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Size: 100
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Commander

Qty: 1 Price: $0.49
Jackal, Genius Geneticist
Trample
Whenever you cast a creature spell with mana value equal to Jackal's power, copy that spell, except the copy isn't legendary. Then put a +1/+1 counter on Jackal. (The copy becomes a token.)
Legendary Creature - Human Scientist Villain
Jackal, Genius Geneticist (spm) 131

Commander

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Artifact

Qty: 2 Price: $9.98
Sol Ring
: Add
.
Artifact
Sol Ring (pfdn) 1
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (fdn) 258

Artifact

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Creature

Qty: 54 Price: $140.35
Altered Ego
This spell can't be countered.
You may have this creature enter as a copy of any creature on the battlefield, except it enters with X additional +1/+1 counters on it.
Creature - Shapeshifter
Altered Ego (soi) 241
Arboreal Grazer
Reach
When this creature enters, you may put a land card from your hand onto the battlefield tapped.
Creature - Beast Sloth
Arboreal Grazer (war) 149
Avenger of Zendikar
When this creature enters, create a 0/1 green Plant creature token for each land you control.
Landfall — Whenever a land you control enters, you may put a +1/+1 counter on each Plant creature you control.
Creature - Elemental
Avenger of Zendikar (c18) 129
Beast Whisperer
Whenever you cast a creature spell, draw a card.
Creature - Elf Druid
Beast Whisperer (p30a) 26
Clifftop Lookout
Reach
When this creature enters, reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield tapped and the rest on the bottom of your library in a random order.
Creature - Scout Frog
Clifftop Lookout (blb) 168
Coiling Oracle
When this creature enters, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.
Creature - Elf Druid Snake
Coiling Oracle (rvr) 361
Cultivator of Blades
Fabricate 2 (When this creature enters, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.)
Whenever this creature attacks, you may have other attacking creatures get +X/+X until end of turn, where X is this creature's power.
Creature - Elf Artificer
Cultivator of Blades (kld) 151
Devoted Druid
: Add
.
Put a -1/-1 counter on this creature: Untap this creature.
Creature - Elf Druid
Devoted Druid (uma) 162
Disciple of Freyalise
When this creature enters, you may sacrifice another creature. If you do, you gain X life and draw X cards, where X is that creature's power.
Creature - Elf Druid
Disciple of Freyalise // Garden of Freyalise (mh3) 250Disciple of Freyalise // Garden of Freyalise (mh3) 250
Elvish Mystic
: Add
.
Creature - Elf Druid
Elvish Mystic (m15) 173
End-Raze Forerunners
Vigilance, trample, haste
When this creature enters, other creatures you control get +2/+2 and gain vigilance and trample until end of turn.
Creature - Boar
End-Raze Forerunners (rna) 124
Errant, Street Artist
Flash
Defender, haste
,
: Copy target spell you control that wasn't cast. You may choose new targets for the copy.
Legendary Creature - Human Rogue
Errant, Street Artist (snc) 344
Eternal Witness
When this creature enters, you may return target card from your graveyard to your hand.
Creature - Human Shaman
Eternal Witness (mic) 138
Evolution Sage
Landfall — Whenever a land you control enters, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Creature - Elf Druid
Evolution Sage (lcc) 240
Farhaven Elf
When this creature enters, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Creature - Elf Druid
Farhaven Elf (cmr) 225
Fauna Shaman
,
, Discard a creature card: Search your library for a creature card, reveal it, put it into your hand, then shuffle.
Creature - Elf Shaman
Fauna Shaman (slp) 41
Forgotten Ancient
Whenever a player casts a spell, you may put a +1/+1 counter on this creature.
At the beginning of your upkeep, you may move any number of +1/+1 counters from this creature onto other creatures.
Creature - Elemental
Forgotten Ancient (e01) 65
Fyndhorn Elves
: Add
.
Creature - Elf Druid
Fyndhorn Elves (cmr) 228
Gene Pollinator
, Tap an untapped permanent you control: Add one mana of any color.
Creature Artifact - Insect Robot
Gene Pollinator (eoe) 186
Genesis Hydra
When you cast this spell, reveal the top X cards of your library. You may put a nonland permanent card with mana value X or less from among them onto the battlefield. Then shuffle the rest into your library.
This creature enters with X +1/+1 counters on it.
Creature - Plant Hydra
Genesis Hydra (ima) 163
Goldberry, River-Daughter
: Move a counter of each kind not on Goldberry from another target permanent you control onto Goldberry.
,
: Move one or more counters from Goldberry onto another target permanent you control. If you do, draw a card.
Legendary Creature - Nymph
Goldberry, River-Daughter (pltr) 52s
Haywire Mite
When this creature dies, you gain 2 life.
, Sacrifice this creature: Exile target noncreature artifact or noncreature enchantment.
Creature Artifact - Insect
Haywire Mite (bro) 199
Hooded Hydra
This creature enters with X +1/+1 counters on it.
When this creature dies, create a 1/1 green Snake creature token for each +1/+1 counter on it.
Morph

