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Custom
Size: 100Est cost: $344.55
No deck tags
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $344.55
No deck tags
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Commander

Qty: 1 Price: $0.49
Faramir, Steward of Gondor
Whenever a legendary creature you control with mana value 4 or greater enters, you become the monarch.
At the beginning of your end step, if you're the monarch, create two 1/1 white Human Soldier creature tokens.
Legendary Creature - Human Noble
Faramir, Steward of Gondor (ltc) 54

Commander

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Anthem

Qty: 8 Price: $48.92
Andúril, Narsil Reforged
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Whenever equipped creature attacks, put a +1/+1 counter on each creature you control. If you have the city's blessing, put two +1/+1 counters on each creature you control instead.
Equip
Legendary Artifact - Equipment
Andúril, Narsil Reforged (ltc) 491
Beregond of the Guard
Whenever Beregond or another Human you control enters, creatures you control get +1/+1 and gain vigilance until end of turn.
Legendary Creature - Human Soldier
Beregond of the Guard (ltc) 9
Coppercoat Vanguard
Each other Human you control gets +1/+0 and has ward
. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
Creature - Human Soldier
Coppercoat Vanguard (mat) 1
Flowering of the White Tree
Legendary creatures you control get +2/+1 and have ward
.
Nonlegendary creatures you control get +1/+1.
Legendary Enchantment
Flowering of the White Tree (ltr) 15
Gandalf, White Rider
Vigilance
Whenever you cast a spell, creatures you control get +1/+0 until end of turn. Scry 1.
When Gandalf dies, you may put it into its owner's library fifth from the top.
Legendary Creature - Wizard Avatar
Gandalf, White Rider (ltr) 290
Marshal's Anthem
Multikicker
(You may pay an additional
any number of times as you cast this spell.)
Creatures you control get +1/+1.
When this enchantment enters, return up to X target creature cards from your graveyard to the battlefield, where X is the number of times this enchantment was kicked.
Enchantment
Marshal's Anthem (ltc) 172
Odric, Lunarch Marshal
At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance.
Legendary Creature - Human Soldier
Odric, Lunarch Marshal (inr) 36
Renewed Solidarity
As this enchantment enters, choose a creature type.
Creatures you control of the chosen type get +1/+0.
At the beginning of your end step, for each token you control of the chosen type that entered this turn, create a token that's a copy of it.
Enchantment
Renewed Solidarity (drc) 7

Anthem

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Draw

Qty: 9 Price: $154.07
Boromir, Gondor's Hope
Whenever Boromir enters or attacks, look at the top six cards of your library. You may reveal a Human or artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Legendary Creature - Human Warrior
Boromir, Gondor's Hope (ltc) 49
Faramir, Field Commander
At the beginning of your end step, if a creature died under your control this turn, draw a card.
Whenever the Ring tempts you, if you chose a creature other than Faramir as your Ring-bearer, create a 1/1 white Human Soldier creature token.
Legendary Creature - Human Soldier
Faramir, Field Commander (ltr) 14
Faramir, Prince of Ithilien
At the beginning of your end step, choose an opponent. At the beginning of that player's next end step, you draw a card if they didn't attack you that turn. Otherwise, create three 1/1 white Human Soldier creature tokens.
Legendary Creature - Human Noble
Faramir, Prince of Ithilien (ltr) 202
Mass Appeal
Draw a card for each Human you control.
Sorcery
Mass Appeal (avr) 66
Mentor of the Meek
Whenever another creature you control with power 2 or less enters, you may pay
. If you do, draw a card.
Creature - Human Soldier
Mentor of the Meek (inr) 34
Minas Tirith Garrison
Minas Tirith Garrison's power is equal to the number of cards in your hand.
Whenever this creature attacks, you may tap any number of untapped Humans you control. Draw a card for each Human tapped this way.
Creature - Human Soldier
Minas Tirith Garrison (ltr) 825
Palantír of Orthanc
At the beginning of your end step, put an influence counter on Palantír of Orthanc and scry 2. Then target opponent may have you draw a card. If that player doesn't, you mill X cards, where X is the number of influence counters on Palantír of Orthanc, and that player loses life equal to the total mana value of those cards.
Legendary Artifact
Palantír of Orthanc (ltr) 247
The Council of Four
Whenever a player draws their second card during their turn, you draw a card.
Whenever a player casts their second spell during their turn, you create a 2/2 white Knight creature token.
Legendary Creature - Human Noble
The Council of Four (clb) 271
The One Ring
Indestructible
When The One Ring enters, if you cast it, you gain protection from everything until your next turn.
At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring.
: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.
Legendary Artifact
The One Ring (ltr) 246

