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Custom
Size: 100Est cost: $381.48
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $381.48
No deck tags
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Commander

Qty: 1 Price: $5.99
Norman Osborn
Norman Osborn can't be blocked.
Whenever Norman Osborn deals combat damage to a player, he connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)
: Transform Norman Osborn. Activate only as a sorcery.
Legendary Creature - Human Scientist Villain
Norman Osborn // Green Goblin (spm) 39Norman Osborn // Green Goblin (spm) 39

Commander

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Artifact

Qty: 8 Price: $125.94
Doc Ock's Tentacles
Whenever a creature you control with mana value 5 or greater enters, you may attach this Equipment to it.
Equipped creature gets +4/+4.
Equip
Artifact - Equipment
Doc Ock's Tentacles (spm) 162
Eerie Gravestone
When this artifact enters, draw a card.
, Sacrifice this artifact: Mill four cards. You may put a creature card from among them into your hand. (To mill four cards, put the top four cards of your library into your graveyard.)
Artifact
Eerie Gravestone (spm) 163
Millstone
,
: Target player mills two cards.
Artifact
Millstone (brr) 32
Pumpkin Bombs
, Discard two cards: Draw three cards, then put a fuse counter on this artifact. It deals damage equal to the number of fuse counters on it to target opponent. They gain control of this artifact.
Artifact
Pumpkin Bombs (spe) 26
Sol Ring
: Add
.
Artifact
Sol Ring (slc) 19
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (fdn) 258
The Everflowing Well
When The Everflowing Well enters, mill two cards, then draw two cards.
Descend 8 — At the beginning of your upkeep, if there are eight or more permanent cards in your graveyard, transform The Everflowing Well.
Legendary Artifact
The Everflowing Well // The Myriad Pools (lci) 363The Everflowing Well // The Myriad Pools (lci) 363
The Soul Stone
Indestructible
: Add
.
,
, Exile a creature you control: Harness The Soul Stone. (Once harnessed, its ∞ ability is active.)
∞ — At the beginning of your upkeep, return target creature card from your graveyard to the battlefield.
Legendary Artifact - Infinity Stone
The Soul Stone (spm) 66

