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Custom
Size: 100Est cost: $87.20
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Custom
Size: 100Est cost: $87.20
No deck tags
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Commander

Qty: 1 Price: $0.99
Crovax, Ascendant Hero
Other white creatures get +1/+1.
Nonwhite creatures get -1/-1.
Pay 2 life: Return Crovax to its owner's hand.
Legendary Creature - Human Noble
Crovax, Ascendant Hero (tsr) 15

Commander

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Artifact

Qty: 2 Price: $5.98
Oketra's Monument
White creature spells you cast cost
less to cast.
Whenever you cast a creature spell, create a 1/1 white Warrior creature token with vigilance.
Legendary Artifact
Oketra's Monument (dmc) 188
Sanctuary Blade
As this Equipment becomes attached to a creature, choose a color.
Equipped creature gets +2/+0 and has protection from the last chosen color.
Equip
Artifact - Equipment
Sanctuary Blade (c20) 69

Artifact

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Creature

Qty: 28 Price: $21.38
Celestial Crusader
Flash
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Flying
Other white creatures get +1/+1.
Creature - Spirit
Celestial Crusader (tsr) 13
Daybreak Chimera
This spell costs
less to cast, where X is your devotion to white. (Each
in the mana costs of permanents you control counts toward your devotion to white.)
Flying
Creature - Chimera
Daybreak Chimera (thb) 10
Devout Lightcaster
Protection from black
When this creature enters, exile target black permanent.
Creature - Cleric Kor
Devout Lightcaster (zen) 10
Diamond Knight
Vigilance (Attacking doesn't cause this creature to tap.)
As this creature enters, choose a color.
Whenever you cast a spell of the chosen color, put a +1/+1 counter on this creature.
Creature Artifact - Knight
Diamond Knight (m20) 224
Diamond Mare
As this creature enters, choose a color.
Whenever you cast a spell of the chosen color, you gain 1 life.
Creature Artifact - Horse
Diamond Mare (plst) M19-231
Duskrider Falcon
Flying, protection from black
Creature - Bird
Duskrider Falcon (wth) 12
Emeria Shepherd
Flying
Landfall — Whenever a land you control enters, you may return target nonland permanent card from your graveyard to your hand. If that land is a Plains, you may return that nonland permanent card to the battlefield instead.
Creature - Angel
Emeria Shepherd (plst) BFZ-22
Evangel of Heliod
When this creature enters, create a number of 1/1 white Soldier creature tokens equal to your devotion to white. (Each
in the mana costs of permanents you control counts toward your devotion to white.)
Creature - Human Cleric
Evangel of Heliod (khc) 23
Fiendslayer Paladin
First strike (This creature deals combat damage before creatures without first strike.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
This creature can't be the target of black or red spells your opponents control.
Creature - Human Knight
Fiendslayer Paladin (plst) M14-18
Ivory Giant
When this creature enters, tap all nonwhite creatures.
Suspend 5—
(Rather than cast this card from your hand, you may pay
and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)
Creature - Giant
Ivory Giant (tsr) 20
Jareth, Leonine Titan
Whenever Jareth blocks, it gets +7/+7 until end of turn.
: Jareth gains protection from the color of your choice until end of turn.
Legendary Creature - Cat Giant
Jareth, Leonine Titan (cm2) 30
Karmic Guide
Flying, protection from black
Echo
(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When this creature enters, return target creature card from your graveyard to the battlefield.
Creature - Angel Spirit
Karmic Guide (voc) 90
Knight of Glory
Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Creature - Human Knight
Knight of Glory (m13) 21
Knight of Grace
First strike (This creature deals combat damage before creatures without first strike.)
Hexproof from black (This creature can't be the target of black spells or abilities your opponents control.)
This creature gets +1/+0 as long as any player controls a black permanent.
Creature - Human Knight
Knight of Grace (dom) 23
Lightwielder Paladin
First strike (This creature deals combat damage before creatures without first strike.)
Whenever this creature deals combat damage to a player, you may exile target black or red permanent that player controls.
Creature - Human Knight
Lightwielder Paladin (e01) 14
Mirran Crusader
Double strike, protection from black and from green
Creature - Human Knight
Mirran Crusader (plst) MM2-25
Order of the Sacred Torch
, Pay 1 life: Counter target black spell.
Creature - Human Knight
Order of the Sacred Torch (6ed) 32
Order of the White Shield
Protection from black
: This creature gains first strike until end of turn.
: This creature gets +1/+0 until end of turn.
Creature - Human Knight
Order of the White Shield (5ed) 49
Paladin en-Vec
First strike, protection from black and from red (This creature deals combat damage before creatures without first strike. It can't be blocked, targeted, dealt damage, or enchanted by anything black or red.)
Creature - Human Knight
Paladin en-Vec (plst) 10E-32
Paragon of New Dawns
Other white creatures you control get +1/+1.
,
: Another target white creature you control gains vigilance until end of turn. (Attacking doesn't cause it to tap.)
Creature - Human Soldier
Paragon of New Dawns (m15) 23
Pentarch Paladin
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
As this creature enters, choose a color.
,
: Destroy target permanent of the chosen color.
Creature - Human Knight
Pentarch Paladin (plst) TSP-32
Reverent Hoplite
When this creature enters, create a number of 1/1 white Human Soldier creature tokens equal to your devotion to white. (Each
in the mana costs of permanents you control counts toward your devotion to white.)
Creature - Human Soldier
Reverent Hoplite (plst) THB-33
Riftmarked Knight
Protection from black; flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Suspend 3—

