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Custom
Size: 100Est cost: $62.12
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $62.12
No deck tags
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Commander

Qty: 1 Price: $0.35
Queza, Augur of Agonies
Whenever you draw a card, target opponent loses 1 life and you gain 1 life.
Legendary Creature - Advisor Octopus
Queza, Augur of Agonies (snc) 326

Commander

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Deck Name

Qty: 11 Price: $6.21
Alphinaud Leveilleur
Partner with Alisaie Leveilleur (When this creature enters, target player may put Alisaie Leveilleur into their hand from their library, then shuffle.)
Vigilance
Eukrasia — Whenever you cast your second spell each turn, draw a card.
Legendary Creature - Wizard Elf
Alphinaud Leveilleur (fic) 33
Behold the Multiverse
Scry 2, then draw two cards.
Foretell
(During your turn, you may pay
and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Instant
Behold the Multiverse (khm) 46
Brainsurge
Draw four cards, then put two cards from your hand on top of your library in any order.
Instant
Brainsurge (mh3) 53
Catalog
Draw two cards, then discard a card.
Instant
Catalog (usg) 64
Cling to Dust
Exile target card from a graveyard. If it was a creature card, you gain 3 life. Otherwise, you draw a card.
Escape—
, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Instant
Cling to Dust (thb) 87
Coercive Impetus
Enchant creature
Enchanted creature gets +1/+1 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)
Whenever enchanted creature attacks, you draw a card and lose 1 life.
Enchantment - Aura
Coercive Impetus (soc) 24
Quick Study
Draw two cards.
Instant
Quick Study (sos) 65
Rowan's Grim Search
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)
If this spell was bargained, look at the top four cards of your library, then put up to two of them back on top of your library in any order and the rest into your graveyard.
You draw two cards and you lose 2 life.
Instant
Rowan's Grim Search (woe) 104
Silver Scrutiny
You may cast this spell as though it had flash if X is 3 or less.
Draw X cards.
Sorcery
Silver Scrutiny (dmu) 65
The Last Ride
The Last Ride gets -X/-X, where X is your life total.
, Pay 2 life: Draw a card.
Crew 2
Legendary Artifact - Vehicle
The Last Ride (dft) 94
Thirst for Discovery
Draw three cards. Then discard two cards unless you discard a basic land card.
Instant
Thirst for Discovery (vow) 85

Deck Name

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Draw

Qty: 8 Price: $4.16
Confounding Conundrum
When this enchantment enters, draw a card.
Whenever a land an opponent controls enters, if that player had another land enter the battlefield under their control this turn, they return a land they control to its owner's hand.
Enchantment
Confounding Conundrum (znr) 53
Deep Analysis
Target player draws two cards.
Flashback—
, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Deep Analysis (cmm) 86
Four Knocks
Vanishing 4 (This enchantment enters with four time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
At the beginning of your first main phase, draw a card.
Enchantment
Four Knocks (who) 20
Inspiring Refrain
Draw two cards. Exile Inspiring Refrain with three time counters on it.
Suspend 3—
(Rather than cast this card from your hand, you may pay
and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Sorcery
Inspiring Refrain (c21) 27
Intimidation Campaign
When this enchantment enters, each opponent loses 1 life, you gain 1 life, and you draw a card.
Whenever you commit a crime, you may return this enchantment to its owner's hand. (It returns only from the battlefield. Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
Enchantment
Intimidation Campaign (otj) 208
Mephitic Draught
When this artifact enters or is put into a graveyard from the battlefield, you draw a card and you lose 1 life.
Artifact
Mephitic Draught (lci) 112
Seize the Secrets
This spell costs
less to cast if you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
Draw two cards.
Sorcery
Seize the Secrets (otj) 64
Tenuous Truce
Enchant opponent
At the beginning of enchanted opponent's end step, you and that player each draw a card.
When you attack enchanted opponent or a planeswalker they control or when they attack you or a planeswalker you control, sacrifice this Aura.
Enchantment - Aura
Tenuous Truce (blc) 159

