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Custom
Size: 110Est cost: $192.82
No deck tags
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0 viewsNaN secs ago
Custom
Size: 110Est cost: $192.82
No deck tags
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Commander

Qty: 1 Price: $0.99
Arabella, Abandoned Doll
Whenever Arabella attacks, it deals X damage to each opponent and you gain X life, where X is the number of creatures you control with power 2 or less.
Legendary Creature Artifact - Toy
Arabella, Abandoned Doll (dsk) 208

Commander

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Anthem

Qty: 2 Price: $13.48
Goldnight Commander
Whenever another creature you control enters, creatures you control get +1/+1 until end of turn.
Creature - Human Soldier Cleric
Goldnight Commander (tdc) 117
Warleader's Call
Creatures you control get +1/+1.
Whenever a creature you control enters, this enchantment deals 1 damage to each opponent.
Enchantment
Warleader's Call (mkm) 315

Anthem

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Burn

Qty: 7 Price: $14.79
Cavalcade of Calamity
Whenever a creature you control with power 1 or less attacks, this enchantment deals 1 damage to the player or planeswalker that creature is attacking.
Enchantment
Cavalcade of Calamity (rna) 95
Gratuitous Violence
If a creature you control would deal damage to a permanent or player, it deals double that damage instead.
Enchantment
Gratuitous Violence (blc) 197
Impact Tremors
Whenever a creature you control enters, this enchantment deals 1 damage to each opponent.
Enchantment
Impact Tremors (wot) 44
Molten Gatekeeper
Whenever another creature you control enters, this creature deals 1 damage to each opponent.
Unearth
(
: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Creature Artifact - Golem
Molten Gatekeeper (mh3) 128
Raid Bombardment
Whenever a creature you control with power 2 or less attacks, this enchantment deals 1 damage to the player or planeswalker that creature is attacking.
Enchantment
Raid Bombardment (wot) 47
Torbran, Thane of Red Fell
If a red source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 2 instead.
Legendary Creature - Dwarf Noble
Torbran, Thane of Red Fell (eld) 147
Witty Roastmaster
Alliance — Whenever another creature you control enters, this creature deals 1 damage to each opponent.
Creature - Devil Citizen
Witty Roastmaster (snc) 131

Burn

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Copy

Qty: 1 Price: $5.99
Windcrag Siege
As this enchantment enters, choose Mardu or Jeskai.
• Mardu — If a creature attacking causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
• Jeskai — At the beginning of your upkeep, create a 1/1 red Goblin creature token. It gains lifelink and haste until end of turn.
Enchantment
Windcrag Siege (tdm) 392