Artifact

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Creature

Qty: 38 Price: $104.74
Captain Howler, Sea Scourge
Ward—
, Pay 2 life.
Whenever you discard one or more cards, target creature gets +2/+0 until end of turn for each card discarded this way. Whenever that creature deals combat damage to a player this turn, you draw a card.
Legendary Creature - Pirate Shark
Captain Howler, Sea Scourge (dft) 194
Carnage, Crimson Chaos
Trample
When Carnage enters, return target creature card with mana value 3 or less from your graveyard to the battlefield. It gains "This creature attacks each combat if able" and "When this creature deals combat damage to a player, sacrifice it."
Mayhem
Legendary Creature - Villain Symbiote
Carnage, Crimson Chaos (spm) 227
Chameleon, Master of Disguise
You may have Chameleon enter as a copy of a creature you control, except his name is Chameleon, Master of Disguise.
Mayhem
(You may cast this card from your graveyard for
if you discarded it this turn. Timing rules still apply.)
Legendary Creature - Human Shapeshifter Villain
Chameleon, Master of Disguise (spm) 27
Clever Impersonator
You may have this creature enter as a copy of any nonland permanent on the battlefield.
Creature - Shapeshifter
Clever Impersonator (mar) 8
Doc Ock, Evil Inventor
At the beginning of combat on your turn, target noncreature artifact you control becomes an 8/8 Robot Villain artifact creature in addition to its other types.
Legendary Creature - Human Scientist Villain
Doc Ock, Evil Inventor (spe) 24
Doc Ock, Sinister Scientist
As long as there are eight or more cards in your graveyard, Doc Ock has base power and toughness 8/8.
As long as you control another Villain, Doc Ock has hexproof. (He can't be the target of spells or abilities your opponents control.)
Legendary Creature - Human Scientist Villain
Doc Ock, Sinister Scientist (spm) 29
Electro, Assaulting Battery
Flying
You don't lose unspent red mana as steps and phases end.
Whenever you cast an instant or sorcery spell, add
.
When Electro leaves the battlefield, you may pay
. When you do, he deals X damage to target player.
Legendary Creature - Human Villain
Electro, Assaulting Battery (spm) 76
Flying Octobot
Flying
Whenever another Villain you control enters, put a +1/+1 counter on this creature. This ability triggers only once each turn.
Creature Artifact - Villain Robot
Flying Octobot (spm) 31
Green Goblin, Nemesis
Flying
Whenever you discard a nonland card, put a +1/+1 counter on target Goblin you control.
Whenever you discard a land card, create a tapped Treasure token.
Legendary Creature - Human Goblin Villain
Green Goblin, Nemesis (spe) 23
Green Goblin, Revenant
Flying, deathtouch
Whenever Green Goblin attacks, discard a card. Then draw a card for each card you've discarded this turn.
Legendary Creature - Human Goblin Villain
Green Goblin, Revenant (spm) 130
Hexing Squelcher
This spell can't be countered.
Ward—Pay 2 life.
Spells you control can't be countered.
Other creatures you control have "Ward—Pay 2 life."
Creature - Goblin Sorcerer
Hexing Squelcher (ecl) 145
High Fae Trickster
Flash (You may cast this spell any time you could cast an instant.)
Flying
You may cast spells as though they had flash.
Creature - Wizard Faerie
High Fae Trickster (fdn) 307
Hydro-Man, Fluid Felon
Whenever you cast a blue spell, if Hydro-Man is a creature, he gets +1/+1 until end of turn.
At the beginning of your end step, untap Hydro-Man. Until your next turn, he becomes a land and gains "
: Add
." (He's not a creature during that time.)
Legendary Creature - Elemental Villain
Hydro-Man, Fluid Felon (spm) 33
Inti, Seneschal of the Sun
Whenever you attack, you may discard a card. When you do, put a +1/+1 counter on target attacking creature. It gains trample until end of turn.
Whenever you discard one or more cards, exile the top card of your library. You may play that card until your next end step.
Legendary Creature - Human Knight
Inti, Seneschal of the Sun (lci) 156
J. Jonah Jameson
When J. Jonah Jameson enters, suspect up to one target creature. (A suspected creature has menace and can't block.)
Whenever a creature you control with menace attacks, create a Treasure token.
Legendary Creature - Human Citizen
J. Jonah Jameson (spm) 81
Likeness Looter
Flying
: Draw a card, then discard a card.
: This creature becomes a copy of target creature card in your graveyard with mana value X, except it has flying and this ability. Activate only as a sorcery.
Creature - Faerie Shapeshifter
Likeness Looter (woe) 208
Madame Web, Clairvoyant
You may look at the top card of your library any time.
You may cast Spider spells and noncreature spells from the top of your library.
Whenever you attack, you may mill a card. (You may put the top card of your library into your graveyard.)
Legendary Creature - Advisor Mutant
Madame Web, Clairvoyant (spm) 36
Magmakin Artillerist
Whenever you discard one or more cards, this creature deals that much damage to each opponent.
Cycling
(
, Discard this card: Draw a card.)
When you cycle this card, it deals 1 damage to each opponent.
Creature - Elemental Pirate
Magmakin Artillerist (dft) 137
Malcolm, Alluring Scoundrel
Flash
Flying
