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Custom
Size: 100Est cost: $597.90
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $597.90
No deck tags
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Commander

Qty: 1 Price: $57.99
Terra, Herald of Hope
Trance — At the beginning of combat on your turn, mill two cards. Terra gains flying until end of turn.
Whenever Terra deals combat damage to a player, you may pay
. When you do, return target creature card with power 3 or less from your graveyard to the battlefield tapped.
Legendary Creature - Human Wizard Warrior
Terra, Herald of Hope (fic) 204

Commander

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1FYEywimjn4zH7lRYnagzZ

Qty: 1 Price: $0.59
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (fic) 484

1FYEywimjn4zH7lRYnagzZ

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1WNzAss9s7B7ymUp3Qm1Im

Qty: 1 Price: $1.49
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (fic) 332

1WNzAss9s7B7ymUp3Qm1Im

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2Fw82thSVrXR3ehEByLX0u

Qty: 1 Price: $6.99
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (eoe) 370

2Fw82thSVrXR3ehEByLX0u

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5h4YzAhsuScErxUVjqJhQ0

Qty: 1 Price: $0.79
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (fin) 300

5h4YzAhsuScErxUVjqJhQ0

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7geyzQLMQCQkpziaIFE2r8

Qty: 1 Price: $0.99
Celes, Rune Knight
When Celes enters, discard any number of cards, then draw that many cards plus one.
Whenever one or more other creatures you control enter, if one or more of them entered from a graveyard or was cast from a graveyard, put a +1/+1 counter on each creature you control.
Legendary Creature - Human Wizard Knight
Celes, Rune Knight (fic) 1

7geyzQLMQCQkpziaIFE2r8

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Anthem

Qty: 1 Price: $0.99
Anger
Haste
As long as this card is in your graveyard and you control a Mountain, creatures you control have haste.
Creature - Incarnation
Anger (fic) 289

