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Custom
Size: 323Est cost: $487.07
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0 viewsNaN secs ago
Custom
Size: 323Est cost: $487.07
No deck tags
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Artifact

Qty: 14 Price: $12.64
Apocalypse Runner
: Target creature you control with power 2 or less gains lifelink until end of turn and can't be blocked this turn.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Apocalypse Runner (dft) 188
Bloodthorn Flail
Equipped creature gets +2/+1.
Equip—Pay
or discard a card.
Artifact - Equipment
Bloodthorn Flail (lci) 93
Chaos Wand
,
: Target opponent exiles cards from the top of their library until they exile an instant or sorcery card. You may cast that card without paying its mana cost. Then put the exiled cards that weren't cast this way on the bottom of that library in a random order.
Artifact
Chaos Wand (otc) 254
Cranial Ram
Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)
Equipped creature gets +X/+1, where X is the number of artifacts you control.
Equip
Artifact - Equipment
Cranial Ram (mh3) 180
Dark Knight's Greatsword
Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.)
Equipped creature gets +3/+0 and is a Knight in addition to its other types.
Chaosbringer — Equip—Pay 3 life. Activate only once each turn.
Artifact - Equipment
Dark Knight's Greatsword (fin) 95
Eye of Vecna
When Eye of Vecna enters, you draw a card and you lose 2 life.
At the beginning of your upkeep, you may pay
. If you do, you draw a card and you lose 2 life.
Legendary Artifact
Eye of Vecna (afr) 243
Hand of Vecna
At the beginning of combat on your turn, equipped creature or a creature you control named Vecna gets +X/+X until end of turn, where X is the number of cards in your hand.
Equip—Pay 1 life for each card in your hand.
Equip
Legendary Artifact - Equipment
Hand of Vecna (afr) 246
Oni-Cult Anvil
Whenever one or more artifacts you control leave the battlefield during your turn, create a 1/1 colorless Construct artifact creature token. This ability triggers only once each turn.
, Sacrifice an artifact: This artifact deals 1 damage to each opponent. You gain 1 life.
Artifact
Oni-Cult Anvil (neo) 230
Ravager's Mace
When this Equipment enters, attach it to target creature you control.
Equipped creature gets +1/+0 for each creature in your party and has menace. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
Equip
Artifact - Equipment
Ravager's Mace (znr) 235
Steelclaw Lance
Equipped creature gets +2/+2.
Equip Knight

Equip
Artifact - Equipment
Steelclaw Lance (eld) 202
The Book of Vile Darkness
At the beginning of your end step, if you lost 2 or more life this turn, create a 2/2 black Zombie creature token.
, Exile The Book of Vile Darkness and artifacts you control named Eye of Vecna and Hand of Vecna: Create Vecna, a legendary 8/8 black Zombie God creature token with indestructible and all triggered abilities of the exiled cards.
Legendary Artifact - Book
The Book of Vile Darkness (afr) 91
The Darkness Crystal
Black spells you cast cost
less to cast.
If a nontoken creature an opponent controls would die, instead exile it and you gain 2 life.
,
: Put target creature card exiled with The Darkness Crystal onto the battlefield tapped under your control with two additional +1/+1 counters on it.
Legendary Artifact
The Darkness Crystal (fin) 96
The Masamune
As long as equipped creature is attacking, it has first strike and must be blocked if able.
Equipped creature has "If a creature dying causes a triggered ability of this creature or an emblem you own to trigger, that ability triggers an additional time."
Equip
Legendary Artifact - Equipment
The Masamune (fin) 264
Warrior's Sword
Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.)
Equipped creature gets +3/+2 and is a Warrior in addition to its other types.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Warrior's Sword (fin) 169

Artifact

(CTRL to add secondary)