Whenever Malcolm deals combat damage to a player, put a chorus counter on it. Draw a card, then discard a card. If there are four or more chorus counters on Malcolm, you may cast the discarded card without paying its mana cost.
Legendary Creature - Pirate Siren
Malcolm, Alluring Scoundrel (lci) 293
Marauding Mako
Whenever you discard one or more cards, put that many +1/+1 counters on this creature.
Cycling
(
, Discard this card: Draw a card.)
Creature - Pirate Shark
Marauding Mako (dft) 138
Merchant of the Vale
, Discard a card: Draw a card.
Creature - Human Peasant
Merchant of the Vale // Haggle (eld) 131
Morlun, Devourer of Spiders
Lifelink
Morlun enters with X +1/+1 counters on him.
When Morlun enters, he deals X damage to target opponent.
Legendary Creature - Vampire Villain
Morlun, Devourer of Spiders (spm) 257
Mysterio, Master of Illusion
When Mysterio enters, create a 3/3 blue Illusion Villain creature token for each nontoken Villain you control. Exile those tokens when Mysterio leaves the battlefield.
Legendary Creature - Human Villain
Mysterio, Master of Illusion (spm) 37
Prowler, Clawed Thief
Menace (This creature can't be blocked except by two or more creatures.)
Whenever another Villain you control enters, Prowler connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)
Legendary Creature - Human Rogue Villain
Prowler, Clawed Thief (spm) 138
Psychic Frog
Whenever this creature deals combat damage to a player or planeswalker, draw a card.
Discard a card: Put a +1/+1 counter on this creature.
Exile three cards from your graveyard: This creature gains flying until end of turn.
Creature - Frog
Psychic Frog (mh3) 199
Raging Goblinoids
Haste
Mayhem
(You may cast this card from your graveyard for
if you discarded it this turn. Timing rules still apply.)
Creature - Goblin Berserker Villain
Raging Goblinoids (spm) 85
Scorpion, Seething Striker
Deathtouch
At the beginning of your end step, if a creature died this turn, target creature you control connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)
Legendary Creature - Human Villain Scorpion
Scorpion, Seething Striker (spm) 64
Shriek, Treblemaker
At the beginning of your first main phase, you may discard a card. When you do, target creature can't block this turn.
Sonic Blast — Whenever a creature an opponent controls dies, Shriek deals 1 damage to that player.
Legendary Creature - Mutant Villain
Shriek, Treblemaker (spm) 144
Spider-Man 2099
From the Future — You can't cast Spider-Man 2099 during your first, second, or third turns of the game.
Double strike, vigilance
At the beginning of your end step, if you've played a land or cast a spell this turn from anywhere other than your hand, Spider-Man 2099 deals damage equal to his power to any target.
Legendary Creature - Human Spider Hero
Spider-Man 2099 (spm) 150
Swarm, Being of Bees
Flash
Flying
Mayhem
(You may cast this card from your graveyard for
if you discarded it this turn. Timing rules still apply.)
Legendary Creature - Insect Villain
Swarm, Being of Bees (spm) 69
Symbiote Spider-Man
Whenever this creature deals combat damage to a player, look at that many cards from the top of your library. Put one of them into your hand and the rest into your graveyard.
Find New Host —
, Exile this card from your graveyard: Put a +1/+1 counter on target creature you control. It gains this card's other abilities. Activate only as a sorcery.
Legendary Creature - Spider Hero Symbiote
Symbiote Spider-Man (spm) 156
Tersa Lightshatter
Haste
When Tersa Lightshatter enters, discard up to two cards, then draw that many cards.
Whenever Tersa Lightshatter attacks, if there are seven or more cards in your graveyard, exile a card at random from your graveyard. You may play that card this turn.
Legendary Creature - Wizard Orc
Tersa Lightshatter (tdm) 127
The Ancient One
Descend 8 — The Ancient One can't attack or block unless there are eight or more permanent cards in your graveyard.
: Draw a card, then discard a card. When you discard a card this way, target player mills cards equal to its mana value.
Legendary Creature - Spirit God
The Ancient One (lci) 222
Tombstone, Career Criminal
When Tombstone enters, return target Villain card from your graveyard to your hand.
Villain spells you cast cost
less to cast.
Legendary Creature - Human Villain
Tombstone, Career Criminal (spm) 70
Trumpeting Carnosaur
Trample
When this creature enters, discover 5.
, Discard this card: It deals 3 damage to target creature or planeswalker.
Creature - Dinosaur
Trumpeting Carnosaur (lci) 171
Ultimate Green Goblin
At the beginning of your upkeep, discard a card, then create a Treasure token.
Mayhem
(You may cast this card from your graveyard for
if you discarded it this turn. Timing rules still apply.)
Legendary Creature - Goblin Villain
Ultimate Green Goblin (spm) 157
Vulture, Scheming Scavenger
Flying
Whenever Vulture attacks, other Villains you control gain flying until end of turn.
Legendary Creature - Human Artificer Villain
Vulture, Scheming Scavenger (spm) 158
Xantcha, Sleeper Agent
Xantcha enters under the control of an opponent of your choice.
Xantcha attacks each combat if able and can't attack its owner or planeswalkers its owner controls.
: Xantcha's controller loses 2 life and you draw a card. Any player may activate this ability.
Legendary Creature - Minion Phyrexian
Xantcha, Sleeper Agent (slc) 24

