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Custom
Size: 14Est cost: $45.32
No deck tags
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0 viewsNaN secs ago
Custom
Size: 14Est cost: $45.32
No deck tags
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Commander

Qty: 1 Price: $0.49
The Wandering Minstrel
Lands you control enter untapped.
The Minstrel's Ballad — At the beginning of combat on your turn, if you control five or more Towns, create a 2/2 Elemental creature token that's all colors.
: Other creatures you control get +X/+X until end of turn, where X is the number of Towns you control.
Legendary Creature - Human Bard
The Wandering Minstrel (fin) 249

Commander

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Apparently ok?

Qty: 1 Price: $0.49
Planetary Annihilation
Each player chooses six lands they control, then sacrifices the rest. Planetary Annihilation deals 6 damage to each creature.
Sorcery
Planetary Annihilation (eoc) 12

Apparently ok?

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Doesn't even remove lands or deny total mana

Qty: 5 Price: $32.81
Blood Moon
Nonbasic lands are Mountains.
Enchantment
Blood Moon (plst) A25-122
Freyalise's Radiance
Cumulative upkeep
(At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Snow permanents don't untap during their controllers' untap steps.
Enchantment
Freyalise's Radiance (csp) 108
Hall of Gemstone
At the beginning of each player's upkeep, that player chooses a color. Until end of turn, lands tapped for mana produce mana of the chosen color instead of any other color.
World Enchantment
Hall of Gemstone (mir) 221
Harbinger of the Seas
Nonbasic lands are Islands.
Creature - Wizard Merfolk
Harbinger of the Seas (mh3) 63
Magus of the Moon
Nonbasic lands are Mountains.
Creature - Human Wizard
Magus of the Moon (tsr) 175

Doesn't even remove lands or deny total mana

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Literally the same but not ok

Qty: 1 Price: $3.99
Natural Balance
Each player who controls six or more lands chooses five lands they control and sacrifices the rest. Each player who controls four or fewer lands may search their library for up to X basic land cards and put them onto the battlefield, where X is five minus the number of lands they control. Then each player who searched their library this way shuffles.
Sorcery
Natural Balance (mir) 231

Literally the same but not ok

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What number makes it ok?

Qty: 6 Price: $7.54
Bend or Break
Each player separates all nontoken lands they control into two piles. For each player, one of their piles is chosen by one of their opponents of their choice. Destroy all lands in the chosen piles. Tap all lands in the other piles.
Sorcery
Bend or Break (inv) 137
Global Ruin
Each player chooses from the lands they control a land of each basic land type, then sacrifices the rest.
Sorcery
Global Ruin (inv) 18
Keldon Firebombers
When this creature enters, each player sacrifices all lands they control except for three.
Creature - Human Soldier
Keldon Firebombers (pcy) 94
Magus of the Balance
,
, Sacrifice this creature: Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.
Creature - Human Wizard
Magus of the Balance (clb) 699
Razia's Purification
Each player chooses three permanents they control, then sacrifices the rest.
Sorcery
Razia's Purification (rav) 224
Restore Balance
Suspend 6—

Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players sacrifice creatures and discard cards the same way.
Sorcery
Restore Balance (tsr) 36

What number makes it ok?

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Deck Info

Deck stats

3 pips - 3 cards
0 mana - 0 cards
3 pips - 2 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
8 pips - 6 cards
0 mana - 0 cards
6 pips - 4 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
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