As this creature is turned face up, put five +1/+1 counters on it.
Creature - Snake Hydra
Hooded Hydra (ktk) 136
Incubation Druid
: Add one mana of any type that a land you control could produce. If this creature has a +1/+1 counter on it, add three mana of that type instead.
: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.)
Creature - Elf Druid
Incubation Druid (rna) 131
Inga and Esika
Creatures you control have vigilance and "
: Add one mana of any color. Spend this mana only to cast a creature spell."
Whenever you cast a creature spell, if three or more mana from creatures was spent to cast it, draw a card.
Legendary Creature - Human God
Inga and Esika (mom) 229
Ingenious Prodigy
Skulk (This creature can't be blocked by creatures with greater power.)
This creature enters with X +1/+1 counters on it.
At the beginning of your upkeep, if this creature has one or more +1/+1 counters on it, you may remove a +1/+1 counter from it. If you do, draw a card.
Creature - Human Wizard
Ingenious Prodigy (pwoe) 56p
Insidious Fungus
, Sacrifice this creature: Choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Draw a card. Then you may put a land card from your hand onto the battlefield tapped.
Creature - Fungus
Insidious Fungus (dsk) 186
Jadelight Spelunker
When this creature enters, it explores X times. (To have it explore, reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.)
Creature - Scout Merfolk
Jadelight Spelunker (lci) 403
Kami of Whispered Hopes
If one or more +1/+1 counters would be put on a permanent you control, that many plus one +1/+1 counters are put on that permanent instead.
: Add X mana of any one color, where X is this creature's power.
Creature - Spirit
Kami of Whispered Hopes (mom) 196
Kodama of the West Tree
Reach
Modified creatures you control have trample. (Equipment, Auras you control, and counters are modifications.)
Whenever a modified creature you control deals combat damage to a player, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Legendary Creature - Spirit
Kodama of the West Tree (pneo) 199p
Leafkin Druid
: Add
. If you control four or more creatures, add
instead.
Creature - Elemental Druid
Leafkin Druid (m20) 178
Llanowar Elves
: Add
.
Creature - Elf Druid
Llanowar Elves (9ed) 253
Marketback Walker
This creature enters with X +1/+1 counters on it.
: Put a +1/+1 counter on this creature.
When this creature dies, draw a card for each +1/+1 counter on it.
Creature Artifact - Construct
Marketback Walker (dft) 235
Marwyn, the Nurturer
Whenever another Elf you control enters, put a +1/+1 counter on Marwyn.
: Add an amount of
equal to Marwyn's power.
Legendary Creature - Elf Druid
Marwyn, the Nurturer (dom) 172
Master Biomancer
Each other creature you control enters with a number of additional +1/+1 counters on it equal to this creature's power and as a Mutant in addition to its other types.
Creature - Wizard Elf
Master Biomancer (c16) 210
Murkfiend Liege
Other green creatures you control get +1/+1.
Other blue creatures you control get +1/+1.
Untap all green and/or blue creatures you control during each other player's untap step.
Creature - Horror
Murkfiend Liege (cma) 204
Nyxborn Hydra
Bestow
(If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.)
Reach, trample
This permanent enters with X +1/+1 counters on it.
Enchanted creature gets +1/+1 for each +1/+1 counter on this Aura and has reach and trample.
Creature Enchantment - Hydra
Nyxborn Hydra (mh3) 164
Paradise Druid
This creature has hexproof as long as it's untapped. (It can't be the target of spells or abilities your opponents control.)
: Add one mana of any color.
Creature - Elf Druid
Paradise Druid (pwar) 171
Priest of Titania
: Add
for each Elf on the battlefield.
Creature - Elf Druid
