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Custom
Size: 96Est cost: $117.61
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0 viewsNaN secs ago
Custom
Size: 96Est cost: $117.61
No deck tags
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Commander

Qty: 1 Price: $1.29
Tariel, Reckoner of Souls
Flying, vigilance
: Choose a creature card at random from target opponent's graveyard. Put that card onto the battlefield under your control.
Legendary Creature - Angel
Tariel, Reckoner of Souls (2x2) 281

Commander

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Artifact

Qty: 5 Price: $14.61
Mardu Banner
: Add
,
, or
.
,
, Sacrifice this artifact: Draw a card.
Artifact
Mardu Banner (ktk) 224
Patriar's Seal
: Add one mana of any color.
,
: Untap target legendary creature you control.
Artifact
Patriar's Seal (clb) 332
Puppet Strings
,
: You may tap or untap target creature.
Artifact
Puppet Strings (plst) TMP-304
Sol Ring
: Add
.
Artifact
Sol Ring (tdc) 106
Staff of Eden, Vault's Key
When Staff of Eden enters, put target legendary permanent card not named Staff of Eden, Vault's Key from a graveyard onto the battlefield under your control.
: Draw a card for each permanent you control but don't own.
Legendary Artifact
Staff of Eden, Vault's Key (acr) 76

Artifact

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Creature

Qty: 11 Price: $17.91
Adarkar Valkyrie
Flying, vigilance
: When target creature other than this creature dies this turn, return that card to the battlefield under your control.
Snow Creature - Angel
Adarkar Valkyrie (c18) 60
Aurelia, the Law Above
Flying, vigilance, haste
Whenever a player attacks with three or more creatures, you draw a card.
Whenever a player attacks with five or more creatures, Aurelia deals 3 damage to each of your opponents and you gain 3 life.
Legendary Creature - Angel
Aurelia, the Law Above (mkm) 188
Big Game Hunter
When this creature enters, destroy target creature with power 4 or greater. It can't be regenerated.
Madness
(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Creature - Human Assassin Rebel
Big Game Hunter (tsr) 102
Dragon Mage
Flying
Whenever this creature deals combat damage to a player, each player discards their hand, then draws seven cards.
Creature - Wizard Dragon
Dragon Mage (scd) 132
Extus, Oriq Overlord
Double strike
Magecraft — Whenever you cast or copy an instant or sorcery spell, return target nonlegendary creature card from your graveyard to your hand.
Legendary Creature - Human Warlock
Extus, Oriq Overlord // Awaken the Blood Avatar (stx) 149Extus, Oriq Overlord // Awaken the Blood Avatar (stx) 149
Gisela, Blade of Goldnight
Flying, first strike
If a source would deal damage to an opponent or a permanent an opponent controls, that source deals double that damage to that player or permanent instead.
If a source would deal damage to you or a permanent you control, prevent half that damage, rounded up.
Legendary Creature - Angel
Gisela, Blade of Goldnight (mkc) 211
Magus of the Wheel
,
, Sacrifice this creature: Each player discards their hand, then draws seven cards.
Creature - Human Wizard
Magus of the Wheel (cmm) 241
Mardu Warshrieker
Raid — When this creature enters, if you attacked this turn, add
.
Creature - Shaman Orc
Mardu Warshrieker (plst) KTK-117
Royal Assassin
: Destroy target tapped creature.
Creature - Human Assassin
Royal Assassin (acr) 93
Sunblast Angel
Flying
When this creature enters, destroy all tapped creatures.
Creature - Angel
Sunblast Angel (afc) 74
The Raven Man
At the beginning of each end step, if a player discarded a card this turn, create a 1/1 black Bird creature token with flying and "This token can't block."
,
: Each opponent discards a card. Activate only as a sorcery.
Legendary Creature - Human Wizard
The Raven Man (dmu) 103

Creature

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Enchantment

Qty: 7 Price: $13.33
All-Out Assault
Creatures you control get +1/+1 and have deathtouch.
When this enchantment enters, if it's your main phase, there is an additional combat phase after this phase followed by an additional main phase. When you next attack this turn, untap each creature you control.
Enchantment
All-Out Assault (tdm) 167
Curse of Obsession
Enchant player
At the beginning of enchanted player's draw step, that player draws two additional cards.
At the beginning of enchanted player's end step, that player discards their hand.
Enchantment - Aura Curse
Curse of Obsession (mic) 35
Debtors' Knell
(
can be paid with either
or
.)
At the beginning of your upkeep, put target creature card from a graveyard onto the battlefield under your control.
Enchantment
Debtors' Knell (c21) 215
Mardu Ascendancy
Whenever a nontoken creature you control attacks, create a 1/1 red Goblin creature token that's tapped and attacking.
Sacrifice this enchantment: Creatures you control get +0/+3 until end of turn.
Enchantment
Mardu Ascendancy (ktk) 185
Mass Hysteria
All creatures have haste.
Enchantment
Mass Hysteria (inr) 164
The Eldest Reborn
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Each opponent sacrifices a creature or planeswalker of their choice.
II — Each opponent discards a card.
III — Put target creature or planeswalker card from a graveyard onto the battlefield under your control.
Enchantment - Saga
The Eldest Reborn (dsc) 139
Torment of Scarabs
Enchant player
At the beginning of enchanted player's upkeep, that player loses 3 life unless they sacrifice a nonland permanent of their choice or discard a card.
Enchantment - Aura Curse
Torment of Scarabs (j25) 495