Creature

Qty: 181 Price: $267.65
Akoum Hellhound
Landfall — Whenever a land you control enters, this creature gets +2/+2 until end of turn.
Creature - Elemental Dog
Akoum Hellhound (znr) 133
Altac Bloodseeker
Whenever a creature an opponent controls dies, this creature gets +2/+0 and gains first strike and haste until end of turn. (It deals combat damage before creatures without first strike, and it can attack and
as soon as it comes under your control.)
Creature - Human Berserker
Altac Bloodseeker (m15) 128
Ammit Eternal
Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.)
Whenever an opponent casts a spell, put a -1/-1 counter on this creature.
Whenever this creature deals combat damage to a player, remove all -1/-1 counters from it.
Creature - Demon Zombie Crocodile
Ammit Eternal (hou) 57
Anathemancer
When this creature enters, it deals damage to target player equal to the number of nonbasic lands that player controls.
Unearth
(
: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Creature - Wizard Zombie
Anathemancer (arb) 33
Apocalypse Demon
Flying
Apocalypse Demon's power and toughness are each equal to the number of cards in your graveyard.
At the beginning of your upkeep, tap this creature unless you sacrifice another creature.
Creature - Demon
Apocalypse Demon (hou) 58
Archfiend of Ifnir
Flying
Whenever you cycle or discard another card, put a -1/-1 counter on each creature your opponents control.
Cycling
(
, Discard this card: Draw a card.)
Creature - Demon
Archfiend of Ifnir (akh) 78
Arno Dorian
Deathtouch
Other Assassins you control get +2/+0.
Disguise
(You may cast this card face down for
as a 2/2 creature with ward
. Turn it face up any time for its disguise cost.)
Legendary Creature - Human Assassin
Arno Dorian (acr) 47
Ashenmoor Gouger
This creature can't block.
Creature - Warrior Elemental
Ashenmoor Gouger (mm2) 190
Ashenmoor Liege
Other black creatures you control get +1/+1.
Other red creatures you control get +1/+1.
Whenever this creature becomes the target of a spell or ability an opponent controls, that player loses 4 life.
Creature - Knight Elemental
Ashenmoor Liege (2x2) 174
Avatar of Discord
(
can be paid with either
or
.)
Flying
When this creature enters, sacrifice it unless you discard two cards.
Creature - Avatar
Avatar of Discord (arc) 79
Baleful Ammit
Lifelink
When this creature enters, put a -1/-1 counter on target creature you control.
Creature - Demon Crocodile
Baleful Ammit (akh) 79
Black Waltz No. 3
Flying, deathtouch
Whenever you cast a noncreature spell, Black Waltz No. 3 deals 2 damage to each opponent.
Legendary Creature - Wizard
Black Waltz No. 3 (fin) 214
Blade of the Oni
Menace
Equipped creature has base power and toughness 5/5, has menace, and is a black Demon in addition to its other colors and types.
Reconfigure
(
: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
Creature Artifact - Equipment Demon
Blade of the Oni (neo) 89
Blazing Hellhound
, Sacrifice another creature: This creature deals 1 damage to any target.
Creature - Elemental Dog
Blazing Hellhound (2x2) 183
Blood Age General
: Attacking Spirits get +1/+0 until end of turn.
Creature - Warrior Spirit
Blood Age General (stx) 93
Blood Artist
Whenever this creature or another creature dies, target player loses 1 life and you gain 1 life.
Creature - Vampire
Blood Artist (inr) 97
Blood Bairn
Sacrifice another creature: This creature gets +2/+2 until end of turn.
Creature - Vampire
Blood Bairn (cma) 49
Blood Burglar
During your turn, this creature has lifelink.(Damage dealt by this creature also causes you to gain that much life.)
Creature - Vampire Rogue
Blood Burglar (m20) 88
Blood Cultist
: This creature deals 1 damage to target creature.
Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature.
Creature - Human Wizard
Blood Cultist (ala) 157
Blood Host
, Sacrifice another creature: Put a +1/+1 counter on this creature and you gain 2 life.
Creature - Vampire
Blood Host (jmp) 208
Bloodbond Vampire
Whenever you gain life, put a +1/+1 counter on this creature.
Creature - Vampire Shaman Ally
Bloodbond Vampire (jmp) 209
Bloodcrazed Hoplite
Heroic — Whenever you cast a spell that targets this creature, put a +1/+1 counter on it.
Whenever a +1/+1 counter is put on this creature, remove a +1/+1 counter from target creature an opponent controls.
Creature - Human Soldier
Bloodcrazed Hoplite (jou) 61
Bloodcrazed Neonate
This creature attacks each combat if able.
Whenever this creature deals combat damage to a player, put a +1/+1 counter on it.
Creature - Vampire
Bloodcrazed Neonate (isd) 131
Bloodfire Enforcers
This creature has first strike and trample as long as an instant card and a sorcery card are in your graveyard.
Creature - Human Monk
Bloodfire Enforcers (frf) 93
Bloodfire Expert
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Creature - Monk Efreet
Bloodfire Expert (ktk) 101
Bloodhall Ooze
At the beginning of your upkeep, if you control a black permanent, you may put a +1/+1 counter on this creature.
At the beginning of your upkeep, if you control a green permanent, you may put a +1/+1 counter on this creature.
Creature - Ooze
Bloodhall Ooze (con) 59
Bloodline Keeper
Flying
: Create a 2/2 black Vampire creature token with flying.
: Transform this creature. Activate only if you control five or more Vampires.
Creature - Vampire
Bloodline Keeper // Lord of Lineage (inr) 98Bloodline Keeper // Lord of Lineage (inr) 98
Bloodmist Infiltrator
Whenever this creature attacks, you may sacrifice another creature. If you do, this creature can't be blocked this turn.
Creature - Vampire
Bloodmist Infiltrator (rna) 65
Bloodthirsty Adversary
Haste
When this creature enters, you may pay
any number of times. When you pay this cost one or more times, put that many +1/+1 counters on this creature, then exile up to that many target instant and/or sorcery cards with mana value 3 or less from your graveyard and copy them. You may cast any number of the copies without paying their mana costs.
Creature - Vampire
Bloodthirsty Adversary (otc) 157
Bloodtithe Harvester
When this creature enters, create a Blood token. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
, Sacrifice this creature: Target creature gets -X/-X until end of turn, where X is twice the number of Blood tokens you control. Activate only as a sorcery.
Creature - Vampire
Bloodtithe Harvester (inr) 233
Boltwing Marauder
Flying
Whenever another creature you control enters, target creature gets +2/+0 until end of turn.
Creature - Dragon
Boltwing Marauder (dtk) 214
Carnage Gladiator
Whenever a creature blocks, that creature's controller loses 1 life.
: Regenerate this creature.
Creature - Warrior Skeleton
Carnage Gladiator (mm3) 155
Carnage, Crimson Chaos
Trample
When Carnage enters, return target creature card with mana value 3 or less from your graveyard to the battlefield. It gains "This creature attacks each combat if able" and "When this creature deals combat damage to a player, sacrifice it."
Mayhem
Legendary Creature - Villain Symbiote
Carnage, Crimson Chaos (spm) 125
Carnival Hellsteed
First strike, haste
Unleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
Creature - Nightmare Horse
Carnival Hellsteed (rtr) 147
Chaos Imps
Flying
Unleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
This creature has trample as long as it has a +1/+1 counter on it.
Creature - Imp
Chaos Imps (rtr) 90
Chaos Maw
When this creature enters, it deals 3 damage to each other creature.
Creature - Hellion
Chaos Maw (hou) 87
Charforger
When this creature enters, create a 1/1 red Phyrexian Goblin creature token.
Whenever another creature or artifact you control is put into a graveyard from the battlefield, put an oil counter on this creature.
Remove three oil counters from this creature: Exile the top card of your library. You may play that card this turn.
Creature - Beast Phyrexian
Charforger (one) 199
Cinder Hellion
Trample
When this creature enters, it deals 2 damage to target opponent or planeswalker.
Creature - Hellion
Cinder Hellion (ogw) 105
Cryptborn Horror
Trample
This creature enters with X +1/+1 counters on it, where X is the total life lost by your opponents this turn.
Creature - Horror
Cryptborn Horror (rtr) 212
Cultbrand Cinder
When this creature enters, put a -1/-1 counter on target creature.
Creature - Elemental Shaman
Cultbrand Cinder (shm) 182
Dark Confidant
At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.
Creature - Human Wizard
Dark Confidant (fin) 94
Dark Impostor
: Exile target creature and put a +1/+1 counter on this creature.
This creature has all activated abilities of all creature cards exiled with it.
Creature - Vampire Assassin
Dark Impostor (voc) 127
Deathbringer Thoctar
Whenever another creature dies, you may put a +1/+1 counter on this creature.
Remove a +1/+1 counter from this creature: It deals 1 damage to any target.
Creature - Beast Zombie
Deathbringer Thoctar (c13) 184
Deepfire Elemental
: Destroy target artifact or creature with mana value X.
Creature - Elemental
Deepfire Elemental (c13) 185
Defiler of Souls
Flying
At the beginning of each player's upkeep, that player sacrifices a monocolored creature of their choice.
Creature - Demon
Defiler of Souls (arb) 37
Demigod of Revenge
When you cast this spell, return all cards named Demigod of Revenge from your graveyard to the battlefield.
Flying, haste
Creature - Avatar Spirit
Demigod of Revenge (mma) 187
Demon of Catastrophes
As an additional cost to cast this spell, sacrifice a creature.
Flying, trample
Creature - Demon
Demon of Catastrophes (m19) 91
Demon Wall
Defender
Menace (This creature can't be blocked except by two or more creatures.)
