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Size: 123
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Artifact

Qty: 8 Price: $22.12
Aeon Engine
This artifact enters tapped.
, Exile this artifact: Reverse the game's turn order. (For example, if play had proceeded clockwise around the table, it now goes counterclockwise.)
Artifact
Aeon Engine (c19) 52
Aligned Hedron Network
When this artifact enters, exile all creatures with power 5 or greater until this artifact leaves the battlefield. (Those creatures return under their owners' control.)
Artifact
Aligned Hedron Network (bfz) 222
Armageddon Clock
At the beginning of your upkeep, put a doom counter on this artifact.
At the beginning of your draw step, this artifact deals damage equal to the number of doom counters on it to each player.
: Remove a doom counter from this artifact. Any player may activate this ability but only during any upkeep step.
Artifact
Armageddon Clock (4ed) 295
Darksteel Relic
Indestructible (Effects that say "destroy" don't destroy this artifact.)
Artifact
Darksteel Relic (nph) 134
Gate to the Aether
At the beginning of each player's upkeep, that player reveals the top card of their library. If it's an artifact, creature, enchantment, or land card, the player may put it onto the battlefield.
Artifact
Gate to the Aether (mrd) 174
Ghirapur Orrery
Each player may play an additional land on each of their turns.
At the beginning of each player's upkeep, if that player has no cards in hand, that player draws three cards.
Artifact
Ghirapur Orrery (kld) 216
Howling Mine
At the beginning of each player's draw step, if this artifact is untapped, that player draws an additional card.
Artifact
Howling Mine (c16) 257
Well of Knowledge
: Draw a card. Any player may activate this ability but only during their draw step.
Artifact
Well of Knowledge (wth) 162