Creature

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Enchantment

Qty: 6 Price: $3.16
Alien Symbiosis
Enchant creature
Enchanted creature gets +1/+1, has menace, and is a Symbiote in addition to its other types.
You may cast this card from your graveyard by discarding a card in addition to paying its other costs.
Enchantment - Aura
Alien Symbiosis (spm) 50
Maximum Carnage
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Until your next turn, each creature attacks each combat if able and attacks a player other than you if able.
II — Add
.
III — This Saga deals 5 damage to each opponent.
Enchantment - Saga
Maximum Carnage (spm) 83
Parker Luck
At the beginning of your end step, two target players each reveal the top card of their library. They each lose life equal to the mana value of the card revealed by the other player. Then they each put the card they revealed into their hand.
Enchantment
Parker Luck (spm) 60
Shadow of the Goblin
Unreliable Visions — At the beginning of your first main phase, discard a card. If you do, draw a card.
Undying Vengeance — Whenever you play a land or cast a spell from anywhere other than your hand, this enchantment deals 1 damage to each opponent.
Enchantment
Shadow of the Goblin (spm) 87
Spider-Man No More
Enchant creature
Enchanted creature is a Citizen with base power and toughness 1/1. It has defender and loses all other abilities. (It also loses all other creature types.)
Enchantment - Aura
Spider-Man No More (spm) 45
The Death of Gwen Stacy
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Destroy target creature.
II — Each player may discard a card. Each player who doesn't loses 3 life.
III — Exile any number of target players' graveyards.
Enchantment - Saga
The Death of Gwen Stacy (spm) 54

Enchantment

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Instant

Qty: 7 Price: $17.81
Amazing Acrobatics
Choose one or both —
• Counter target spell.
• Tap one or two target creatures.
Instant
Amazing Acrobatics (spm) 25
Frantic Search
Draw two cards, then discard two cards. Untap up to three lands.
Instant
Frantic Search (cmm) 96
Mystic Confluence
Choose three. You may choose the same mode more than once.
• Counter target spell unless its controller pays
.
• Return target creature to its owner's hand.
• Draw a card.
Instant
Mystic Confluence (mar) 12
Narset's Reversal
Copy target instant or sorcery spell, then return it to its owner's hand. You may choose new targets for the copy.
Instant
Narset's Reversal (slc) 14
Saw in Half
Destroy target creature. If that creature dies this way, its controller creates two tokens that are copies of that creature, except their power is half that creature's power and their toughness is half that creature's toughness. Round up each time.
Instant
Saw in Half (mar) 21
The Spot's Portal
Put target creature on the bottom of its owner's library. You lose 2 life unless you control a Villain.
Instant
The Spot's Portal (spm) 68
Thirst for Identity
Draw three cards. Then discard two cards unless you discard a creature card.
Instant
Thirst for Identity (ecl) 79

Instant

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Land

Qty: 35 Price: $113.09
Blood Crypt
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Swamp Mountain
Blood Crypt (ecl) 262
Bloodfell Caves
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Bloodfell Caves (dft) 251
Daily Bugle Building
: Add
.
,
: Add one mana of any color.
Smear Campaign —
,
: Target legendary creature gains menace until end of turn. Activate only as a sorcery.
Land
Daily Bugle Building (spm) 179
Echoing Deeps
You may have this land enter tapped as a copy of any land card in a graveyard, except it's a Cave in addition to its other types.
: Add
.
Land - Cave
Echoing Deeps (lci) 346
Fabled Passage
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.
Land
Fabled Passage (blb) 252
Gloomlake Verge
: Add
.
: Add
. Activate only if you control an Island or a Swamp.
Land
Gloomlake Verge (dsk) 260
Island
(
: Add
.)
Basic Land - Island
Island (ecl) 270
Lavaclaw Reaches
This land enters tapped.
: Add
or
.
: Until end of turn, this land becomes a 2/2 black and red Elemental creature with "
: This creature gets +X/+0 until end of turn." It's still a land.
Land
Lavaclaw Reaches (eos) 22
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (ecl) 272
Ominous Asylum
This land enters tapped.
: Add
or
.
,
: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land
Ominous Asylum (spm) 181
Oscorp Industries
This land enters tapped.
When this land enters from a graveyard, you lose 2 life.
: Add
,
, or
.
Mayhem (You may play this card from your graveyard if you discarded it this turn. Timing rules still apply.)
Land
Oscorp Industries (spm) 182
Realm of Koh
This land enters tapped unless you control a basic land.
: Add
.
,
: Create a 1/1 colorless Spirit creature token with "This token can't block or be blocked by non-Spirit creatures."
Land
Realm of Koh (tla) 276
Riverpyre Verge
: Add
.
: Add
. Activate only if you control an Island or a Mountain.
Land
Riverpyre Verge (dft) 260
Sinister Hideout
This land enters tapped.
: Add
or
.
,
: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land
Sinister Hideout (spm) 184
Smoldering Marsh
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Swamp Mountain
Smoldering Marsh (pip) 510
Steam Vents
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Mountain
Steam Vents (ecl) 267
Stormcarved Coast
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Stormcarved Coast (inr) 285
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (ecl) 271
Temple of Epiphany
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Epiphany (fdn) 699
Temple of Malice
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Malice (fdn) 701

