13
False Defeat
Return target creature card from your graveyard to the battlefield.
Sorcery
False Defeat (ptk) 4
Field Surgeon
Tap an untapped creature you control: Prevent the next 1 damage that would be dealt to target creature this turn.
Creature - Human Cleric
Field Surgeon (uds) 8
Fight or Flight
At the beginning of combat on each opponent's turn, separate all creatures that player controls into two piles. Only creatures in the pile of their choice can attack this turn.
Enchantment
Fight or Flight (inv) 16
Flux
Each player discards any number of cards, then draws that many cards.
Draw a card.
Sorcery
Flux (wth) 39
Force Bubble
If damage would be dealt to you, put that many depletion counters on this enchantment instead.
When there are four or more depletion counters on this enchantment, sacrifice it.
At the beginning of each end step, remove all depletion counters from this enchantment.
Enchantment
Force Bubble (scg) 14
Forced Retreat
Put target creature on top of its owner's library.
Sorcery
Forced Retreat (ptk) 44
Frantic Search
Draw two cards, then discard two cards. Untap up to three lands.
Instant
Frantic Search (ulg) 32
Gallantry
Target blocking creature gets +4/+4 until end of turn.
Draw a card.
Instant
Gallantry (ody) 23
Gerrard Capashen
At the beginning of your upkeep, you gain 1 life for each card in target opponent's hand.
: Tap target creature. Activate only if Gerrard Capashen is attacking.
Legendary Creature - Human Soldier
Gerrard Capashen (apc) 11
Gerrard's Battle Cry
: Creatures you control get +1/+1 until end of turn.
Enchantment
Gerrard's Battle Cry (tmp) 21
Gossamer Chains
Return this enchantment to its owner's hand: Prevent all combat damage that would be dealt by target unblocked creature this turn.
Enchantment
Gossamer Chains (vis) 6
Guided Strike
Target creature gets +1/+0 and gains first strike until end of turn.
Draw a card.
Instant
Guided Strike (jud) 13
Gustcloak Savior
Flying
Whenever a creature you control becomes blocked, you may untap that creature and remove it from combat.
Creature - Soldier Bird
Gustcloak Savior (ons) 36
Headless Horseman
Creature - Knight Zombie
Headless Horseman (leg) 102
Helionaut
Flying
,
: Add one mana of any color.
Creature - Human Soldier
Helionaut (apc) 13
Hollow Specter
Flying
Whenever this creature deals combat damage to a player, you may pay
. If you do, that player reveals X cards from their hand and you choose one of them. That player discards that card.
Creature - Specter
Hollow Specter (lgn) 75
Holy Day
Prevent all combat damage that would be dealt this turn.
Instant
Holy Day (inv) 20
Hope and Glory
Untap two target creatures. Each of them gets +1/+1 until end of turn.
Instant
Hope and Glory (ulg) 9
Humble
Until end of turn, target creature loses all abilities and has base power and toughness 0/1.
Instant
Humble (usg) 18
Hypnotic Specter
Flying
Whenever this creature deals damage to an opponent, that player discards a card at random.
Creature - Specter
Hypnotic Specter (4ed) 142
Icatian Scout
,
: Target creature gains first strike until end of turn.
Creature - Human Soldier Scout
Icatian Scout (me2) 17
Infantry Veteran
: Target attacking creature gets +1/+1 until end of turn.
Creature - Human Soldier
Infantry Veteran (6ed) 26
Island
(
: Add
.)
Basic Land - Island
Island (por) 203
Kjeldoran Royal Guard
: All combat damage that would be dealt to you by unblocked creatures this turn is dealt to this creature instead.
Creature - Human Soldier
Kjeldoran Royal Guard (7ed) 23
Kjeldoran Skyknight
Flying; first strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Creature - Human Knight
Kjeldoran Skyknight (ice) 40
Kjeldoran Warrior
Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Creature - Human Warrior
Kjeldoran Warrior (ice) 41
Knight Errant
Creature - Human Knight
Knight Errant (7ed) 24
Knight of Dusk
: Destroy target creature blocking this creature.