Artifact

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Creature

Qty: 59 Price: $71.89
Abyssal Persecutor
Flying, trample
You can't win the game and your opponents can't lose the game.
Creature - Demon
Abyssal Persecutor (ima) 78
Academy Loremaster
At the beginning of each player's draw step, that player may draw an additional card. If they do, spells they cast this turn cost
more to cast.
Creature - Human Wizard
Academy Loremaster (dmu) 40
Akroan Horse
Defender
When this creature enters, an opponent gains control of it.
At the beginning of your upkeep, each opponent creates a 1/1 white Soldier creature token.
Creature Artifact - Horse
Akroan Horse (c16) 241
Aku Djinn
Trample
At the beginning of your upkeep, put a +1/+1 counter on each creature each opponent controls.
Creature - Djinn
Aku Djinn (vis) 51
Borderland Explorer
When this creature enters, each player may discard a card. Each player who discarded a card this way may search their library for a basic land card, reveal it, put it into their hand, then shuffle.
Creature - Elf Scout
Borderland Explorer (cn2) 61
Chaos Lord
First strike
At the beginning of your upkeep, target opponent gains control of this creature if the number of permanents is even.
This creature can attack as though it had haste unless it entered this turn.
Creature - Human
Chaos Lord (ice) 178
Charmed Griffin
Flying
When this creature enters, each other player may put an artifact or enchantment card onto the battlefield from their hand.
Creature - Griffin
Charmed Griffin (mmq) 7
Clockwork Fox
When this creature leaves the battlefield, you draw two cards and each opponent draws a card.
Creature Artifact - Fox
Clockwork Fox (clb) 308
Crown-Hunter Hireling
When this creature enters, you become the monarch.
This creature can't attack unless defending player is the monarch.
Creature - Ogre Mercenary
Crown-Hunter Hireling (cn2) 50
Dread Reaper
Flying
When this creature enters, you lose 5 life.
Creature - Horror
Dread Reaper (por) 89
Ebon Drake
Flying
Whenever a player casts a spell, you lose 1 life.
Creature - Drake
Ebon Drake (5dn) 48
Emberwilde Caliph
Flying, trample
This creature attacks each combat if able.
Whenever this creature deals damage, you lose that much life.
Creature - Djinn
Emberwilde Caliph (mir) 262
Emberwilde Djinn
Flying
At the beginning of each player's upkeep, that player may pay
or 2 life. If the player does, they gain control of this creature.
Creature - Djinn
Emberwilde Djinn (mir) 172
Enslaved Horror
When this creature enters, each other player may return a creature card from their graveyard to the battlefield.
Creature - Horror
Enslaved Horror (mmq) 134
Entourage of Trest
When this creature enters, you become the monarch.
This creature can block an additional creature each combat as long as you're the monarch.
Creature - Soldier Elf
Entourage of Trest (cmr) 224
Farsight Adept
When this creature enters, you and target opponent each draw a card.
Creature - Wizard Kor
Farsight Adept (znr) 14
Gluntch, the Bestower
Flying
At the beginning of your end step, choose a player. They put two +1/+1 counters on a creature they control. Choose a second player to draw a card. Then choose a third player to create two Treasure tokens.
Legendary Creature - Jellyfish
Gluntch, the Bestower (clb) 275
Goblin Cadets
Whenever this creature blocks or becomes blocked, target opponent gains control of it. (This removes this creature from combat.)
Creature - Goblin
Goblin Cadets (cmd) 125
Hired Giant
When this creature enters, each other player may search their library for a land card and put that card onto the battlefield. Then each player who searched their library this way shuffles.
Creature - Giant
Hired Giant (mmq) 194
Howling Golem
Whenever this creature attacks or blocks, each player draws a card.
Creature Artifact - Golem
Howling Golem (cmr) 316
Humble Defector
: Draw two cards. Target opponent gains control of this creature. Activate only during your turn.
Creature - Human Rogue
Humble Defector (c21) 174
Hunted Dragon
Flying, haste
When this creature enters, target opponent creates three 2/2 white Knight creature tokens with first strike.
Creature - Dragon
Hunted Dragon (c15) 159
Hunted Phantasm
This creature can't be blocked.
When this creature enters, target opponent creates five 1/1 red Goblin creature tokens.
Creature - Spirit
Hunted Phantasm (rav) 55
Hunted Troll
When this creature enters, target opponent creates four 1/1 blue Faerie creature tokens with flying.
: Regenerate this creature.
Creature - Warrior Troll
Hunted Troll (c13) 150
Hunted Wumpus
When this creature enters, each other player may put a creature card from their hand onto the battlefield.
Creature - Beast
Hunted Wumpus (mmq) 253
Indentured Djinn
Flying
When this creature enters, each other player may draw up to three cards.
Creature - Djinn
Indentured Djinn (mmq) 85
Iwamori of the Open Fist
Trample
When Iwamori enters, each opponent may put a legendary creature card from their hand onto the battlefield.
Legendary Creature - Human Monk
Iwamori of the Open Fist (a25) 174
Jackal Pup
Whenever this creature is dealt damage, it deals that much damage to you.
Creature - Jackal
Jackal Pup (pd2) 2
Jungle Wayfinder
When this creature enters, each player may search their library for a basic land card, reveal it, put it into their hand, then shuffle.
Creature - Warrior Elf
Jungle Wayfinder (plst) BBD-72
Kami of the Crescent Moon
At the beginning of each player's draw step, that player draws an additional card.
Legendary Creature - Spirit
Kami of the Crescent Moon (cn2) 113
Keeper of Kookus
: This creature gains protection from red until end of turn.
Creature - Goblin
Keeper of Kookus (vis) 85
Kookus
Trample
At the beginning of your upkeep, if you don't control a creature named Keeper of Kookus, this creature deals 3 damage to you and attacks this turn if able.
