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Custom
Size: 100Est cost: $79.41
No deck tags
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $79.41
No deck tags
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Commander

Qty: 1 Price: $14.99
Pantlaza, Sun-Favored
Whenever Pantlaza or another Dinosaur you control enters, you may discover X, where X is that creature's toughness. Do this only once each turn. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Legendary Creature - Dinosaur
Pantlaza, Sun-Favored (lcc) 20

Commander

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Anthem

Qty: 2 Price: $1.34
Dawnwing Marshal
Flying
: Creatures you control get +1/+1 until end of turn.
Creature - Soldier Cat
Dawnwing Marshal (j25) 1
Rising of the Day
Creatures you control have haste.
Legendary creatures you control get +1/+0.
Enchantment
Rising of the Day (ltr) 145

Anthem

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Artifact

Qty: 1 Price: $0.35
Chariot of the Sun
,
: Until end of turn, target creature you control gains flying and has base toughness 1.
Artifact
Chariot of the Sun (mir) 297

Artifact

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Burn

Qty: 1 Price: $0.35
Frilled Deathspitter
Enrage — Whenever this creature is dealt damage, it deals 2 damage to target opponent or planeswalker.
Creature - Dinosaur
Frilled Deathspitter (plst) RIX-104

Burn

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Counters

Qty: 2 Price: $0.70
Herald of the Sun
Flying
: Put a +1/+1 counter on another target creature with flying.
Creature - Angel
Herald of the Sun (j25) 206
Sunshower Druid
When this creature enters, put a +1/+1 counter on target creature and you gain 1 life.
Creature - Druid Frog
Sunshower Druid (blb) 195

Counters

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Creature

Qty: 8 Price: $2.73
Angel of Light
Flying, vigilance
Creature - Angel
Angel of Light (plst) ME2-3
Cylian Sunsinger
: This creature and each other creature with the same name as it get +3/+3 until end of turn.
Creature - Elf Shaman
Cylian Sunsinger (con) 80
Shining Aerosaur
Flying
Creature - Dinosaur
Shining Aerosaur (plst) XLN-36
Snubhorn Sentry
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
This creature gets +3/+0 as long as you have the city's blessing.
Creature - Dinosaur
Snubhorn Sentry (plst) RIX-23
Sundial, Dawn Tyrant
Legendary Creature Artifact - Construct
Sundial, Dawn Tyrant (dft) 31
Sunrise Seeker
Vigilance
When this creature enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Creature - Human Scout
Sunrise Seeker (plst) XLN-40
Sunweb
Defender (This creature can't attack.)
Flying
This creature can't block creatures with power 2 or less.
Creature - Wall
Sunweb (8ed) 52
Wall of Heat
Defender (This creature can't attack.)
Creature - Wall
Wall of Heat (chr) 55

Creature

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Draw

Qty: 4 Price: $1.78
Curtain of Light
Cast this spell only during combat after blockers are declared.
Target unblocked attacking creature becomes blocked. (This spell works on creatures that can't be blocked.)
Draw a card.
Instant
Curtain of Light (sok) 6
Dawn of Hope
Whenever you gain life, you may pay
. If you do, draw a card.
: Create a 1/1 white Soldier creature token with lifelink.
Enchantment
Dawn of Hope (ltc) 164
Seeker of Sunlight
: This creature explores. Activate only as a sorcery. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Creature - Scout Merfolk
Seeker of Sunlight (lci) 210
Seer's Sundial
Landfall — Whenever a land you control enters, you may pay
. If you do, draw a card.
Artifact
Seer's Sundial (cmr) 470

Draw

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Evasion

Qty: 2 Price: $0.70
Impetuous Sunchaser
Flying, haste
This creature attacks each combat if able.
Creature - Human Soldier
Impetuous Sunchaser (bng) 99
Sky Terror
Flying, menace
Creature - Dinosaur
Sky Terror (xln) 229

Evasion

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Finisher

Qty: 2 Price: $6.84
Approach of the Second Sun
If this spell was cast from your hand and you've cast another spell named Approach of the Second Sun this game, you win the game. Otherwise, put Approach of the Second Sun into its owner's library seventh from the top and you gain 7 life.
Sorcery
Approach of the Second Sun (plst) AKH-4
Dawnglare Invoker
Flying
: Tap all creatures target player controls.
Creature - Wizard Kor
Dawnglare Invoker (plst) C15-67