When the last time counter is removed from this card while it's exiled, create a 2/2 black Knight creature token with flanking, protection from white, and haste.
Creature - Human Knight Rebel
Riftmarked Knight (tsr) 38
Sanctifier en-Vec
Protection from black and from red
When this creature enters, exile all cards that are black or red from all graveyards.
If a black or red permanent, spell, or card not on the battlefield would be put into a graveyard, exile it instead.
Creature - Human Cleric
Sanctifier en-Vec (mh2) 27
Soltari Monk
Protection from black
Shadow (This creature can block or be blocked by only creatures with shadow.)
Creature - Cleric Monk Soltari
Soltari Monk (plst) TMP-45
Soltari Priest
Protection from red
Shadow (This creature can block or be blocked by only creatures with shadow.)
Creature - Cleric Soltari
Soltari Priest (tmp) 46
Stern Judge
: Each player loses 1 life for each Swamp they control.
Creature - Human Cleric
Stern Judge (tor) 16
White Knight
First strike (This creature deals combat damage before creatures without first strike.)
Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)
Creature - Human Knight
White Knight (plst) M10-41

Creature

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Enchantment

Qty: 15 Price: $11.19
Armored Ascension
Enchant creature
Enchanted creature gets +1/+1 for each Plains you control and has flying.
Enchantment - Aura
Armored Ascension (plst) SHM-2
Circle of Protection: Blue
: The next time a blue source of your choice would deal damage to you this turn, prevent that damage.
Enchantment
Circle of Protection: Blue (8ed) 11
Circle of Protection: Green
: The next time a green source of your choice would deal damage to you this turn, prevent that damage.
Enchantment
Circle of Protection: Green (8ed) 12
Conversion
At the beginning of your upkeep, sacrifice this enchantment unless you pay
.
All Mountains are Plains.
Enchantment
Conversion (4ed) 19
Divine Sacrament
White creatures get +1/+1.
Threshold — White creatures get an additional +1/+1 as long as there are seven or more cards in your graveyard.
Enchantment
Divine Sacrament (dmr) 5
Drought
At the beginning of your upkeep, sacrifice this enchantment unless you pay
.
Spells cost an additional "Sacrifice a Swamp" to cast for each black mana symbol in their mana costs.
Activated abilities cost an additional "Sacrifice a Swamp" to activate for each black mana symbol in their activation costs.
Enchantment
Drought (ice) 21
Force of Virtue
If it's not your turn, you may exile a white card from your hand rather than pay this spell's mana cost.
Flash
Creatures you control get +1/+1.
Enchantment
Force of Virtue (mh1) 10
Honor of the Pure
White creatures you control get +1/+1.
Enchantment
Honor of the Pure (m12) 23
Karma
At the beginning of each player's upkeep, this enchantment deals damage to that player equal to the number of Swamps they control.
Enchantment
Karma (8ed) 28
Light from Within
Chroma — Each creature you control gets +1/+1 for each white mana symbol in its mana cost.
Enchantment
Light from Within (eve) 10
Light of Day
Black creatures can't attack or block.
Enchantment
Light of Day (plst) TMP-27
Pentarch Ward
Enchant creature
As this Aura enters, choose a color.
When this Aura enters, draw a card.
Enchanted creature has protection from the chosen color. This effect doesn't remove this Aura.
Enchantment - Aura
Pentarch Ward (plst) IMA-27
Rune of Protection: Blue
: The next time a blue source of your choice would deal damage to you this turn, prevent that damage.
Cycling
(
, Discard this card: Draw a card.)
Enchantment
Rune of Protection: Blue (usg) 37
Rune of Protection: Green
: The next time a green source of your choice would deal damage to you this turn, prevent that damage.
Cycling
(
, Discard this card: Draw a card.)
Enchantment
Rune of Protection: Green (usg) 38
Sanctimony
Whenever an opponent taps a Mountain for mana, you may gain 1 life.
Enchantment
Sanctimony (8ed) 42

Enchantment

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Instant

Qty: 9 Price: $10.41
Abolish
You may discard a Plains card rather than pay this spell's mana cost.
Destroy target artifact or enchantment.
Instant
Abolish (plst) PCY-1
Battle Cry
Untap all white creatures you control.
Whenever a creature blocks this turn, it gets +0/+1 until end of turn.
Instant
Battle Cry (ice) 5
Celestial Purge
Exile target black or red permanent.
Instant
Celestial Purge (mm2) 11
Charge Across the Araba
Sweep — Return any number of Plains you control to their owner's hand. Creatures you control get +1/+1 until end of turn for each Plains returned this way.
Instant - Arcane
Charge Across the Araba (sok) 4
Flare of Fortitude
You may sacrifice a nontoken white creature rather than pay this spell's mana cost.
Until end of turn, your life total can't change, and permanents you control gain hexproof and indestructible.
Instant
Flare of Fortitude (mh3) 26
Leave No Trace
Radiance — Destroy target enchantment and each other enchantment that shares a color with it.
Instant
Leave No Trace (rav) 23
Purelace
Target spell or permanent becomes white. (Mana symbols on that permanent remain unchanged.)
Instant
Purelace (4ed) 43
Shelter
Target creature you control gains protection from the color of your choice until end of turn.
Draw a card.
Instant
Shelter (cmm) 56
Surge of Salvation
You and permanents you control gain hexproof until end of turn. Prevent all damage that black and/or red sources would deal to creatures you control this turn.
Instant
Surge of Salvation (mom) 41

Instant

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Land

Qty: 34 Price: $17.46
Karoo
This land enters tapped.
When this land enters, sacrifice it unless you return an untapped Plains you control to its owner's hand.
: Add
.
Land
Karoo (plst) C14-303
Plains
(
: Add
.)
Basic Land - Plains
Plains (eoe) 267