Draw

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Land

Qty: 38 (39 w/ MDFC)Price: $25.62
Adarkar Wastes
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Adarkar Wastes (blc) 291
Arcane Sanctum
This land enters tapped.
: Add
,
, or
.
Land
Arcane Sanctum (plst) MOC-390
Barren Moor
This land enters tapped.
: Add
.
Cycling
(
, Discard this card: Draw a card.)
Land
Barren Moor (mh1) 236
Castle Ardenvale
This land enters tapped unless you control a Plains.
: Add
.
,
: Create a 1/1 white Human creature token.
Land
Castle Ardenvale (blc) 298
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (ecc) 60
Darkwater Catacombs
,
: Add
.
Land
Darkwater Catacombs (plst) OTC-282
Desolate Mire
,
: Add
.
Land
Desolate Mire (fic) 386
Dromar's Cavern
When this land enters, sacrifice it unless you return a non-Lair land you control to its owner's hand.
: Add
,
, or
.
Land - Lair
Dromar's Cavern (dmr) 246
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (otc) 293
Fetid Heath
: Add
.
,
: Add
,
, or
.
Land
Fetid Heath (soc) 372
Fetid Pools
(
: Add
or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Island Swamp
Fetid Pools (drc) 156
Glacial Fortress
This land enters tapped unless you control a Plains or an Island.
: Add
or
.
Land
Glacial Fortress (drc) 159
Irrigated Farmland
(
: Add
or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Plains Island
Irrigated Farmland (drc) 161
Island
(
: Add
.)
Basic Land - Island
Island (lci) 288
Isolated Chapel
This land enters tapped unless you control a Plains or a Swamp.
: Add
or
.
Land
Isolated Chapel (tdc) 373
Lonely Sandbar
This land enters tapped.
: Add
.
Cycling
(
, Discard this card: Draw a card.)
Land
Lonely Sandbar (c20) 287
Orzhov Basilica
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Orzhov Basilica (clu) 241
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (soc) 393
Plains
(
: Add
.)
Basic Land - Plains
Plains (lci) 287
Prairie Stream
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Plains Island
Prairie Stream (fic) 413
Secluded Steppe
This land enters tapped.
: Add
.
Cycling
(
, Discard this card: Draw a card.)
Land
Secluded Steppe (j25) 774
Skycloud Expanse
,
: Add
.
Land
Skycloud Expanse (ncc) 427
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (lci) 289
Thriving Heath
This land enters tapped. As it enters, choose a color other than white.
: Add
or one mana of the chosen color.
Land
Thriving Heath (ecc) 172
Thriving Isle
This land enters tapped. As it enters, choose a color other than blue.
: Add
or one mana of the chosen color.
Land
Thriving Isle (tmc) 78
Thriving Moor
This land enters tapped. As it enters, choose a color other than black.
: Add
or one mana of the chosen color.
Land
Thriving Moor (tmc) 79

Land

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Life Payoff

Qty: 6 Price: $3.40
Amalia Benavides Aguirre
Ward—Pay 3 life.
Whenever you gain life, Amalia Benavides Aguirre explores. Then destroy all other creatures if its power is exactly 20. (To have this creature explore, reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Legendary Creature - Vampire Scout
Amalia Benavides Aguirre (lci) 221
Fiendish Panda
Whenever you gain life, put a +1/+1 counter on this creature.
When this creature dies, return another target non-Bear creature card with mana value less than or equal to this creature's power from your graveyard to the battlefield.
Creature - Demon Bear
Fiendish Panda (fdn) 120
Lunar Convocation
At the beginning of your end step, if you gained life this turn, each opponent loses 1 life.
At the beginning of your end step, if you gained and lost life this turn, create a 1/1 black Bat creature token with flying.
, Pay 2 life: Draw a card.
Enchantment
Lunar Convocation (pblb) 223p
Marauding Blight-Priest
Whenever you gain life, each opponent loses 1 life.
Creature - Vampire Cleric
Marauding Blight-Priest (fdn) 178
Syndicate Heavy
Extort (Whenever you cast a spell, you may pay
. If you do, each opponent loses 1 life and you gain that much life.)
At the beginning of each end step, if you gained 4 or more life this turn, investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Creature - Rogue Giant
Syndicate Heavy (clu) 47
Witch of the Moors
Deathtouch
At the beginning of your end step, if you gained life this turn, each opponent sacrifices a creature of their choice and you return up to one target creature card from your graveyard to your hand.
Creature - Human Warlock
Witch of the Moors (soc) 230