Enchantment

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Instant

Qty: 23 Price: $11.77
Abrade
Choose one —
• Abrade deals 3 damage to target creature.
• Destroy target artifact.
Instant
Abrade (tdc) 203
Acrobatic Leap
Target creature gets +1/+3 and gains flying until end of turn. Untap it.
Instant
Acrobatic Leap (lci) 2
Act of Heroism
Untap target creature. It gets +2/+2 until end of turn and can block an additional creature this turn.
Instant
Act of Heroism (a25) 1
Alarum
Untap target nonattacking creature. It gets +1/+3 until end of turn.
Instant
Alarum (mir) 2
Avenging Arrow
Destroy target creature that dealt damage this turn.
Instant
Avenging Arrow (rtr) 4
Bedevil
Destroy target artifact, creature, or planeswalker.
Instant
Bedevil (dsc) 84
Bitter Downfall
This spell costs
less to cast if it targets a creature that was dealt damage this turn.
Destroy target creature. Its controller loses 2 life.
Instant
Bitter Downfall (ltr) 77
Blessed Alliance
Escalate
(Pay this cost for each mode chosen beyond the first.)
Choose one or more —
• Target player gains 4 life.
• Untap up to two target creatures.
• Target opponent sacrifices an attacking creature of their choice.
Instant
Blessed Alliance (emn) 13
Burst of Energy
Untap target permanent.
Instant
Burst of Energy (ulg) 3
Crackling Doom
Crackling Doom deals 2 damage to each opponent. Each opponent sacrifices a creature with the greatest power among creatures that player controls.
Instant
Crackling Doom (2x2) 196
Djeru's Resolve
Untap target creature. Prevent all damage that would be dealt to it this turn.
Cycling
(
, Discard this card: Draw a card.)
Instant
Djeru's Resolve (plst) AKH-11
Doom Blade
Destroy target nonblack creature.
Instant
Doom Blade (ima) 87
Escape from Orthanc
Target creature gets +1/+3 and gains flying until end of turn. Untap it.
Instant
Escape from Orthanc (ltr) 12
Fracture
Destroy target artifact, enchantment, or planeswalker.
Instant
Fracture (stx) 188
Grisly Spectacle
Destroy target nonartifact creature. Its controller mills cards equal to that creature's power.
Instant
Grisly Spectacle (ima) 92
Inspirit
Untap target creature. It gets +2/+4 until end of turn.
Instant
Inspirit (9ed) 22
Invoke the Divine
Destroy target artifact or enchantment. You gain 4 life.
Instant
Invoke the Divine (khm) 16
Mortify
Destroy target creature or enchantment.
Instant
Mortify (acr) 96
Murder
Destroy target creature.
Instant
Murder (j25) 467
Rally the Righteous
Radiance — Untap target creature and each other creature that shares a color with it. Those creatures get +2/+0 until end of turn.
Instant
Rally the Righteous (rav) 222
Terminate
Destroy target creature. It can't be regenerated.
Instant
Terminate (acr) 98
Thrilling Encore
Put onto the battlefield under your control all creature cards in all graveyards that were put there from the battlefield this turn.
Instant
Thrilling Encore (woc) 118
Wings of the Cosmos
Target creature gets +1/+3 and gains flying until end of turn. Untap it.
Instant
Wings of the Cosmos (khm) 39

