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Size: 96Est cost: $117.61
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Artifact
Artifact
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Creature
Gisela, Blade of Goldnight
Flying, first strike
If a source would deal damage to an opponent or a permanent an opponent controls, that source deals double that damage to that player or permanent instead.
If a source would deal damage to you or a permanent you control, prevent half that damage, rounded up.
If a source would deal damage to an opponent or a permanent an opponent controls, that source deals double that damage to that player or permanent instead.
If a source would deal damage to you or a permanent you control, prevent half that damage, rounded up.
Legendary Creature - Angel

Creature
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Enchantment
All-Out Assault
Creatures you control get +1/+1 and have deathtouch.
When this enchantment enters, if it's your main phase, there is an additional combat phase after this phase followed by an additional main phase. When you next attack this turn, untap each creature you control.
When this enchantment enters, if it's your main phase, there is an additional combat phase after this phase followed by an additional main phase. When you next attack this turn, untap each creature you control.
Enchantment

The Eldest Reborn
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Each opponent sacrifices a creature or planeswalker of their choice.
II — Each opponent discards a card.
III — Put target creature or planeswalker card from a graveyard onto the battlefield under your control.
I — Each opponent sacrifices a creature or planeswalker of their choice.
II — Each opponent discards a card.
III — Put target creature or planeswalker card from a graveyard onto the battlefield under your control.
Enchantment - Saga

Enchantment
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Instant
Instant
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Land
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land

Land
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Sorcery
Wheel of Fate
Suspend 4— (Rather than cast this card from your hand, pay and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Each player discards their hand, then draws seven cards.
Each player discards their hand, then draws seven cards.
Sorcery

Sorcery
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Scheme
Bow to My Command
(An ongoing scheme remains face up until it's abandoned.)
As you set this scheme in motion, choose an opponent.
Creatures the chosen player controls can't attack you or planeswalkers you control.
At the beginning of your opponents' end step, they may tap any number of untapped creatures they control with total power 8 or greater. If they do, abandon this scheme.
As you set this scheme in motion, choose an opponent.
Creatures the chosen player controls can't attack you or planeswalkers you control.
At the beginning of your opponents' end step, they may tap any number of untapped creatures they control with total power 8 or greater. If they do, abandon this scheme.
Ongoing Scheme

Choose Your Demise
When you set this scheme in motion, look at the top four cards of your library and separate them into a face-down pile and a face-up pile. An opponent chooses one of those piles. Put the cards in that pile into your hand and the rest on the bottom of your library in any order.
Scheme

Fear My Authority
(An ongoing scheme remains face up until it's abandoned.)
Creatures you control get +2/+2 and have fear. (They can't be blocked except by artifact creatures and/or black creatures.)
At the beginning of your upkeep, abandon this scheme unless you discard a card or pay 3 life.
Creatures you control get +2/+2 and have fear. (They can't be blocked except by artifact creatures and/or black creatures.)
At the beginning of your upkeep, abandon this scheme unless you discard a card or pay 3 life.
Ongoing Scheme

My Forces Are Innumerable
(An ongoing scheme remains face up until it's abandoned.)
At the beginning of your end step, create a 3/3 black Horror creature token.
At the beginning of your opponents' end step, they may sacrifice two creatures of their choice. If they do, abandon this scheme.
At the beginning of your end step, create a 3/3 black Horror creature token.
At the beginning of your opponents' end step, they may sacrifice two creatures of their choice. If they do, abandon this scheme.
Ongoing Scheme

My Wealth Will Bury You
When you set this scheme in motion, create a number of Treasure tokens equal to the number of artifacts and enchantments your opponents control. If they control fewer than four artifacts and enchantments, create four Treasure tokens instead. (Treasure tokens are artifacts with ", Sacrifice this token: Add one mana of any color.")
Scheme

Scheme
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Deck Info
Deck stats
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