As long as this creature has a counter on it, it can attack as though it didn't have defender.
: Put two +1/+1 counters on this creature.
Creature Artifact - Demon Wall
Demon Wall (fin) 97
Demonic Taskmaster
Flying
At the beginning of your upkeep, sacrifice a creature other than this creature.
Creature - Demon
Demonic Taskmaster (inr) 104
Dire Fleet Captain
Whenever this creature attacks, it gets +1/+1 until end of turn for each other attacking Pirate.
Creature - Orc Pirate
Dire Fleet Captain (xln) 221
Dire Fleet Neckbreaker
Attacking Pirates you control get +2/+0.
Creature - Orc Pirate
Dire Fleet Neckbreaker (rix) 156
Dire Fleet Warmonger
At the beginning of combat on your turn, you may sacrifice another creature. If you do, this creature gets +2/+2 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Creature - Orc Pirate
Dire Fleet Warmonger (m21) 217
Dreadhorde Butcher
Haste
Whenever this creature deals combat damage to a player or planeswalker, put a +1/+1 counter on this creature.
When this creature dies, it deals damage equal to its power to any target.
Creature - Warrior Zombie
Dreadhorde Butcher (war) 194
Electro, Assaulting Battery
Flying
You don't lose unspent red mana as steps and phases end.
Whenever you cast an instant or sorcery spell, add
.
When Electro leaves the battlefield, you may pay
. When you do, he deals X damage to target player.
Legendary Creature - Human Villain
Electro, Assaulting Battery (spm) 76
Exava, Rakdos Blood Witch
First strike, haste
Unleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
Each other creature you control with a +1/+1 counter on it has haste.
Legendary Creature - Human Cleric
Exava, Rakdos Blood Witch (dgm) 69
Falkenrath Aristocrat
Flying, haste
Sacrifice a creature: This creature gains indestructible until end of turn. If the sacrificed creature was a Human, put a +1/+1 counter on this creature.
Creature - Vampire Noble
Falkenrath Aristocrat (2xm) 195
Falkenrath Forebear
Flying
This creature can't block.
Whenever this creature deals combat damage to a player, create a Blood token.
, Sacrifice two Blood tokens: Return this card from your graveyard to the battlefield.
Creature - Vampire
Falkenrath Forebear (vow) 334
Fiery Hellhound
: This creature gets +1/+0 until end of turn.
Creature - Elemental Dog
Fiery Hellhound (ori) 284
Fireblade Artist
Haste
At the beginning of your upkeep, you may sacrifice a creature. When you do, this creature deals 2 damage to target opponent or planeswalker.
Creature - Human Shaman
Fireblade Artist (2x2) 214
Fireglass Mentor
At the beginning of your second main phase, if an opponent lost life this turn, exile the top two cards of your library. Choose one of them. Until end of turn, you may play that card.
Creature - Lizard Warlock
Fireglass Mentor (blb) 213
Flameborn Hellion
Haste
This creature attacks each combat if able.
Creature - Hellion
Flameborn Hellion (som) 89
Footlight Fiend
When this creature dies, it deals 1 damage to any target.
Creature - Devil
Footlight Fiend (clu) 191
Forge Boss
Whenever you sacrifice one or more other creatures, this creature deals 2 damage to each opponent. This ability triggers only once each turn.
Creature - Human Warrior
Forge Boss (snc) 189
Forge Devil
When this creature enters, it deals 1 damage to target creature and 1 damage to you.
Creature - Devil
Forge Devil (jmp) 322
Frenzied Devils
Haste
Whenever you cast a noncreature spell, this creature gets +2/+2 until end of turn.
Creature - Devil
Frenzied Devils (vow) 159
Frenzied Raider
Whenever you activate a boast ability, put a +1/+1 counter on this creature.
Creature - Demon Berserker
Frenzied Raider (khm) 137
Frontline War-Rager
At the beginning of your end step, if you control two or more tapped creatures, put a +1/+1 counter on this creature.
Creature - Soldier Kavu
Frontline War-Rager (eoe) 134
Fulminator Mage
Sacrifice this creature: Destroy target nonbasic land.
Creature - Elemental Shaman
Fulminator Mage (2xm) 196
Gang of Devils
When this creature dies, it deals 3 damage divided as you choose among one, two, or three targets.
Creature - Devil
Gang of Devils (cn2) 158
Garland, Knight of Cornelia
Whenever you cast a noncreature spell, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
: Return this card from your graveyard to the battlefield transformed. Activate only as a sorcery.
Legendary Creature - Human Knight
Garland, Knight of Cornelia // Chaos, the Endless (fin) 221Garland, Knight of Cornelia // Chaos, the Endless (fin) 221
Goblin Dark-Dwellers
Menace (This creature can't be blocked except by two or more creatures.)
When this creature enters, you may cast target instant or sorcery card with mana value 3 or less from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.
Creature - Goblin
Goblin Dark-Dwellers (c20) 153
Goblin Deathraiders
Trample
Creature - Goblin Warrior
Goblin Deathraiders (ddn) 6
Green Goblin, Revenant
Flying, deathtouch
Whenever Green Goblin attacks, discard a card. Then draw a card for each card you've discarded this turn.
Legendary Creature - Human Goblin Villain
Green Goblin, Revenant (spm) 130
Grim Lavamancer
,
, Exile two cards from your graveyard: This creature deals 2 damage to any target.
Creature - Human Wizard
Grim Lavamancer (dmr) 126
Hackrobat
Spectacle
(You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
: This creature gains deathtouch until end of turn.
: This creature gets +2/-2 until end of turn.
Creature - Human Rogue
Hackrobat (rna) 181
Hell Mongrel
Discard a card: This creature gets +1/+1 until end of turn.
Madness
(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Creature - Nightmare Dog
Hell Mongrel (mh2) 88
Hell's Thunder
Flying, haste
At the beginning of the end step, sacrifice this creature.
Unearth
(
: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Creature - Elemental
Hell's Thunder (ddn) 10
Hellhole Flailer
Unleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
, Sacrifice this creature: It deals damage equal to its power to target player or planeswalker.
Creature - Warrior Ogre
Hellhole Flailer (rtr) 167
Hellhole Rats
Haste
When this creature enters, target player discards a card. This creature deals damage to that player equal to that card's mana value.
Creature - Rat
Hellhole Rats (dis) 113
Hellkite Punisher
Flying
: This creature gets +1/+0 until end of turn.
Creature - Dragon
Hellkite Punisher (m21) 151
Hellkite Tyrant
Flying, trample
Whenever this creature deals combat damage to a player, gain control of all artifacts that player controls.
At the beginning of your upkeep, if you control twenty or more artifacts, you win the game.
Creature - Dragon
Hellkite Tyrant (plst) RVR-111
Hellrider
Haste
Whenever a creature you control attacks, this creature deals 1 damage to the player or planeswalker it's attacking.
Creature - Devil
Hellrider (jmp) 334
Hellspark Elemental
Trample, haste
At the beginning of the end step, sacrifice this creature.
Unearth
(
: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Creature - Elemental
Hellspark Elemental (ddk) 46
Hobgoblin, Mantled Marauder
Flying, haste
Whenever you discard a card, Hobgoblin gets +2/+0 until end of turn.
Legendary Creature - Human Goblin Villain
Hobgoblin, Mantled Marauder (spm) 80
Immersturm Raider
When this creature enters, you may discard a card. If you do, draw a card.
Creature - Demon Berserker
Immersturm Raider (khm) 141
Inferno Hellion
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
At the beginning of each end step, if this creature attacked or blocked this turn, its owner shuffles it into their library.
Creature - Hellion
Inferno Hellion (jmp) 337
Inner Demons Gangsters
Discard a card: This creature gets +1/+0 and gains menace until end of turn. Activate only as a sorcery. (It can't be blocked except by two or more creatures.)
Creature - Human Rogue Villain
Inner Demons Gangsters (spm) 57
Kuja, Genome Sorcerer
At the beginning of your end step, create a tapped 0/1 black Wizard creature token with "Whenever you cast a noncreature spell, this token deals 1 damage to each opponent." Then if you control four or more Wizards, transform Kuja.
Legendary Creature - Human Wizard Mutant
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied (fin) 232Kuja, Genome Sorcerer // Trance Kuja, Fate Defied (fin) 232
Lava Serpent
Haste
Cycling
(
, Discard this card: Draw a card.)
Creature - Elemental Serpent
Lava Serpent (iko) 124
Lavaborn Muse
At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, this creature deals 3 damage to that player.
Creature - Spirit
Lavaborn Muse (ddk) 50
Lavacore Elemental
Vanishing 1 (This creature enters with a time counter on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
Whenever a creature you control deals combat damage to a player, put a time counter on this creature.
Creature - Elemental
Lavacore Elemental (plc) 103
Legion Warboss
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token gains haste until end of turn and attacks this combat if able.
Creature - Goblin Soldier
Legion Warboss (tdc) 220
Lightning Skelemental
Trample, haste
Whenever this creature deals combat damage to a player, that player discards two cards.
At the beginning of the end step, sacrifice this creature.
Creature - Skeleton Elemental
Lightning Skelemental (mh1) 208
Magma Giant
When this creature enters, it deals 2 damage to each creature and each player.
Creature - Giant
Magma Giant (cm2) 111
Magmatic Channeler
As long as there are four or more instant and/or sorcery cards in your graveyard, this creature gets +3/+1.
, Discard a card: Exile the top two cards of your library, then choose one of them. You may play that card this turn.
Creature - Human Wizard
Magmatic Channeler (znr) 148