Anthem

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Creature

Qty: 20 Price: $81.96
Ardbert, Warrior of Darkness
Whenever you cast a white spell, put a +1/+1 counter on each legendary creature you control. They gain vigilance until end of turn.
Whenever you cast a black spell, put a +1/+1 counter on each legendary creature you control. They gain menace until end of turn.
Legendary Creature - Warrior Spirit
Ardbert, Warrior of Darkness (fic) 164
Ardyn, the Usurper
Demons you control have menace, lifelink, and haste.
Starscourge — At the beginning of combat on your turn, exile up to one target creature card from a graveyard. If you exiled a card this way, create a token that's a copy of that card, except it's a 5/5 black Demon.
Legendary Creature - Human Elder Noble
Ardyn, the Usurper (fin) 379
Banon, the Returners' Leader
Pray — Once during each of your turns, you may cast a creature spell from among cards in your graveyard that were put there from anywhere other than the battlefield this turn.
Whenever you attack, you may pay
and discard a card. If you do, draw a card.
Legendary Creature - Human Cleric Rebel
Banon, the Returners' Leader (fic) 78
Dion, Bahamut's Dominant
Dragonfire Dive — During your turn, Dion and other Knights you control have flying.
When Dion enters, create a 2/2 white Knight creature token.
,
: Exile Dion, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
Legendary Creature - Human Knight Noble
Dion, Bahamut's Dominant // Bahamut, Warden of Light (fin) 16Dion, Bahamut's Dominant // Bahamut, Warden of Light (fin) 16
Gaius van Baelsar
When Gaius van Baelsar enters, choose one —
• Each player sacrifices a creature token of their choice.
• Each player sacrifices a nontoken creature of their choice.
• Each player sacrifices an enchantment of their choice.
Legendary Creature - Human Soldier
Gaius van Baelsar (fin) 447
Garland, Knight of Cornelia
Whenever you cast a noncreature spell, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
: Return this card from your graveyard to the battlefield transformed. Activate only as a sorcery.
Legendary Creature - Human Knight
Garland, Knight of Cornelia // Chaos, the Endless (fin) 486Garland, Knight of Cornelia // Chaos, the Endless (fin) 486
Joshua, Phoenix's Dominant
When Joshua enters, discard up to two cards, then draw that many cards.
,
: Exile Joshua, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
Legendary Creature - Human Wizard Noble
Joshua, Phoenix's Dominant // Phoenix, Warden of Fire (fin) 397Joshua, Phoenix's Dominant // Phoenix, Warden of Fire (fin) 397
Kain, Traitorous Dragoon
Jump — During your turn, Kain has flying.
Whenever Kain deals combat damage to a player, that player gains control of Kain. If they do, you draw that many cards, create that many tapped Treasure tokens, then lose that much life.
Legendary Creature - Human Knight
Kain, Traitorous Dragoon (fin) 316
Kuja, Genome Sorcerer
At the beginning of your end step, create a tapped 0/1 black Wizard creature token with "Whenever you cast a noncreature spell, this token deals 1 damage to each opponent." Then if you control four or more Wizards, transform Kuja.
Legendary Creature - Human Wizard Mutant
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied (fin) 497Kuja, Genome Sorcerer // Trance Kuja, Fate Defied (fin) 497
Lightning, Army of One
First strike, trample, lifelink
Stagger — Whenever Lightning deals combat damage to a player, until your next turn, if a source would deal damage to that player or a permanent that player controls, it deals double that damage instead.
Legendary Creature - Human Soldier
Lightning, Army of One (fin) 233
Locke, Treasure Hunter
Locke can't be blocked by creatures with greater power.
Mug — Whenever Locke attacks, each player mills a card. If a land card was milled this way, create a Treasure token. Until end of turn, you may cast a spell from among those cards.
Legendary Creature - Human Rogue
Locke, Treasure Hunter (fic) 87
Squall, SeeD Mercenary
Rough Divide — Whenever a creature you control attacks alone, it gains double strike until end of turn.
Whenever Squall deals combat damage to a player, return target permanent card with mana value 3 or less from your graveyard to the battlefield.
Legendary Creature - Human Knight Mercenary
Squall, SeeD Mercenary (fin) 402
Summon: Brynhildr
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Chain — Exile the top card of your library. During any turn you put a lore counter on this Saga, you may play that card.
II, III — Gestalt Mode — When you next cast a creature spell this turn, it gains haste until end of turn.
Creature Enchantment - Knight Saga
Summon: Brynhildr (fin) 366
Summon: Esper Valigarmanda
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I — Exile an instant or sorcery card from each graveyard.
II, III, IV — Add
for each lore counter on this Saga. You may cast an instant or sorcery card exiled with this Saga, and mana of any type can be spent to cast that spell.
Flying, haste
Creature Enchantment - Saga Drake
Summon: Esper Valigarmanda (fic) 60
Summon: G.F. Cerberus
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
II — Double — When you next cast an instant or sorcery spell this turn, copy it. You may choose new targets for the copy.
III — Triple — When you next cast an instant or sorcery spell this turn, copy it twice. You may choose new targets for the copies.
Creature Enchantment - Saga Dog
Summon: G.F. Cerberus (fin) 368
Summon: G.F. Ifrit
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I, II — You may discard a card. If you do, draw a card.
III, IV — Add
.
Creature Enchantment - Saga Demon
Summon: G.F. Ifrit (fin) 369
Summon: Knights of Round
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after V.)
I, II, III, IV — Create three 2/2 white Knight creature tokens.
V — Ultimate End — Other creatures you control get +2/+2 until end of turn. Put an indestructible counter on each of them.
Indestructible
Creature Enchantment - Knight Saga
Summon: Knights of Round (fin) 36
Summon: Primal Odin
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Gungnir — Destroy target creature an opponent controls.
II — Zantetsuken — This creature gains "Whenever this creature deals combat damage to a player, that player loses the game."
III — Hall of Sorrow — Draw two cards. Each player loses 2 life.
Creature Enchantment - Knight Saga
Summon: Primal Odin (fin) 365
The Warring Triad
Flying, trample, haste
As long as there are fewer than eight cards in your graveyard, The Warring Triad isn't a creature.
, Mill a card: Target player adds one mana of any color.
Legendary Creature Artifact - God
The Warring Triad (fic) 99
Vincent Valentine
Whenever a creature an opponent controls dies, put a number of +1/+1 counters on Vincent Valentine equal to that creature's power.
Whenever Vincent Valentine attacks, you may transform it.
Legendary Creature - Assassin
Vincent Valentine // Galian Beast (fin) 383Vincent Valentine // Galian Beast (fin) 383

