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Custom
Size: 100Est cost: $182.58
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $182.58
No deck tags
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Commander

Qty: 1 Price: $1.29
Linvala, Shield of Sea Gate
Flying
At the beginning of combat on your turn, if you have a full party, choose target nonland permanent an opponent controls. Until your next turn, it can't attack or block, and its activated abilities can't be activated.
Sacrifice Linvala: Choose hexproof or indestructible. Creatures you control gain that ability until end of turn.
Legendary Creature - Wizard Angel
Linvala, Shield of Sea Gate (znr) 368

Commander

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Bounce

Qty: 3 Price: $1.99
Deputy of Acquittals
Flash (You may cast this spell any time you could cast an instant.)
When this creature enters, you may return another target creature you control to its owner's hand.
Creature - Human Wizard
Deputy of Acquittals (rvr) 177
Faerie Impostor
Flying
When this creature enters, sacrifice it unless you return another creature you control to its owner's hand.
Creature - Rogue Faerie
Faerie Impostor (ddn) 43
Quickling
Flash (You may cast this spell any time you could cast an instant.)
Flying
When this creature enters, sacrifice it unless you return another creature you control to its owner's hand.
Creature - Rogue Faerie
Quickling (woc) 103

Bounce

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Clones

Qty: 2 Price: $9.98
Glasspool Mimic
You may have this creature enter as a copy of a creature you control, except it's a Shapeshifter Rogue in addition to its other types.
Creature - Rogue Shapeshifter
Glasspool Mimic // Glasspool Shore (znr) 60Glasspool Mimic // Glasspool Shore (znr) 60
Undercover Operative
You may have this creature enter as a copy of any creature on the battlefield, except it enters with a shield counter on it if you control that creature. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
Creature - Rogue Shapeshifter
Undercover Operative (snc) 63

Clones

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Creature

Qty: 2 Price: $0.70
Brinebarrow Intruder
Flash
When this creature enters, target creature an opponent controls gets -2/-0 until end of turn.
Creature - Human Rogue
Brinebarrow Intruder (khm) 49
Somnomancer
When this creature enters, you may tap target creature.
Creature - Wizard Kithkin
Somnomancer (shm) 149

Creature

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Draw

Qty: 12 Price: $10.02
Aether Channeler
When this creature enters, choose one —
• Create a 1/1 white Bird creature token with flying.
• Return another target nonland permanent to its owner's hand.
• Draw a card.
Creature - Human Wizard
Aether Channeler (j25) 283
Cloudkin Seer
Flying
When this creature enters, draw a card.
Creature - Wizard Elemental
Cloudkin Seer (j25) 300
Farsight Adept
When this creature enters, you and target opponent each draw a card.
Creature - Wizard Kor
Farsight Adept (znr) 14
Inspiring Overseer
Flying
When this creature enters, you gain 1 life and draw a card.
Creature - Cleric Angel
Inspiring Overseer (j25) 212
Mask of Memory
Whenever equipped creature deals combat damage to a player, you may draw two cards. If you do, discard a card.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Mask of Memory (onc) 136
Niambi, Esteemed Speaker
Flash
When Niambi enters, you may return another target creature you control to its owner's hand. If you do, you gain life equal to that creature's mana value.
,
, Discard a legendary card: Draw two cards.
Legendary Creature - Human Cleric
Niambi, Esteemed Speaker (m21) 379
Professor of Symbology
When this creature enters, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Creature - Cleric Kor
Professor of Symbology (stx) 24
Reconnaissance Mission
Whenever a creature you control deals combat damage to a player, you may draw a card.
Cycling
(
, Discard this card: Draw a card.)
Enchantment
Reconnaissance Mission (woc) 105
Rumor Gatherer
Alliance — Whenever another creature you control enters, scry 1. If this is the second time this ability has resolved this turn, draw a card instead.
Creature - Wizard Elf
Rumor Gatherer (clb) 705
Spoils of Adventure
This spell costs
less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
You gain 3 life and draw three cards.
Instant
Spoils of Adventure (plst) ZNR-237
Tome of Legends
This artifact enters with a page counter on it.
Whenever your commander enters or attacks, put a page counter on this artifact.
,
, Remove a page counter from this artifact: Draw a card.
Artifact - Book
Tome of Legends (mkc) 246
Vanish into Memory
Exile target creature. You draw cards equal to that creature's power. At the beginning of your next upkeep, return that card to the battlefield under its owner's control. If you do, discard cards equal to that creature's toughness.
Instant
Vanish into Memory (afc) 196