Land

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Ramp

Qty: 8 Price: $15.10
Caged Sun
As this artifact enters, choose a color.
Creatures you control of the chosen color get +1/+1.
Whenever a land's ability causes you to add one or more mana of the chosen color, add an additional one mana of that color.
Artifact
Caged Sun (40k) 231
Coldsteel Heart
This artifact enters tapped.
As this artifact enters, choose a color.
: Add one mana of the chosen color.
Snow Artifact
Coldsteel Heart (2x2) 301
Gauntlet of Power
As this artifact enters, choose a color.
Creatures of the chosen color get +1/+1.
Whenever a basic land is tapped for mana of the chosen color, its controller adds an additional one mana of that color.
Artifact
Gauntlet of Power (dmr) 223
Gift of Estates
If an opponent controls more lands than you, search your library for up to three Plains cards, reveal them, put them into your hand, then shuffle.
Sorcery
Gift of Estates (plst) C14-73
Heraldic Banner
As this artifact enters, choose a color.
Creatures you control of the chosen color get +1/+0.
: Add one mana of the chosen color.
Artifact
Heraldic Banner (scd) 267
Kor Cartographer
When this creature enters, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle.
Creature - Scout Kor
Kor Cartographer (khc) 28
Oreskos Explorer
When this creature enters, search your library for up to X Plains cards, where X is the number of players who control more lands than you. Reveal those cards, put them into your hand, then shuffle.
Creature - Scout Cat
Oreskos Explorer (cmm) 832
Sol Grail
As this artifact enters, choose a color.
: Add one mana of the chosen color.
Artifact
Sol Grail (all) 130

Ramp

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Sorcery

Qty: 3 Price: $4.69
Blinding Light
Tap all nonwhite creatures.
Sorcery
Blinding Light (inv) 9
Devout Decree
Exile target creature or planeswalker that's black or red. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Sorcery
Devout Decree (m20) 13
Mass Calcify
Destroy all nonwhite creatures.
Sorcery
Mass Calcify (m15) 18

