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Custom
Size: 100Est cost: $556.14
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $556.14
No deck tags
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Commander

Qty: 1 Price: $0.49
Hope Estheim
Lifelink
At the beginning of your end step, each opponent mills X cards, where X is the amount of life you gained this turn.
Legendary Creature - Human Wizard
Hope Estheim (fin) 226

Commander

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Artifact

Qty: 1 Price: $0.69
Excalibur II
Whenever you gain life, put a charge counter on Excalibur II.
Equipped creature gets +1/+1 for each charge counter on Excalibur II.
Equip
Legendary Artifact - Equipment
Excalibur II (fin) 257

Artifact

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Draw

Qty: 12 Price: $39.94
Alhammarret's Archive
If you would gain life, you gain twice that much life instead.
If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.
Legendary Artifact
Alhammarret's Archive (plst) ORI-221
Brainstorm
Draw three cards, then put two cards from your hand on top of your library in any order.
Instant
Brainstorm (fca) 28
Cut a Deal
Each opponent draws a card, then you draw a card for each opponent who drew a card this way.
Sorcery
Cut a Deal (clb) 14
Deliberate
Scry 2, then draw a card.
Instant
Deliberate (znr) 56
Kwain, Itinerant Meddler
: Each player may draw a card, then each player who drew a card this way gains 1 life.
Legendary Creature - Wizard Rabbit
Kwain, Itinerant Meddler (blc) 254
Revitalize
You gain 3 life.
Draw a card.
Instant
Revitalize (m21) 31
Ritual of Rejuvenation
You gain 4 life.
Draw a card.
Instant
Ritual of Rejuvenation (xln) 32
Sphinx's Revelation
You gain X life and draw X cards.
Instant
Sphinx's Revelation (mm3) 187
The Gaffer
At the beginning of each end step, if you gained 3 or more life this turn, draw a card.
Legendary Creature - Peasant Halfling
The Gaffer (ltc) 12
Union of the Third Path
Draw a card, then you gain life equal to the number of cards in your hand.
Instant
Union of the Third Path (bro) 31
Visions of Beyond
Draw a card. If a graveyard has twenty or more cards in it, draw three cards instead.
Instant
Visions of Beyond (uma) 81
Welcoming Vampire
Flying
Whenever one or more other creatures you control with power 2 or less enter, draw a card. This ability triggers only once each turn.
Creature - Vampire
Welcoming Vampire (vow) 46

Draw

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Land

Qty: 37 Price: $29.11
Adventurer's Inn
When this land enters, you gain 2 life.
: Add
.
Land - Town
Adventurer's Inn (fin) 271
Ash Barrens
: Add
.
Basic landcycling
(
, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Land
Ash Barrens (a25) 236
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (onc) 151
Field of Ruin
: Add
.
,
, Sacrifice this land: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles.
Land
Field of Ruin (ltc) 308
Island
(
: Add
.)
Basic Land - Island
Island (fin) 298
Kabira Crossroads
This land enters tapped.
When this land enters, you gain 2 life.
: Add
.
Land
Kabira Crossroads (zen) 216
Plains
(
: Add
.)
Basic Land - Plains
Plains (fin) 294
Prairie Stream
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Plains Island
Prairie Stream (dmc) 225
Radiant Fountain
When this land enters, you gain 2 life.
: Add
.
Land
Radiant Fountain (m15) 245
Reliquary Tower
You have no maximum hand size.
: Add
.
Land
Reliquary Tower (m19) 254
Rogue's Passage
: Add
.
,
: Target creature can't be blocked this turn.
Land
Rogue's Passage (ori) 250
Sejiri Refuge
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Sejiri Refuge (zen) 224
Temple of the False God
: Add
. Activate only if you control five or more lands.
Land
Temple of the False God (cmd) 290
Tranquil Cove
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Tranquil Cove (m20) 259
Witch Enchanter
When this creature enters, destroy target artifact or enchantment an opponent controls.
Creature - Human Warlock
Witch Enchanter // Witch-Blessed Meadow (mh3) 239Witch Enchanter // Witch-Blessed Meadow (mh3) 239