Draw

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Land

Qty: 35 (37 w/ MDFC)Price: $16.42
Ash Barrens
: Add
.
Basic landcycling
(
, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Land
Ash Barrens (c19) 227
Azorius Chancery
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Azorius Chancery (c18) 233
Azorius Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Azorius Guildgate (clu) 230
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (ltc) 301
Deserted Beach
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Deserted Beach (inr) 276
Endless Sands
: Add
.
,
: Exile target creature you control.
,
, Sacrifice this land: Return each creature card exiled with this land to the battlefield under its owner's control.
Land - Desert
Endless Sands (c20) 272
Evolving Wilds
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Evolving Wilds (plst) C18-245
Island
(
: Add
.)
Basic Land - Island
Island (ana) 10
Memorial to Genius
This land enters tapped.
: Add
.
,
, Sacrifice this land: Draw two cards.
Land
Memorial to Genius (dom) 243
Obscura Storefront
When this land enters, sacrifice it. When you do, search your library for a basic Plains, Island, or Swamp card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
Land
Obscura Storefront (dsc) 291
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (mic) 178
Plains
(
: Add
.)
Basic Land - Plains
Plains (ana) 21
Riptide Laboratory
: Add
.
,
: Return target Wizard you control to its owner's hand.
Land
Riptide Laboratory (mh2) 303
Temple of the False God
: Add
. Activate only if you control five or more lands.
Land
Temple of the False God (mic) 186
Terramorphic Expanse
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Terramorphic Expanse (c17) 285
Tranquil Cove
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Tranquil Cove (c18) 288

Land

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Lifegain

Qty: 2 Price: $0.70
Inspiring Cleric
When this creature enters, you gain 4 life.
Creature - Vampire Cleric
Inspiring Cleric (j22) 199
Skyclave Cleric
When this creature enters, you gain 2 life.
Creature - Cleric Kor
Skyclave Cleric // Skyclave Basilica (znr) 40Skyclave Cleric // Skyclave Basilica (znr) 40

Lifegain

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Protection

Qty: 10 Price: $39.32
Angelheart Protector
When this creature enters, target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Creature - Human Cleric
Angelheart Protector (znr) 3
Cosmic Intervention
If a permanent you control would be put into a graveyard from the battlefield this turn, exile it instead. Return it to the battlefield under its owner's control at the beginning of the next end step.
Foretell
(During your turn, you may pay
and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Instant
Cosmic Intervention (khc) 3
Eerie Interlude
Exile any number of target creatures you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.
Instant
Eerie Interlude (khc) 22
Gilraen, Dúnedain Protector
,
: Exile another target creature you control. You may return that card to the battlefield under its owner's control. If you don't, at the beginning of the next end step, return that card to the battlefield under its owner's control with a vigilance counter and a lifelink counter on it.
Legendary Creature - Human Noble
Gilraen, Dúnedain Protector (ltc) 97
Glorious Protector
Flash
Flying
When this creature enters, you may exile any number of non-Angel creatures you control until this creature leaves the battlefield.
Foretell
Creature - Cleric Angel
Glorious Protector (khm) 335
High Fae Trickster
Flash (You may cast this spell any time you could cast an instant.)
Flying
You may cast spells as though they had flash.
Creature - Wizard Faerie
High Fae Trickster (fdn) 453
Multiclass Baldric
Equipped creature has lifelink if you control a Cleric, deathtouch if you control a Rogue, haste if you control a Warrior, and flying if you control a Wizard.
As long as you have a full party, prevent all damage that would be dealt to equipped creature.
Equip
Artifact - Equipment
Multiclass Baldric (clb) 684
Portal Mage
Flash
When this creature enters during the declare attackers step, you may reselect which player or permanent target attacking creature is attacking. (It can't attack its controller or their permanents.)
Creature - Human Wizard
Portal Mage (cmm) 112
Portal Manipulator
Flash
When this creature enters during the declare attackers step, choose target player and any number of target attacking creatures their opponents control. Those creatures are now attacking that player.
Creature - Human Wizard
Portal Manipulator (clu) 40
Squad Commander
When this creature enters, create a 1/1 white Kor Warrior creature token for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
At the beginning of combat on your turn, if you have a full party, creatures you control get +1/+0 and gain indestructible until end of turn.
Creature - Warrior Kor
Squad Commander (znr) 323