Life Payoff

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Ramp

Qty: 11 Price: $7.61
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (soc) 127
Charcoal Diamond
This artifact enters tapped.
: Add
.
Artifact
Charcoal Diamond (plst) MIR-296
Discerning Financier
At the beginning of your upkeep, if an opponent controls more lands than you, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
: Choose another player. That player gains control of target Treasure you control. You draw a card.
Creature - Human Noble
Discerning Financier (woe) 10
Hydro-Channeler
: Add
. Spend this mana only to cast an instant or sorcery spell.
,
: Add one mana of any color. Spend this mana only to cast an instant or sorcery spell.
Creature - Wizard Merfolk
Hydro-Channeler (sos) 54
Lavinia, Foil to Conspiracy
Vigilance
Whenever you cast your second spell each turn, investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
: Add
. Activate only during an opponent's turn.
Legendary Creature - Human Detective
Lavinia, Foil to Conspiracy (clu) 284
Marble Diamond
This artifact enters tapped.
: Add
.
Artifact
Marble Diamond (clb) 320
Midnight Clock
: Add
.
: Put an hour counter on this artifact.
At the beginning of each upkeep, put an hour counter on this artifact.
When the twelfth hour counter is put on this artifact, shuffle your hand and graveyard into your library, then draw seven cards. Exile this artifact.
Artifact
Midnight Clock (otc) 100
Ornithopter of Paradise
Flying
: Add one mana of any color.
Creature Artifact - Thopter
Ornithopter of Paradise (drc) 133
Pentad Prism
Sunburst (This artifact enters with a charge counter on it for each color of mana spent to cast it.)
Remove a charge counter from this artifact: Add one mana of any color.
Artifact
Pentad Prism (eoc) 56
PuPu UFO
Flying
: You may put a land card from your hand onto the battlefield.
: Until end of turn, this creature's base power becomes equal to the number of Towns you control.
Creature Artifact - Construct Alien
PuPu UFO (fin) 266
Sky Diamond
This artifact enters tapped.
: Add
.
Artifact
Sky Diamond (clb) 449

Ramp

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Removal

Qty: 13 Price: $5.61
Aura Blast
Destroy target enchantment.
Draw a card.
Instant
Aura Blast (pls) 1
Bane's Contingency
Counter target spell. If that spell targets a commander you control, instead counter that spell, scry 2, then draw a card.
Instant
Bane's Contingency (clb) 57
Decoy Gambit
For each opponent, choose up to one target creature that player controls, then return that creature to its owner's hand unless its controller has you draw a card.
Instant
Decoy Gambit (c20) 32
Deem Inferior
This spell costs
less to cast for each card you've drawn this turn.
The owner of target nonland permanent puts it into their library second from the top or on the bottom.
Sorcery
Deem Inferior (mh3) 57
Divert Disaster
Counter target spell unless its controller pays
. If they do, you create a Lander token. (It's an artifact with "
,
, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.")
Instant
Divert Disaster (eoe) 55
Esper Charm
Choose one —
• Destroy target enchantment.
• Draw two cards.
• Target player discards two cards.
Instant
Esper Charm (ala) 167
Farm
Destroy target attacking or blocking creature.
Instant
Farm // Market (hou) 148
Lethal Scheme
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Destroy target creature or planeswalker. Each creature that convoked this spell connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)
Instant
Lethal Scheme (lcc) 201
Razorgrass Ambush
Razorgrass Ambush deals 3 damage to target attacking or blocking creature.
Instant
Razorgrass Ambush // Razorgrass Field (mh3) 238Razorgrass Ambush // Razorgrass Field (mh3) 238
Terminus
Put all creatures on the bottom of their owners' libraries.
Miracle
(You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Sorcery
Terminus (dsc) 70
Vault 11: Voter's Dilemma
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — For each opponent, you create a 1/1 white Human Soldier creature token.
II, III — Each player secretly votes for up to one creature, then those votes are revealed. If no creature got votes, each player draws a card. Otherwise, destroy each creature with the most votes or tied for most votes.
Enchantment - Saga
Vault 11: Voter's Dilemma (pip) 121
You Find the Villains' Lair
Choose one —
• Foil Their Scheme — Counter target spell.
• Learn Their Secrets — Draw two cards, then discard two cards.
Instant
You Find the Villains' Lair (afr) 84
Zimone's Hypothesis
You may put a +1/+1 counter on a creature. Then choose odd or even. Return each creature with power of the chosen quality to its owner's hand. (Zero is even.)
Instant
Zimone's Hypothesis (soc) 206