: This creature gets +1/+0 until end of turn.
Creature - Djinn
Kookus (vis) 86
Lava Hounds
Haste
When this creature enters, it deals 4 damage to you.
Creature - Dog
Lava Hounds (wth) 109
Liege of the Hollows
When this creature dies, each player may pay any amount of mana. Then each player creates a number of 1/1 green Squirrel creature tokens equal to the amount of mana they paid this way.
Creature - Spirit
Liege of the Hollows (wth) 131
Lord of the Pit
Flying, trample
At the beginning of your upkeep, sacrifice a creature other than this creature. If you can't, this creature deals 7 damage to you.
Creature - Demon
Lord of the Pit (ddc) 30
Loxodon Peacekeeper
At the beginning of your upkeep, the player with the lowest life total gains control of this creature. If two or more players are tied for lowest life total, you choose one of them, and that player gains control of this creature.
Creature - Soldier Elephant
Loxodon Peacekeeper (mrd) 13
Magus of the Abyss
At the beginning of each player's upkeep, destroy target nonartifact creature that player controls of their choice. It can't be regenerated.
Creature - Human Wizard
Magus of the Abyss (2xm) 97
Marching Duodrone
Whenever this creature attacks, each player creates a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Creature Artifact - Construct
Marching Duodrone (clb) 447
Myr Custodian
When this creature enters, scry 2. Then each opponent may scry 1. (To scry X, a player looks at the top X cards of their library, then puts any number of them on the bottom and the rest on top in any order.)
Creature Artifact - Myr
Myr Custodian (one) 235
Noble Benefactor
When this creature dies, each player may search their library for a card and put that card into their hand. Then each player who searched their library this way shuffles.
Creature - Human Cleric
Noble Benefactor (wth) 44
Old-Growth Dryads
When this creature enters, each opponent may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.
Creature - Dryad
Old-Growth Dryads (xln) 199
Prowling Pangolin
When this creature enters, any player may sacrifice two creatures of their choice. If a player does, sacrifice this creature.
Creature - Beast Pangolin
Prowling Pangolin (ema) 104
Rogue Skycaptain
Flying
At the beginning of your upkeep, put a wage counter on this creature. You may pay
for each wage counter on it. If you don't, remove all wage counters from this creature and an opponent gains control of it.
Creature - Human Rogue Mercenary
Rogue Skycaptain (all) 79
Rootweaver Druid
When this creature enters, each opponent may search their library for up to three basic land cards. They each put one of those cards onto the battlefield tapped under your control and the rest onto the battlefield tapped under their control. Then each player who searched their library this way shuffles.
Creature - Elf Druid
Rootweaver Druid (cmr) 250
Sailmonger
: Target creature gains flying until end of turn. Any player may activate this ability.
Creature - Human Monger
Sailmonger (mmq) 95
Scandalmonger
: Target player discards a card. Any player may activate this ability but only as a sorcery.
Creature - Boar Monger
Scandalmonger (mmq) 158
Scholarship Sponsor
When this creature enters, each player who controls fewer lands than the player who controls the most lands searches their library for a number of basic land cards less than or equal to the difference, puts those cards onto the battlefield tapped, then shuffles.
Creature - Human Advisor
Scholarship Sponsor (c21) 22
Shah of Naar Isle
Trample
Echo
(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When this creature's echo cost is paid, each opponent may draw up to three cards.
Creature - Efreet
Shah of Naar Isle (fut) 119
Sheltering Ancient
Trample
Cumulative upkeep—Put a +1/+1 counter on a creature an opponent controls. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Creature - Treefolk
Sheltering Ancient (plst) CSP-121
Squallmonger
: This creature deals 1 damage to each creature with flying and each player. Any player may activate this ability.
Creature - Monger
Squallmonger (mmq) 276
Staunch Throneguard
Vigilance
When this creature enters, you become the monarch.
Creature Artifact - Construct
Staunch Throneguard (cmr) 344
Treacherous Pit-Dweller
When this creature enters from a graveyard, target opponent gains control of it.
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Creature - Demon
Treacherous Pit-Dweller (avr) 121
Troublesome Spirit
Flying
At the beginning of your end step, tap all lands you control.
Creature - Spirit
Troublesome Spirit (pcy) 52
Varchild's War-Riders
Cumulative upkeep—Have an opponent create a 1/1 red Survivor creature token. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Trample; rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)
Creature - Human Warrior
Varchild's War-Riders (all) 83
Warmonger
: This creature deals 1 damage to each creature without flying and each player. Any player may activate this ability.
Creature - Minotaur Monger
Warmonger (mmq) 225
Whirlpool Drake
Flying
When this creature enters, shuffle the cards from your hand into your library, then draw that many cards.
When this creature dies, shuffle the cards from your hand into your library, then draw that many cards.
Creature - Drake
Whirlpool Drake (apc) 34
Whirlpool Rider
When this creature enters, shuffle the cards from your hand into your library, then draw that many cards.
Creature - Merfolk
Whirlpool Rider (apc) 35
Wishmonger
: Target creature gains protection from the color of its controller's choice until end of turn. Any player may activate this ability.
Creature - Unicorn Monger
Wishmonger (mmq) 57
Yukora, the Prisoner
When Yukora leaves the battlefield, sacrifice all non-Ogre creatures you control.
Legendary Creature - Demon Spirit
Yukora, the Prisoner (bok) 90

