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Custom
Size: 100Est cost: $287.10
No deck tags
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $287.10
No deck tags
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akaji

Qty: 1 Price: $0.35
Young Necromancer
When this creature enters, you may exile two cards from your graveyard. When you do, return target creature card from your graveyard to the battlefield.
Creature - Human Warlock
Young Necromancer (mh2) 110

akaji

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Bjorn

Qty: 1 Price: $0.35
Chaos Channeler
Wild Magic Surge — Whenever this creature attacks, roll a d20.
1—9 | Exile the top card of your library. You may play it this turn.
10—19 | Exile the top two cards of your library. You may play them this turn.
20 | Exile the top three cards of your library. You may play them this turn.
Creature - Human Shaman
Chaos Channeler (afr) 136

Bjorn

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boscotetro

Qty: 1 Price: $1.49
Djinn of Infinite Deceits
Flying
: Exchange control of two target nonlegendary creatures. You can't activate this ability during combat.
Creature - Djinn
Djinn of Infinite Deceits (cma) 38

boscotetro

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Commander

Qty: 1 Price: $0.00
Wizard from Beyond
Create a Character (Any nonlegendary creature can choose this as its Background. It becomes legendary and can be your commander.)
Commander creatures you own are Clerics, Rogues, Warriors, and Wizards in addition to their other types.
As long as you have a full party, if an ability of a creature you control triggers, that ability triggers an additional time.
Legendary Enchantment - Background
Wizard from Beyond (ph22) 5

Commander

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dekin

Qty: 1 Price: $0.49
Kheru Lich Lord
At the beginning of your upkeep, you may pay
. If you do, return a creature card at random from your graveyard to the battlefield. It gains flying, trample, and haste. Exile that card at the beginning of your next end step. If it would leave the battlefield, exile it instead of putting it anywhere else.
Creature - Wizard Zombie
Kheru Lich Lord (ktk) 182

dekin

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eyolf

Qty: 1 Price: $0.99
Ill-Tempered Loner
Whenever this creature is dealt damage, it deals that much damage to any target.
: This creature gets +2/+0 until end of turn.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Creature - Human Werewolf
Ill-Tempered Loner // Howlpack Avenger (vow) 162Ill-Tempered Loner // Howlpack Avenger (vow) 162

eyolf

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kailu

Qty: 1 Price: $0.99
Pelt Collector
Whenever another creature you control enters or dies, if that creature's power is greater than this creature's, put a +1/+1 counter on this creature.
As long as this creature has three or more +1/+1 counters on it, it has trample.
Creature - Warrior Elf
Pelt Collector (grn) 141

kailu

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kora'lyn

Qty: 1 Price: $89.99
Dark Confidant
At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.
Creature - Human Wizard
Dark Confidant (sch) 3

kora'lyn

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Lucyel

Qty: 1 Price: $0.49
Hedron-Field Purists
Level up
(
: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-4
1/4
If a source would deal damage to you or a creature you control, prevent 1 of that damage.
LEVEL 5+
2/5
If a source would deal damage to you or a creature you control, prevent 2 of that damage.
Creature - Human Cleric
Hedron-Field Purists (roe) 25

Lucyel

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Pingu

Qty: 1 Price: $0.69
Icefall Regent
Flying
When this creature enters, tap target creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control this creature.
Spells your opponents cast that target this creature cost
more to cast.
Creature - Dragon
Icefall Regent (dtk) 58

Pingu

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Pinguino

Qty: 1 Price: $1.29
Frost Titan
Whenever this creature becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays
.
Whenever this creature enters or attacks, tap target permanent. It doesn't untap during its controller's next untap step.
Creature - Giant
Frost Titan (c14) 112