Creature

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Draw

Qty: 6 Price: $30.74
Big Score
As an additional cost to cast this spell, discard a card.
Draw two cards and create two Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Instant
Big Score (fic) 290
Dark Confidant
At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.
Creature - Human Wizard
Dark Confidant (fin) 334
Dihada, Binder of Wills
+2: Up to one target legendary creature gains vigilance, lifelink, and indestructible until your next turn.
−3: Reveal the top four cards of your library. Put any number of legendary cards from among them into your hand and the rest into your graveyard. Create a Treasure token for each card put into your graveyard this way.
−11: Gain control of all nonland permanents until end of turn. Untap them. They gain haste until end of turn.
Dihada, Binder of Wills can be your commander.
Legendary Planeswalker - Dihada
Dihada, Binder of Wills (dmc) 1
Faithless Looting
Draw two cards, then discard two cards.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Faithless Looting (c21) 168
Mangara, the Diplomat
Lifelink
Whenever an opponent attacks with creatures, if two or more of those creatures are attacking you and/or planeswalkers you control, draw a card.
Whenever an opponent casts their second spell each turn, draw a card.
Legendary Creature - Human Cleric
Mangara, the Diplomat (fca) 25
Night's Whisper
You draw two cards and lose 2 life.
Sorcery
Night's Whisper (fic) 280

Draw

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Evasion

Qty: 1 Price: $0.49
Key to the City
, Discard a card: Up to one target creature can't be blocked this turn.
Whenever this artifact becomes untapped, you may pay
. If you do, draw a card.
Artifact
Key to the City (fic) 348

Evasion

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Finisher

Qty: 1 Price: $24.99
Aurelia, the Warleader
Flying, vigilance, haste
Whenever Aurelia attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase.
Legendary Creature - Angel
Aurelia, the Warleader (gk1) 77

Finisher

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Instant

Qty: 3 Price: $4.13
Fire Magic
Tiered (Choose one additional cost.)
• Fire —
— Fire Magic deals 1 damage to each creature.
• Fira —
— Fire Magic deals 2 damage to each creature.
• Firaga —
— Fire Magic deals 3 damage to each creature.
Instant
Fire Magic (fin) 136
Laughing Mad
As an additional cost to cast this spell, discard a card.
Draw two cards.
Flashback
(You may cast this card from your graveyard for its flashback cost and any additional costs. Then exile it.)
Instant
Laughing Mad (fin) 143
Restoration Magic
Tiered (Choose one additional cost.)
• Cure —
— Target permanent gains hexproof and indestructible until end of turn.
• Cura —
— Target permanent gains hexproof and indestructible until end of turn. You gain 3 life.
• Curaga —
— Permanents you control gain hexproof and indestructible until end of turn. You gain 6 life.
Instant
Restoration Magic (fin) 30