Creature

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Enchantment

Qty: 17 Price: $33.43
Deadly Designs
: Put a plot counter on this enchantment. Any player may activate this ability.
When there are five or more plot counters on this enchantment, sacrifice it. If you do, destroy up to two target creatures.
Enchantment
Deadly Designs (cn2) 42
Death Pit Offering
When this enchantment enters, sacrifice all creatures you control.
Creatures you control get +2/+2.
Enchantment
Death Pit Offering (nem) 56
Eladamri's Vineyard
At the beginning of each player's first main phase, that player adds
.
Enchantment
Eladamri's Vineyard (tmp) 223
Endbringer's Revel
: Return target creature card from a graveyard to its owner's hand. Any player may activate this ability but only as a sorcery.
Enchantment
Endbringer's Revel (pcy) 63
Excavation
, Sacrifice a land: Draw a card. Any player may activate this ability.
Enchantment
Excavation (pcy) 33
Grave Peril
When a nonblack creature enters, sacrifice this enchantment. If you do, destroy that creature.
Enchantment
Grave Peril (c15) 128
Greener Pastures
At the beginning of each player's upkeep, if that player controls more lands than each other player, the player creates a 1/1 green Saproling creature token.
Enchantment
Greener Pastures (usg) 258
Hesitation
When a player casts a spell, sacrifice this enchantment and counter that spell.
Enchantment
Hesitation (sth) 33
Ley Line
At the beginning of each player's upkeep, that player may put a +1/+1 counter on target creature of their choice.
Enchantment
Ley Line (mmq) 256
Mass Hysteria
All creatures have haste.
Enchantment
Mass Hysteria (mrd) 99
Necrotic Plague
Enchant creature
Enchanted creature has "At the beginning of your upkeep, sacrifice this creature."
When enchanted creature dies, its controller chooses target creature one of their opponents controls. Return this card from its owner's graveyard to the battlefield attached to that creature.
Enchantment - Aura
Necrotic Plague (m11) 107
Oath of Lieges
At the beginning of each player's upkeep, that player chooses target player who controls more lands than they do and is their opponent. The first player may search their library for a basic land card, put that card onto the battlefield, then shuffle.
Enchantment
Oath of Lieges (exo) 11
Rites of Flourishing
At the beginning of each player's draw step, that player draws an additional card.
Each player may play an additional land on each of their turns.
Enchantment
Rites of Flourishing (m12) 192
Samite Sanctuary
: Prevent the next 1 damage that would be dealt to target creature this turn. Any player may activate this ability.
Enchantment
Samite Sanctuary (pcy) 21
Saproling Cluster
, Discard a card: Create a 1/1 green Saproling creature token. Any player may activate this ability.
Enchantment
Saproling Cluster (nem) 114
Standstill
When a player casts a spell, sacrifice this enchantment. If you do, each of that player's opponents draws three cards.
Enchantment
Standstill (ody) 102
Vernal Equinox
Any player may cast creature and enchantment spells as though they had flash.
Enchantment
Vernal Equinox (mmq) 283