Draw

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Land

Qty: 32 (40 w/ MDFC)Price: $20.95
Adarkar Wastes
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Adarkar Wastes (eoc) 147
Ash Barrens
: Add
.
Basic landcycling
(
, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Land
Ash Barrens (tdc) 339
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (eoc) 59
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (eoc) 159
Glacial Fortress
This land enters tapped unless you control a Plains or an Island.
: Add
or
.
Land
Glacial Fortress (eoc) 160
Great Hall of the Citadel
: Add
.
,
: Add two mana in any combination of colors. Spend this mana only to cast legendary spells.
Land
Great Hall of the Citadel (ltr) 254
Island
(
: Add
.)
Basic Land - Island
Island (tla) 283
Minas Tirith
Minas Tirith enters tapped unless you control a legendary creature.
: Add
.
,
: Draw a card. Activate only if you attacked with two or more creatures this turn.
Legendary Land
Minas Tirith (ltr) 256
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (tdc) 382
Plains
(
: Add
.)
Basic Land - Plains
Plains (tle) 300
Rogue's Passage
: Add
.
,
: Target creature can't be blocked this turn.
Land
Rogue's Passage (otc) 313
Skycloud Expanse
,
: Add
.
Land
Skycloud Expanse (eoc) 181
Throne of the High City
: Add
.
,
, Sacrifice this land: You become the monarch.
Land
Throne of the High City (ltc) 339

Land

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MDFC & Cycler

Qty: 7 Price: $17.25
Eagles of the North
Flying
When this creature enters, creatures you control get +1/+0 and gain first strike until end of turn.
Plainscycling
(
, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)
Creature - Soldier Bird
Eagles of the North (ltr) 7
Jwari Disruption
Counter target spell unless its controller pays
.
Instant
Jwari Disruption // Jwari Ruins (znr) 64Jwari Disruption // Jwari Ruins (znr) 64
Lórien Revealed
Draw three cards.
Islandcycling
(
, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)
Sorcery
Lórien Revealed (ltr) 60
Makindi Stampede
Creatures you control get +2/+2 until end of turn.
Sorcery
Makindi Stampede // Makindi Mesas (znr) 26Makindi Stampede // Makindi Mesas (znr) 26
Razorgrass Ambush
Razorgrass Ambush deals 3 damage to target attacking or blocking creature.
Instant
Razorgrass Ambush // Razorgrass Field (mh3) 238Razorgrass Ambush // Razorgrass Field (mh3) 238
Sink into Stupor
Return target spell or nonland permanent an opponent controls to its owner's hand.
Instant
Sink into Stupor // Soporific Springs (mh3) 241Sink into Stupor // Soporific Springs (mh3) 241
Suppression Ray
Tap all creatures target player controls. You may pay any amount of
. If you do, choose up to that many creatures tapped this way. Put a stun counter on each of them. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Sorcery
Suppression Ray // Orderly Plaza (mh3) 260Suppression Ray // Orderly Plaza (mh3) 260