Copy

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Draw

Qty: 15 Price: $12.27
Assemble the Players
You may look at the top card of your library any time.
Once each turn, you may cast a creature spell with power 2 or less from the top of your library.
Enchantment
Assemble the Players (mkm) 287
Bygone Bishop
Flying
Whenever you cast a creature spell with mana value 3 or less, investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Creature - Cleric Spirit
Bygone Bishop (soi) 8
Clockwork Percussionist
Haste
When this creature dies, exile the top card of your library. You may play it until the end of your next turn.
Creature Artifact - Monkey Toy
Clockwork Percussionist (dsk) 130
Inspiring Overseer
Flying
When this creature enters, you gain 1 life and draw a card.
Creature - Cleric Angel
Inspiring Overseer (fdn) 496
Irreverent Gremlin
Menace (This creature can't be blocked except by two or more creatures.)
Whenever another creature you control with power 2 or less enters, you may discard a card. If you do, draw a card. Do this only once each turn.
Creature - Gremlin
Irreverent Gremlin (dsk) 142
Living Phone
When this creature dies, look at the top five cards of your library. You may reveal a creature card with power 2 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Creature Artifact - Toy
Living Phone (dsk) 20
Mentor of the Meek
Whenever another creature you control with power 2 or less enters, you may pay
. If you do, draw a card.
Creature - Human Soldier
Mentor of the Meek (2x2) 340
Outpost Siege
As this enchantment enters, choose Khans or Dragons.
• Khans — At the beginning of your upkeep, exile the top card of your library. Until end of turn, you may play that card.
• Dragons — Whenever a creature you control leaves the battlefield, this enchantment deals 1 damage to any target.
Enchantment
Outpost Siege (blc) 199
Painter's Studio
When you unlock this door, exile the top two cards of your library. You may play them until the end of your next turn.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Enchantment - Room
Painter's Studio // Defaced Gallery (dsk) 147
Rumor Gatherer
Alliance — Whenever another creature you control enters, scry 1. If this is the second time this ability has resolved this turn, draw a card instead.
Creature - Wizard Elf
Rumor Gatherer (snc) 29
Spirited Companion
When this creature enters, draw a card.
Creature Enchantment - Dog
Spirited Companion (neo) 38
Splitskin Doll
When this creature enters, draw a card. Then discard a card unless you control another creature with power 2 or less.
Creature Artifact - Toy
Splitskin Doll (dsk) 33
Squad Rallier
: Look at the top four cards of your library. You may reveal a creature card with power 2 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Creature - Human Scout
Squad Rallier (fdn) 24
Subira, Tulzidi Caravanner
Haste
: Another target creature with power 2 or less can't be blocked this turn.
,
, Discard your hand: Until end of turn, whenever a creature you control with power 2 or less deals combat damage to a player, draw a card.
Legendary Creature - Human Shaman
Subira, Tulzidi Caravanner (plst) M21-162
Welcoming Vampire
Flying
Whenever one or more other creatures you control with power 2 or less enter, draw a card. This ability triggers only once each turn.
Creature - Vampire
Welcoming Vampire (tdc) 140

Draw

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Evasion

Qty: 4 Price: $1.40
Break Through the Line
: Target creature with power 2 or less gains haste until end of turn and can't be blocked this turn.
Enchantment
Break Through the Line (frf) 94
Goblin Smuggler
Haste (This creature can attack and
as soon as it comes under your control.)
: Another target creature with power 2 or less can't be blocked this turn.
Creature - Goblin Rogue
Goblin Smuggler (fdn) 540
Goblin Tunneler
: Target creature with power 2 or less can't be blocked this turn.
Creature - Goblin Rogue
Goblin Tunneler (ddt) 49
Ragged Playmate
,
: Target creature with power 2 or less can't be blocked this turn.
Creature Artifact - Toy
Ragged Playmate (dsk) 150

Evasion

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Land

Qty: 32 Price: $24.94
Access Tunnel
: Add
.
,
: Target creature with power 3 or less can't be blocked this turn.
Land
Access Tunnel (ltc) 294
Battlefield Forge
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Battlefield Forge (tdc) 340
Clifftop Retreat
This land enters tapped unless you control a Mountain or a Plains.
: Add
or
.
Land
Clifftop Retreat (eoc) 155
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (blc) 130
Escape Tunnel
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
, Sacrifice this land: Target creature with power 2 or less can't be blocked this turn.
Land
Escape Tunnel (eoc) 157
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (fic) 390
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (dsk) 275
Needle Spires
This land enters tapped.
: Add
or
.
: Until end of turn, this land becomes a 2/1 red and white Elemental creature with double strike. It's still a land.
Land
Needle Spires (eos) 30
Plains
(
: Add
.)
Basic Land - Plains
Plains (dsk) 272
Restless Bivouac
This land enters tapped.
: Add
or
.
: This land becomes a 2/2 red and white Ox creature until end of turn. It's still a land.
Whenever this land attacks, put a +1/+1 counter on target creature you control.
Land
Restless Bivouac (woe) 257
Rogue's Passage
: Add
.
,
: Target creature can't be blocked this turn.
Land
Rogue's Passage (otc) 313
Rugged Prairie
: Add
.
,
: Add
,
, or
.
Land
Rugged Prairie (eoc) 174
Temple of Triumph
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Triumph (eoc) 188

Land

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Lifegain

Qty: 4 Price: $4.28
Dazzling Angel
Flying
Whenever another creature you control enters, you gain 1 life.
Creature - Angel
Dazzling Angel (fdn) 9
Hinterland Sanctifier
Whenever another creature you control enters, you gain 1 life.
Creature - Cleric Rabbit
Hinterland Sanctifier (fdn) 730
Lifecreed Duo
Flying
Whenever another creature you control enters, you gain 1 life.
Creature - Bird Bat
Lifecreed Duo (blb) 20
Soul Warden
Whenever another creature enters, you gain 1 life.
Creature - Human Cleric
Soul Warden (plst) MM3-24