Enchantment

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Instant

Qty: 8 Price: $13.24
Aether Tradewinds
Return target permanent you control and target permanent you don't control to their owners' hands.
Instant
Aether Tradewinds (cns) 89
Mnemonic Nexus
Each player shuffles their graveyard into their library.
Instant
Mnemonic Nexus (rav) 59
Puppet's Verdict
Flip a coin. If you win the flip, destroy all creatures with power 2 or less. If you lose the flip, destroy all creatures with power 3 or greater.
Instant
Puppet's Verdict (mmq) 208
Rampage of the Clans
Destroy all artifacts and enchantments. For each permanent destroyed this way, its controller creates a 3/3 green Centaur creature token.
Instant
Rampage of the Clans (rna) 134
Rebuild
Return all artifacts to their owners' hands.
Cycling
(
, Discard this card: Draw a card.)
Instant
Rebuild (ulg) 40
Telim'Tor's Edict
Exile target permanent you own or control.
Draw a card at the beginning of the next turn's upkeep.
Instant
Telim'Tor's Edict (mir) 198
Truce
Each player may draw up to two cards. For each card less than two a player draws this way, that player gains 2 life.
Instant
Truce (hml) 20
Vision Skeins
Each player draws two cards.
Instant
Vision Skeins (e01) 29

Instant

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Land

Qty: 1 Price: $0.49
Contested War Zone
Whenever a creature deals combat damage to you, that creature's controller gains control of this land.
: Add
.
,
: Attacking creatures get +1/+0 until end of turn.
Land
Contested War Zone (mbs) 144