Magmatic Hellkite
Flying
When this creature enters, destroy target nonbasic land an opponent controls. Its controller searches their library for a basic land card, puts it onto the battlefield tapped with a stun counter on it, then shuffles. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Creature - Dragon
Magmatic Hellkite (tdm) 111
Magmaw
, Sacrifice a nonland permanent: This creature deals 1 damage to any target.
Creature - Elemental
Magmaw (uma) 138
Manaforge Cinder
: Add
or
. Activate no more than three times each turn.
Creature - Elemental Shaman
Manaforge Cinder (shm) 191
Master of Cruelties
First strike, deathtouch
This creature can only attack alone.
Whenever this creature attacks a player and isn't blocked, that player's life total becomes 1. This creature assigns no combat damage this combat.
Creature - Demon
Master of Cruelties (rvr) 198
Mauhúr, Uruk-hai Captain
Menace
If one or more +1/+1 counters would be put on an Army, Goblin, or Orc you control, that many plus one +1/+1 counters are put on it instead.
Legendary Creature - Soldier Orc
Mauhúr, Uruk-hai Captain (ltr) 214
Mayhem Devil
Whenever a player sacrifices a permanent, this creature deals 1 damage to any target.
Creature - Devil
Mayhem Devil (eoc) 121
Mogis, God of Slaughter
Indestructible
As long as your devotion to black and red is less than seven, Mogis isn't a creature.
At the beginning of each opponent's upkeep, Mogis deals 2 damage to that player unless they sacrifice a creature of their choice.
Legendary Creature Enchantment - God
Mogis, God of Slaughter (dsc) 89
Murderous Redcap
When this creature enters, it deals damage equal to its power to any target.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Creature - Goblin Assassin
Murderous Redcap (uma) 217
Nova Hellkite
Flying, haste
When this creature enters, it deals 1 damage to target creature an opponent controls.
Warp
(You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Creature - Dragon
Nova Hellkite (eoe) 148
Olivia Voldaren
Flying
: Olivia Voldaren deals 1 damage to another target creature. That creature becomes a Vampire in addition to its other types. Put a +1/+1 counter on Olivia Voldaren.
: Gain control of target Vampire for as long as you control Olivia Voldaren.
Legendary Creature - Vampire
Olivia Voldaren (inr) 246
Olivia, Crimson Bride
Flying, haste
Whenever Olivia attacks, return target creature card from your graveyard to the battlefield tapped and attacking. It gains "When you don't control a legendary Vampire, exile this creature."
Legendary Creature - Vampire Noble
Olivia, Crimson Bride (vow) 245
Orcus, Prince of Undeath
Flying, trample
When Orcus enters, choose one —
• Each other creature gets -X/-X until end of turn. You lose X life.
• Return up to X target creature cards with total mana value X or less from your graveyard to the battlefield. They gain haste until end of turn.
Legendary Creature - Demon
Orcus, Prince of Undeath (afr) 229
Perforating Artist
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Raid — At the beginning of your end step, if you attacked this turn, each opponent loses 3 life unless that player sacrifices a nonland permanent of their choice or discards a card.
Creature - Devil
Perforating Artist (fdn) 124
Pyroclastic Hellion
When this creature enters, you may return a land you control to its owner's hand. When you do, this creature deals 2 damage to each opponent.
Creature - Hellion
Pyroclastic Hellion (znr) 152
Rafter Demon
Spectacle
(You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
When this creature enters, if its spectacle cost was paid, each opponent discards a card.
Creature - Demon
Rafter Demon (rna) 196
Ragemonger
Minotaur spells you cast cost
less to cast. This effect reduces only the amount of colored mana you pay. (For example, if you cast a Minotaur spell with mana cost
, it costs
to cast.)
Creature - Minotaur Shaman
Ragemonger (bng) 153
Rakdos Augermage
First strike
: Reveal your hand and discard a card of target opponent's choice. Then that player reveals their hand and discards a card of your choice. Activate only as a sorcery.
Creature - Human Wizard
Rakdos Augermage (dis) 127
Rakdos Cackler
Unleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
Creature - Devil
Rakdos Cackler (rtr) 220
Rakdos Guildmage
(
can be paid with either
or
.)
, Discard a card: Target creature gets -2/-2 until end of turn.
: Create a 2/1 red Goblin creature token with haste. Exile it at the beginning of the next end step.
Creature - Shaman Zombie
Rakdos Guildmage (rvr) 214
Rakdos Headliner
Haste
Echo—Discard a card. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
Creature - Devil
Rakdos Headliner (mh2) 210
Rakdos Ickspitter
: This creature deals 1 damage to target creature and that creature's controller loses 1 life.
Creature - Thrull
Rakdos Ickspitter (dis) 128
Rakdos Ragemutt
Lifelink, haste
Creature - Elemental Dog
Rakdos Ragemutt (rtr) 185
Rakdos Ringleader
First strike
Whenever this creature deals combat damage to a player, that player discards a card at random.
: Regenerate this creature.
Creature - Warrior Skeleton
Rakdos Ringleader (rtr) 186
Rakdos Roustabout
Whenever this creature becomes blocked, it deals 1 damage to the player or planeswalker it's attacking.
Creature - Warrior Ogre
Rakdos Roustabout (rna) 198
Rakdos Shred-Freak
Haste
Creature - Human Berserker
Rakdos Shred-Freak (clu) 204
Rakdos the Defiler
Flying, trample
Whenever Rakdos attacks, sacrifice half the non-Demon permanents you control, rounded up.
Whenever Rakdos deals combat damage to a player, that player sacrifices half the non-Demon permanents they control of their choice, rounded up.
Legendary Creature - Demon
Rakdos the Defiler (dis) 129
Rakdos, Lord of Riots
You can't cast Rakdos unless an opponent lost life this turn.
Flying, trample
Creature spells you cast cost
less to cast for each 1 life your opponents have lost this turn.
Legendary Creature - Demon
Rakdos, Lord of Riots (dsc) 230
Rakdos, Patron of Chaos
Flying, trample
At the beginning of your end step, target opponent may sacrifice two nonland, nontoken permanents of their choice. If they don't, you draw two cards.
Legendary Creature - Demon
Rakdos, Patron of Chaos (mkm) 224
Rakdos, the Muscle
Flying, trample
Whenever you sacrifice another creature, exile cards equal to its mana value from the top of target player's library. Until your next end step, you may play those cards, and mana of any type can be spent to cast those spells.
Sacrifice another creature: Rakdos gains indestructible until end of turn. Tap it. Activate only once each turn.
Legendary Creature - Demon Mercenary
Rakdos, the Muscle (otj) 226
Rakdos, the Showstopper
Flying, trample
When Rakdos enters, flip a coin for each creature that isn't a Demon, Devil, or Imp. Destroy each creature whose coin comes up tails.
Legendary Creature - Demon
Rakdos, the Showstopper (clu) 205
Reaper from the Abyss
Flying
Morbid — At the beginning of each end step, if a creature died this turn, destroy target non-Demon creature.
Creature - Demon
Reaper from the Abyss (c14) 159
Riot Devils
Creature - Devil
Riot Devils (isd) 160
Rivaz of the Claw
Menace
: Add two mana in any combination of colors. Spend this mana only to cast Dragon creature spells.
Once during each of your turns, you may cast a Dragon creature spell from your graveyard.
Whenever you cast a Dragon creature spell from your graveyard, it gains "When this creature dies, exile it."
Legendary Creature - Lizard Warlock
Rivaz of the Claw (dmu) 215
Rowan, Scion of War
Menace
: Spells you cast this turn that are black and/or red cost
less to cast, where X is the amount of life you lost this turn. Activate only as a sorcery.
Legendary Creature - Human Wizard
Rowan, Scion of War (woe) 211
Sauron, the Lidless Eye
When Sauron enters, gain control of target creature an opponent controls until end of turn. Untap it. It gains haste until end of turn.
: Creatures you control get +2/+0 until end of turn. Each opponent loses 2 life.
Legendary Creature - Avatar Horror
Sauron, the Lidless Eye (ltr) 288
Sawblade Skinripper
Menace
, Sacrifice another creature or enchantment: Put a +1/+1 counter on this creature.
At the beginning of your end step, if you sacrificed one or more permanents this turn, this creature deals that much damage to any target.
Creature - Human Assassin
Sawblade Skinripper (dsk) 231
Scalding Devil
: This creature deals 1 damage to target player or planeswalker.
Creature - Devil
Scalding Devil (avr) 155
Scorpion, Seething Striker
Deathtouch
At the beginning of your end step, if a creature died this turn, target creature you control connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)
Legendary Creature - Human Villain Scorpion
Scorpion, Seething Striker (spm) 64
Scourge Devil
When this creature enters, creatures you control get +1/+0 until end of turn.
Unearth
(
: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Creature - Devil
Scourge Devil (mm3) 111
Sephiroth, Fabled SOLDIER
Whenever Sephiroth enters or attacks, you may sacrifice another creature. If you do, draw a card.
Whenever another creature dies, target opponent loses 1 life and you gain 1 life. If this is the fourth time this ability has resolved this turn, transform Sephiroth.
Legendary Creature - Human Soldier Avatar
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel (fin) 115Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel (fin) 115
Shady Informant
When this creature dies, it deals 2 damage to any target.
Disguise
(You may cast this card face down for
as a 2/2 creature with ward
. Turn it face up any time for its disguise cost.)
Creature - Rogue Ogre
Shady Informant (mkm) 231