Pinguino

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Backgrounds

Qty: 9 Price: $21.05
Agent of the Shadow Thieves
Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, put a +1/+1 counter on this creature. It gains deathtouch and indestructible until end of turn."
Legendary Enchantment - Background
Agent of the Shadow Thieves (clb) 108
Candlekeep Sage
Commander creatures you own have "When this creature enters or leaves the battlefield, draw a card."
Legendary Enchantment - Background
Candlekeep Sage (clb) 60
Criminal Past
Commander creatures you own have menace and "This creature gets +X/+0, where X is the number of creature cards in your graveyard." (A creature with menace can't be blocked except by two or more creatures.)
Legendary Enchantment - Background
Criminal Past (clb) 122
Far Traveler
Commander creatures you own have "At the beginning of your end step, exile up to one target tapped creature you control, then return it to the battlefield under its owner's control."
Legendary Enchantment - Background
Far Traveler (clb) 17
Flaming Fist
Commander creatures you own have "Whenever this creature attacks, it gains double strike until end of turn."
Legendary Enchantment - Background
Flaming Fist (clb) 18
Folk Hero
Commander creatures you own have "Whenever you cast a spell that shares a creature type with this creature, draw a card. This ability triggers only once each turn."
Legendary Enchantment - Background
Folk Hero (clb) 650
Haunted One
Commander creatures you own have "Whenever this creature becomes tapped, it and other creatures you control that share a creature type with it each get +2/+0 and gain undying until end of turn." (When a creature with undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Legendary Enchantment - Background
Haunted One (clb) 654
Noble Heritage
Commander creatures you own have "When this creature enters and at the beginning of your upkeep, each player may put two +1/+1 counters on a creature they control. For each opponent who does, you gain protection from that player until your next turn." (You can't be targeted, dealt damage, or enchanted by anything controlled by that player.)
Legendary Enchantment - Background
Noble Heritage (clb) 35
Raised by Giants
Commander creatures you own have base power and toughness 10/10 and are Giants in addition to their other types.
Legendary Enchantment - Background
Raised by Giants (clb) 250

Backgrounds

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bremen

Qty: 1 Price: $0.35
Insomnia, Crown City
This land enters tapped.
: Add
or
.
Land - Town
Insomnia, Crown City (fin) 282

bremen

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Bryn Shander

Qty: 1 Price: $0.35
Crossroads Village
This land enters tapped. As it enters, choose a color.
: Add one mana of the chosen color.
Land - Town
Crossroads Village (fin) 276

Bryn Shander

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Caer-Dineval

Qty: 1 Price: $0.35
Guadosalam, Farplane Gateway
This land enters tapped.
: Add
or
.
Land - Town
Guadosalam, Farplane Gateway (fin) 281

Caer-Dineval

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Caer-konig

Qty: 1 Price: $0.35
Treno, Dark City
This land enters tapped.
: Add
or
.
Land - Town
Treno, Dark City (fin) 290

Caer-konig

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classes

Qty: 4 Price: $23.32
Fighter Class
(Gain the next level as a sorcery to add its ability.)
When this Class enters, search your library for an Equipment card, reveal it, put it into your hand, then shuffle.
: Level 2
Equip abilities you activate cost
less to activate.
: Level 3
Whenever a creature you control attacks, up to one target creature blocks it this combat if able.
Enchantment - Class
Fighter Class (afr) 222
Sorcerer Class
(Gain the next level as a sorcery to add its ability.)
When this Class enters, draw two cards, then discard two cards.
: Level 2
Creatures you control have "
: Add
or
. Spend this mana only to cast an instant or sorcery spell or to gain a Class level."
: Level 3
Whenever you cast an instant or sorcery spell, that spell deals damage to each opponent equal to the number of instant and sorcery spells you've cast this turn.
Enchantment - Class
Sorcerer Class (afr) 233
Warlock Class
(Gain the next level as a sorcery to add its ability.)
At the beginning of your end step, if a creature died this turn, each opponent loses 1 life.
: Level 2
When this Class becomes level 2, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
: Level 3
At the beginning of your end step, each opponent loses life equal to the life they lost this turn. (Damage causes loss of life.)
Enchantment - Class
Warlock Class (afr) 125
Wizard Class
(Gain the next level as a sorcery to add its ability.)
You have no maximum hand size.
: Level 2
When this Class becomes level 2, draw two cards.
: Level 3
Whenever you draw a card, put a +1/+1 counter on target creature you control.
Enchantment - Class
Wizard Class (afr) 81

classes

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Classic spells

Qty: 8 Price: $9.05
Contact Other Plane
Roll a d20.
1—9 | Draw two cards.
10—19 | Scry 2, then draw two cards.
20 | Scry 3, then draw three cards.
Instant
Contact Other Plane (afr) 52
Counterspell
Counter target spell.
Instant
Counterspell (dsc) 114
Death Ward
Regenerate target creature.
Instant
Death Ward (me1) 8
Fly
Enchant creature
Enchanted creature has flying and "Whenever this creature deals combat damage to a player, venture into the dungeon." (Enter the first room or advance to the next room.)
Enchantment - Aura
Fly (afr) 59
Hex
Destroy six target creatures.
Sorcery
Hex (clb) 757
Raise Dead
Return target creature card from your graveyard to your hand.
Sorcery
Raise Dead (w17) 18
True Polymorph
Target artifact or creature becomes a copy of another target artifact or creature.
Instant
True Polymorph (afr) 80
Wild Magic Surge
Destroy target permanent an opponent controls. Its controller reveals cards from the top of their library until they reveal a permanent card that shares a card type with that permanent. They put that card onto the battlefield and the rest on the bottom of their library in a random order.
Instant
Wild Magic Surge (clb) 206