Instant

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Land

Qty: 40 Price: $27.56
Akoum Refuge
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Akoum Refuge (scd) 289
Bloodfell Caves
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Bloodfell Caves (tdm) 250
Boros Garrison
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Boros Garrison (clu) 231
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (tdc) 107
Geier Reach Sanitarium
: Add
.
,
: Each player draws a card, then discards a card.
Legendary Land
Geier Reach Sanitarium (lcc) 335
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (tdm) 284
Nomad Outpost
This land enters tapped.
: Add
,
, or
.
Land
Nomad Outpost (tdm) 263
Orzhov Basilica
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Orzhov Basilica (drc) 164
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (tdc) 382
Plains
(
: Add
.)
Basic Land - Plains
Plains (tdm) 278
Rakdos Carnarium
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Rakdos Carnarium (clu) 243
Reliquary Tower
You have no maximum hand size.
: Add
.
Land
Reliquary Tower (tdc) 386
Scoured Barrens
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Scoured Barrens (tdm) 267
Shattered Landscape
: Add
.
, Sacrifice this land: Search your library for a basic Mountain, Plains, or Swamp card, put it onto the battlefield tapped, then shuffle.
Cycling
(
, Discard this card: Draw a card.)
Land
Shattered Landscape (tdc) 390
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (tdm) 282
Temple of Malice
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Malice (dsc) 310
Temple of Silence
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Silence (tdc) 406
Temple of the False God
: Add
. Activate only if you control five or more lands.
Land
Temple of the False God (dsc) 313
Temple of Triumph
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Triumph (tdc) 407
Wind-Scarred Crag
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Wind-Scarred Crag (tdm) 271

Land

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Sorcery

Qty: 9 Price: $26.51
Mana Geyser
Add
for each tapped land your opponents control.
Sorcery
Mana Geyser (tdc) 223
Mythos of Snapdax
Each player chooses an artifact, a creature, an enchantment, and a planeswalker from among the nonland permanents they control, then sacrifices the rest. If
was spent to cast this spell, you choose the permanents for each player instead.
Sorcery
Mythos of Snapdax (iko) 24
Reforge the Soul
Each player discards their hand, then draws seven cards.
Miracle
(You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Sorcery
Reforge the Soul (inr) 167
Ruinous Ultimatum
Destroy all nonland permanents your opponents control.
Sorcery
Ruinous Ultimatum (pip) 220
Syphon Mind
Each other player discards a card. You draw a card for each card discarded this way.
Sorcery
Syphon Mind (scd) 111
Vandalblast
Destroy target artifact you don't control.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Sorcery
Vandalblast (otc) 183
Wheel of Fate
Suspend 4—
(Rather than cast this card from your hand, pay
and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Each player discards their hand, then draws seven cards.
Sorcery
Wheel of Fate (tsr) 198
Wit's End
Target player discards their hand.
Sorcery
Wit's End (m13) 117
Wrath of God
Destroy all creatures. They can't be regenerated.
Sorcery
Wrath of God (cmm) 70

