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Size: 60
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0 viewsNaN secs ago
Custom
Size: 60
No deck tags
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Creature

Qty: 1 Price: $32.99
The Walls of Ba Sing Se
Defender
Other permanents you control have indestructible.
Legendary Creature Artifact - Wall
The Walls of Ba Sing Se (tla) 261

Creature

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defender

Qty: 19 Price: $15.07
Axebane Guardian
Defender
: Add X mana in any combination of colors, where X is the number of creatures you control with defender.
Creature - Human Druid
Axebane Guardian (tdc) 248
Blight Pile
Defender
,
: Each opponent loses X life, where X is the number of creatures with defender you control.
Creature - Phyrexian
Blight Pile (tdc) 174
Carven Caryatid
Defender (This creature can't attack.)
When this creature enters, draw a card.
Creature - Spirit
Carven Caryatid (tdc) 250
Crashing Drawbridge
Defender
: Creatures you control gain haste until end of turn.
Creature Artifact - Wall
Crashing Drawbridge (tdc) 316
Jaddi Offshoot
Defender
Landfall — Whenever a land you control enters, you gain 1 life.
Creature - Plant
Jaddi Offshoot (tdc) 260
Overgrown Battlement
Defender
: Add
for each creature you control with defender.
Creature - Wall
Overgrown Battlement (tdc) 264
Sylvan Caryatid
Defender, hexproof
: Add one mana of any color.
Creature - Plant
Sylvan Caryatid (tdc) 272
Tree of Redemption
Defender
: Exchange your life total with this creature's toughness.
Creature - Plant
Tree of Redemption (tdc) 97
Wall of Blossoms
Defender
When this creature enters, draw a card.
Creature - Plant Wall
Wall of Blossoms (tdc) 277
Wall of Omens
Defender
When this creature enters, draw a card.
Creature - Wall
Wall of Omens (tdc) 138
Weathered Sentinels
Defender, vigilance, reach, trample
This creature can attack players who attacked you during their last turn as though it didn't have defender.
Whenever this creature attacks, it gets +3/+3 and gains indestructible until end of turn.
Creature Artifact - Wall
Weathered Sentinels (tdc) 336
Wingmantle Chaplain
Defender
When this creature enters, create a 1/1 white Bird creature token with flying for each creature with defender you control.
Whenever another creature you control with defender enters, create a 1/1 white Bird creature token with flying.
Creature - Human Cleric
Wingmantle Chaplain (tdc) 141

defender

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Drain

Qty: 3 Price: $5.97
Jaws of Defeat
Whenever a creature you control enters, target opponent loses life equal to the difference between that creature's power and its toughness.
Enchantment
Jaws of Defeat (tdc) 27

Drain

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Draw

Qty: 7 Price: $65.13
Betor, Kin to All
Flying
At the beginning of your end step, if creatures you control have total toughness 10 or greater, draw a card. Then if creatures you control have total toughness 20 or greater, untap each creature you control. Then if creatures you control have total toughness 40 or greater, each opponent loses half their life, rounded up.
Legendary Creature - Dragon Spirit
Betor, Kin to All (tdm) 172
Felothar the Steadfast
Each creature you control assigns combat damage equal to its toughness rather than its power.
Creatures you control can attack as though they didn't have defender.
,
, Sacrifice another creature: Draw cards equal to the sacrificed creature's toughness, then discard cards equal to its power.
Legendary Creature - Human Warrior
Felothar the Steadfast (tdc) 4
Last March of the Ents
This spell can't be countered.
Draw cards equal to the greatest toughness among creatures you control, then put any number of creature cards from your hand onto the battlefield.
Sorcery
Last March of the Ents (ltr) 172
The Pride of Hull Clade
This spell costs
less to cast, where X is the total toughness of creatures you control.
Defender
: Until end of turn, target creature you control gets +1/+0, gains "Whenever this creature deals combat damage to a player, draw cards equal to its toughness," and can attack as though it didn't have defender.
Legendary Creature - Turtle Crocodile Elk
The Pride of Hull Clade (mkm) 172
Wall of Junk
Defender (This creature can't attack.)
When this creature blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.)
Creature Artifact - Wall
Wall of Junk (dmr) 240
Welcoming Vampire
Flying
Whenever one or more other creatures you control with power 2 or less enter, draw a card. This ability triggers only once each turn.
Creature - Vampire
Welcoming Vampire (tdc) 140

Draw

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Evasion

Qty: 1 Price: $0.99
Sidar Kondo of Jamuraa
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Creatures your opponents control without flying or reach can't block creatures with power 2 or less.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Human Knight
Sidar Kondo of Jamuraa (tdc) 303

Evasion

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Land

Qty: 21 Price: $1578.09
Bayou
(
: Add
or
.)
Land - Swamp Forest
Bayou (3ed) 283
Fabled Passage
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.
Land
Fabled Passage (blb) 252
Forest
(
: Add
.)
Basic Land - Forest
Forest (tdm) 285
Indatha Triome
(
: Add
,
, or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Plains Swamp Forest
Indatha Triome (iko) 248
Marsh Flats
, Pay 1 life, Sacrifice this land: Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle.
Land
Marsh Flats (mh2) 248
Plains
(
: Add
.)
Basic Land - Plains
Plains (tdm) 278
Savannah
(
: Add
or
.)
Land - Plains Forest
Savannah (3ed) 285
Scrubland
(
: Add
or
.)
Land - Plains Swamp
Scrubland (3ed) 286
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (tdm) 282
Verdant Catacombs
, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle.
Land
Verdant Catacombs (mh2) 260
Windswept Heath
, Pay 1 life, Sacrifice this land: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.
Land
Windswept Heath (mh3) 235

Land

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Pump

Qty: 2 Price: $1.38
Assault Formation
Each creature you control assigns combat damage equal to its toughness rather than its power.
: Target creature with defender can attack this turn as though it didn't have defender.
: Creatures you control get +0/+1 until end of turn.
Enchantment
Assault Formation (tdc) 246

Pump

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Ramp

Qty: 2 Price: $5.28
Arbor Adherent
: Add one mana of any color.
: Add X mana of any one color, where X is the greatest toughness among other creatures you control.
Creature - Druid Dog
Arbor Adherent (tdc) 42
Sol Ring
: Add
.
Artifact
Sol Ring (tdc) 106

Ramp

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Removal

Qty: 4 Price: $4.18
Anguished Unmaking
Exile target nonland permanent. You lose 3 life.
Instant
Anguished Unmaking (tdc) 279
Despark
Exile target permanent with mana value 4 or greater.
Instant
Despark (tdc) 284
Slaughter the Strong
Each player chooses any number of creatures they control with total power 4 or less, then sacrifices all other creatures they control.
Sorcery
Slaughter the Strong (tdc) 131

Removal

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Deck Info

Deck stats

14 pips - 12 cards
13 mana - 12 cards
0 pips - 0 cards
6 mana - 5 cards
8 pips - 8 cards
12 mana - 11 cards
0 pips - 0 cards
6 mana - 5 cards
22 pips - 20 cards
18 mana - 17 cards
0 pips - 0 cards
2 mana - 1 card
Card NameQtyOdds
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