Shambling Remains
This creature can't block.
Unearth
(
: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Creature - Horror Zombie
Shambling Remains (ddn) 12
Shocker, Unshakable
During your turn, Shocker has first strike.
Vibro-Shock Gauntlets — When Shocker enters, he deals 2 damage to target creature and 2 damage to that creature's controller.
Legendary Creature - Human Rogue Villain
Shocker, Unshakable (spm) 89
Shriek, Treblemaker
At the beginning of your first main phase, you may discard a card. When you do, target creature can't block this turn.
Sonic Blast — Whenever a creature an opponent controls dies, Shriek deals 1 damage to that player.
Legendary Creature - Mutant Villain
Shriek, Treblemaker (spm) 144
Sire of Insanity
At the beginning of each end step, each player discards their hand.
Creature - Demon
Sire of Insanity (dgm) 104
Snarling Warg
Menace (This creature can't be blocked except by two or more creatures.)
As long as you control a Goblin or Orc, this creature gets +1/+0.
Creature - Wolf
Snarling Warg (ltr) 109
Sootwalkers
This creature can't be blocked by white creatures.
Creature - Elemental Rogue
Sootwalkers (shm) 196
Soul of Magma
Whenever you cast a Spirit or Arcane spell, this creature deals 1 damage to target creature.
Creature - Spirit
Soul of Magma (chk) 189
Sower of Chaos
: Target creature can't block this turn.
Creature - Devil
Sower of Chaos (fdn) 95
Spiteflame Witch
: Each player loses 1 life.
Creature - Elemental Shaman
Spiteflame Witch (shm) 197
Squealing Devil
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
When this creature enters, you may pay
. If you do, target creature gets +X/+0 until end of turn.
When this creature enters, sacrifice it unless
was spent to cast it.
Creature - Devil
Squealing Devil (dis) 72
Stormfist Crusader
Menace
At the beginning of your upkeep, each player draws a card and loses 1 life.
Creature - Human Knight
Stormfist Crusader (dsc) 234
Stromkirk Captain
First strike
Other Vampire creatures you control get +1/+1 and have first strike.
Creature - Vampire Soldier
Stromkirk Captain (voc) 157
Swarm Culler
Flying
Whenever this creature becomes tapped, you may sacrifice another creature or artifact. If you do, draw a card.
Creature - Warrior Insect
Swarm Culler (eoe) 119
Swarm, Being of Bees
Flash
Flying
Mayhem
(You may cast this card from your graveyard for
if you discarded it this turn. Timing rules still apply.)
Legendary Creature - Insect Villain
Swarm, Being of Bees (spm) 69
Swift Warkite
Flying
When this creature enters, you may put a creature card with mana value 3 or less from your hand or graveyard onto the battlefield. That creature gains haste. Return it to your hand at the beginning of the next end step.
Creature - Dragon
Swift Warkite (dtk) 233
The Balrog, Durin's Bane
This spell costs
less to cast for each permanent sacrificed this turn.
Haste
The Balrog can't be blocked except by legendary creatures.
When The Balrog dies, destroy target artifact or creature an opponent controls.
Legendary Creature - Demon Avatar
The Balrog, Durin's Bane (ltr) 195
The Balrog, Flame of Udûn
Trample
When a legendary creature an opponent controls dies, put The Balrog on the bottom of its owner's library.
Legendary Creature - Demon Avatar
The Balrog, Flame of Udûn (ltr) 297
Thirsting Bloodlord
Other Vampires you control get +1/+1.
Creature - Vampire
Thirsting Bloodlord (m20) 293
Thornbow Archer
Whenever this creature attacks, each opponent who doesn't control an Elf loses 1 life.
Creature - Elf Archer
Thornbow Archer (ori) 121
Tombstone, Career Criminal
When Tombstone enters, return target Villain card from your graveyard to your hand.
Villain spells you cast cost
less to cast.
Legendary Creature - Human Villain
Tombstone, Career Criminal (spm) 70
Uglúk of the White Hand
Whenever another creature you control dies, put a +1/+1 counter on Uglúk. If that creature was a Goblin or Orc, put two +1/+1 counters on Uglúk instead.
Legendary Creature - Soldier Orc
Uglúk of the White Hand (ltr) 235
Ultimate Green Goblin
At the beginning of your upkeep, discard a card, then create a Treasure token.
Mayhem
(You may cast this card from your graveyard for
if you discarded it this turn. Timing rules still apply.)
Legendary Creature - Goblin Villain
Ultimate Green Goblin (spm) 157
Underworld Cerberus
This creature can't be blocked except by three or more creatures.
Cards in graveyards can't be the targets of spells or abilities.
When this creature dies, exile it and each player returns all creature cards from their graveyard to their hand.
Creature - Dog
Underworld Cerberus (ths) 208
Valki, God of Lies
When Valki enters, each opponent reveals their hand. For each opponent, exile a creature card they revealed this way until Valki leaves the battlefield.
: Choose a creature card exiled with Valki with mana value X. Valki becomes a copy of that card.
Legendary Creature - God
Valki, God of Lies // Tibalt, Cosmic Impostor (khm) 114Valki, God of Lies // Tibalt, Cosmic Impostor (khm) 114
Vampire Socialite
Menace (This creature can't be blocked except by two or more creatures.)
When this creature enters, if an opponent lost life this turn, put a +1/+1 counter on each other Vampire you control.
As long as an opponent lost life this turn, each other Vampire you control enters with an additional +1/+1 counter on it.
Creature - Vampire Noble
Vampire Socialite (mid) 249
Vampire Warlord
Sacrifice another creature: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Creature - Vampire Warrior
Vampire Warlord (m14) 120
Vengeful Devil
Haste
Morbid —
: This creature deals 1 damage to any target. Activate only if a creature died this turn.
Creature - Devil
Vengeful Devil (mh1) 152
Venom, Evil Unleashed
Deathtouch
, Exile this card from your graveyard: Put two +1/+1 counters on target creature. It gains deathtouch until end of turn. Activate only as a sorcery.
Legendary Creature - Villain Symbiote
Venom, Evil Unleashed (spm) 71
Venomized Cat
Deathtouch
When this creature enters, mill two cards. (Put the top two cards of your library into your graveyard.)
Creature - Cat Villain Symbiote
Venomized Cat (spm) 72
Vexing Devil
When this creature enters, any opponent may have it deal 4 damage to them. If a player does, sacrifice this creature.
Creature - Devil
Vexing Devil (inr) 178
Vile Entomber
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
When this creature enters, search your library for a card, put that card into your graveyard, then shuffle.
Creature - Zombie Warlock
Vile Entomber (fdn) 616
Vile Manifestation
This creature gets +1/+0 for each card with cycling in your graveyard.
Cycling
(
, Discard this card: Draw a card.)
Creature - Horror
Vile Manifestation (hou) 80
Village Watch
Haste
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Creature - Human Werewolf
Village Watch // Village Reavers (mid) 165Village Watch // Village Reavers (mid) 165
Villainous Ogre
This creature can't block.
As long as you control a Demon, this creature has "
: Regenerate this creature."
Creature - Warrior Ogre
Villainous Ogre (chk) 148
Volcano Hellion
This creature has echo
, where X is your life total. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When this creature enters, it deals an amount of damage of your choice to you and target creature. The damage can't be prevented.
Creature - Hellion
Volcano Hellion (plc) 111
Wall of Blood
Defender (This creature can't attack.)
Pay 1 life: This creature gets +1/+1 until end of turn.
Creature - Wall
Wall of Blood (mrd) 82
War Elemental
When this creature enters, sacrifice it unless an opponent was dealt damage this turn.
Whenever an opponent is dealt damage, put that many +1/+1 counters on this creature.
Creature - Elemental
War Elemental (mrd) 112
Warbeast of Gorgoroth
Whenever this creature or another creature you control with power 4 or greater dies, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
Creature - Beast
Warbeast of Gorgoroth (ltr) 152
Warbringer
Dash costs you pay cost
less (as long as this creature is on the battlefield).
Dash
(You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Creature - Berserker Orc
Warbringer (dtk) 168
Warcry Phoenix
Flying, haste
Whenever you attack with three or more creatures, you may pay
. If you do, return this card from your graveyard to the battlefield tapped and attacking.
Creature - Phoenix
Warcry Phoenix (dom) 150
Warfire Javelineer
When this creature enters, it deals X damage to target creature an opponent controls, where X is the number of instant and sorcery cards in your graveyard.
Creature - Warrior Minotaur
Warfire Javelineer (jmp) 370
Warg Rider
Menace
Other Orcs and Goblins you control have menace.
At the beginning of combat on your turn, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
Creature - Warrior Orc
Warg Rider (ltr) 826
Witch-king of Angmar
Flying
Whenever one or more creatures deal combat damage to you, each opponent sacrifices a creature of their choice that dealt combat damage to you this turn. The Ring tempts you.
Discard a card: Witch-king of Angmar gains indestructible until end of turn. Tap it.
Legendary Creature - Wraith Noble
Witch-king of Angmar (ltr) 114
Witch-king, Bringer of Ruin
Flying
Whenever Witch-king attacks, defending player sacrifices a creature with the least power among creatures they control.
Legendary Creature - Wraith Noble
Witch-king, Bringer of Ruin (ltr) 293
Wolf of Devil's Breach
Whenever this creature attacks, you may pay
and discard a card. If you do, this creature deals damage to target creature or planeswalker equal to the discarded card's mana value.
Creature - Elemental Wolf
Wolf of Devil's Breach (soi) 192