Land

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Sorcery

Qty: 5 Price: $10.75
Behold the Sinister Six!
Return up to six target creature cards with different names from your graveyard to the battlefield.
Sorcery
Behold the Sinister Six! (spm) 221
Grasping Tentacles
Target opponent mills eight cards. You may put an artifact card from that player's graveyard onto the battlefield under your control.
Sorcery
Grasping Tentacles (spe) 21
Molten Collapse
Choose one. If you descended this turn, you may choose both instead. (You descended if a permanent card was put into your graveyard from anywhere.)
• Destroy target creature or planeswalker.
• Destroy target noncreature, nonland permanent with mana value 1 or less.
Sorcery
Molten Collapse (lci) 234
Villainous Wrath
Target opponent loses life equal to the number of creatures they control. Then destroy all creatures.
Sorcery
Villainous Wrath (spm) 74
Winternight Stories
Draw three cards. Then discard two cards unless you discard a creature card.
Harmonize
(You may cast this card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by
, where X is its power. Then exile this spell.)
Sorcery
Winternight Stories (tdm) 67

Sorcery

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Maybeboard

Qty: 7 Price: $25.01
Brass's Tunnel-Grinder
When Brass's Tunnel-Grinder enters, discard any number of cards, then draw that many cards plus one.
At the beginning of your end step, if you descended this turn, put a bore counter on Brass's Tunnel-Grinder. Then if there are three or more bore counters on it, remove those counters and transform it. (You descended if a permanent card was put into your graveyard from anywhere.)
Legendary Artifact
Brass's Tunnel-Grinder // Tecutlan, the Searing Rift (lci) 135Brass's Tunnel-Grinder // Tecutlan, the Searing Rift (lci) 135
Chainer, Nightmare Adept
Discard a card: You may cast a creature spell from your graveyard this turn. Activate only once each turn.
Whenever a nontoken creature you control enters, if you didn't cast it from your hand, it gains haste until your next turn.
Legendary Creature - Human Minion
Chainer, Nightmare Adept (plst) MH2-289
Flux
Each player discards any number of cards, then draws that many cards.
Draw a card.
Sorcery
Flux (plst) POR-55
Ghoulcaller's Bell
: Each player mills a card.
Artifact
Ghoulcaller's Bell (isd) 224
Rona, Herald of Invasion
Whenever you cast a legendary spell, untap Rona.
: Draw a card, then discard a card.
: Transform Rona. Activate only as a sorcery. (
can be paid with either
or 2 life.)
Legendary Creature - Human Wizard
Rona, Herald of Invasion // Rona, Tolarian Obliterator (mom) 75Rona, Herald of Invasion // Rona, Tolarian Obliterator (mom) 75
Tortured Existence
, Discard a creature card: Return target creature card from your graveyard to your hand.
Enchantment
Tortured Existence (sld) 2507
Vohar, Vodalian Desecrator
: Draw a card, then discard a card. If you discarded an instant or sorcery card this way, each opponent loses 1 life and you gain 1 life.
, Sacrifice Vohar: You may cast target instant or sorcery card from your graveyard this turn. If that spell would be put into your graveyard, exile it instead. Activate only as a sorcery.
Legendary Creature - Wizard Merfolk Phyrexian
Vohar, Vodalian Desecrator (dmu) 226

Maybeboard

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Deck Info

Deck stats

0 pips - 0 cards
1 mana - 1 card
35 pips - 28 cards
19 mana - 19 cards
31 pips - 28 cards
18 mana - 18 cards
27 pips - 23 cards
19 mana - 17 cards
0 pips - 0 cards
1 mana - 1 card
0 pips - 0 cards
4 mana - 3 cards
Card NameQtyOdds
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