Land

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Sorcery

Qty: 30 Price: $78.72
Allure of the Unknown
Reveal the top six cards of your library. An opponent exiles a nonland card from among them, then you put the rest into your hand. That opponent may cast the exiled card without paying its mana cost.
Sorcery
Allure of the Unknown (thb) 207
Burning Inquiry
Each player draws three cards, then discards three cards at random.
Sorcery
Burning Inquiry (m10) 128
Chain of Acid
Destroy target noncreature permanent. Then that permanent's controller may copy this spell and may choose a new target for that copy.
Sorcery
Chain of Acid (ons) 252
Clear the Land
Each player reveals the top five cards of their library, puts all land cards revealed this way onto the battlefield tapped, and exiles the rest.
Sorcery
Clear the Land (mmq) 235
Collective Voyage
Join forces — Starting with you, each player may pay any amount of mana. Each player searches their library for up to X basic land cards, where X is the total amount of mana paid this way, puts them onto the battlefield tapped, then shuffles.
Sorcery
Collective Voyage (c16) 145
Cruel Entertainment
Choose target player and another target player. The first player controls the second player during the second player's next turn, and the second player controls the first player during the first player's next turn.
Sorcery
Cruel Entertainment (c16) 11
Dark Deal
Each player discards all the cards in their hand, then draws that many cards minus one.
Sorcery
Dark Deal (frf) 66
Day of Judgment
Destroy all creatures.
Sorcery
Day of Judgment (m11) 12
Divine Gambit
Exile target artifact, creature, or enchantment an opponent controls. That player may put a permanent card from their hand onto the battlefield.
Sorcery
Divine Gambit (sta) 4
Dubious Challenge
Look at the top ten cards of your library, exile up to two creature cards from among them, then shuffle. Target opponent may choose one of the exiled cards and put it onto the battlefield under their control. Put the rest onto the battlefield under your control.
Sorcery
Dubious Challenge (kld) 152
Elephant Resurgence
Each player creates a green Elephant creature token. Those creatures have "This token's power and toughness are each equal to the number of creature cards in its controller's graveyard."
Sorcery
Elephant Resurgence (pcy) 113
Exhume
Each player puts a creature card from their graveyard onto the battlefield.
Sorcery
Exhume (pd3) 17
Fatal Lore
An opponent chooses one —
• You draw three cards.
• You destroy up to two target creatures that player controls. They can't be regenerated. That player draws up to three cards.
Sorcery
Fatal Lore (all) 48
Flux
Each player discards any number of cards, then draws that many cards.
Draw a card.
Sorcery
Flux (por) 55
Fortunate Few
Choose a nonland permanent you don't control, then each other player chooses a nonland permanent they don't control that hasn't been chosen this way. Destroy all other nonland permanents.
Sorcery
Fortunate Few (c17) 4
Hunters' Feast
Any number of target players each gain 6 life.
Sorcery
Hunters' Feast (m11) 182
Ill-Gotten Gains
Exile Ill-Gotten Gains. Each player discards their hand, then returns up to three cards from their graveyard to their hand.
Sorcery
Ill-Gotten Gains (usg) 138
Illicit Auction
Each player may bid life for control of target creature. You start the bidding with a bid of 0. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid and gains control of the creature. (This effect lasts indefinitely.)
Sorcery
Illicit Auction (mir) 183
Infest
All creatures get -2/-2 until end of turn.
Sorcery
Infest (c13) 81
Mind Bomb
Each player may discard up to three cards. Mind Bomb deals damage to each player equal to 3 minus the number of cards they discarded this way.
Sorcery
Mind Bomb (4ed) 87
Minds Aglow
Join forces — Starting with you, each player may pay any amount of mana. Each player draws X cards, where X is the total amount of mana paid this way.
Sorcery
Minds Aglow (cm2) 46
Peace Talks
This turn and next turn, creatures can't attack, and players and permanents can't be the targets of spells or activated abilities.
Sorcery
Peace Talks (vis) 15
Political Trickery
Exchange control of target land you control and target land an opponent controls. (This effect lasts indefinitely.)
Sorcery
Political Trickery (mir) 81
Polymorph
Destroy target creature. It can't be regenerated. Its controller reveals cards from the top of their library until they reveal a creature card. The player puts that card onto the battlefield, then shuffles all other cards revealed this way into their library.
Sorcery
Polymorph (mir) 82
Shape Anew
The controller of target artifact sacrifices it, then reveals cards from the top of their library until they reveal an artifact card. That player puts that card onto the battlefield, then shuffles all other cards revealed this way into their library.
Sorcery
Shape Anew (som) 43
Shatter the Sky
Each player who controls a creature with power 4 or greater draws a card. Then destroy all creatures.
Sorcery
Shatter the Sky (thb) 37
Strongarm Tactics
Each player discards a card. Then each player who didn't discard a creature card this way loses 4 life.
Sorcery
Strongarm Tactics (ons) 173
Temporary Truce
Each player may draw up to two cards. For each card less than two a player draws this way, that player gains 2 life.
Sorcery
Temporary Truce (por) 33
Throes of Chaos
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Sorcery
Throes of Chaos (mh1) 150
Tranquility
Destroy all enchantments.
Sorcery
Tranquility (4ed) 277

Sorcery

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Deck Info

Deck stats

19 pips - 15 cards
1 mana - 1 card
28 pips - 23 cards
1 mana - 1 card
38 pips - 24 cards
1 mana - 1 card
31 pips - 23 cards
1 mana - 1 card
29 pips - 26 cards
1 mana - 1 card
0 pips - 0 cards
1 mana - 1 card
Card NameQtyOdds
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