Priest of Titania (mh3) 286
Primordial Hydra
This creature enters with X +1/+1 counters on it.
At the beginning of your upkeep, double the number of +1/+1 counters on this creature.
This creature has trample as long as it has ten or more +1/+1 counters on it.
Creature - Hydra
Primordial Hydra (m13) 183
Reclamation Sage
When this creature enters, you may destroy target artifact or enchantment.
Creature - Elf Shaman
Reclamation Sage (cmr) 248
Regal Force
When this creature enters, draw a card for each green creature you control.
Creature - Elemental
Regal Force (ddu) 22
Risen Reef
Whenever this creature or another Elemental you control enters, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. If you don't put the card onto the battlefield, put it into your hand.
Creature - Elemental
Risen Reef (m20) 217
Rishkar, Peema Renegade
When Rishkar enters, put a +1/+1 counter on each of up to two target creatures.
Each creature you control with a counter on it has "
: Add
."
Legendary Creature - Elf Druid
Rishkar, Peema Renegade (aer) 122
Skyserpent Seeker
Flying, deathtouch
Exhaust —
: Reveal cards from the top of your library until you reveal two land cards. Put those land cards onto the battlefield tapped and the rest on the bottom of your library in a random order. Put a +1/+1 counter on this creature. (Activate each exhaust ability only once.)
Creature - Snake
Skyserpent Seeker (dft) 420
Spark Double
You may have this creature enter as a copy of a creature or planeswalker you control, except it enters with an additional +1/+1 counter on it if it's a creature, it enters with an additional loyalty counter on it if it's a planeswalker, and it isn't legendary.
Creature - Illusion
Spark Double (war) 68
Summon: Fenrir
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Crescent Fang — Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
II — Heavenward Howl — When you next cast a creature spell this turn, that creature enters with an additional +1/+1 counter on it.
III — Ecliptic Growl — Draw a card if you control the creature with the greatest power or tied for the greatest power.
Creature Enchantment - Saga Wolf
Summon: Fenrir (fin) 203
Tatyova, Benthic Druid
Landfall — Whenever a land you control enters, you gain 1 life and draw a card.
Legendary Creature - Druid Merfolk
Tatyova, Benthic Druid (cmm) 687
Terastodon
When this creature enters, you may destroy up to three target noncreature permanents. For each permanent put into a graveyard this way, its controller creates a 3/3 green Elephant creature token.
Creature - Elephant
Terastodon (c21) 207
Timeless Witness
When this creature enters, return target card from your graveyard to your hand.
Eternalize
(
, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Shaman with no mana cost. Eternalize only as a sorcery.)
Creature - Human Shaman
Timeless Witness (mh2) 358
Ugin's Conjurant
This creature enters with X +1/+1 counters on it.
If damage would be dealt to this creature while it has a +1/+1 counter on it, prevent that damage and remove that many +1/+1 counters from this creature.
Creature - Spirit Monk
Ugin's Conjurant (war) 3
Wildwood Scourge
This creature enters with X +1/+1 counters on it.
Whenever one or more +1/+1 counters are put on another non-Hydra creature you control, put a +1/+1 counter on this creature.
Creature - Hydra
Wildwood Scourge (m21) 214
Woodfall Primus
Trample
When this creature enters, destroy target noncreature permanent.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Creature - Shaman Treefolk
Woodfall Primus (shm) 135
Zameck Guildmage
: This turn, each creature you control enters with an additional +1/+1 counter on it.
, Remove a +1/+1 counter from a creature you control: Draw a card.
Creature - Wizard Elf
Zameck Guildmage (gtc) 209