Creature

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Enchantment

Qty: 24 Price: $80.72
Anthem of Rakdos
Whenever a creature you control attacks, it gets +2/+0 until end of turn and this enchantment deals 1 damage to you.
Hellbent — As long as you have no cards in hand, if a source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
Enchantment
Anthem of Rakdos (dis) 102
Blood Funnel
Noncreature spells you cast cost
less to cast.
Whenever you cast a noncreature spell, counter that spell unless you sacrifice a creature.
Enchantment
Blood Funnel (rav) 77
Blood Mist
At the beginning of combat on your turn, target creature you control gains double strike until end of turn.
Enchantment
Blood Mist (inr) 143
Blood Spatter Analysis
When this enchantment enters, it deals 3 damage to target creature an opponent controls.
Whenever one or more creatures die, mill a card and put a bloodstain counter on this enchantment. Then sacrifice it if it has five or more bloodstain counters on it. When you do, return target creature card from your graveyard to your hand.
Enchantment
Blood Spatter Analysis (mkm) 189
Blood Sun
When this enchantment enters, draw a card.
All lands lose all abilities except mana abilities.
Enchantment
Blood Sun (rix) 92
Captive Audience
This enchantment enters under the control of an opponent of your choice.
At the beginning of your upkeep, choose one that hasn't been chosen —
• Your life total becomes 4.
• Discard your hand.
• Each opponent creates five 2/2 black Zombie creature tokens.
Enchantment
Captive Audience (rna) 160
Cast into Darkness
Enchant creature
Enchanted creature gets -2/-0 and can't block.
Enchantment - Aura
Cast into Darkness (jou) 63
Clinging Darkness
Enchant creature
Enchanted creature gets -4/-1.
Enchantment - Aura
Clinging Darkness (rav) 80
Dark Favor
Enchant creature
When this Aura enters, you lose 1 life.
Enchanted creature gets +3/+1.
Enchantment - Aura
Dark Favor (m14) 92
Dark Prophecy
Whenever a creature you control dies, you draw a card and you lose 1 life.
Enchantment
Dark Prophecy (m14) 93
Evil Presence
Enchant land
Enchanted land is a Swamp.
Enchantment - Aura
Evil Presence (nph) 60
Exquisite Blood
Whenever an opponent loses life, you gain that much life.
Enchantment
Exquisite Blood (lcc) 195
Havoc Festival
Players can't gain life.
At the beginning of each player's upkeep, that player loses half their life, rounded up.
Enchantment
Havoc Festival (rtr) 166
Infectious Bloodlust
Enchant creature
Enchanted creature gets +2/+1, has haste, and attacks each combat if able.
When enchanted creature dies, you may search your library for a card named Infectious Bloodlust, reveal it, put it into your hand, then shuffle.
Enchantment - Aura
Infectious Bloodlust (ori) 152
Magmatic Core
Cumulative upkeep
(At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
At the beginning of your end step, this enchantment deals X damage divided as you choose among any number of target creatures, where X is the number of age counters on it.
Enchantment
Magmatic Core (csp) 91
Maximum Carnage
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Until your next turn, each creature attacks each combat if able and attacks a player other than you if able.
II — Add
.
III — This Saga deals 5 damage to each opponent.
Enchantment - Saga
Maximum Carnage (spm) 83
Rakdos Joins Up
When Rakdos Joins Up enters, return target creature card from your graveyard to the battlefield with two additional +1/+1 counters on it.
Whenever a legendary creature you control dies, Rakdos Joins Up deals damage equal to that creature's power to target opponent.
Legendary Enchantment
Rakdos Joins Up (otj) 225
Riot Spikes
(
can be paid with either
or
.)
Enchant creature
Enchanted creature gets +2/-1.
Enchantment - Aura
Riot Spikes (dis) 146
Soul Bleed
Enchant creature
At the beginning of the upkeep of enchanted creature's controller, that player loses 1 life.
Enchantment - Aura
Soul Bleed (m10) 113
Theater of Horrors
At the beginning of your upkeep, exile the top card of your library.
During your turn, if an opponent lost life this turn, you may play lands and cast spells from among cards exiled with this enchantment.
: This enchantment deals 1 damage to target opponent or planeswalker.
Enchantment
Theater of Horrors (dsc) 236
War Effort
Creatures you control get +1/+0.
Whenever you attack, create a 1/1 red Warrior creature token that's tapped and attacking. Sacrifice it at the beginning of the next end step.
Enchantment
War Effort (tdm) 131
War Squeak
Enchant creature
When this Aura enters, target creature an opponent controls can't block this turn.
Enchanted creature gets +1/+1 and has haste.
Enchantment - Aura
War Squeak (blb) 160
War's Toll
Whenever an opponent taps a land for mana, tap all lands that player controls.
If a creature an opponent controls attacks, all creatures that opponent controls attack if able.
Enchantment
War's Toll (bbd) 187
Warstorm Surge
Whenever a creature you control enters, it deals damage equal to its power to any target.
Enchantment
Warstorm Surge (clb) 815

