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Commander
The Snapstone Wielder
If The Snapstone Wielder is your commander and your deck contains no land cards, your starting hand size is four and for the rest of the game, at the beginning of your upkeep, you get a mana counter. During each of your turns, you can spend mana of any color equal to the number of mana counters you have. (You want mana on opponent's turns, you're on your own. Who needs instant-speed interaction?)
Whenever The Snapstone Wielder enters or attacks, cast a random nonland Magic card without paying its mana cost. If it has targets, choose the targets at random.
Whenever The Snapstone Wielder enters or attacks, cast a random nonland Magic card without paying its mana cost. If it has targets, choose the targets at random.
Legendary Creature - Human Gamer

Commander
(CTRL to add secondary)
Artifact
Item Crate
, , Sacrifice this artifact: Create a tapped colorless token at random with the listed name and ability.
• Banana with ", Sacrifice this token: Add or . You gain 2 life."
• Shell with ", Sacrifice this token: It deals 2 damage to any target."
• Star with ", Sacrifice this token: Target creature gains deathtouch and indestructible until end of turn."
• Best Shell with ", Sacrifice this token: Destroy target creature with the greatest power."
• Banana with ", Sacrifice this token: Add or . You gain 2 life."
• Shell with ", Sacrifice this token: It deals 2 damage to any target."
• Star with ", Sacrifice this token: Target creature gains deathtouch and indestructible until end of turn."
• Best Shell with ", Sacrifice this token: Destroy target creature with the greatest power."
Artifact

Sharp Eraser
, : Reveal cards from the top of your library until you reveal a nonland card. You may erase any number of words on the card, including flavor text, as long as the card still makes sense. Then cast the revised card without paying its mana cost. Put all other cards revealed this way on the bottom of your library in a random order.
Artifact

The Mysterious Sphere
Advertising — : Exile the top card of your library. You gain 1 life.
Show — At the beginning of combat on your turn, if there are three or more cards exiled with The Mysterious Sphere, you may put them into your graveyard. If you do, create copies of each nonland card among them. You may cast the copies without paying their mana costs. If you cast a creature spell this way, it gains haste and "Sacrifice this creature at the beginning of your end step."
Show — At the beginning of combat on your turn, if there are three or more cards exiled with The Mysterious Sphere, you may put them into your graveyard. If you do, create copies of each nonland card among them. You may cast the copies without paying their mana costs. If you cast a creature spell this way, it gains haste and "Sacrifice this creature at the beginning of your end step."
Legendary Artifact

Artifact
(CTRL to add secondary)
Creature
Boulder Jockey
( is a land drop. You may give up one potential land drop this turn to pay for .)
Whenever Boulder Jockey attacks, you may pay . If you do, create a 3/3 colorless Construct artifact creature token named Boulder that's tapped and attacking. Sacrifice that token at the beginning of the next end step.
Whenever Boulder Jockey attacks, you may pay . If you do, create a 3/3 colorless Construct artifact creature token named Boulder that's tapped and attacking. Sacrifice that token at the beginning of the next end step.
Creature - Goblin

Celestine Cave Witch
When Celestine Cave Witch enters, create two 1/1 black Insect creature tokens.
Whenever Celestine Cave Witch attacks, you may sacrifice an Insect. When you do, curse defending player. (Create a black Aura Curse enchantment token that's attached to that player. It has enchant player and "At the beginning of your upkeep, you lose 1 life.")
Whenever Celestine Cave Witch attacks, you may sacrifice an Insect. When you do, curse defending player. (Create a black Aura Curse enchantment token that's attached to that player. It has enchant player and "At the beginning of your upkeep, you lose 1 life.")
Creature - Human Warlock

Cheer
Lifelink, haste
When this creature enters, create two tokens that are copies of target token.
Evoke—Celebrate an opponent. (To celebrate an opponent, give them a gift, toast to them, or even just tell them you're grateful to be playing Magic together.)
When this creature enters, create two tokens that are copies of target token.
Evoke—Celebrate an opponent. (To celebrate an opponent, give them a gift, toast to them, or even just tell them you're grateful to be playing Magic together.)
Creature - Elemental Incarnation

Emrakul and Chatterfang
Devoid (This card has no color.)
Flying, Trample, Forestwalk, protection from non-Squirrels
When you cast Emrakul and Chatterfang, create 15 1/1 green Eldrazi Squirrel Scion creature tokens with "Sacrifice this creature: Add or ".
Flying, Trample, Forestwalk, protection from non-Squirrels
When you cast Emrakul and Chatterfang, create 15 1/1 green Eldrazi Squirrel Scion creature tokens with "Sacrifice this creature: Add or ".
Legendary Creature - Squirrel Eldrazi