Lifegain

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Protection

Qty: 6 Price: $13.20
Dawn Charm
Choose one —
• Prevent all combat damage that would be dealt this turn.
• Regenerate target creature.
• Counter target spell that targets you.
Instant
Dawn Charm (plc) 4
Make a Stand
Creatures you control get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
Instant
Make a Stand (j25) 222
Norin, Swift Survivalist
Norin can't block.
Whenever a creature you control becomes blocked, you may exile it. You may play that card from exile this turn.
Legendary Creature - Human Coward
Norin, Swift Survivalist (dsk) 297
Reconnaissance
: Remove target attacking creature you control from combat and untap it. (If you activate during end of combat, the creature will untap after it deals combat damage.)
Enchantment
Reconnaissance (plst) EXO-17
Selfless Spirit
Flying
Sacrifice this creature: Creatures you control gain indestructible until end of turn.
Creature - Cleric Spirit
Selfless Spirit (soc) 167
Unbreakable Formation
Creatures you control gain indestructible until end of turn.
Addendum — If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn.
Instant
Unbreakable Formation (moc) 213

Protection

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Pump

Qty: 1 Price: $0.35
Most Valuable Slayer
Whenever you attack, target attacking creature gets +1/+0 and gains first strike until end of turn.
Creature - Human Warrior
Most Valuable Slayer (dsk) 144

Pump

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Ramp

Qty: 9 Price: $18.21
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (blc) 127
Dazzling Theater
Creature spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting a creature spell pays for
or one mana of that creature's color.)
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Enchantment - Room
Dazzling Theater // Prop Room (dsk) 334
Fellwar Stone
: Add one mana of any color that a land an opponent controls could produce.
Artifact
Fellwar Stone (soc) 347
Gold Myr
: Add
.
Creature Artifact - Myr
Gold Myr (hop) 114
Iron Myr
: Add
.
Creature Artifact - Myr
Iron Myr (som) 168
Knight of the White Orchid
First strike
When this creature enters, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle.
Creature - Human Knight
Knight of the White Orchid (mic) 88
Sol Ring
: Add
.
Artifact
Sol Ring (ecc) 57
Solemn Simulacrum
When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
When this creature dies, you may draw a card.
Creature Artifact - Golem
Solemn Simulacrum (soc) 355
Talisman of Conviction
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Conviction (tdc) 329

Ramp

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Recursion

Qty: 1 Price: $2.29
Raise the Past
Return all creature cards with mana value 2 or less from your graveyard to the battlefield.
Sorcery
Raise the Past (fdn) 300

Recursion

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Removal

Qty: 12 Price: $20.94
Chaos Warp
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
Instant
Chaos Warp (soc) 239
Court Street Denizen
Whenever another white creature you control enters, tap target creature an opponent controls.
Creature - Human Soldier
Court Street Denizen (gtc) 8
Dusk
Destroy all creatures with power 3 or greater.
Sorcery
Dusk // Dawn (c19) 63
Entrapment Maneuver
Target player sacrifices an attacking creature of their choice. You create X 1/1 white Soldier creature tokens, where X is that creature's toughness.
Instant
Entrapment Maneuver (pip) 160
Fell the Mighty
Destroy all creatures with power greater than target creature's power.
Sorcery
Fell the Mighty (sld) 1778
Generous Gift
Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.
Instant
Generous Gift (cmm) 624
Path to Exile
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Instant
Path to Exile (otp) 6
Slaughter the Strong
Each player chooses any number of creatures they control with total power 4 or less, then sacrifices all other creatures they control.
Sorcery
Slaughter the Strong (tdc) 131
Stroke of Midnight
Destroy target nonland permanent. Its controller creates a 1/1 white Human creature token.
Instant
Stroke of Midnight (fdn) 148
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (blc) 109
The Battle of Bywater
Destroy all creatures with power 3 or greater. Then create a Food token for each creature you control. (It's an artifact with "
,
, Sacrifice this token: You gain 3 life.")
Sorcery
The Battle of Bywater (ltr) 2
Warstorm Surge
Whenever a creature you control enters, it deals damage equal to its power to any target.
Enchantment
Warstorm Surge (blc) 117