Protection

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Recursion

Qty: 2 Price: $29.98
Angel of Indemnity
Flying, lifelink
When this creature enters, return target permanent card with mana value 4 or less from your graveyard to the battlefield.
Encore
(
, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Creature - Warrior Angel
Angel of Indemnity (otc) 45
Archaeomancer
When this creature enters, return target instant or sorcery card from your graveyard to your hand.
Creature - Human Wizard
Archaeomancer (sld) 283

Recursion

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Removal

Qty: 13 Price: $6.97
Aether Adept
When this creature enters, return target creature to its owner's hand.
Creature - Human Wizard
Aether Adept (ddm) 12
Angel of Serenity
Flying
When this creature enters, you may exile up to three other target creatures from the battlefield and/or creature cards from graveyards.
When this creature leaves the battlefield, return the exiled cards to their owners' hands.
Creature - Angel
Angel of Serenity (c21) 83
Banisher Priest
When this creature enters, exile target creature an opponent controls until this creature leaves the battlefield.
Creature - Human Cleric
Banisher Priest (f14) 3
Deputy of Detention
When this creature enters, exile target nonland permanent an opponent controls and all other nonland permanents that player controls with the same name as that permanent until this creature leaves the battlefield.
Creature - Wizard Vedalken
Deputy of Detention (rna) 165
Detention Sphere
When this enchantment enters, you may exile target nonland permanent not named Detention Sphere and all other permanents with the same name as that permanent.
When this enchantment leaves the battlefield, return the exiled cards to the battlefield under their owner's control.
Enchantment
Detention Sphere (rtr) 155
Devout Lightcaster
Protection from black
When this creature enters, exile target black permanent.
Creature - Cleric Kor
Devout Lightcaster (zen) 10
Enigma Thief
Prowl
(You may cast this spell for its prowl cost if you dealt combat damage to a player this turn with a Sphinx or Rogue.)
Flying
When this creature enters, for each opponent, return up to one target nonland permanent that player controls to its owner's hand.
Creature - Rogue Sphinx
Enigma Thief (znc) 4
Fiend Hunter
When this creature enters, you may exile another target creature.
When this creature leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Creature - Human Cleric
Fiend Hunter (inr) 22
Kor Sanctifiers
Kicker
(You may pay an additional
as you cast this spell.)
When this creature enters, if it was kicked, destroy target artifact or enchantment.
Creature - Cleric Kor
Kor Sanctifiers (c15) 73
Oblivion Ring
When this enchantment enters, exile another target nonland permanent.
When this enchantment leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Enchantment
Oblivion Ring (plst) LRW-34
Sigrid, God-Favored
Flash
First strike, protection from God creatures
When Sigrid enters, exile up to one target attacking or blocking creature until Sigrid leaves the battlefield.
Legendary Creature - Human Warrior
Sigrid, God-Favored (khm) 29
Stick Together
Each player chooses a party from among creatures they control, then sacrifices the rest. (To choose a party, choose up to one each of Cleric, Rogue, Warrior, and Wizard.)
Sorcery
Stick Together (clb) 661
War Priest of Thune
When this creature enters, you may destroy target enchantment.
Creature - Human Cleric
War Priest of Thune (plst) M11-38