Land

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Lifegain

Qty: 17 Price: $231.63
Aerith Gainsborough
Lifelink
Whenever you gain life, put a +1/+1 counter on Aerith Gainsborough.
When Aerith Gainsborough dies, put X +1/+1 counters on each legendary creature you control, where X is the number of +1/+1 counters on Aerith Gainsborough.
Legendary Creature - Human Cleric
Aerith Gainsborough (fin) 374
Aetherflux Reservoir
Whenever you cast a spell, you gain 1 life for each spell you've cast this turn.
Pay 50 life: This artifact deals 50 damage to any target.
Artifact
Aetherflux Reservoir (kld) 192
Angel of Destiny
Flying, double strike
Whenever a creature you control deals combat damage to a player, you and that player each gain that much life.
At the beginning of your end step, if you have at least 15 life more than your starting life total, each player this creature attacked this turn loses the game.
Creature - Cleric Angel
Angel of Destiny (znr) 2
Archangel of Thune
Flying
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Whenever you gain life, put a +1/+1 counter on each creature you control.
Creature - Angel
Archangel of Thune (m14) 5
Auriok Champion
Protection from black and from red
Whenever another creature enters, you may gain 1 life.
Creature - Human Cleric
Auriok Champion (5dn) 3
Authority of the Consuls
Creatures your opponents control enter tapped.
Whenever a creature an opponent controls enters, you gain 1 life.
Enchantment
Authority of the Consuls (kld) 5
Beacon of Immortality
Double target player's life total. Shuffle Beacon of Immortality into its owner's library.
Instant
Beacon of Immortality (10e) 10
Boon Reflection
If you would gain life, you gain twice that much life instead.
Enchantment
Boon Reflection (2xm) 10
Cleric Class
(Gain the next level as a sorcery to add its ability.)
If you would gain life, you gain that much life plus 1 instead.
: Level 2
Whenever you gain life, put a +1/+1 counter on target creature you control.
: Level 3
When this Class becomes level 3, return target creature card from your graveyard to the battlefield. You gain life equal to that creature's toughness.
Enchantment - Class
Cleric Class (afr) 6
Essence Channeler
As long as you've lost life this turn, this creature has flying and vigilance.
Whenever you gain life, put a +1/+1 counter on this creature.
When this creature dies, put its counters on target creature you control.
Creature - Cleric Bat
Essence Channeler (blb) 12
Knight of Dawn's Light
First strike
If you would gain life, you gain that much life plus 1 instead.
: This creature gets +1/+1 until end of turn.
Creature - Human Knight
Knight of Dawn's Light (dmu) 23
Rhox Faithmender
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
If you would gain life, you gain twice that much life instead.
Creature - Monk Rhino
Rhox Faithmender (m13) 29
Sanguine Sacrament
You gain twice X life. Put Sanguine Sacrament on the bottom of its owner's library.
Instant
Sanguine Sacrament (xln) 33
Serra Ascendant
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
As long as you have 30 or more life, this creature gets +5/+5 and has flying.
Creature - Human Monk
Serra Ascendant (m11) 28
Soul Warden
Whenever another creature enters, you gain 1 life.
Creature - Human Cleric
Soul Warden (10e) 44
Soul's Attendant
Whenever another creature enters, you may gain 1 life.
Creature - Human Cleric
Soul's Attendant (roe) 44
Voice of the Blessed
Whenever you gain life, put a +1/+1 counter on this creature.
As long as this creature has four or more +1/+1 counters on it, it has flying and vigilance.
As long as this creature has ten or more +1/+1 counters on it, it has indestructible.
Creature - Cleric Spirit
Voice of the Blessed (vow) 44

Lifegain

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Mill

Qty: 1 Price: $8.99
Maddening Cacophony
Kicker

Each opponent mills eight cards. If this spell was kicked, instead each opponent mills half their library, rounded up.
Sorcery
Maddening Cacophony (znr) 67

Mill

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Protection

Qty: 4 Price: $30.46
Caduceus, Staff of Hermes
Equipped creature has lifelink.
As long as you have 30 or more life, equipped creature gets +5/+5 and has indestructible and "Prevent all damage that would be dealt to this creature."
Equip
Legendary Artifact - Equipment
Caduceus, Staff of Hermes (acr) 2
Ghostly Prison
Creatures can't attack you unless their controller pays
for each creature they control that's attacking you.
Enchantment
Ghostly Prison (cmd) 14
Propaganda
Creatures can't attack you unless their controller pays
for each creature they control that's attacking you.
Enchantment
Propaganda (cmd) 55
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (plst) A25-234

Protection

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Pump

Qty: 1 Price: $8.99
Aettir and Priwen
Equipped creature has base power and toughness X/X, where X is your life total.
Equip
Legendary Artifact - Equipment
Aettir and Priwen (fin) 253