Removal

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Setup Required

Qty: 3 Price: $2.63
Dream Trawler
Flying, lifelink
Whenever you draw a card, this creature gets +1/+0 until end of turn.
Whenever this creature attacks, draw a card.
Discard a card: This creature gains hexproof until end of turn. Tap it.
Creature - Sphinx
Dream Trawler (pthb) 214p
Duelist of the Mind
Flying, vigilance
Duelist of the Mind's power is equal to the number of cards you've drawn this turn.
Whenever you commit a crime, you may draw a card. If you do, discard a card. This ability triggers only once each turn.
Creature - Human Advisor
Duelist of the Mind (otj) 45
Lazav, Familiar Stranger
Whenever you commit a crime, put a +1/+1 counter on Lazav. Then you may exile a card from a graveyard. If a creature card was exiled this way, you may have Lazav become a copy of that card until end of turn. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
Legendary Creature - Shapeshifter
Lazav, Familiar Stranger (otj) 216

Setup Required

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Threats

Qty: 6 Price: $5.04
Champions from Beyond
When this enchantment enters, create X 1/1 colorless Hero creature tokens.
Light Party — Whenever you attack with four or more creatures, scry 2, then draw a card.
Full Party — Whenever you attack with eight or more creatures, those creatures get +4/+4 until end of turn.
Enchantment
Champions from Beyond (fic) 11
Chasm Skulker
Whenever you draw a card, put a +1/+1 counter on this creature.
When this creature dies, create X 1/1 blue Squid creature tokens with islandwalk, where X is the number of +1/+1 counters on this creature. (They can't be blocked as long as defending player controls an Island.)
Creature - Horror Squid
Chasm Skulker (ncc) 214
Entreat the Angels
Create X 4/4 white Angel creature tokens with flying.
Miracle
(You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Sorcery
Entreat the Angels (dsc) 99
Psychosis Crawler
Psychosis Crawler's power and toughness are each equal to the number of cards in your hand.
Whenever you draw a card, each opponent loses 1 life.
Creature Artifact - Horror Phyrexian
Psychosis Crawler (j22) 792
Seymour Flux
At the beginning of your upkeep, you may pay 1 life. If you do, draw a card and put a +1/+1 counter on Seymour Flux.
Legendary Creature - Avatar Spirit
Seymour Flux (fin) 558
Vadmir, New Blood
Whenever you commit a crime, put a +1/+1 counter on Vadmir. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
As long as Vadmir has four or more +1/+1 counters on it, it has menace and lifelink.
Legendary Creature - Vampire Rogue
Vadmir, New Blood (otj) 113

Threats

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Tokens

Qty: 3 Price: $1.49
Detective of the Month
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
As long as you have the city's blessing, Detectives you control can't be blocked.
Whenever you draw your second card each turn, create a 2/2 white and blue Detective creature token.
Creature - Human Detective
Detective of the Month (mkc) 21
Mindless Conscription
When this enchantment enters and whenever you draw your third card each turn, amass Zombies 3. (Put three +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Enchantment
Mindless Conscription (mh3) 101
Restless Bloodseeker
At the beginning of your end step, if you gained life this turn, create a Blood token. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
Sacrifice two Blood tokens: Transform this creature. Activate only as a sorcery.
Creature - Vampire
Restless Bloodseeker // Bloodsoaked Reveler (vow) 295Restless Bloodseeker // Bloodsoaked Reveler (vow) 295

Tokens

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Deck Info

Deck stats

25 pips - 18 cards
30 mana - 28 cards
36 pips - 29 cards
28 mana - 27 cards
24 pips - 21 cards
26 mana - 24 cards
0 pips - 0 cards
8 mana - 8 cards
0 pips - 0 cards
8 mana - 8 cards
0 pips - 0 cards
4 mana - 3 cards
Card NameQtyOdds
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