Creature - Human Knight
Knight of Dusk (tmp) 140
Knight of Stromgald
Protection from white
: This creature gains first strike until end of turn.
: This creature gets +1/+0 until end of turn.
Creature - Human Knight
Knight of Stromgald (5ed) 171
Kongming, "Sleeping Dragon"
Other creatures you control get +1/+1.
Legendary Creature - Human Advisor
Kongming, "Sleeping Dragon" (ptk) 9
Leap
Target creature gains flying until end of turn.
Draw a card.
Instant
Leap (sth) 35
Lost Order of Jarkeld
As this creature enters, choose an opponent.
Lost Order of Jarkeld's power and toughness are each equal to 1 plus the number of creatures the chosen player controls.
Creature - Human Knight
Lost Order of Jarkeld (me2) 24
Loyal Sentry
When this creature blocks a creature, destroy that creature and this creature.
Creature - Human Soldier
Loyal Sentry (s99) 20
Lu Xun, Scholar General
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Whenever Lu Xun deals damage to an opponent, you may draw a card.
Legendary Creature - Human Soldier
Lu Xun, Scholar General (ptk) 48
Mageta's Boon
Flash
Enchant creature
Enchanted creature gets +1/+2.
Enchantment - Aura
Mageta's Boon (pcy) 14
Marauding Knight
Protection from white
This creature gets +1/+1 for each Plains your opponents control.
Creature - Knight Zombie Phyrexian
Marauding Knight (inv) 110
Marble Diamond
This artifact enters tapped.
: Add
.
Artifact
Marble Diamond (7ed) 306
Mind Stone
: Add
.
,
, Sacrifice this artifact: Draw a card.
Artifact
Mind Stone (wth) 153
Mine Bearer
, Sacrifice this creature: Destroy target attacking creature.
Creature - Human Soldier
Mine Bearer (pcy) 16
Morale
Attacking creatures get +1/+1 until end of turn.
Instant
Morale (4ed) 36
Mounted Archers
Reach (This creature can block creatures with flying.)
: This creature can block an additional creature this turn.
Creature - Human Soldier Archer
Mounted Archers (tmp) 30
Noble Purpose
Whenever a creature you control deals combat damage, you gain that much life.
Enchantment
Noble Purpose (mmq) 32
Order of Yawgmoth
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Whenever this creature deals damage to a player, that player discards a card.
Creature - Knight Zombie Phyrexian
Order of Yawgmoth (usg) 144
Pacifism
Enchant creature
Enchanted creature can't attack or block.
Enchantment - Aura
Pacifism (ons) 47
Paladin en-Vec
First strike, protection from black and from red (This creature deals combat damage before creatures without first strike. It can't be blocked, targeted, dealt damage, or enchanted by anything black or red.)
Creature - Human Knight
Paladin en-Vec (exo) 12
Pariah
Enchant creature
All damage that would be dealt to you is dealt to enchanted creature instead.
Enchantment - Aura
Pariah (7ed) 30
Phantom Warrior
This creature can't be blocked.
Creature - Warrior Illusion
Phantom Warrior (7ed) 93
Pikemen
First strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Creature - Human Soldier
Pikemen (5ed) 52
Plague Wind
Destroy all creatures you don't control. They can't be regenerated.
Sorcery
Plague Wind (pcy) 74
Plains
(
: Add
.)
Basic Land - Plains
Plains (s99) 157
Plains
(
: Add
.)
Basic Land - Plains
Plains (mmq) 331
Plains
(
: Add
.)
Basic Land - Plains
Plains (pelp) 9
Plains
(
: Add
.)
Basic Land - Plains
Plains (inv) 332
Plains
(
: Add
.)
Basic Land - Plains
Plains (7ed) 341
Planar Guide
, Exile this creature: Exile all creatures. At the beginning of the next end step, return those cards to the battlefield under their owners' control.
Creature - Human Cleric
Planar Guide (lgn) 18
Rain of Daggers
Destroy all creatures target opponent controls. You lose 2 life for each creature destroyed this way.