Classic spells

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Dougan's hole

Qty: 1 Price: $0.35
Vector, Imperial Capital
This land enters tapped.
: Add
or
.
Land - Town
Vector, Imperial Capital (fin) 291

Dougan's hole

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easthaven

Qty: 1 Price: $15.99
Starting Town
This land enters tapped unless it's your first, second, or third turn of the game.
: Add
.
, Pay 1 life: Add one mana of any color.
Land - Town
Starting Town (fin) 289

easthaven

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event

Qty: 9 Price: $8.63
Burn at the Stake
As an additional cost to cast this spell, tap any number of untapped creatures you control.
Burn at the Stake deals damage to any target equal to three times the number of creatures tapped this way.
Sorcery
Burn at the Stake (avr) 130
Explore
You may play an additional land this turn.
Draw a card.
Sorcery
Explore (clb) 823
Farseek
Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
Sorcery
Farseek (blc) 119
Into the North
Search your library for a snow land card, put it onto the battlefield tapped, then shuffle.
Sorcery
Into the North (csp) 111
Long Rest
Return X target cards with different mana values from your graveyard to your hand. If eight or more cards were returned to your hand this way, your life total becomes equal to your starting life total. Exile Long Rest.
Sorcery
Long Rest (afr) 193
Rampant Growth
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Sorcery
Rampant Growth (dsc) 193
Reach the Horizon
Search your library for up to two basic land cards and/or Town cards with different names, put them onto the battlefield tapped, then shuffle.
Sorcery
Reach the Horizon (fin) 195
Split the Party
Choose target player. Return half the creatures they control to their owner's hand, rounded up.
Sorcery
Split the Party (afr) 76
Stick Together
Each player chooses a party from among creatures they control, then sacrifices the rest. (To choose a party, choose up to one each of Cleric, Rogue, Warrior, and Wizard.)
Sorcery
Stick Together (clb) 661

event

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Good Mead

Qty: 1 Price: $0.35
Windurst, Federation Center
This land enters tapped.
: Add
or
.
Land - Town
Windurst, Federation Center (fin) 292

Good Mead

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Land

Qty: 26 Price: $44.80
Base Camp
This land enters tapped.
: Add
.
: Add one mana of any color. Spend this mana only to cast a Cleric, Rogue, Warrior, or Wizard spell or to activate an ability of a Cleric, Rogue, Warrior, or Wizard.
Land
Base Camp (znr) 257
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (clb) 351
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (ltc) 322
Snow-Covered Forest
(
: Add
.)
Basic Snow Land - Forest
Snow-Covered Forest (csp) 155
Snow-Covered Island
(
: Add
.)
Basic Snow Land - Island
Snow-Covered Island (csp) 152
Snow-Covered Mountain
(
: Add
.)
Basic Snow Land - Mountain
Snow-Covered Mountain (khm) 283
Snow-Covered Plains
(
: Add
.)
Basic Snow Land - Plains
Snow-Covered Plains (khm) 276
Snow-Covered Swamp
(
: Add
.)
Basic Snow Land - Swamp
Snow-Covered Swamp (csp) 153

Land

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LonelyWood

Qty: 1 Price: $0.35
Gongaga, Reactor Town
This land enters tapped.
: Add
or
.
Land - Town
Gongaga, Reactor Town (fin) 280

LonelyWood

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NPCs

Qty: 10 Price: $16.10
Boreal Druid
: Add
.
Snow Creature - Elf Druid
Boreal Druid (csp) 105
Bronze Walrus
When this creature enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
: Add one mana of any color.
Creature Artifact - Walrus
Bronze Walrus (clb) 302
Phase Dolphin
Whenever this creature attacks, another target attacking creature can't be blocked this turn.
Creature - Elemental Whale
Phase Dolphin (iko) 62
Rescuer Chwinga
Flash
Natural Shelter — When this creature enters, you may return another permanent you control to its owner's hand.
Creature - Elemental Spirit
Rescuer Chwinga (clb) 39
Scion of Stygia
Flash
Cone of Cold — When this creature enters, choose target creature an opponent controls, then roll a d20.
1—9 | Tap that creature.
10—20 | Tap that creature. It doesn't untap during its controller's next untap step.
Creature - Shaman Tiefling
Scion of Stygia (afr) 70
Sparring Mummy
When this creature enters, untap target creature.
Creature - Zombie
Sparring Mummy (plst) AKH-29
Utopia Tree
: Add one mana of any color.
Creature - Plant
Utopia Tree (9ed) 277
Wary Watchdog
When this creature enters or dies, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Creature - Dog
Wary Watchdog (dsk) 206
Weathered Wayfarer
,
: Search your library for a land card, reveal it, put it into your hand, then shuffle. Activate only if an opponent controls more lands than you.
Creature - Human Cleric Nomad
Weathered Wayfarer (2x2) 34
Wizards of Thay
Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Instant and sorcery spells you cast cost
less to cast.
You may cast sorcery spells as though they had flash.
Creature - Human Wizard
Wizards of Thay (clb) 105

NPCs

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professor orb?