Finisher

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Land

Qty: 37 Price: $18.95
Blossoming Sands
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Blossoming Sands (tdm) 251
Boros Garrison
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Boros Garrison (clu) 231
Brushland
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Brushland (blc) 295
Canopy Vista
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Plains Forest
Canopy Vista (tdc) 343
Creosote Heath
This land enters tapped.
When this land enters, it deals 1 damage to target opponent.
: Add
or
.
Land - Desert
Creosote Heath (otj) 255
Desert of the Indomitable
This land enters tapped.
: Add
.
Cycling
(
, Discard this card: Draw a card.)
Land - Desert
Desert of the Indomitable (otc) 285
Desert of the True
This land enters tapped.
: Add
.
Cycling
(
, Discard this card: Draw a card.)
Land - Desert
Desert of the True (drc) 151
Endless Sands
: Add
.
,
: Exile target creature you control.
,
, Sacrifice this land: Return each creature card exiled with this land to the battlefield under its owner's control.
Land - Desert
Endless Sands (c20) 272
Forest
(
: Add
.)
Basic Land - Forest
Forest (znr) 280
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (j25) 91
Plains
(
: Add
.)
Basic Land - Plains
Plains (tdm) 277
Radiant Grove
(
: Add
or
.)
This land enters tapped.
Land - Plains Forest
Radiant Grove (tdc) 385
Rugged Highlands
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Rugged Highlands (dft) 262
Secluded Steppe
This land enters tapped.
: Add
.
Cycling
(
, Discard this card: Draw a card.)
Land
Secluded Steppe (cmr) 491
Sun-Blessed Peak
This land enters tapped.
: Add
or
.
,
, Sacrifice this land: Draw a card.
Land
Sun-Blessed Peak (tla) 280
Thornglint Bridge
This land enters tapped.
Indestructible
: Add
or
.
Artifact Land
Thornglint Bridge (mh2) 258
Timber Gorge
This land enters tapped.
: Add
or
.
Land
Timber Gorge (scd) 328
Tranquil Expanse
This land enters tapped.
: Add
or
.
Land
Tranquil Expanse (scd) 330

Land

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Lifegain

Qty: 6 Price: $2.38
Ajani's Sunstriker
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature - Cleric Cat
Ajani's Sunstriker (cns) 66
Dawning Angel
Flying
When this creature enters, you gain 4 life.
Creature - Angel
Dawning Angel (j22) 170
Lightkeeper of Emeria
Multikicker
(You may pay an additional
any number of times as you cast this spell.)
Flying
When this creature enters, you gain 2 life for each time it was kicked.
Creature - Angel
Lightkeeper of Emeria (cma) 15
Staff of the Sun Magus
Whenever you cast a white spell or a Plains you control enters, you gain 1 life.
Artifact
Staff of the Sun Magus (m15) 235
Sunbond
Enchant creature
Enchanted creature has "Whenever you gain life, put that many +1/+1 counters on this creature."
Enchantment - Aura
Sunbond (bng) 28
Whitesun's Passage
You gain 5 life.
Instant
Whitesun's Passage (som) 27

Lifegain

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Protection

Qty: 3 Price: $1.05
Bathe in Light
Radiance — Choose a color. Target creature and each other creature that shares a color with it gain protection from the chosen color until end of turn.
Instant
Bathe in Light (cma) 6
Serene Sunset
Prevent all combat damage X target creatures would deal this turn.
Instant
Serene Sunset (plst) JUD-131
Sun Clasp
Enchant creature
Enchanted creature gets +1/+3.
: Return enchanted creature to its owner's hand.
Enchantment - Aura
Sun Clasp (dmr) 30

Protection

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Pump

Qty: 1 Price: $0.35
Regal Leosaur
Mutate
(If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Whenever this creature mutates, other creatures you control get +2/+1 until end of turn.
Creature - Dinosaur Cat
Regal Leosaur (iko) 202

Pump

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Ramp

Qty: 3 Price: $1.33
Dawn's Reflection
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional two mana in any combination of colors.
Enchantment - Aura
Dawn's Reflection (plst) C18-139
Dawntreader Elk
, Sacrifice this creature: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Creature - Elk
Dawntreader Elk (plst) DKA-111
Emissary of Sunrise
First strike
When this creature enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Creature - Human Cleric
Emissary of Sunrise (plst) XLN-10

Ramp

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Recursion

Qty: 3 Price: $5.87
Second Sunrise
Each player returns to the battlefield all artifact, creature, enchantment, and land cards in their graveyard that were put there from the battlefield this turn.
Instant
Second Sunrise (plst) MRD-20
Sigil of the New Dawn
Whenever a creature is put into your graveyard from the battlefield, you may pay
. If you do, return that card to your hand.
Enchantment
Sigil of the New Dawn (plst) UMA-35
Sun Titan
Vigilance
Whenever this creature enters or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield.
Creature - Giant
Sun Titan (tdc) 133