MDFC & Cycler

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monarch

Qty: 10 Price: $15.14
Archon of Coronation
Flying
When this creature enters, you become the monarch.
As long as you're the monarch, damage doesn't cause you to lose life. (When a creature deals combat damage to you, its controller still becomes the monarch.)
Creature - Archon
Archon of Coronation (ncc) 192
Azure Fleet Admiral
When this creature enters, you become the monarch.
This creature can't be blocked by creatures the monarch controls.
Creature - Human Pirate
Azure Fleet Admiral (lcc) 144
Champions of Minas Tirith
When this creature enters, you become the monarch.
At the beginning of combat on each opponent's turn, if you're the monarch, that opponent may pay
, where X is the number of cards in their hand. If they don't, they can't attack you this combat.
Creature - Human Soldier
Champions of Minas Tirith (ltc) 10
Court of Grace
When this enchantment enters, you become the monarch.
At the beginning of your upkeep, create a 1/1 white Spirit creature token with flying. If you're the monarch, create a 4/4 white Angel creature token with flying instead.
Enchantment
Court of Grace (onc) 62
Fall from Favor
Enchant creature
When this Aura enters, tap enchanted creature and you become the monarch.
Enchanted creature doesn't untap during its controller's untap step unless that player is the monarch.
Enchantment - Aura
Fall from Favor (cmm) 93
Fealty to the Realm
Enchant creature
When this Aura enters, you become the monarch.
The monarch controls enchanted creature.
Enchanted creature attacks each combat if able and can't attack you.
Enchantment - Aura
Fealty to the Realm (ltc) 21
Keeper of Keys
When this creature enters, you become the monarch.
At the beginning of your upkeep, if you're the monarch, creatures you control can't be blocked this turn.
Creature - Human Rogue Mutant
Keeper of Keys (cn2) 34
Palace Jailer
When this creature enters, you become the monarch.
When this creature enters, exile target creature an opponent controls until an opponent becomes the monarch.
Creature - Human Soldier
Palace Jailer (ltc) 174
Palace Sentinels
When this creature enters, you become the monarch.
Creature - Human Soldier
Palace Sentinels (cmm) 48
Protector of the Crown
When this creature enters, you become the monarch.
All damage that would be dealt to you is dealt to this creature instead.
Creature - Soldier Giant
Protector of the Crown (cn2) 21

monarch

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Protection

Qty: 7 Price: $20.13
Baird, Steward of Argive
Vigilance
Creatures can't attack you or planeswalkers you control unless their controller pays
for each of those creatures.
Legendary Creature - Human Soldier
Baird, Steward of Argive (blc) 135
Boromir, Warden of the Tower
Vigilance
Whenever an opponent casts a spell, if no mana was spent to cast it, counter that spell.
Sacrifice Boromir: Creatures you control gain indestructible until end of turn. The Ring tempts you.
Legendary Creature - Human Soldier
Boromir, Warden of the Tower (ltr) 4
Frontline Medic
Battalion — Whenever this creature and at least two other creatures attack, creatures you control gain indestructible until end of turn.
Sacrifice this creature: Counter target spell with
in its mana cost unless its controller pays
.
Creature - Human Cleric
Frontline Medic (ltc) 169
Ghostly Prison
Creatures can't attack you unless their controller pays
for each creature they control that's attacking you.
Enchantment
Ghostly Prison (mkc) 67
Hydroelectric Specimen
Flash
When this creature enters, you may change the target of target instant or sorcery spell with a single target to this creature.
Creature - Weird
Hydroelectric Specimen // Hydroelectric Laboratory (mh3) 240Hydroelectric Specimen // Hydroelectric Laboratory (mh3) 240
Pippin, Guard of the Citadel
Vigilance, ward

: Another target creature you control gains protection from the card type of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that type.)
Legendary Creature - Soldier Halfling
Pippin, Guard of the Citadel (ltr) 218
Unbreakable Formation
Creatures you control gain indestructible until end of turn.
Addendum — If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn.
Instant
Unbreakable Formation (ltc) 179

Protection

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Ramp

Qty: 2 Price: $3.98
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (eoc) 53
Sol Ring
: Add
.
Artifact
Sol Ring (ltc) 284

Ramp

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Removal

Qty: 11 Price: $30.97
Arcane Denial
Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.
You draw a card at the beginning of the next turn's upkeep.
Instant
Arcane Denial (ltc) 184
Banishing Light
When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.
Enchantment
Banishing Light (eoe) 6
Bovine Intervention
Destroy target artifact or creature. Its controller creates a 2/2 white Ox creature token.
Instant
Bovine Intervention (otj) 6
Counterspell
Counter target spell.
Instant
Counterspell (dsc) 114
Devout Chaplain
, Tap two untapped Humans you control: Exile target artifact or enchantment.
Creature - Human Cleric
Devout Chaplain (c20) 87
Fiend Hunter
When this creature enters, you may exile another target creature.
When this creature leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Creature - Human Cleric
Fiend Hunter (ltc) 168
Kabira Takedown
Kabira Takedown deals damage equal to the number of creatures you control to target creature or planeswalker.
Instant
Kabira Takedown // Kabira Plateau (znr) 19Kabira Takedown // Kabira Plateau (znr) 19
Swan Song
Counter target enchantment, instant, or sorcery spell. Its controller creates a 2/2 blue Bird creature token with flying.
Instant
Swan Song (eoc) 46
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (ltc) 178
Thraben Charm
Choose one —
• Thraben Charm deals damage equal to twice the number of creatures you control to target creature.
• Destroy target enchantment.
• Exile any number of target players' graveyards.
Instant
Thraben Charm (mh3) 45
Witch Enchanter
When this creature enters, destroy target artifact or enchantment an opponent controls.
Creature - Human Warlock
Witch Enchanter // Witch-Blessed Meadow (mh3) 239Witch Enchanter // Witch-Blessed Meadow (mh3) 239