Sorcery

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Maybeboard

Qty: 51 Price: $275.53
Absolute Grace
All creatures have protection from black.
Enchantment
Absolute Grace (usg) 1
Absolute Law
All creatures have protection from red.
Enchantment
Absolute Law (usg) 2
Akroma's Memorial
Creatures you control have flying, first strike, vigilance, trample, haste, and protection from black and from red.
Legendary Artifact
Akroma's Memorial (tsr) 262
Akroma's Will
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Creatures you control gain flying, vigilance, and double strike until end of turn.
• Creatures you control gain lifelink, indestructible, and protection from each color until end of turn.
Instant
Akroma's Will (lcc) 125
Angelic Voices
Creatures you control get +1/+1 as long as you control no nonartifact, nonwhite creatures.
Enchantment
Angelic Voices (chr) 3
Apostle of Purifying Light
Protection from black (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything black.)
: Exile target card from a graveyard.
Creature - Human Cleric
Apostle of Purifying Light (m20) 6
Auriok Champion
Protection from black and from red
Whenever another creature enters, you may gain 1 life.
Creature - Human Cleric
Auriok Champion (plst) IMA-9
Baneslayer Angel
Flying, first strike, lifelink, protection from Demons and from Dragons
Creature - Angel
Baneslayer Angel (m21) 6
Bathe in Light
Radiance — Choose a color. Target creature and each other creature that shares a color with it gain protection from the chosen color until end of turn.
Instant
Bathe in Light (cma) 6
Benevolent Blessing
Flash
Enchant creature
As this Aura enters, choose a color.
Enchanted creature has protection from the chosen color. This effect doesn't remove Auras and Equipment you control that are already attached to it.
Enchantment - Aura
Benevolent Blessing (cmr) 13
Call to Arms
As this enchantment enters, choose a color and an opponent.
White creatures get +1/+1 as long as the chosen color is the most common color among nontoken permanents the chosen player controls but isn't tied for most common.
When the chosen color isn't the most common color among nontoken permanents the chosen player controls or is tied for most common, sacrifice this enchantment.
Enchantment
Call to Arms (ice) 10
Corrupted Grafstone
This artifact enters tapped.
: Choose a color of a card in your graveyard. Add one mana of that color.
Artifact
Corrupted Grafstone (soi) 253
Council Guardian
Will of the council — When this creature enters, starting with you, each player votes for blue, black, red, or green. This creature gains protection from each color with the most votes or tied for most votes.
Creature - Soldier Giant
Council Guardian (plst) CNS-15
Crackdown
Nonwhite creatures with power 3 or greater don't untap during their controllers' untap steps.
Enchantment
Crackdown (mb2) 146
Crusading Knight
Protection from black
This creature gets +1/+1 for each Swamp your opponents control.
Creature - Human Knight
Crusading Knight (inv) 12
Daxos, Blessed by the Sun
Daxos's toughness is equal to your devotion to white. (Each
in the mana costs of permanents you control counts toward your devotion to white.)
Whenever another creature you control enters or dies, you gain 1 life.
Legendary Creature Enchantment - Demigod
Daxos, Blessed by the Sun (plst) THB-9
Dion, Bahamut's Dominant
Dragonfire Dive — During your turn, Dion and other Knights you control have flying.