Removal

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Tokens

Qty: 15 Price: $59.69
Anim Pakal, Thousandth Moon
Whenever you attack with one or more non-Gnome creatures, put a +1/+1 counter on Anim Pakal, then create X 1/1 colorless Gnome artifact creature tokens that are tapped and attacking, where X is the number of +1/+1 counters on Anim Pakal.
Legendary Creature - Human Soldier
Anim Pakal, Thousandth Moon (lci) 300
Assemble the Legion
At the beginning of your upkeep, put a muster counter on this enchantment. Then create a 1/1 red and white Soldier creature token with haste for each muster counter on this enchantment.
Enchantment
Assemble the Legion (rvr) 163
Beetleback Chief
When this creature enters, create two 1/1 red Goblin creature tokens.
Creature - Goblin Warrior
Beetleback Chief (tdc) 205
Dragon Fodder
Create two 1/1 red Goblin creature tokens.
Sorcery
Dragon Fodder (cmm) 217
Elspeth Tirel
+2: You gain 1 life for each creature you control.
−2: Create three 1/1 white Soldier creature tokens.
−5: Destroy all other permanents except for lands and tokens.
Legendary Planeswalker - Elspeth
Elspeth Tirel (sld) 1585
Elspeth, Sun's Champion
+1: Create three 1/1 white Soldier creature tokens.
−3: Destroy all creatures with power 4 or greater.
−7: You get an emblem with "Creatures you control get +2/+2 and have flying."
Legendary Planeswalker - Elspeth
Elspeth, Sun's Champion (blc) 97
Goblin Surprise
Choose one —
• Creatures you control get +2/+0 until end of turn.
• Create two 1/1 red Goblin creature tokens.
Instant
Goblin Surprise (fdn) 200
Hop to It
Create three 1/1 white Rabbit creature tokens.
Sorcery
Hop to It (blb) 16
Hordeling Outburst
Create three 1/1 red Goblin creature tokens.
Sorcery
Hordeling Outburst (onc) 100
Krenko's Command
Create two 1/1 red Goblin creature tokens.
Sorcery
Krenko's Command (rvr) 336
Loyal Apprentice
Haste
Lieutenant — At the beginning of combat on your turn, if you control your commander, create a 1/1 colorless Thopter artifact creature token with flying. That token gains haste until end of turn.
Creature - Human Artificer
Loyal Apprentice (tdc) 222
Midnight Mayhem
Create three 1/1 red Gremlin creature tokens. Gremlins you control gain menace, lifelink, and haste until end of turn. (A creature with menace can't be blocked except by two or more creatures.)
Sorcery
Midnight Mayhem (dsk) 222
Searslicer Goblin
Raid — At the beginning of your end step, if you attacked this turn, create a 1/1 red Goblin creature token.
Creature - Goblin Warrior
Searslicer Goblin (fdn) 332
Skyknight Vanguard
Flying
Whenever this creature attacks, create a 1/1 white Soldier creature token that's tapped and attacking.
Creature - Human Knight
Skyknight Vanguard (plst) M20-218
The Jolly Balloon Man
Haste
,
: Create a token that's a copy of another target creature you control, except it's a 1/1 red Balloon creature in addition to its other colors and types and it has flying and haste. Sacrifice it at the beginning of the next end step. Activate only as a sorcery.
Legendary Creature - Human Clown
The Jolly Balloon Man (dsk) 359

Tokens

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Deck Info

Deck stats

55 pips - 44 cards
25 mana - 23 cards
0 pips - 0 cards
4 mana - 4 cards
0 pips - 0 cards
4 mana - 4 cards
42 pips - 35 cards
24 mana - 22 cards
0 pips - 0 cards
4 mana - 4 cards
0 pips - 0 cards
7 mana - 6 cards
Card NameQtyOdds
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