Enchantment

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Instant

Qty: 38 Price: $30.36
Auger Spree
Target creature gets +4/-4 until end of turn.
Instant
Auger Spree (2x2) 178
Bedeck
Target creature gets +3/-3 until end of turn.
Instant
Bedeck // Bedazzle (rvr) 244
Bedevil
Destroy target artifact, creature, or planeswalker.
Instant
Bedevil (dsc) 84
Bleed Dry
Target creature gets -13/-13 until end of turn. If that creature would die this turn, exile it instead.
Instant
Bleed Dry (vow) 94
Blood Pact
Target player draws two cards and loses 2 life.
Instant
Blood Pact (dsc) 76
Call for Blood
As an additional cost to cast this spell, sacrifice a creature.
Target creature gets -X/-X until end of turn, where X is the sacrificed creature's power.
Instant - Arcane
Call for Blood (bok) 63
Commune with Lava
Exile the top X cards of your library. Until the end of your next turn, you may play those cards.
Instant
Commune with Lava (afc) 118
Dance with Devils
Create two 1/1 red Devil creature tokens. They have "When this token dies, it deals 1 damage to any target."
Instant
Dance with Devils (jmp) 306
Dark Banishing
Destroy target nonblack creature. It can't be regenerated.
Instant
Dark Banishing (dvd) 50
Dark Bargain
Look at the top three cards of your library. Put two of them into your hand and the other into your graveyard. Dark Bargain deals 2 damage to you.
Instant
Dark Bargain (iko) 82
Dark Betrayal
Destroy target black creature.
Instant
Dark Betrayal (ths) 83
Dark Endurance
This spell costs
less to cast if it targets a blocking creature.
Target creature gets +2/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Instant
Dark Endurance (eoe) 93
Dark Temper
Dark Temper deals 2 damage to target creature. If you control a black permanent, destroy the creature instead.
Instant
Dark Temper (con) 61
Darkblast
Target creature gets -1/-1 until end of turn.
Dredge 3 (If you would draw a card, you may mill three cards instead. If you do, return this card from your graveyard to your hand.)
Instant
Darkblast (rav) 82
Get the Point
Destroy target creature. Scry 1.
Instant
Get the Point (rna) 176
Grasp of Darkness
Target creature gets -4/-4 until end of turn.
Instant
Grasp of Darkness (m21) 102
Incite War
Choose one —
• Creatures target player controls attack this turn if able.
• Creatures you control gain first strike until end of turn.
Entwine
(Choose both if you pay the entwine cost.)
Instant
Incite War (mrd) 96
Lava Dart
Lava Dart deals 1 damage to any target.
Flashback—Sacrifice a Mountain. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Lava Dart (mh1) 134
Lavaball Trap
If an opponent had two or more lands enter the battlefield under their control this turn, you may pay
rather than pay this spell's mana cost.
Destroy two target lands. Lavaball Trap deals 4 damage to each creature.
Instant - Trap
Lavaball Trap (zen) 135
Magma Jet
Magma Jet deals 2 damage to any target. Scry 2.
Instant
Magma Jet (jmp) 346
Magma Spray
Magma Spray deals 2 damage to target creature. If that creature would die this turn, exile it instead.
Instant
Magma Spray (akh) 141
Magmaquake
Magmaquake deals X damage to each creature without flying and each planeswalker.
Instant
Magmaquake (afc) 133
Magmatic Sinkhole
Delve (Each card you exile from your graveyard while casting this spell pays for
.)
Magmatic Sinkhole deals 5 damage to target creature or planeswalker.
Instant
Magmatic Sinkhole (mh1) 135
Plunge into Darkness
Choose one —
• Sacrifice any number of creatures. You gain 3 life for each creature sacrificed this way.
• Pay any amount of life, then look at that many cards from the top of your library. Put one of those cards into your hand and exile the rest.
Entwine
(Choose both if you pay the entwine cost.)
Instant
Plunge into Darkness (5dn) 57
Rakdos Charm
Choose one —
• Exile target player's graveyard.
• Destroy target artifact.
• Each creature deals 1 damage to its controller.
Instant
Rakdos Charm (eoc) 125
Rig for War
Target creature gets +3/+0 and gains first strike and reach until end of turn.
Instant
Rig for War (eoe) 156
Rush of Blood
Target creature gets +X/+0 until end of turn, where X is its power.
Instant
Rush of Blood (avr) 154
Scar
Put a -1/-1 counter on target creature.
Instant
Scar (shm) 194
Searing Blood
Searing Blood deals 2 damage to target creature. When that creature dies this turn, Searing Blood deals 3 damage to the creature's controller.
Instant
Searing Blood (bng) 111
Sephiroth's Intervention
Destroy target creature. You gain 2 life.
Instant
Sephiroth's Intervention (fin) 116
Showstopper
Until end of turn, creatures you control gain "When this creature dies, it deals 2 damage to target creature an opponent controls."
Instant
Showstopper (dgm) 102
Terminate
Destroy target creature. It can't be regenerated.
Instant
Terminate (dmc) 172
Twinstrike
Twinstrike deals 2 damage to each of two target creatures.
Hellbent — Destroy those creatures instead if you have no cards in hand.
Instant
Twinstrike (dis) 134
Undying Evil
Target creature gains undying until end of turn. (When it dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Instant
Undying Evil (dka) 77
Vile Rebirth
Exile target creature card from a graveyard. Create a 2/2 black Zombie creature token.
Instant
Vile Rebirth (m14) 121
Wail of War
Choose one —
• Creatures target opponent controls get -1/-1 until end of turn.
• Return up to two target creature cards from your graveyard to your hand.
Instant
Wail of War (tdm) 98
Witchstalker Frenzy
This spell costs
less to cast for each creature that attacked this turn.
Witchstalker Frenzy deals 5 damage to target creature.
Instant
Witchstalker Frenzy (woe) 159
Wrecking Ball
Destroy target creature or land.
Instant
Wrecking Ball (cma) 198

Instant

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Land

Qty: 4 Price: $38.92
Blood Crypt
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Swamp Mountain
Blood Crypt (ecl) 262
Bloodfell Caves
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Bloodfell Caves (tdm) 250
Bloodstained Mire
, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.
Land
Bloodstained Mire (mh3) 216
Lavaclaw Reaches
This land enters tapped.
: Add
or
.
: Until end of turn, this land becomes a 2/2 black and red Elemental creature with "
: This creature gets +X/+0 until end of turn." It's still a land.
Land
Lavaclaw Reaches (uma) 245