Removal

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Removal Mass

Qty: 6 Price: $21.84
Aetherize
Return all attacking creatures to their owner's hand.
Instant
Aetherize (fdn) 151
Austere Command
Choose two —
• Destroy all artifacts.
• Destroy all enchantments.
• Destroy all creatures with mana value 3 or less.
• Destroy all creatures with mana value 4 or greater.
Sorcery
Austere Command (m3c) 167
Cleansing Nova
Choose one —
• Destroy all creatures.
• Destroy all artifacts and enchantments.
Sorcery
Cleansing Nova (cmm) 817
Raise the Palisade
Choose a creature type. Return all creatures that aren't of the chosen type to their owners' hands.
Sorcery
Raise the Palisade (ltc) 23
Rest in Peace
When this enchantment enters, exile all graveyards.
If a card or token would be put into a graveyard from anywhere, exile it instead.
Enchantment
Rest in Peace (rvr) 446
Stone of Erech
If a creature an opponent controls would die, exile it instead.
,
, Sacrifice Stone of Erech: Exile target player's graveyard. Draw a card.
Legendary Artifact
Stone of Erech (ltr) 251

Removal Mass

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Tokens

Qty: 2 Price: $7.98
Adeline, Resplendent Cathar
Vigilance
Adeline's power is equal to the number of creatures you control.
Whenever you attack, for each opponent, create a 1/1 white Human creature token that's tapped and attacking that player or a planeswalker they control.
Legendary Creature - Human Knight
Adeline, Resplendent Cathar (tdc) 108
Horn of Gondor
When Horn of Gondor enters, create a 1/1 white Human Soldier creature token.
,
: Create X 1/1 white Human Soldier creature tokens, where X is the number of Humans you control.
Legendary Artifact
Horn of Gondor (ltr) 240

Tokens

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Utility

Qty: 5 Price: $2.83
Gwaihir, Greatest of the Eagles
Flying
Whenever Gwaihir attacks, target attacking creature gains flying until end of turn.
At the beginning of each end step, if you gained 3 or more life this turn, create a 3/3 white Bird creature token with flying and "Whenever this token attacks, target attacking creature gains flying until end of turn."
Legendary Creature - Bird Noble
Gwaihir, Greatest of the Eagles (ltc) 15
Landroval, Horizon Witness
Flying
Whenever two or more creatures you control attack a player, target attacking creature without flying gains flying until end of turn.
Legendary Creature - Bird Noble
Landroval, Horizon Witness (ltr) 21
Meneldor, Swift Savior
Flying
Whenever Meneldor deals combat damage to a player, exile up to one target creature you own, then return it to the battlefield under your control.
Legendary Creature - Soldier Bird
Meneldor, Swift Savior (ltr) 62
Odric, Master Tactician
First strike (This creature deals combat damage before creatures without first strike.)
Whenever Odric and at least three other creatures attack, you choose which creatures block this combat and how those creatures block.
Legendary Creature - Human Soldier
Odric, Master Tactician (cmm) 46
Prince Imrahil the Fair
Whenever you draw your second card each turn, create a 1/1 white Human Soldier creature token.
Legendary Creature - Human Noble
Prince Imrahil the Fair (ltr) 219

Utility

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Deck Info

Deck stats

58 pips - 45 cards
26 mana - 25 cards
28 pips - 23 cards
23 mana - 22 cards
0 pips - 0 cards
6 mana - 5 cards
0 pips - 0 cards
6 mana - 5 cards
0 pips - 0 cards
6 mana - 5 cards
0 pips - 0 cards
7 mana - 6 cards
Card NameQtyOdds
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