Removal

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Stax

Qty: 1 Price: $0.79
Sanctifier en-Vec
Protection from black and from red
When this creature enters, exile all cards that are black or red from all graveyards.
If a black or red permanent, spell, or card not on the battlefield would be put into a graveyard, exile it instead.
Creature - Human Cleric
Sanctifier en-Vec (mh2) 444

Stax

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Theft

Qty: 1 Price: $0.35
Master Thief
When this creature enters, gain control of target artifact for as long as you control this creature.
Creature - Human Rogue
Master Thief (znc) 30

Theft

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Tokens

Qty: 1 Price: $0.35
Urbis Protector
When this creature enters, create a 4/4 white Angel creature token with flying.
Creature - Human Cleric
Urbis Protector (a25) 37

Tokens

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Maybeboard

Qty: 50 Price: $91.58
Abdel Adrian, Gorion's Ward
When Abdel Adrian enters, exile any number of other nonland permanents you control until Abdel Adrian leaves the battlefield. Create a 1/1 white Soldier creature token for each permanent exiled this way.
Choose a Background (You can have a Background as a second commander.)
Legendary Creature - Human Warrior
Abdel Adrian, Gorion's Ward (clb) 2
Abuelo, Ancestral Echo
Flying, ward

: Exile another target creature or artifact you control. Return it to the battlefield under its owner's control at the beginning of the next end step.
Legendary Creature - Spirit
Abuelo, Ancestral Echo (lci) 219
Agent of Treachery
When this creature enters, gain control of target permanent.
At the beginning of your end step, if you control three or more permanents you don't own, draw three cards.
Creature - Human Rogue
Agent of Treachery (m20) 43
Annex Sentry
Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)
When this creature enters, exile target artifact or creature an opponent controls with mana value 3 or less until this creature leaves the battlefield.
Creature Artifact - Cleric Phyrexian
Annex Sentry (one) 2
Astelli Reclaimer
Flying
When this creature enters, return target noncreature, nonland permanent card with mana value X or less from your graveyard to the battlefield, where X is the amount of mana spent to cast this creature.
Warp
Creature - Warrior Angel
Astelli Reclaimer (eoe) 4
Astral Drift
Whenever you cycle this card or cycle another card while this enchantment is on the battlefield, you may exile target creature. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step.
Cycling
(
, Discard this card: Draw a card.)
Enchantment
Astral Drift (c20) 76
Auriok Champion
Protection from black and from red
Whenever another creature enters, you may gain 1 life.
Creature - Human Cleric
Auriok Champion (5dn) 3
Aven Interrupter
Flash
Flying
When this creature enters, exile target spell. It becomes plotted. (Its owner may cast it as a sorcery on a later turn without paying its mana cost.)
Spells your opponents cast from graveyards or from exile cost
more to cast.
Creature - Bird Rogue
Aven Interrupter (otj) 4
Deceiver Exarch
Flash (You may cast this spell any time you could cast an instant.)
When this creature enters, choose one —
• Untap target permanent you control.
• Tap target permanent an opponent controls.
Creature - Cleric Phyrexian
Deceiver Exarch (plst) NPH-33
Dimir Informant
When this creature enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Creature - Human Rogue
Dimir Informant (grn) 36
Displace
Exile up to two target creatures you control, then return those cards to the battlefield under their owner's control.
Instant
Displace (plst) EMN-55
Emeria Captain
Flying, vigilance
When this creature enters, put a +1/+1 counter on it for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
Creature - Warrior Angel
Emeria Captain (znr) 11
Exclusion Mage
When this creature enters, return target creature an opponent controls to its owner's hand.
Creature - Human Wizard
Exclusion Mage (j25) 306
Far Traveler
Commander creatures you own have "At the beginning of your end step, exile up to one target tapped creature you control, then return it to the battlefield under its owner's control."