Land

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Sorcery

Qty: 62 Price: $56.78
Allure of the Unknown
Reveal the top six cards of your library. An opponent exiles a nonland card from among them, then you put the rest into your hand. That opponent may cast the exiled card without paying its mana cost.
Sorcery
Allure of the Unknown (thb) 207
Bankrupt in Blood
As an additional cost to cast this spell, sacrifice two creatures.
Draw three cards.
Sorcery
Bankrupt in Blood (rna) 62
Barter in Blood
Each player sacrifices two creatures of their choice.
Sorcery
Barter in Blood (jmp) 202
Bleeding Edge
Up to one target creature gets -2/-2 until end of turn. Amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Sorcery
Bleeding Edge (war) 78
Blightning
Blightning deals 3 damage to target player or planeswalker. That player or that planeswalker's controller discards two cards.
Sorcery
Blightning (a25) 198
Blood Beckoning
Kicker
(You may pay an additional
as you cast this spell.)
Return target creature card from your graveyard to your hand. If this spell was kicked, instead return two target creature cards from your graveyard to your hand.
Sorcery
Blood Beckoning (znr) 92
Blood Feud
Target creature fights another target creature. (Each deals damage equal to its power to the other.)
Sorcery
Blood Feud (bbd) 168
Blood Tithe
Each opponent loses 3 life. You gain life equal to the life lost this way.
Sorcery
Blood Tithe (m11) 84
Blood Tribute
Kicker—Tap an untapped Vampire you control. (You may tap a Vampire you control in addition to any other costs as you cast this spell.)
Target opponent loses half their life, rounded up. If this spell was kicked, you gain life equal to the life lost this way.
Sorcery
Blood Tribute (c17) 100
Bloodchief's Thirst
Kicker
(You may pay an additional
as you cast this spell.)
Destroy target creature or planeswalker with mana value 2 or less. If this spell was kicked, instead destroy target creature or planeswalker.
Sorcery
Bloodchief's Thirst (znr) 94
Claim
Return target creature card with mana value 2 or less from your graveyard to the battlefield.
Sorcery
Claim // Fame (hou) 150
Corpse Explosion
As an additional cost to cast this spell, exile a creature card from your graveyard.
Corpse Explosion deals damage equal to the exiled card's power to each creature and each planeswalker.
Sorcery
Corpse Explosion (snc) 179
Cut
Cut deals 4 damage to target creature.
Sorcery
Cut // Ribbons (akh) 223
Dark Inquiry
Target opponent reveals their hand. You choose a nonland card from it. That player discards that card.
Sorcery
Dark Inquiry (rix) 65
Demonic Dread
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Target creature can't block this turn.
Sorcery
Demonic Dread (arb) 38
Devil's Play
Devil's Play deals X damage to any target.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Devil's Play (c19) 138
Devils' Playground
Create four 1/1 red Devil creature tokens. They have "When this token dies, it deals 1 damage to any target."
Sorcery
Devils' Playground (soi) 151
Dreadbore
Destroy target creature or planeswalker.
Sorcery
Dreadbore (rvr) 180
Evil Reawakened
Return target creature card from your graveyard to the battlefield with two additional +1/+1 counters on it.
Sorcery
Evil Reawakened (fin) 98
Exile into Darkness
Target player sacrifices a creature of their choice with mana value 3 or less.
At the beginning of your upkeep, if you have more cards in hand than each opponent, you may return this card from your graveyard to your hand.
Sorcery
Exile into Darkness (sok) 67
Fatal Grudge
As an additional cost to cast this spell, sacrifice a nonland permanent.
Each opponent chooses a permanent they control that shares a card type with the sacrificed permanent and sacrifices it.
Draw a card.
Sorcery
Fatal Grudge (snc) 187
Feast of Blood
Cast this spell only if you control two or more Vampires.
Destroy target creature. You gain 4 life.
Sorcery
Feast of Blood (zen) 88
Go for Blood
Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
Cycling
(
, Discard this card: Draw a card.)
Sorcery
Go for Blood (iko) 122
Hell to Pay
Hell to Pay deals X damage to target creature. Create a number of tapped Treasure tokens equal to the amount of excess damage dealt to that creature this way.
Sorcery
Hell to Pay (otj) 126
Hellion Eruption
Sacrifice all creatures you control, then create that many 4/4 red Hellion creature tokens.
Sorcery
Hellion Eruption (pca) 45
Hungry for More
Create a 3/1 black and red Vampire creature token with trample, lifelink, and haste. Sacrifice it at the beginning of the next end step.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Hungry for More (mid) 228
Kindle the Carnage
Discard a card at random. If you do, Kindle the Carnage deals damage equal to that card's mana value to each creature. You may repeat this process any number of times.
Sorcery
Kindle the Carnage (dis) 66
Lava Axe
Lava Axe deals 5 damage to target player or planeswalker.
Sorcery
Lava Axe (m19) 150
Lava Coil
Lava Coil deals 4 damage to target creature. If that creature would die this turn, exile it instead.
Sorcery
Lava Coil (2x2) 116
Lava Spike
Lava Spike deals 3 damage to target player or planeswalker.
Sorcery - Arcane
Lava Spike (uma) 136
Magma Rift
As an additional cost to cast this spell, sacrifice a land.
Magma Rift deals 5 damage to target creature.
Sorcery
Magma Rift (zen) 136
Magmatic Chasm
Creatures without flying can't block this turn.
Sorcery
Magmatic Chasm (soi) 172
Magmatic Insight
As an additional cost to cast this spell, discard a land card.
Draw two cards.
Sorcery
Magmatic Insight (otc) 173
Meteor Swarm
Meteor Swarm deals 8 damage divided as you choose among X target creatures and/or planeswalkers.
Sorcery
Meteor Swarm (afr) 155
Molten Collapse
Choose one. If you descended this turn, you may choose both instead. (You descended if a permanent card was put into your graveyard from anywhere.)
• Destroy target creature or planeswalker.
• Destroy target noncreature, nonland permanent with mana value 1 or less.
Sorcery
Molten Collapse (lci) 234
Morgue Burst
Return target creature card from your graveyard to your hand. Morgue Burst deals damage to any target equal to the power of the card returned this way.
Sorcery
Morgue Burst (dgm) 86
Mutinous Massacre
Choose odd or even. Destroy each creature with mana value of the chosen quality. Then gain control of all creatures until end of turn. Untap them. They gain haste until end of turn. (Zero is even.)
Sorcery
Mutinous Massacre (eoe) 222
Nibelheim Aflame
Choose target creature you control. It deals damage equal to its power to each other creature. If this spell was cast from a graveyard, discard your hand and draw four cards.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Nibelheim Aflame (fin) 146
Pitiless Carnage
Sacrifice any number of permanents you control, then draw that many cards.
Plot
(You may pay
and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Sorcery
Pitiless Carnage (otj) 98
Poison the Well
Destroy target land. Poison the Well deals 2 damage to that land's controller.
Sorcery
Poison the Well (shm) 193
Pumpkin Bombardment
As an additional cost to cast this spell, discard a card or pay
.
Pumpkin Bombardment deals 3 damage to target creature.
Sorcery
Pumpkin Bombardment (spm) 139
Rakdos's Return
Rakdos's Return deals X damage to target opponent or planeswalker. That player or that planeswalker's controller discards X cards.
Sorcery
Rakdos's Return (rtr) 188
Sign in Blood
Target player draws two cards and loses 2 life.
Sorcery
Sign in Blood (dsc) 156
Skull Rend
Skull Rend deals 2 damage to each opponent. Those players each discard two cards at random.
Sorcery
Skull Rend (rtr) 195
Slaughter Games
This spell can't be countered.
Choose a nonland card name. Search target opponent's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles.
Sorcery
Slaughter Games (rtr) 197
Swarming of Moria
Create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
Sorcery
Swarming of Moria (ltr) 150
Taste of Blood
Taste of Blood deals 1 damage to target player or planeswalker and you gain 1 life.
Sorcery
Taste of Blood (m12) 113
Terminal Agony
Destroy target creature.
Madness
(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Sorcery
Terminal Agony (mh2) 215
Throes of Chaos
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Sorcery
Throes of Chaos (afc) 146
Thwart the Grave
This spell costs
less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
Return target creature card and up to one target Cleric, Rogue, Warrior, or Wizard creature card from your graveyard to the battlefield.
Sorcery
Thwart the Grave (clb) 773
Toil
Target player draws two cards and loses 2 life.
Fuse (You may cast one or both halves of this card from your hand.)
Sorcery
Toil // Trouble (dgm) 133
Torrent of Souls
Return up to one target creature card from your graveyard to the battlefield if
was spent to cast this spell. Creatures target player controls get +2/+0 and gain haste until end of turn if
was spent to cast this spell. (Do both if
was spent.)
Sorcery
Torrent of Souls (mm3) 213
Traitorous Blood
Gain control of target creature until end of turn. Untap it. It gains trample and haste until end of turn.
Sorcery
Traitorous Blood (isd) 166
Villainous Wrath
Target opponent loses life equal to the number of creatures they control. Then destroy all creatures.
Sorcery
Villainous Wrath (spm) 74
Void
Choose a number. Destroy all artifacts and creatures with mana value equal to that number. Then target player reveals their hand and discards all nonland cards with mana value equal to the number.
Sorcery
Void (ema) 211
Wake to Slaughter
Choose up to two target creature cards in your graveyard. An opponent chooses one of them. Return that card to your hand. Return the other to the battlefield under your control. It gains haste. Exile it at the beginning of the next end step.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Wake to Slaughter (mid) 250
Warlord's Fury
Creatures you control gain first strike until end of turn.
Draw a card.
Sorcery
Warlord's Fury (dom) 151
Widespread Brutality
Amass Zombies 2, then the Army you amassed deals damage equal to its power to each non-Army creature. (To amass Zombies 2, put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Sorcery
Widespread Brutality (war) 226
Witch's Mark
You may discard a card. If you do, draw two cards.
Create a Wicked Role token attached to up to one target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1. When this token is put into a graveyard, each opponent loses 1 life.)
Sorcery
Witch's Mark (woe) 158
Witch's Vengeance
Creatures of the creature type of your choice get -3/-3 until end of turn.
Sorcery
Witch's Vengeance (eld) 111
World at War
After the second main phase this turn, there's an additional combat phase followed by an additional main phase. At the beginning of that combat, untap all creatures that attacked this turn.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Sorcery
World at War (roe) 172
Yawgmoth's Vile Offering
(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.)
Put up to one target creature or planeswalker card from a graveyard onto the battlefield under your control. Destroy up to one target creature or planeswalker. Exile Yawgmoth's Vile Offering.
Legendary Sorcery
Yawgmoth's Vile Offering (moc) 271

Sorcery

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Deck Info

Deck stats

0 pips - 0 cards
3 mana - 2 cards
0 pips - 0 cards
3 mana - 2 cards
269 pips - 214 cards
7 mana - 6 cards
289 pips - 231 cards
14 mana - 9 cards
0 pips - 0 cards
3 mana - 2 cards
0 pips - 0 cards
0 mana - 0 cards
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