When Dion enters, create a 2/2 white Knight creature token.
,
: Exile Dion, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
Legendary Creature - Human Knight Noble
Dion, Bahamut's Dominant // Bahamut, Warden of Light (fin) 16Dion, Bahamut's Dominant // Bahamut, Warden of Light (fin) 16
Exorcist
,
: Destroy target black creature.
Creature - Human Cleric
Exorcist (drk) 6
Glory
Flying
: Choose a color. Creatures you control gain protection from the chosen color until end of turn. Activate only if this card is in your graveyard.
Creature - Incarnation
Glory (dmr) 7
Guardians' Pledge
White creatures you control get +2/+2 until end of turn.
Instant
Guardians' Pledge (m12) 22
Hall of Triumph
As Hall of Triumph enters, choose a color.
Creatures you control of the chosen color get +1/+1.
Legendary Artifact
Hall of Triumph (jou) 162
Hand of Honor
Protection from black
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
Creature - Human Samurai
Hand of Honor (plst) SOK-12
Harsh Judgment
As this enchantment enters, choose a color.
If an instant or sorcery spell of the chosen color would deal damage to you, it deals that damage to its controller instead.
Enchantment
Harsh Judgment (inv) 19
Hobble
Enchant creature
When this Aura enters, draw a card.
Enchanted creature can't attack.
Enchanted creature can't block if it's black.
Enchantment - Aura
Hobble (pls) 7
Holy Light
Nonwhite creatures get -1/-1 until end of turn.
Instant
Holy Light (drk) 10
Honorable Passage
The next time a source of your choice would deal damage to any target this turn, prevent that damage. If damage from a red source is prevented this way, Honorable Passage deals that much damage to the source's controller.
Instant
Honorable Passage (vis) 7
Justice
At the beginning of your upkeep, sacrifice this enchantment unless you pay
.
Whenever a red creature or spell deals damage, this enchantment deals that much damage to that creature's or spell's controller.
Enchantment
Justice (5ed) 41
Mask of Law and Grace
Enchant creature
Enchanted creature has protection from black and from red.
Enchantment - Aura
Mask of Law and Grace (uds) 11
Northern Paladin
,
: Destroy target black permanent.
Creature - Human Knight
Northern Paladin (7ed) 28
Nykthos, Shrine to Nyx
: Add
.
,
: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)
Legendary Land
Nykthos, Shrine to Nyx (plst) THS-223
Nyx Lotus
Nyx Lotus enters tapped.
: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)
Legendary Artifact
Nyx Lotus (thb) 235
Order of the Stars
Defender (This creature can't attack.)
As this creature enters, choose a color.
This creature has protection from the chosen color.
Creature - Human Cleric
Order of the Stars (gpt) 13
Paradise Plume
As this artifact enters, choose a color.
Whenever a player casts a spell of the chosen color, you may gain 1 life.
: Add one mana of the chosen color.
Artifact
Paradise Plume (c21) 255
Pearl Medallion
White spells you cast cost
less to cast.
Artifact
Pearl Medallion (mh3) 294
Penance
Put a card from your hand on top of your library: The next time a black or red source of your choice would deal damage this turn, prevent that damage.
Enchantment
Penance (exo) 15
Radiant, Serra Archangel
Flying
Tap another untapped creature you control with flying: Radiant gains protection from the color of your choice until end of turn.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Angel
Radiant, Serra Archangel (cmr) 40