Kevin, Questing Dragon
Kevin can't be countered, devour 2
Flying, mountainwalk, rampage 2, bushido 2, trample over planeswalkers
Damage can't be prevented.
Players can't gain life.
Whenever Kevin deals combat damage to a player, gain control of target land that player controls. Untap it.
Flying, mountainwalk, rampage 2, bushido 2, trample over planeswalkers
Damage can't be prevented.
Players can't gain life.
Whenever Kevin deals combat damage to a player, gain control of target land that player controls. Untap it.
Legendary Creature - Dragon

Kozilek, Compleated
( can be paid with either or 2 life.)
When you cast this spell, each opponent gets two poison counters, then each opponent with more than two cards in hand discards cards equal to the difference.
Annihinfect (Whenever this creature attacks, defending player sacrifices a permanent for each poison counter they have.)
When you cast this spell, each opponent gets two poison counters, then each opponent with more than two cards in hand discards cards equal to the difference.
Annihinfect (Whenever this creature attacks, defending player sacrifices a permanent for each poison counter they have.)
Legendary Creature - Eldrazi Phyrexian

MagicConsecrated Sphinx
Flying
Whenever an opponent draws a card, choose one that hasn't been chosen —
• Make Friends — Create a 1/1 colorless Gamer creature token.
• Find Cards — Investigate.
• Win Prize Tickets — Create a Treasure token.
• Go to Sleep — Exile this creature, then return it to the battlefield under its owner's control.
Whenever an opponent draws a card, choose one that hasn't been chosen —
• Make Friends — Create a 1/1 colorless Gamer creature token.
• Find Cards — Investigate.
• Win Prize Tickets — Create a Treasure token.
• Go to Sleep — Exile this creature, then return it to the battlefield under its owner's control.
Creature - Sphinx

Mana Max, Afterburner
At the beginning of each player's end step, Mana Max deals damage to that player equal to the number of untapped lands they control.
Whenever a player loses one or more unspent mana, each of that player's opponents creates a Treasure token.
Whenever a player loses one or more unspent mana, each of that player's opponents creates a Treasure token.
Legendary Creature - Human Pilot Survivor

Momir Vig, Simic Visionary
Whenever you cast a green creature spell, you may search your library for a creature card, reveal it, then shuffle and put that card on top.
Whenever you cast a blue creature spell, reveal the top card of your library. If it's a creature card, put that card into your hand.
Whenever you cast a blue creature spell, reveal the top card of your library. If it's a creature card, put that card into your hand.
Legendary Creature - Wizard Elf

Oozeavite
Oozeavite enters with each of a vigilance, reach, trample, and hexproof counter on it. These are also +1/+1 counters.
If Oozeavite would be dealt damage, instead create a 0/0 green Ooze creature token and move a counter from Oozeavite onto it. Then if Oozeavite has no counters on it, sacrifice it.
, : Move any number of counters from other creatures you control onto Oozeavite.
If Oozeavite would be dealt damage, instead create a 0/0 green Ooze creature token and move a counter from Oozeavite onto it. Then if Oozeavite has no counters on it, sacrifice it.
, : Move any number of counters from other creatures you control onto Oozeavite.
Creature - Ooze

Quest Compleated Beast
Menace, Lifelink, Toxic 2
Quest Compleated Beast can't be blocked by tokens.
Your opponent can't gain life or remove poison counters.
Whenever Quest Compleated Beast deals combat damage to an opponent, it deals that much damage to target battle that player is protecting.
Quest Compleated Beast can't be blocked by tokens.
Your opponent can't gain life or remove poison counters.
Whenever Quest Compleated Beast deals combat damage to an opponent, it deals that much damage to target battle that player is protecting.
Legendary Creature - Beast Phyrexian

Rafi, Retro Racer
When Rafi enters and at the beginning of the first upkeep in a game where it's your commander, there's mana burn and combat damage uses the stack for the rest of the game. (If you don't know what that means, ask somebody over 30.)
, Sacrifice Rafi: Each player adds .
, Sacrifice Rafi: Each player adds .
Legendary Creature - Dinosaur Pilot

Seer of the Bright Side
This creature enters with two cage counters on it.
This creature can't attack or block as long as it has a cage counter on it.
At the beginning of your upkeep, remove a cage counter from this creature. When the last cage counter is removed this way, destroy target creature an opponent controls.
This creature can't attack or block as long as it has a cage counter on it.
At the beginning of your upkeep, remove a cage counter from this creature. When the last cage counter is removed this way, destroy target creature an opponent controls.
Creature - Human Assassin