Recursion

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Removal

Qty: 15 Price: $11.31
Altar's Light
Exile target artifact or enchantment.
Instant
Altar's Light (mrd) 1
Blessed Light
Exile target creature or enchantment.
Instant
Blessed Light (dom) 7
Cleansing Ray
Choose one —
• Destroy target Vampire.
• Destroy target enchantment.
Sorcery
Cleansing Ray (rix) 4
Expose to Daylight
Destroy target artifact or enchantment. Scry 1.
Instant
Expose to Daylight (plst) RNA-8
Glimpse the Sun God
Tap X target creatures. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Instant
Glimpse the Sun God (bng) 13
Heat Stroke
At end of combat, destroy each creature that blocked or was blocked this turn.
Enchantment
Heat Stroke (wth) 107
Light of Hope
Choose one —
• You gain 4 life.
• Destroy target enchantment.
• Put a +1/+1 counter on target creature.
Instant
Light of Hope (j25) 217
Oppressive Rays
Enchant creature
Enchanted creature can't attack or block unless its controller pays
.
Activated abilities of enchanted creature cost
more to activate.
Enchantment - Aura
Oppressive Rays (m15) 21
Piercing Light
Piercing Light deals 2 damage to target attacking or blocking creature. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Instant
Piercing Light (vow) 30
Pillar of Light
Exile target creature with toughness 4 or greater.
Instant
Pillar of Light (m15) 24
Ray of Dissolution
Destroy target enchantment. You gain 3 life.
Instant
Ray of Dissolution (ths) 27
Red Sun's Zenith
Red Sun's Zenith deals X damage to any target. If a creature dealt damage this way would die this turn, exile it instead. Shuffle Red Sun's Zenith into its owner's library.
Sorcery
Red Sun's Zenith (mbs) 74
Searing Light
Destroy target attacking or blocking creature with power 2 or less.
Instant
Searing Light (plst) OGW-33
Sunlance
Sunlance deals 3 damage to target nonwhite creature.
Sorcery
Sunlance (tsr) 47
Sweltering Suns
Sweltering Suns deals 3 damage to each creature.
Cycling
(
, Discard this card: Draw a card.)
Sorcery
Sweltering Suns (scd) 160

Removal

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Sorcery

Qty: 2 Price: $0.84
False Dawn
Until end of turn, spells and abilities you control that would add colored mana instead add that much white mana. Until end of turn, you may spend white mana as though it were mana of any color.
Draw a card.
Sorcery
False Dawn (apc) 10
Renewing Dawn
You gain 2 life for each Mountain target opponent controls.
Sorcery
Renewing Dawn (por) 23

Sorcery

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Stax

Qty: 2 Price: $1.78
Blood Sun
When this enchantment enters, draw a card.
All lands lose all abilities except mana abilities.
Enchantment
Blood Sun (rix) 92
Kinjalli's Sunwing
Flying
Creatures your opponents control enter tapped.
Creature - Dinosaur
Kinjalli's Sunwing (lcc) 130

Stax

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Tokens

Qty: 4 Price: $5.28
Heliod, God of the Sun
Indestructible
As long as your devotion to white is less than five, Heliod isn't a creature. (Each
in the mana costs of permanents you control counts toward your devotion to white.)
Other creatures you control have vigilance.
: Create a 2/1 white Cleric enchantment creature token.
Legendary Creature Enchantment - God
Heliod, God of the Sun (cmm) 826
Riling Dawnbreaker
Flying, vigilance
At the beginning of combat on your turn, another target creature you control gets +1/+0 until end of turn.
Creature - Dragon
Riling Dawnbreaker // Signaling Roar (tdm) 21
Scour the Desert
Exile target creature card from your graveyard. Create X 1/1 white Bird creature tokens with flying, where X is the exiled card's toughness.
Sorcery
Scour the Desert (mh2) 28
White Sun's Zenith
Create X 2/2 white Cat creature tokens. Shuffle White Sun's Zenith into its owner's library.
Instant
White Sun's Zenith (onc) 90

Tokens

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Tutor

Qty: 1 Price: $0.49
Priest of the Wakening Sun
At the beginning of your upkeep, you may reveal a Dinosaur card from your hand. If you do, you gain 2 life.
, Sacrifice this creature: Search your library for a Dinosaur card, reveal it, put it into your hand, then shuffle.
Creature - Human Cleric
Priest of the Wakening Sun (xln) 27

Tutor

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Deck Info

Deck stats

55 pips - 46 cards
24 mana - 24 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
12 pips - 11 cards
10 mana - 10 cards
7 pips - 7 cards
13 mana - 13 cards
0 pips - 0 cards
2 mana - 2 cards
Card NameQtyOdds
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