Pump

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Ramp

Qty: 10 Price: $25.00
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (c20) 237
Azorius Signet
,
: Add
.
Artifact
Azorius Signet (dsc) 240
Midnight Clock
: Add
.
: Put an hour counter on this artifact.
At the beginning of each upkeep, put an hour counter on this artifact.
When the twelfth hour counter is put on this artifact, shuffle your hand and graveyard into your library, then draw seven cards. Exile this artifact.
Artifact
Midnight Clock (otc) 100
Mind Stone
: Add
.
,
, Sacrifice this artifact: Draw a card.
Artifact
Mind Stone (ddp) 65
Pristine Talisman
: Add
. You gain 1 life.
Artifact
Pristine Talisman (brr) 43
Sol Ring
: Add
.
Artifact
Sol Ring (clb) 871
Talisman of Progress
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Progress (cmm) 980
The Water Crystal
Blue spells you cast cost
less to cast.
If an opponent would mill one or more cards, they mill that many cards plus four instead.
,
: Each opponent mills cards equal to the number of cards in your hand.
Legendary Artifact
The Water Crystal (fin) 85
The Wind Crystal
White spells you cast cost
less to cast.
If you would gain life, you gain twice that much life instead.
,
: Creatures you control gain flying and lifelink until end of turn.
Legendary Artifact
The Wind Crystal (fin) 43
Will, Scion of Peace
Vigilance
: Spells you cast this turn that are white and/or blue cost
less to cast, where X is the amount of life you gained this turn. Activate only as a sorcery.
Legendary Creature - Human Wizard
Will, Scion of Peace (woe) 218

Ramp

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Removal

Qty: 11 Price: $105.39
Absorb
Counter target spell. You gain 3 life.
Instant
Absorb (inv) 226
Arcane Denial
Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.
You draw a card at the beginning of the next turn's upkeep.
Instant
Arcane Denial (a25) 41
Austere Command
Choose two —
• Destroy all artifacts.
• Destroy all enchantments.
• Destroy all creatures with mana value 3 or less.
• Destroy all creatures with mana value 4 or greater.
Sorcery
Austere Command (clb) 687
Counterspell
Counter target spell.
Instant
Counterspell (fca) 4
Dovin's Veto
This spell can't be countered.
Counter target noncreature spell.
Instant
Dovin's Veto (war) 193
Fumigate
Destroy all creatures. You gain 1 life for each creature destroyed this way.
Sorcery
Fumigate (kld) 15
Honor the Fallen
Exile all creature cards from all graveyards. You gain 1 life for each card exiled this way.
Instant
Honor the Fallen (mmq) 21
Rest in Peace
When this enchantment enters, exile all graveyards.
If a card or token would be put into a graveyard from anywhere, exile it instead.
Enchantment
Rest in Peace (rtr) 18
Sanctify
Destroy target artifact or enchantment. You gain 3 life.
Sorcery
Sanctify (vow) 33
Swan Song
Counter target enchantment, instant, or sorcery spell. Its controller creates a 2/2 blue Bird creature token with flying.
Instant
Swan Song (ths) 65
White Sun's Twilight
You gain X life. Create X 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This token can't block." If X is 5 or more, destroy all other creatures. (Players dealt combat damage by a creature with toxic 1 also get a poison counter.)
Sorcery
White Sun's Twilight (one) 38

Removal

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Tokens

Qty: 3 Price: $28.47
Crested Sunmare
Other Horses you control have indestructible.
At the beginning of each end step, if you gained life this turn, create a 5/5 white Horse creature token.
Creature - Horse
Crested Sunmare (hou) 6
Elenda's Hierophant
Flying
Whenever you gain life, put a +1/+1 counter on this creature.
When this creature dies, create X 1/1 white Vampire creature tokens with lifelink, where X is its power.
Creature - Vampire Cleric
Elenda's Hierophant (lcc) 71
Resplendent Angel
Flying
At the beginning of each end step, if you gained 5 or more life this turn, create a 4/4 white Angel creature token with flying and vigilance.
: Until end of turn, this creature gets +2/+2 and gains lifelink.
Creature - Angel
Resplendent Angel (lci) 334

Tokens

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Tutor

Qty: 1 Price: $39.99
Enlightened Tutor
Search your library for an artifact or enchantment card, reveal it, then shuffle and put that card on top.
Instant
Enlightened Tutor (plst) MIR-14

Tutor

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Deck Info

Deck stats

53 pips - 42 cards
24 mana - 24 cards
22 pips - 17 cards
17 mana - 17 cards
0 pips - 0 cards
2 mana - 2 cards
0 pips - 0 cards
2 mana - 2 cards
0 pips - 0 cards
2 mana - 2 cards
0 pips - 0 cards
13 mana - 11 cards
Card NameQtyOdds
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