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Custom
Size: 28Est cost: $40.02
No deck tags
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0 viewsNaN secs ago
Custom
Size: 28Est cost: $40.02
No deck tags
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Commander

Qty: 1 Price: $1.99
Grusilda, Monster Masher
Combined, enchanted, and equipped creatures you control have menace.
,
: Put two target creature cards from graveyards onto the battlefield combined into one creature under your control. (Its power is equal to their total power, its toughness is equal to their total toughness, and it has their names, mana costs, types, text boxes, etc.)
Legendary Creature - Zombie Villain
Grusilda, Monster Masher (ust) 132

Commander

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Creature

Qty: 9 Price: $0.00
Boneyard Aberration
When Boneyard Aberration dies, exile it. If you do, conjure three cards named Reassembling Skeleton into your graveyard.
Creature - Skeleton Dog
Boneyard Aberration (j21) 14
Chaos Balor
Flying
Whenever Chaos Balor attacks or dies, choose two. Each mode must target a different player.
• Target player discards all the cards in their hand, then seeks that many nonland cards.
• Chaos Balor deals 2 damage to target player and they create two Treasure tokens.
• Chaos Balor deals 2 damage to each creature target player controls. Those creatures perpetually get +2/+0.
Creature - Demon
Chaos Balor (hbg) 49
Crucias, Titan of the Waves
At the beginning of your end step, you may discard a card. If you do, create a Treasure token and choose ambitious or expedient. If you chose ambitious, seek a card with greater mana value than the discarded card. If you chose expedient, seek a card with lesser mana value than the discarded card.
Legendary Creature - Human Pirate
Crucias, Titan of the Waves (ybro) 18
Great Desert Hellion
Starting intensity 1
Menace
At the beginning of your upkeep, sacrifice Great Desert Hellion unless you discard a card. If you discard a card this way, Great Desert Hellion intensifies by 1.
When Great Desert Hellion leaves the battlefield, you may discard your hand. If you do, draw cards equal to Great Desert Hellion's intensity.
Creature - Hellion
Great Desert Hellion (ybro) 19
Karlach, Raging Tiefling
First strike
Rage Beyond Death — Specialize
. You may also activate this ability if Karlach, Raging Tiefling is in your graveyard.
Legendary Creature - Barbarian Tiefling
Karlach, Raging Tiefling (hbg) 14
Patient Zero
Lifelink
Damage isn't removed from creatures your opponents control during cleanup steps.
Creature - Zombie
Patient Zero (ymid) 29
Perforator Crocodile
When Perforator Crocodile enters, for each creature your opponents control, conjure a card named Stab Wound onto the battlefield attached to that creature.
Cycling
Creature - Crocodile
Perforator Crocodile (ymkm) 11
Razor Demon
When you cast this spell, target opponent drafts a card from Razor Demon's spellbook. They may cast that card without paying its mana cost.
Flying
Ward—Discard a card.
Creature - Demon
Razor Demon (ydsk) 9
The Grand Goatnapper
Spells you cast have affinity for Goats.
: Another target non-Goat creature perpetually becomes a Goat in addition to its other types. Then conjure a card named Goatnap into your hand. Activate only as a sorcery.
Legendary Creature - Goblin Rogue
The Grand Goatnapper (yecl) 20

Creature

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Enchantment

Qty: 1 Price: $0.00
River's Favor
Enchant creature
Enchanted creature gets +1/+1.
Enchantment - Aura
River's Favor (oana) 19

Enchantment

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Instant

Qty: 3 Price: $0.00
Assemble from Parts
Target creature card in your graveyard perpetually gains "
, Exile this card from your graveyard: Shuffle it into its owner's library. Create a token that's a copy of it, except it's a 4/4 black Zombie in addition to its other types. Activate only as a sorcery."
Instant
Assemble from Parts (ymid) 25
Bail Out
Until end of turn, target creature you control gains "When this creature dies, return it to the battlefield tapped under its owner's control. It deals 1 damage to each opponent."
Overload
Instant
Bail Out (ydft) 7
Melt Through
Melt Through deals 2 damage to any target. If it's a creature, it perpetually gains "As long as this creature is on the battlefield, damage isn't removed from it during cleanup steps."
Instant
Melt Through (ybro) 10

Instant

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Land

Qty: 11 Price: $38.03
______
When you play this land for the first time, its name forever becomes a creature type and a noncreature card type of your choice belonging to your first name. (For example, Gavin's Dragon and Sorceries. Make sure to fill in the name so everyone knows where they're shopping.)
: Add
.
: Add one mana of any color. Spend this mana only to cast spells of the chosen types or spells whose names begin with the first letter of your name.
Land
______ (unk) RL01c
Command Mine
: Add one mana of any color in your commander's color identity. If you control a Command Tower and a Command Power Plant, add two mana of any color in your commander's color identity instead.
Land
Command Mine (unk) CL03b
Command Power Plant
: Add one mana of any color in your commander's color identity. If you control a Command Tower and a Command Mine, add two mana of any color in your commander's color identity instead.
Command Towers you control have, "
: If you control a Command Mine and a Command Power Plant, add three mana of any color in your commander's color identity."
Land
Command Power Plant (unk) CL04
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (fic) 485
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (ecc) 148
Forsaken Crossroads
Forsaken Crossroads enters the battlefield tapped.
As Forsaken Crossroads enters the battlefield, choose a color.
When Forsaken Crossroads enters the battlefield, scry 1. If you weren't the starting player, you may untap Forsaken Crossroads instead.
: Add one mana of the chosen color.
Land
Forsaken Crossroads (mb2) 264
Madlands
Madlands enters the battlefield tapped.
: Add
or
.
Madness
(If you discard this card, discard it into exile. When you do, play it for its madness cost or put it into your graveyard. You can play a land only during your turn and only if you have an available land play remaining.)
Land
Madlands (mb2) 614
Maestros' Totally Safe Hideout
Land casualty 2 (As this land enters, you may sacrifice a creature with power 2 or greater. If you do, create a token that's a copy of this land.)
Maestros' Totally Safe Hideout enters the battlefield tapped.
: Add
,
, or
.
Land
Maestros' Totally Safe Hideout (mb2) 615
Mana Conference
When Mana Conference enters the battlefield, each player secretly chooses a basic land type, then those choices are revealed. Mana Conference gains each basic land type that received at least one vote. (Basic land types are Plains, Island, Swamp, Mountain, and Forest.)
Land
Mana Conference (unk) UL01a
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (mh2) 487
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (mh2) 485

Land

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Sorcery

Qty: 3 Price: $0.00
Anguished Recollection
Discard a card. If you do, seek two cards that don't share a card type with the discarded card.
Sorcery
Anguished Recollection (ydsk) 12
Break Expectations
Target player reveals all cards with mana value 2 or greater in their hand. You choose a card from among those cards. Exile that card. If a card was exiled this way, that player drafts a card from Break Expectations's spellbook and reveals it.
Sorcery
Break Expectations (ymid) 26
Intruder's Inquisition
Target creature you control deals damage equal to its power to target creature an opponent controls. If excess damage was dealt to a creature this way, its controller discards a card with the greatest mana value among cards in their hand.
Sorcery
Intruder's Inquisition (yotj) 23

Sorcery

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Deck Info

Deck stats

0 pips - 0 cards
13 mana - 6 cards
1 pip - 1 card
14 mana - 7 cards
15 pips - 12 cards
16 mana - 9 cards
10 pips - 9 cards
16 mana - 9 cards
0 pips - 0 cards
13 mana - 6 cards
0 pips - 0 cards
1 mana - 1 card
Card NameQtyOdds
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