That Which Was Compleated
Ward—You get two poison counters.
Annihilator X, where X is the total number of poison counters your opponents have.
When you cast That Which Was Compleated, you may put a card an opponent owns in exile into their graveyard. If you do, they get two poison counters.
Annihilator X, where X is the total number of poison counters your opponents have.
When you cast That Which Was Compleated, you may put a card an opponent owns in exile into their graveyard. If you do, they get two poison counters.
Creature Artifact - Eldrazi Processor Phyrexian

The Actualizer
At the beginning of your first main phase, read aloud the name, mana cost, type line, power, and toughness of a card in your hand, except lie about one of them. Each opponent simultaneously guesses which one is incorrect. Then reveal the card. Each opponent who guessed incorrectly loses 3 life. You may discard that card and draw a card. (They can't look it up or ask for help as this ability is resolving. Nice try, though.)
Legendary Creature - Human Wizard

The Caffeinated Runner
Whenever the The Caffeinated Runner enters or attacks, create a Food token.
Sacrifice a Food: Target creature gains haste until end of turn. Whenever it next becomes tapped this turn, untap it.
Ready to run (You can have two commanders if both have ready to run.)
Sacrifice a Food: Target creature gains haste until end of turn. Whenever it next becomes tapped this turn, untap it.
Ready to run (You can have two commanders if both have ready to run.)
Legendary Creature - Elemental Gamer

The Cosplayzer
You may have The Cosplayzer enter as a copy of any creature on the battlefield, except it has "The first time each turn an ability of this creature is activated or triggered, copy it. You may choose new targets for the copy" and the first letter of its name is Z. (This is both stylish AND makes it a different name for the legend rule!)
Legendary Creature - Shapeshifter

The Covert Blue Mage
If The Covert Blue Mage is your commander, your starting deck can contain any number of cards beyond the maximum deck size. (For example, your deck can be 120 cards.)
When The Covert Blue Mage enters, create a colorless Equipment artifact token named Covert Sunglasses. It has "Equipped creature can't be blocked" and equip .
When The Covert Blue Mage enters, create a colorless Equipment artifact token named Covert Sunglasses. It has "Equipped creature can't be blocked" and equip .
Legendary Creature - Human Rogue

The Fearsome Flock
Flying, split second level up (: Put a level counter on this. Level up only as a sorcery. This can't be responded to.)
LEVEL 1-3
3/3
Flying
Whenever The Fearsome Flock deals combat damage to a player, gain control of target noncreature artifact that player controls. It becomes a Treasure.
LEVEL 4+
3/4
Flying
You may activate abilities of artifacts your opponents control as though you control them.
LEVEL 1-3
3/3
Flying
Whenever The Fearsome Flock deals combat damage to a player, gain control of target noncreature artifact that player controls. It becomes a Treasure.
LEVEL 4+
3/4
Flying
You may activate abilities of artifacts your opponents control as though you control them.
Legendary Creature - Bird

The Game-Changing Host
Anything that could have changed The Game-Changing Host on the turn it enters applies retroactively. (He's been here the whole time.)
: Create a copy of a game changer at random. You may play the copy without paying its mana cost. (There are currently 61. Perhaps look at a list and randomize?)
: Create a copy of a game changer at random. You may play the copy without paying its mana cost. (There are currently 61. Perhaps look at a list and randomize?)
Legendary Creature - Human Wizard

The Knight of Land Drops
Partner with Knight (You may select any legendary Knight to be this creature's partner. It doesn't have to have Partner. You don't search for a Knight when this enters the battlefield.)
Knights you control have haste and "At the beginning of your end step, if you didn't play a land this turn, you may discard a card, then draw a card."
Knights you control have haste and "At the beginning of your end step, if you didn't play a land this turn, you may discard a card, then draw a card."
Legendary Creature - Human Knight

The Knight of Weeks
Lifelink, vigilance, first strike
At the beginning of your combat step and whenever another Knight enters the battlefield under your control, put a day counter on The Knight of Weeks.
The Knight of Weeks gets +7/+7 for every seven day counters on it.
At the beginning of your combat step and whenever another Knight enters the battlefield under your control, put a day counter on The Knight of Weeks.
The Knight of Weeks gets +7/+7 for every seven day counters on it.
Legendary Creature - Human Knight

The Magic Bandit
When The Magic Bandit deals combat damage to an opponent, exile the top card of that player's library. You may cast that card for as long as it remains exiled, and mana of any type can be spent to cast that spell.
Whenever you cast a spell or play a land you don't own, copy it.
Whenever you cast a spell or play a land you don't own, copy it.
Legendary Creature - Human Rogue