Creature

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Enchantment

Qty: 4 Price: $34.76
Growing Rites of Itlimoc
When Growing Rites of Itlimoc enters, look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
At the beginning of your end step, if you control four or more creatures, transform Growing Rites of Itlimoc.
Legendary Enchantment
Growing Rites of Itlimoc // Itlimoc, Cradle of the Sun (xln) 191Growing Rites of Itlimoc // Itlimoc, Cradle of the Sun (xln) 191
Hardened Scales
If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.
Enchantment
Hardened Scales (ktk) 133
Mirri's Guile
At the beginning of your upkeep, you may look at the top three cards of your library, then put them back in any order.
Enchantment
Mirri's Guile (mb2) 209
Simic Ascendancy
: Put a +1/+1 counter on target creature you control.
Whenever one or more +1/+1 counters are put on a creature you control, put that many growth counters on this enchantment.
At the beginning of your upkeep, if this enchantment has twenty or more growth counters on it, you win the game.
Enchantment
Simic Ascendancy (prna) 207

Enchantment

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Instant

Qty: 3 Price: $2.07
Growth Spiral
Draw a card. You may put a land card from your hand onto the battlefield.
Instant
Growth Spiral (cmr) 446
Negate
Counter target noncreature spell.
Instant
Negate (m20) 69
Snakeskin Veil
Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Instant
Snakeskin Veil (khm) 194

Instant

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Land

Qty: 35 (37 w/ MDFC)Price: $33.19
Alchemist's Refuge
: Add
.
,
: You may cast spells this turn as though they had flash.
Land
Alchemist's Refuge (avr) 225
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (cmm) 420
Evolving Wilds
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Evolving Wilds (fdn) 262
Forest
(
: Add
.)
Basic Land - Forest
Forest (spm) 193
Hinterland Harbor
This land enters tapped unless you control a Forest or an Island.
: Add
or
.
Land
Hinterland Harbor (dom) 240
Island
(
: Add
.)
Basic Land - Island
Island (spm) 190
Karn's Bastion
: Add
.
,
: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Land
Karn's Bastion (pwar) 248
Llanowar Reborn
This land enters tapped.
: Add
.
Graft 1 (This land enters with a +1/+1 counter on it. Whenever a creature enters, you may move a +1/+1 counter from this land onto it.)
Land
Llanowar Reborn (c21) 296
Mosswort Bridge
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
This land enters tapped.
: Add
.
,
: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.
Land
Mosswort Bridge (c18) 267
Nesting Grounds
: Add
.
,
: Move a counter from target permanent you control onto a second target permanent. Activate only as a sorcery.
Land
Nesting Grounds (mh3) 302
Opal Palace
: Add
.
,
: Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game.
Land
Opal Palace (cmr) 352
Oran-Rief, the Vastwood
This land enters tapped.
: Add
.
: Put a +1/+1 counter on each green creature that entered this turn.
Land
Oran-Rief, the Vastwood (c14) 305
Rogue's Passage
: Add
.
,
: Target creature can't be blocked this turn.
Land
Rogue's Passage (plst) C17-272
Simic Growth Chamber
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Simic Growth Chamber (c18) 282
Temple of Mystery
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Mystery (m21) 254
Temple of the False God
: Add
. Activate only if you control five or more lands.
Land
Temple of the False God (c19) 280
Terramorphic Expanse
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Terramorphic Expanse (cmr) 357
Yavimaya Coast
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Yavimaya Coast (dmu) 261

Land

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Sorcery

Qty: 1 Price: $1.99
Bridgeworks Battle
Target creature you control gets +2/+2 until end of turn. It fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)
Sorcery
Bridgeworks Battle // Tanglespan Bridgeworks (mh3) 249Bridgeworks Battle // Tanglespan Bridgeworks (mh3) 249

Sorcery

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Deck Info

Deck stats

0 pips - 0 cards
10 mana - 7 cards
19 pips - 17 cards
19 mana - 16 cards
0 pips - 0 cards
10 mana - 7 cards
0 pips - 0 cards
10 mana - 7 cards
74 pips - 55 cards
45 mana - 39 cards
0 pips - 0 cards
10 mana - 8 cards
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