Legendary Enchantment - Background
Far Traveler (clb) 17
Flicker
Exile target nontoken permanent, then return it to the battlefield under its owner's control.
Sorcery
Flicker (uds) 9
Ghostly Flicker
Exile two target artifacts, creatures, and/or lands you control, then return those cards to the battlefield under your control.
Instant
Ghostly Flicker (cmm) 98
Icewind Stalwart
Protection Fighting Style — When this creature enters, exile up to one target non-Warrior creature you control, then return it to the battlefield under its owner's control.
Creature - Warrior Tiefling
Icewind Stalwart (clb) 27
Inquisitor Exarch
When this creature enters, choose one —
• You gain 2 life.
• Target opponent loses 2 life.
Creature - Cleric Phyrexian
Inquisitor Exarch (nph) 12
Keeper of Keys
When this creature enters, you become the monarch.
At the beginning of your upkeep, if you're the monarch, creatures you control can't be blocked this turn.
Creature - Human Rogue Mutant
Keeper of Keys (cn2) 34
Kutzil's Flanker
Flash
When this creature enters, choose one —
• Put a +1/+1 counter on this creature for each creature that left the battlefield under your control this turn.
• You gain 2 life and scry 2.
• Exile target player's graveyard.
Creature - Warrior Cat
Kutzil's Flanker (lci) 20
Liberate
Exile target creature you control. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Instant
Liberate (inv) 21
Mardu Hordechief
Raid — When this creature enters, if you attacked this turn, create a 1/1 white Warrior creature token.
Creature - Human Warrior
Mardu Hordechief (plst) KTK-17
Meticulous Excavation
: Return target permanent you control to its owner's hand. If it has unearth, instead exile it, then return that card to its owner's hand. Activate only during your turn.
Enchantment
Meticulous Excavation (bro) 16
Monk Realist
When this creature enters, destroy target enchantment.
Creature - Human Cleric Monk
Monk Realist (cmd) 20
Myriad Landscape
This land enters tapped.
: Add
.
,
, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.
Land
Myriad Landscape (eoc) 169
Naru Meha, Master Wizard
Flash
When Naru Meha enters, copy target instant or sorcery spell you control. You may choose new targets for the copy.
Other Wizards you control get +1/+1.
Legendary Creature - Human Wizard
Naru Meha, Master Wizard (c21) 124
Oracle of Tragedy
When this creature enters or dies, choose one —
• Draw a card, then discard a card.
• Shuffle up to four target cards with mana value 3 or greater from your graveyard into your library.
Creature - Human Wizard
Oracle of Tragedy (mom) 71
Pestermite
Flash
Flying
When this creature enters, you may tap or untap target permanent.
Creature - Rogue Faerie
Pestermite (j25) 343
Phelia, Exuberant Shepherd
Flash
Whenever Phelia attacks, exile up to one other target nonland permanent. At the beginning of the next end step, return that card to the battlefield under its owner's control. If it entered under your control, put a +1/+1 counter on Phelia.
Legendary Creature - Dog
Phelia, Exuberant Shepherd (mh3) 40
Pillardrop Rescuer
Flying
When this creature enters, return target creature card with mana value 3 or less from your graveyard to your hand.
Creature - Cleric Spirit
Pillardrop Rescuer (j22) 226
Priest of Ancient Lore
When this creature enters, you gain 1 life and draw a card.
Creature - Cleric Dwarf
Priest of Ancient Lore (clb) 704
Promise of Tomorrow
Whenever a creature you control dies, exile it.
At the beginning of each end step, if you control no creatures, sacrifice this enchantment and return all cards exiled with it to the battlefield under your control.
Enchantment
Promise of Tomorrow (cmr) 39
Redemption Choir
Lifelink
Coven — Whenever this creature enters or attacks, if you control three or more creatures with different powers, return target permanent card with mana value 3 or less from your graveyard to the battlefield.
Creature - Vampire Cleric
Redemption Choir (lcc) 74
Reflector Mage
When this creature enters, return target creature an opponent controls to its owner's hand. That creature's owner can't cast spells with the same name as that creature until your next turn.