The Misty Stepper
You may have The Misty Stepper enter as a copy of a creature you control, except its name is The Misty Stepper and it has its other abilities.
The Misty Stepper can't be blocked.
Spells you cast have split second. (As long as that spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
The Misty Stepper can't be blocked.
Spells you cast have split second. (As long as that spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Legendary Creature - Human Wizard

The Mox Painter
, : Choose a tournament-legal Mox you don't control at random. Create a token that's a copy of it. Then if you control all ten, create a Mox Lotus token. (The ten are Amber, Chrome, Diamond, Emerald, Jet, Opal, Pearl, Ruby, Sapphire, and Tantalite. Perhaps roll a d10?)
: Untap The Mox Painter.
: Untap The Mox Painter.
Legendary Creature - Human Artist

The Octopus Official
Hexproof
When The Octopus Official enters, if you didn't have an active tournament, announce the top 8. (Reveal cards from your library until you reveal eight nonland cards. Randomly distribute them into four two-card piles, like a tournament bracket. Put land cards on the bottom in a random order.)
At the beginning of your upkeep, randomly put a card from each pile into your hand. The other cards advance to the next round. If only one card remains, you may cast it without paying its mana cost four times.
When The Octopus Official enters, if you didn't have an active tournament, announce the top 8. (Reveal cards from your library until you reveal eight nonland cards. Randomly distribute them into four two-card piles, like a tournament bracket. Put land cards on the bottom in a random order.)
At the beginning of your upkeep, randomly put a card from each pile into your hand. The other cards advance to the next round. If only one card remains, you may cast it without paying its mana cost four times.
Legendary Creature - Insect Octopus

The Rebellious Intelligence
At the beginning of your upkeep, put a random card from outside the game into your hand. (In Commander sealed, that's everything you didn't play with. In any other commander game, find a way to select a random Magic card.)
: Add . This mana can't be spent to pay generic mana costs.
: Add . This mana can't be spent to pay generic mana costs.
Legendary Creature Artifact - Rebel

The River Warlock
During your turn, The River Warlock has flying, lifelink, and indestructible.
Whenever The River Warlock attacks, you and defending player each draw a card, then discard a card. If you discarded a card with equal or greater mana value than the card that player discarded, look at their hand. Exile a nonland card from it until The River Warlock leaves the battlefield.
Whenever The River Warlock attacks, you and defending player each draw a card, then discard a card. If you discarded a card with equal or greater mana value than the card that player discarded, look at their hand. Exile a nonland card from it until The River Warlock leaves the battlefield.
Legendary Creature - Human Warlock

The Sprinkler of Stardust
Whenever The Sprinkler of Stardust attacks, look at the top six cards of your library. You may put an instant or sorcery card from among them onto the battlefield tapped and attacking. It becomes a 2/2 creature with "Whenever this deals combat damage to an opponent, cast a copy of this card." (The 2/2 creature stays on the battlefield.) Put the rest of the cards on the bottom of your library in a random order.
Legendary Creature - Human Warrior

The Tokenator
Whenever The Tokenator attacks, you get two token counters. Then create a creature token with the color(s) and creature type of your choice. Its power and toughness are any combination equal to the number of token counters you have. (For example, if you have four token counters, it can be a 0/4, 1/3, 2/2, 3/1, or, if you're really sure, 4/0.)
Legendary Creature - Human Advisor

The Value Knight
When The Value Knight enters the battlefield, create Syr Acha, a 1/1 legendary red artifact creature Food Knight token with ", , Sacrifice this token: You gain 3 life. Until end of turn, if you would draw a card, draw two cards instead."
Whenever you draw a card, put a +1/+1 counter on The Value Knight.
Whenever you draw a card, put a +1/+1 counter on The Value Knight.
Legendary Creature - Human Knight

The Zabulous Cosplayer
As The Zabulous Cosplayer enters and at the beginning of your upkeep, choose a tournament-legal non-Aura permanent card at random. The Zabulous Cosplayer becomes a copy of that card, except it has this ability. (Use the "random card" feature on a Magic card search engine until you hit a permanent card.)
Legendary Creature - Human Shapeshifter

Xavier Sal, Infested Captain
, Remove a counter from another permanent you control: Populate. Activate only as a sorcery. (Create a token that's a copy of a creature token you control.)
, Sacrifice another creature: Proliferate. Activate only as a sorcery. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
, Sacrifice another creature: Proliferate. Activate only as a sorcery. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Legendary Creature - Human Fungus Pirate