Instant

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Land

Qty: 33 (35 w/ MDFC)Price: $223.73
Battlefield Forge
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Battlefield Forge (fic) 375
Bloodstained Mire
, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.
Land
Bloodstained Mire (mh3) 463
Clifftop Retreat
This land enters tapped unless you control a Mountain or a Plains.
: Add
or
.
Land
Clifftop Retreat (fic) 381
Demolition Field
: Add
.
,
, Sacrifice this land: Destroy target nonbasic land an opponent controls. That land's controller may search their library for a basic land card, put it onto the battlefield, then shuffle. You may search your library for a basic land card, put it onto the battlefield, then shuffle.
Land
Demolition Field (fic) 385
Desolate Mire
,
: Add
.
Land
Desolate Mire (fic) 386
Dragonskull Summit
This land enters tapped unless you control a Swamp or a Mountain.
: Add
or
.
Land
Dragonskull Summit (fic) 387
Elegant Parlor
(
: Add
or
.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land - Plains Mountain
Elegant Parlor (mkm) 260
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (fic) 390
Fetid Heath
: Add
.
,
: Add
,
, or
.
Land
Fetid Heath (fic) 391
Foreboding Ruins
As this land enters, you may reveal a Swamp or Mountain card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Foreboding Ruins (fic) 394
Forum of Amity
This land enters tapped.
: Add
or
.
,
: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land
Forum of Amity (sos) 256
Furycalm Snarl
As this land enters, you may reveal a Mountain or Plains card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Furycalm Snarl (fic) 397
Geothermal Bog
(
: Add
or
.)
This land enters tapped.
Land - Swamp Mountain
Geothermal Bog (fic) 399
Graven Cairns
: Add
.
,
: Add
,
, or
.
Land
Graven Cairns (fic) 401
Haunted Ridge
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Haunted Ridge (pmid) 263p
Isolated Chapel
This land enters tapped unless you control a Plains or a Swamp.
: Add
or
.
Land
Isolated Chapel (fic) 405
Marsh Flats
, Pay 1 life, Sacrifice this land: Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle.
Land
Marsh Flats (mh2) 476
Nomad Outpost
This land enters tapped.
: Add
,
, or
.
Land
Nomad Outpost (fic) 409
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (fic) 411
Plains
(
: Add
.)
Basic Land - Plains
Plains (eoe) 367
Plaza of Heroes
: Add
.
: Add one mana of any color. Spend this mana only to cast a legendary spell.
: Add one mana of any color among legendary permanents you control.
,
, Exile this land: Target legendary creature gains hexproof and indestructible until end of turn.
Land
Plaza of Heroes (eos) 33
Raucous Theater
(
: Add
or
.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land - Swamp Mountain
Raucous Theater (mkm) 266
Rogue's Passage
: Add
.
,
: Target creature can't be blocked this turn.
Land
Rogue's Passage (fic) 415
Rugged Prairie
: Add
.
,
: Add
,
, or
.
Land
Rugged Prairie (fic) 417
Shadowblood Ridge
,
: Add
.
Land
Shadowblood Ridge (fic) 421
Shadowy Backstreet
(
: Add
or
.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land - Plains Swamp
Shadowy Backstreet (mkm) 268
Shineshadow Snarl
As this land enters, you may reveal a Plains or Swamp card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Shineshadow Snarl (fic) 422
Smoldering Marsh
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Swamp Mountain
Smoldering Marsh (fic) 425
Spectator Seating
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Spectator Seating (cmm) 664
Sulfurous Springs
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Sulfurous Springs (fic) 427
Sunlit Marsh
(
: Add
or
.)
This land enters tapped.
Land - Plains Swamp
Sunlit Marsh (fic) 431
Sunscorched Divide
,
: Add
.
Land
Sunscorched Divide (fic) 433
Takenuma, Abandoned Mire
: Add
.
Channel —
, Discard this card: Mill three cards, then return a creature or planeswalker card from your graveyard to your hand. This ability costs
less to activate for each legendary creature you control.
Legendary Land
Takenuma, Abandoned Mire (neo) 416

Land

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Mill

Qty: 1 Price: $0.59
Stitcher's Supplier
When this creature enters or dies, mill three cards. (Put the top three cards of your library into your graveyard.)
Creature - Zombie
Stitcher's Supplier (fic) 287

Mill

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Protection

Qty: 1 Price: $3.99
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (fic) 361

Protection

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Ramp

Qty: 7 Price: $82.79
Millikin
, Mill a card: Add
. (To mill a card, put the top card of your library into your graveyard.)
Creature Artifact - Construct
Millikin (fic) 352
Pitiless Plunderer
Whenever another creature you control dies, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Creature - Human Pirate
Pitiless Plunderer (fic) 281
Ragavan, Nimble Pilferer
Whenever Ragavan deals combat damage to a player, create a Treasure token and exile the top card of that player's library. Until end of turn, you may cast that card.
Dash
(You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Legendary Creature - Pirate Monkey
Ragavan, Nimble Pilferer (fca) 43
Sol Ring
: Add
.
Artifact
Sol Ring (fic) 356
Solemn Simulacrum
When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
When this creature dies, you may draw a card.
Creature Artifact - Golem
Solemn Simulacrum (fic) 360
Talisman of Conviction
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Conviction (h1r) 33
Talisman of Indulgence
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Indulgence (fic) 366