Sorcery
Rain of Daggers (plst) P02-85
Ramosian Rally
If you control a Plains, you may tap an untapped creature you control rather than pay this spell's mana cost.
Creatures you control get +1/+1 until end of turn.
Instant
Ramosian Rally (mmq) 38
Rayne, Academy Chancellor
Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card. You may draw an additional card if Rayne is enchanted.
Legendary Creature - Human Wizard
Rayne, Academy Chancellor (uds) 43
Reanimate
Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to that card's mana value.
Sorcery
Reanimate (brb) 57
Reprisal
Destroy target creature with power 4 or greater. It can't be regenerated.
Instant
Reprisal (7ed) 33
Resistance Fighter
Sacrifice this creature: Prevent all combat damage target creature would deal this turn.
Creature - Human Soldier
Resistance Fighter (6ed) 38
Rethink
Counter target spell unless its controller pays
, where X is its mana value.
Instant
Rethink (pcy) 42
Reya Dawnbringer
Flying
At the beginning of your upkeep, you may return target creature card from your graveyard to the battlefield.
Legendary Creature - Angel
Reya Dawnbringer (inv) 33
Righteous Cause
Whenever a creature attacks, you gain 1 life.
Enchantment
Righteous Cause (ons) 51
Righteousness
Target blocking creature gets +7/+7 until end of turn.
Instant
Righteousness (5ed) 56
Rush of Knowledge
Draw cards equal to the greatest mana value among permanents you control.
Sorcery
Rush of Knowledge (scg) 49
Sacred Boon
Prevent the next 3 damage that would be dealt to target creature this turn. At the beginning of the next end step, put a +0/+1 counter on that creature for each 1 damage prevented this way.
Instant
Sacred Boon (5ed) 57
Sanguine Guard
First strike
: Regenerate this creature.
Creature - Knight Zombie Phyrexian
Sanguine Guard (usg) 155
Scars of the Veteran
You may exile a white card from your hand rather than pay this spell's mana cost.
Prevent the next 7 damage that would be dealt to any target this turn. If it's a creature, put a +0/+1 counter on it for each 1 damage prevented this way at the beginning of the next end step.
Instant
Scars of the Veteran (all) 16
Serra Angel
Flying
Vigilance (Attacking doesn't cause this creature to tap.)
Creature - Angel
Serra Angel (7ed) 42
Serra Paladin
: Prevent the next 1 damage that would be dealt to any target this turn.
,
: Target creature gains vigilance until end of turn.
Creature - Human Knight
Serra Paladin (5ed) 61
Serra Zealot
First strike
Creature - Human Soldier
Serra Zealot (usg) 46
Serra's Blessing
Creatures you control have vigilance. (Attacking doesn't cause them to tap.)
Enchantment
Serra's Blessing (6ed) 42
Serra's Embrace
Enchant creature
Enchanted creature gets +2/+2 and has flying and vigilance. (Attacking doesn't cause it to tap.)
Enchantment - Aura
Serra's Embrace (usg) 47
Shield Wall
Creatures you control get +0/+2 until end of turn.
Instant
Shield Wall (7ed) 44
Shu Cavalry
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Creature - Human Soldier
Shu Cavalry (ptk) 19
Shu General
Vigilance; horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Creature - Human Soldier
Shu General (ptk) 25
Sidar Jabari
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Whenever Sidar Jabari attacks, tap target creature defending player controls.
Legendary Creature - Human Knight
Sidar Jabari (mir) 39
Sigil of Sleep
Enchant creature
Whenever enchanted creature deals damage to a player, return target creature that player controls to its owner's hand.
Enchantment - Aura
Sigil of Sleep (uds) 46
Silver Knight
First strike, protection from red
Creature - Human Knight
Silver Knight (scg) 23
Simulacrum
You gain life equal to the damage dealt to you this turn. Simulacrum deals damage to target creature you control equal to the damage dealt to you this turn.
Instant
Simulacrum (4ed) 161
Skyshaper
Sacrifice this artifact: Creatures you control gain flying until end of turn.
Artifact
Skyshaper (exo) 137
Smite
Destroy target blocked creature.