Qty: 1 Price: $0.99
Tome of Legends
This artifact enters with a page counter on it.
Whenever your commander enters or attacks, put a page counter on this artifact.
,
, Remove a page counter from this artifact: Draw a card.
Artifact - Book
Tome of Legends (mkc) 246

professor orb?

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Scrolls

Qty: 2 Price: $6.78
Star of Extinction
Destroy target land. Star of Extinction deals 20 damage to each creature and each planeswalker.
Sorcery
Star of Extinction (cmm) 259
The Tarrasque
The Tarrasque has haste and ward
as long as it was cast.
Whenever The Tarrasque attacks, it fights target creature defending player controls.
Legendary Creature - Dinosaur
The Tarrasque (afr) 207

Scrolls

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Special Items

Qty: 10 Price: $40.12
Breathkeeper Seraph
Flying, soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.)
As long as Breathkeeper Seraph is paired with another creature, each of those creatures has "When this creature dies, you may return it to the battlefield under its owner's control at the beginning of your next upkeep."
Creature - Angel
Breathkeeper Seraph (voc) 31
Plate Armor
Equipped creature gets +3/+3 and has ward
. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
Equip
. This ability costs
less to activate for each other Equipment you control. (
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Plate Armor (afr) 32
Potion of Healing
When this artifact enters, draw a card.
,
, Sacrifice this artifact: You gain 3 life.
Artifact
Potion of Healing (afr) 34
Ratchet Bomb
: Put a charge counter on this artifact.
, Sacrifice this artifact: Destroy each nonland permanent with mana value equal to the number of charge counters on this artifact.
Artifact
Ratchet Bomb (m14) 215
Robe of the Archmagi
Whenever equipped creature deals combat damage to a player, you draw that many cards.
Equip

Equip Shaman, Warlock, or Wizard
Artifact - Equipment
Robe of the Archmagi (clb) 91
Staff of Compleation
, Pay 1 life: Destroy target permanent you own.
, Pay 2 life: Add one mana of any color.
, Pay 3 life: Proliferate.
, Pay 4 life: Draw a card.
: Untap this artifact.
Artifact
Staff of Compleation (tdc) 326
The Deck of Many Things
,
: Roll a d20 and subtract the number of cards in your hand. If the result is 0 or less, discard your hand.
1—9 | Return a card at random from your graveyard to your hand.
10—19 | Draw two cards.
20 | Put a creature card from any graveyard onto the battlefield under your control. When that creature dies, its owner loses the game.
Legendary Artifact
The Deck of Many Things (afr) 241
Treasure Chest
, Sacrifice this artifact: Roll a d20.
1 | Trapped! — You lose 3 life.
2—9 | Create five Treasure tokens.
10—19 | You gain 3 life and draw three cards.
20 | Search your library for a card. If it's an artifact card, you may put it onto the battlefield. Otherwise, put that card into your hand. Then shuffle.
Artifact
Treasure Chest (afr) 252
Two-Handed Axe
Whenever equipped creature attacks, double its power until end of turn.
Equip
Artifact - Equipment
Two-Handed Axe // Sweeping Cleave (clb) 203
Wand of Orcus
Whenever equipped creature attacks or blocks, it and Zombies you control gain deathtouch until end of turn.
Whenever equipped creature deals combat damage to a player, create that many 2/2 black Zombie creature tokens.
Equip
Legendary Artifact - Equipment
Wand of Orcus (afc) 28

Special Items

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targos

Qty: 1 Price: $0.35
Sharlayan, Nation of Scholars
This land enters tapped.
: Add
or
.
Land - Town
Sharlayan, Nation of Scholars (fin) 288

targos

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Termalaine

Qty: 1 Price: $0.35
Baron, Airship Kingdom
This land enters tapped.
: Add
or
.
Land - Town
Baron, Airship Kingdom (fin) 273

Termalaine

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Deck Info

Deck stats

17 pips - 15 cards
16 mana - 16 cards
23 pips - 17 cards
18 mana - 18 cards
12 pips - 11 cards
16 mana - 16 cards
16 pips - 9 cards
15 mana - 15 cards
18 pips - 14 cards
16 mana - 16 cards
0 pips - 0 cards
3 mana - 3 cards
Card NameQtyOdds
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