Ramp

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Recursion

Qty: 7 Price: $27.93
Alesha, Who Laughs at Fate
First strike
Whenever Alesha attacks, put a +1/+1 counter on it.
Raid — At the beginning of your end step, if you attacked this turn, return target creature card with mana value less than or equal to Alesha's power from your graveyard to the battlefield.
Legendary Creature - Human Warrior
Alesha, Who Laughs at Fate (fdn) 115
Liliana, Death's Majesty
+1: Create a 2/2 black Zombie creature token. Mill two cards.
−3: Return target creature card from your graveyard to the battlefield. That creature is a black Zombie in addition to its other colors and types.
−7: Destroy all non-Zombie creatures.
Legendary Planeswalker - Liliana
Liliana, Death's Majesty (mic) 121
Priest of Fell Rites
, Pay 3 life, Sacrifice this creature: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.
Unearth
(
: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Creature - Human Warlock
Priest of Fell Rites (fic) 328
Reanimate
Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to that card's mana value.
Sorcery
Reanimate (fic) 282
Rise of the Dark Realms
Put all creature cards from all graveyards onto the battlefield under your control.
Sorcery
Rise of the Dark Realms (fic) 283
Sorin, Vengeful Bloodlord
During your turn, creatures and planeswalkers you control have lifelink.
+2: Sorin deals 1 damage to target player or planeswalker.
−X: Return target creature card with mana value X from your graveyard to the battlefield. That creature is a Vampire in addition to its other types.
Legendary Planeswalker - Sorin
Sorin, Vengeful Bloodlord (sld) 524
Stitch Together
Return target creature card from your graveyard to your hand.
Threshold — Return that card from your graveyard to the battlefield instead if there are seven or more cards in your graveyard.
Sorcery
Stitch Together (fic) 286

Recursion

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Removal

Qty: 9 Price: $23.07
Bedevil
Destroy target artifact, creature, or planeswalker.
Instant
Bedevil (fic) 319
Crackling Doom
Crackling Doom deals 2 damage to each opponent. Each opponent sacrifices a creature with the greatest power among creatures that player controls.
Instant
Crackling Doom (fic) 322
Legions to Ashes
Exile target nonland permanent an opponent controls and all tokens that player controls with the same name as that permanent.
Sorcery
Legions to Ashes (fic) 326
Meteor Golem
When this creature enters, destroy target nonland permanent an opponent controls.
Creature Artifact - Golem
Meteor Golem (fic) 351
Mortify
Destroy target creature or enchantment.
Instant
Mortify (fic) 327
Ravenous Chupacabra
When this creature enters, destroy target creature an opponent controls.
Creature - Beast Horror
Ravenous Chupacabra (sld) 1764
Ruinous Ultimatum
Destroy all nonland permanents your opponents control.
Sorcery
Ruinous Ultimatum (fic) 329
Sundering Eruption
Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle. Creatures without flying can't block this turn.
Sorcery
Sundering Eruption // Volcanic Fissure (mh3) 248Sundering Eruption // Volcanic Fissure (mh3) 248
Witch Enchanter
When this creature enters, destroy target artifact or enchantment an opponent controls.
Creature - Human Warlock
Witch Enchanter // Witch-Blessed Meadow (mh3) 239Witch Enchanter // Witch-Blessed Meadow (mh3) 239

Removal

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Sorcery

Qty: 1 Price: $0.99
Ultima
Destroy all artifacts and creatures. End the turn. (Exile all spells and abilities from the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)
Sorcery
Ultima (fin) 38

Sorcery

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Tutor

Qty: 3 Price: $22.67
Buried Alive
Search your library for up to three creature cards, put them into your graveyard, then shuffle.
Sorcery
Buried Alive (mh3) 273
Entomb
Search your library for a card, put that card into your graveyard, then shuffle.
Instant
Entomb (dmr) 82
Final Parting
Search your library for two cards. Put one into your hand and the other into your graveyard. Then shuffle.
Sorcery
Final Parting (cmm) 160

Tutor

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Deck Info

Deck stats

26 pips - 21 cards
30 mana - 25 cards
0 pips - 0 cards
8 mana - 7 cards
45 pips - 33 cards
32 mana - 27 cards
28 pips - 25 cards
35 mana - 30 cards
0 pips - 0 cards
8 mana - 7 cards
0 pips - 0 cards
13 mana - 12 cards
Card NameQtyOdds
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Deck extras (0)
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