Instant
Smite (sth) 17
Soltari Crusader
Shadow (This creature can block or be blocked by only creatures with shadow.)
: This creature gets +1/+0 until end of turn.
Creature - Knight Soltari
Soltari Crusader (tmp) 41
Soul Link
Enchant creature
Whenever enchanted creature deals damage, you gain that much life.
Whenever enchanted creature is dealt damage, you gain that much life.
Enchantment - Aura
Soul Link (apc) 120
Standstill
When a player casts a spell, sacrifice this enchantment. If you do, each of that player's opponents draws three cards.
Enchantment
Standstill (ody) 102
Steam Catapult
: Destroy target tapped creature. Activate only during your turn, before attackers are declared.
Creature - Human Soldier
Steam Catapult (p02) 22
Sun Quan, Lord of Wu
Creatures you control have horsemanship. (They can't be blocked except by creatures with horsemanship.)
Legendary Creature - Human Soldier
Sun Quan, Lord of Wu (ptk) 56
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (mmq) 340
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (7ed) 349
Sword of the Chosen
: Target legendary creature gets +2/+2 until end of turn.
Legendary Artifact
Sword of the Chosen (sth) 141
Talas Warrior
This creature can't be blocked.
Creature - Human Warrior Pirate
Talas Warrior (p02) 53
Twiddle
You may tap or untap target artifact, creature, or land.
Instant
Twiddle (7ed) 107
Valor
First strike
As long as this card is in your graveyard and you control a Plains, creatures you control have first strike.
Creature - Incarnation
Valor (jud) 32
Valorous Charge
White creatures get +2/+0 until end of turn.
Sorcery
Valorous Charge (por) 34
Veteran Cavalier
Vigilance (Attacking doesn't cause this creature to tap.)
Creature - Human Knight
Veteran Cavalier (s99) 30
Virtuous Charge
Creatures you control get +1/+1 until end of turn.
Sorcery
Virtuous Charge (ptk) 29
Warrior's Charge
Creatures you control get +1/+1 until end of turn.
Sorcery
Warrior's Charge (por) 38
Warrior's Honor
Creatures you control get +1/+1 until end of turn.
Instant
Warrior's Honor (6ed) 53
Warrior's Stand
Cast this spell only during the declare attackers step and only if you've been attacked this step.
Creatures you control get +2/+2 until end of turn.
Instant
Warrior's Stand (p02) 29
Wei Infantry
Creature - Human Soldier
Wei Infantry (ptk) 88
Whipcorder
,
: Tap target creature.
Morph
(You may cast this card face down as a 2/2 creature for
. Turn it face up any time for its morph cost.)
Creature - Human Soldier Rebel
Whipcorder (ons) 60
White Knight
First strike (This creature deals combat damage before creatures without first strike.)
Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)
Creature - Human Knight
White Knight (lgn) 27
Wonder
Flying
As long as this card is in your graveyard and you control an Island, creatures you control have flying.
Creature - Incarnation
Wonder (jud) 54
Worship
If you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead.
Enchantment
Worship (7ed) 56
Youthful Knight
First strike
Creature - Human Knight
Youthful Knight (sth) 25
Zhalfirin Commander
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
: Target Knight creature gets +1/+1 until end of turn.
Creature - Human Knight
Zhalfirin Commander (mir) 49
Zhalfirin Crusader
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
: The next 1 damage that would be dealt to this creature this turn is dealt to any target instead.
Creature - Human Knight
Zhalfirin Crusader (vis) 25
Zhang He, Wei General
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Whenever Zhang He attacks, each other creature you control gets +1/+0 until end of turn.
Legendary Creature - Human Soldier
Zhang He, Wei General (ptk) 95

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Deck Info

Deck stats

48 pips - 34 cards
23 mana - 23 cards
20 pips - 15 cards
20 mana - 20 cards
16 pips - 12 cards
21 mana - 19 cards
0 pips - 0 cards
5 mana - 5 cards
0 pips - 0 cards
5 mana - 5 cards
0 pips - 0 cards
10 mana - 9 cards
Card NameQtyOdds
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