Creature - Human Wizard
Reflector Mage (plst) OGW-157
Restless Anchorage
This land enters tapped.
: Add
or
.
: Until end of turn, this land becomes a 2/3 white and blue Bird creature with flying. It's still a land.
Whenever this land attacks, create a Map token.
Land
Restless Anchorage (lci) 280
River Sneak
This creature can't be blocked.
Whenever another Merfolk you control enters, this creature gets +1/+1 until end of turn.
Creature - Warrior Merfolk
River Sneak (j22) 339
Salvation Swan
Flash
Flying
Whenever this creature or another Bird you control enters, exile up to one target creature you control without flying. Return it to the battlefield under its owner's control with a flying counter on it at the beginning of the next end step.
Creature - Cleric Bird
Salvation Swan (blb) 28
Sea Gate Colossus
This spell costs
less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
Creature Artifact - Warrior Golem
Sea Gate Colossus (znr) 251
Sea Gate Wreckage
: Add
. (
represents colorless mana.)
,
: Draw a card. Activate only if you have no cards in hand.
Land
Sea Gate Wreckage (ogw) 177
Shepherd of Heroes
Flying
When this creature enters, you gain 2 life for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
Creature - Cleric Angel
Shepherd of Heroes (znr) 38
Shepherd of the Cosmos
Flying
When this creature enters, return target permanent card with mana value 2 or less from your graveyard to the battlefield.
Foretell
(During your turn, you may pay
and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Creature - Warrior Angel
Shepherd of the Cosmos (khm) 28
Siren's Ruse
Exile target creature you control, then return that card to the battlefield under its owner's control. If a Pirate was exiled this way, draw a card.
Instant
Siren's Ruse (xln) 80
Slickshot Lockpicker
When this creature enters, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
Plot
(You may pay
and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Creature - Human Rogue
Slickshot Lockpicker (otj) 67
Smirking Spelljacker
Flash
Flying
When this creature enters, exile target spell an opponent controls.
Whenever this creature attacks, if a card is exiled with it, you may cast the exiled card without paying its mana cost.
Creature - Wizard Djinn Rogue
Smirking Spelljacker (otc) 16
Snaremaster Sprite
Flying
When this creature enters, you may pay
. When you do, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Creature - Wizard Faerie
Snaremaster Sprite (woe) 68
Spellstutter Sprite
Flash
Flying
When this creature enters, counter target spell with mana value X or less, where X is the number of Faeries you control.
Creature - Wizard Faerie
Spellstutter Sprite (j22) 65
Thieving Skydiver
Kicker
. X can't be 0. (You may pay an additional
as you cast this spell.)
Flying
When this creature enters, if it was kicked, gain control of target artifact with mana value X or less. If that artifact is an Equipment, attach it to this creature.
Creature - Merfolk Rogue
Thieving Skydiver (otc) 118
Unclaimed Territory
As this land enters, choose a creature type.
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.
Land
Unclaimed Territory (pw23) 11
Venser, Shaper Savant
Flash (You may cast this spell any time you could cast an instant.)
When Venser enters, return target spell or permanent to its owner's hand.
Legendary Creature - Human Wizard
Venser, Shaper Savant (j25) 66
Whirler Rogue
When this creature enters, create two 1/1 colorless Thopter artifact creature tokens with flying.
Tap two untapped artifacts you control: Target creature can't be blocked this turn.
Creature - Human Artificer Rogue
Whirler Rogue (drc) 85

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Deck Info

Deck stats

59 pips - 46 cards
18 mana - 18 cards
33 pips - 26 cards
18 mana - 18 cards
0 pips - 0 cards
2 mana - 2 cards
0 pips - 0 cards
2 mana - 2 cards
0 pips - 0 cards
2 mana - 2 cards
0 pips - 0 cards
5 mana - 4 cards
Card NameQtyOdds
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Deck extras (0)
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