Rune of Protection: Artifacts
: The next time an artifact source of your choice would deal damage to you this turn, prevent that damage.
Cycling
(
, Discard this card: Draw a card.)
Enchantment
Rune of Protection: Artifacts (usg) 35
Rune of Protection: Black
: The next time a black source of your choice would deal damage to you this turn, prevent that damage.
Cycling
(
, Discard this card: Draw a card.)
Enchantment
Rune of Protection: Black (usg) 36
Rune of Protection: Lands
: The next time a land source of your choice would deal damage to you this turn, prevent that damage.
Cycling
(
, Discard this card: Draw a card.)
Enchantment
Rune of Protection: Lands (plst) USG-39
Rune of Protection: Red
: The next time a red source of your choice would deal damage to you this turn, prevent that damage.
Cycling
(
, Discard this card: Draw a card.)
Enchantment
Rune of Protection: Red (usg) 40
Seeker
Enchant creature
Enchanted creature can't be blocked except by artifact creatures and/or white creatures.
Enchantment - Aura
Seeker (4ed) 49
Sejiri Shelter
Target creature you control gains protection from the color of your choice until end of turn.
Instant
Sejiri Shelter // Sejiri Glacier (znr) 37Sejiri Shelter // Sejiri Glacier (znr) 37
Shield Mare
This creature can't be blocked by red creatures.
When this creature enters or becomes the target of a spell or ability an opponent controls, you gain 3 life.
Creature - Horse
Shield Mare (j25) 253
Silver Knight
First strike, protection from red
Creature - Human Knight
Silver Knight (plst) SCG-23
Southern Paladin
,
: Destroy target red permanent.
Creature - Human Knight
Southern Paladin (7ed) 46
Story Circle
As this enchantment enters, choose a color.
: The next time a source of your choice of the chosen color would deal damage to you this turn, prevent that damage.
Enchantment
Story Circle (10e) 49
Strata Scythe
Imprint — When this Equipment enters, search your library for a land card, exile it, then shuffle.
Equipped creature gets +1/+1 for each land on the battlefield with the same name as the exiled card.
Equip
Artifact - Equipment
Strata Scythe (c14) 274
Sungold Sentinel
Whenever this creature enters or attacks, exile up to one target card from a graveyard.
Coven —
: Choose a color. This creature gains hexproof from that color until end of turn and can't be blocked by creatures of that color this turn. Activate only if you control three or more creatures with different powers.
Creature - Human Soldier
Sungold Sentinel (mid) 37
Sunscour
You may exile two white cards from your hand rather than pay this spell's mana cost.
Destroy all creatures.
Sorcery
Sunscour (csp) 19
Surge of Righteousness
Destroy target black or red creature that's attacking or blocking. You gain 2 life.
Instant
Surge of Righteousness (dtk) 42
Throne of Eldraine
As Throne of Eldraine enters, choose a color.
: Add four mana of the chosen color. Spend this mana only to cast monocolored spells of that color.
,
: Draw two cards. Spend only mana of the chosen color to activate this ability.
Legendary Artifact
Throne of Eldraine (woc) 28

Maybeboard

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Deck Info

Deck stats

90 pips - 57 cards
38 mana - 38 cards
0 pips - 0 cards
4 mana - 4 cards
0 pips - 0 cards
4 mana - 4 cards
0 pips - 0 cards
4 mana - 4 cards
0 pips - 0 cards
4 mana - 4 cards
0 pips - 0 cards
1 mana - 1 card
Card NameQtyOdds
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