Sorcery

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Scheme

Qty: 26 Price: $81.10
A Display of My Dark Power
When you set this scheme in motion, until your next turn, whenever a player taps a land for mana, that player adds one mana of any type that land produced.
Scheme
A Display of My Dark Power (oarc) 8★
A Premonition of Your Demise
When you set this scheme in motion, reveal the top two cards of your library and put them into your hand. When you reveal one or more nonland cards this way, this scheme deals damage equal to their total mana value to any target.
Scheme
A Premonition of Your Demise (dsc) 353
All in Good Time
When you set this scheme in motion, take an extra turn after this one. Schemes can't be set in motion that turn.
Scheme
All in Good Time (oarc) 1★
All Shall Smolder in My Wake
When you set this scheme in motion, destroy up to one target artifact, up to one target enchantment, and up to one target nonbasic land.
Scheme
All Shall Smolder in My Wake (oarc) 2★
Approach My Molten Realm
When you set this scheme in motion, until your next turn, if a source would deal damage, it deals double that damage instead.
Scheme
Approach My Molten Realm (oarc) 3★
Because I Have Willed It
(An ongoing scheme remains face up until it's abandoned.)
Spells you cast cost
less to cast.
At the beginning of your opponents' end step, if they cast four or more spells this turn, abandon this scheme.
Ongoing Scheme
Because I Have Willed It (oe01) 1★
Behold the Power of Destruction
When you set this scheme in motion, destroy all nonland permanents target opponent controls.
Scheme
Behold the Power of Destruction (dsc) 328
Bow to My Command
(An ongoing scheme remains face up until it's abandoned.)
As you set this scheme in motion, choose an opponent.
Creatures the chosen player controls can't attack you or planeswalkers you control.
At the beginning of your opponents' end step, they may tap any number of untapped creatures they control with total power 8 or greater. If they do, abandon this scheme.
Ongoing Scheme
Bow to My Command (oe01) 3★
Choose Your Champion
When you set this scheme in motion, target opponent chooses a player. Until your next turn, only you and the chosen player can cast spells and attack with creatures.
Scheme
Choose Your Champion (dsc) 330
Choose Your Demise
When you set this scheme in motion, look at the top four cards of your library and separate them into a face-down pile and a face-up pile. An opponent chooses one of those piles. Put the cards in that pile into your hand and the rest on the bottom of your library in any order.
Scheme
Choose Your Demise (dsc) 331
Delight in the Hunt
When you set this scheme in motion, create a 3/3 black Horror creature token and prevent all damage that would be dealt to creatures you control this turn.
Scheme
Delight in the Hunt (oe01) 5★
Drench the Soil in Their Blood
When you set this scheme in motion, after this main phase, there is an additional combat phase followed by an additional main phase. Creatures you control gain vigilance until end of turn.
Scheme
Drench the Soil in Their Blood (dci) 57
Every Dream a Nightmare
When you set this scheme in motion, each opponent discards a card. You draw a card for each land card discarded this way.
Scheme
Every Dream a Nightmare (oe01) 6★
Every Hope Shall Vanish
When you set this scheme in motion, each opponent reveals their hand. Choose a nonland card from each of those hands. Those players discard those cards.
Scheme
Every Hope Shall Vanish (oarc) 10★
Fear My Authority
(An ongoing scheme remains face up until it's abandoned.)
Creatures you control get +2/+2 and have fear. (They can't be blocked except by artifact creatures and/or black creatures.)
At the beginning of your upkeep, abandon this scheme unless you discard a card or pay 3 life.
Ongoing Scheme
Fear My Authority (dsc) 333
Feed the Machine
When you set this scheme in motion, target opponent chooses self or others. If that player chooses self, the player sacrifices two creatures of their choice. If the player chooses others, each of your other opponents sacrifices a creature of their choice.
Scheme
Feed the Machine (oarc) 14★
My Forces Are Innumerable
(An ongoing scheme remains face up until it's abandoned.)
At the beginning of your end step, create a 3/3 black Horror creature token.
At the beginning of your opponents' end step, they may sacrifice two creatures of their choice. If they do, abandon this scheme.
Ongoing Scheme
My Forces Are Innumerable (oe01) 11★
My Wealth Will Bury You
When you set this scheme in motion, create a number of Treasure tokens equal to the number of artifacts and enchantments your opponents control. If they control fewer than four artifacts and enchantments, create four Treasure tokens instead. (Treasure tokens are artifacts with "
, Sacrifice this token: Add one mana of any color.")
Scheme
My Wealth Will Bury You (dsc) 346
No One Will Hear Your Cries
When you set this scheme in motion, each opponent chooses a creature they control, then sacrifices the rest.
Scheme
No One Will Hear Your Cries (oe01) 13★
Only Blood Ends Your Nightmares
When you set this scheme in motion, each opponent sacrifices a creature of their choice. Then each opponent who didn't sacrifice a creature discards two cards.
Scheme
Only Blood Ends Your Nightmares (oarc) 34★
Only I Know What Awaits
When you set this scheme in motion, for each card type among permanents your opponents control, you may put a permanent card of that type from your hand onto the battlefield.
Scheme
Only I Know What Awaits (dsc) 350
Pay Tribute to Me
When you set this scheme in motion, each opponent sacrifices a creature of their choice. If you control six or more lands, each opponent sacrifices another creature of their choice.
Scheme
Pay Tribute to Me (oe01) 14★
Surrender Your Thoughts
When you set this scheme in motion, target opponent chooses self or others. If that player chooses self, that player discards four cards. If the player chooses others, each of your other opponents discards two cards.
Scheme
Surrender Your Thoughts (oarc) 39★
You Are Unworthy of Mercy
When you set this scheme in motion, each opponent sacrifices a nonland permanent of their choice. If you control six or more lands, each opponent sacrifices three nonland permanents of their choice instead.
Scheme
You Are Unworthy of Mercy (dsc) 359
Your Nightmares Are Delicious
When you set this scheme in motion, each opponent who has more than five cards in hand discards cards equal to the difference. Then if fewer than three cards were discarded this way, you draw three cards.
Scheme
Your Nightmares Are Delicious (dsc) 365
Your Plans Mean Nothing
When you set this scheme in motion, any number of target players each discard their hands. Each opponent draws cards equal to the number of cards that player discarded minus one. Then if you discarded a card this way, draw seven cards.
Scheme
Your Plans Mean Nothing (dsc) 367

Scheme

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Tokens & Extras

Qty: 3 Price: $4.63
Avatar
Haste
Whenever this creature attacks, it deals 3 damage to each opponent.
Creature Token - Avatar
Avatar (tstx) 1
Bird
Flying
This creature can't block.
Creature Token - Bird
Bird (tdmu) 6
Goblin
Creature Token - Goblin
Goblin (ttdm) 12

Tokens & Extras

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Deck Info

Deck stats

36 pips - 27 cards
20 mana - 20 cards
0 pips - 0 cards
3 mana - 3 cards
34 pips - 23 cards
23 mana - 23 cards
24 pips - 20 cards
19 mana - 19 cards
0 pips - 0 cards
3 mana - 3 cards
0 pips - 0 cards
7 mana - 5 cards
Card NameQtyOdds
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