You, Iterative Playtester
: Choose another target playtest card. Increase or decrease a number of your choice on it by 1 for as long as it remains on the stack or battlefield. (You can change numerals or number words.)
: Reveal the top eight cards of your library. Put each playtest card among them into your hand. Put the rest on the bottom of your library in a random order.
: Reveal the top eight cards of your library. Put each playtest card among them into your hand. Put the rest on the bottom of your library in a random order.
Legendary Creature - Human Gamer

You, Magic Playtester
: Choose target playtest card. Increase or decrease a number of your choice on it by one for as long as it remains on the stack or battlefield.
: Reveal the top 8 cards of your library. Put each playtest card among them into your hand, and the rest on the bottom of your library in a random order.
: Reveal the top 8 cards of your library. Put each playtest card among them into your hand, and the rest on the bottom of your library in a random order.
Legendary Creature - Human Gamer

Creature
(CTRL to add secondary)
Enchantment
Alberix, the Trade Planet
Planet (When this permanent enters, exile the top five cards of your library as its resources.)
Trade Routes — At the beginning of your precombat main phase, choose one —
• Discard a card. If you do, put two of Alberix's resources into its owner's hand.
• Exile the top card of your library as a resource.
Trade Routes — At the beginning of your precombat main phase, choose one —
• Discard a card. If you do, put two of Alberix's resources into its owner's hand.
• Exile the top card of your library as a resource.
World Enchantment

Hosting Season
While it's October 25th, 2024, whenever you cast your commander, create a token that's a copy of it except it isn't legendary.
While it's October 26th or 27th, 2024, if one or more tokens would be created under your control, instead twice that many tokens are created and each of them enters with a +1/+1 counter on it.
On any other date, both abilities apply. (Because why not?)
While it's October 26th or 27th, 2024, if one or more tokens would be created under your control, instead twice that many tokens are created and each of them enters with a +1/+1 counter on it.
On any other date, both abilities apply. (Because why not?)
Enchantment

Problematic Volcano
When Problematic Volcano enters, it deals 4 damage to any target. Then, starting with you, each player assigns their creatures to the left or right of the volcano. Creatures enter to the left or right of the volcano.
Creatures can't block creatures on the other side of the volcano.
Creatures can't block creatures on the other side of the volcano.
World Enchantment

Save Point
When this enchantment enters, draw a card.
Sacrifice this enchantment: Remove each creature from combat and untap each creature that attacked this turn. There is an additional combat phase after this one. Activate only during combat before combat damage has been dealt.
Sacrifice this enchantment: Remove each creature from combat and untap each creature that attacked this turn. There is an additional combat phase after this one. Activate only during combat before combat damage has been dealt.
Enchantment

Yet Another Night in Vegas
At the beginning of your upkeep, choose one that hasn't been chosen—
• See the sights — Surveil 3.
• Cause trouble — Target creature gets +1/+0 and gains menace until end of turn.
• Get lost — Each player exiles a creature they control until this enchantment leaves the battlefield.
• I'm fine! Let's go again! — All modes reset and can be chosen again. You lose 5 life.
• Go to bed — Sacrifice this enchantment.
• See the sights — Surveil 3.
• Cause trouble — Target creature gets +1/+0 and gains menace until end of turn.
• Get lost — Each player exiles a creature they control until this enchantment leaves the battlefield.
• I'm fine! Let's go again! — All modes reset and can be chosen again. You lose 5 life.
• Go to bed — Sacrifice this enchantment.
Enchantment

Enchantment
(CTRL to add secondary)
Instant
Clear, Fair Magic
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Destroy target artifact, enchantment, token, emblem, day/night tracker, monarch, initiative, dungeon, city's blessing, Attraction, Contraption, plane, scheme, vanguard, bounty, conspiracy, elite creature, or Magic: The Gathering Online avatar.
Destroy target artifact, enchantment, token, emblem, day/night tracker, monarch, initiative, dungeon, city's blessing, Attraction, Contraption, plane, scheme, vanguard, bounty, conspiracy, elite creature, or Magic: The Gathering Online avatar.
Instant

You're Toast!
Exile target nonland permanent. Its controller manifests bread. (They look at the top two cards of their library and put one into their graveyard and the other onto the battlefield face down as a Food artifact with ", , Sacrifice this artifact: You gain 3 life." It can't be turned face up. It's bread.)
Instant

Instant
(CTRL to add secondary)
Planeswalker
Planeswalker
(CTRL to add secondary)
Sorcery
Sorcery
(CTRL to add secondary)
Deck Info
Deck stats
Card NameQtyOdds
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