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Custom
Size: 100Est cost: $339.14
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $339.14
No deck tags
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Commander

Qty: 1 Price: $3.49
The Mindskinner
The Mindskinner can't be blocked.
If a source you control would deal damage to an opponent, prevent that damage and each opponent mills that many cards.
Legendary Creature Enchantment - Nightmare
The Mindskinner (dsk) 66

Commander

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(1) Dig

Qty: 10 Price: $8.86
Anticipate
Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Instant
Anticipate (iko) 40
Chart a Course
Draw two cards. Then discard a card unless you attacked this turn.
Sorcery
Chart a Course (lci) 48
Frantic Search
Draw two cards, then discard two cards. Untap up to three lands.
Instant
Frantic Search (tdc) 153
Impulse
Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Instant
Impulse (dmu) 55
Moment of Truth
Look at the top three cards of your library. Put one of those cards into your hand, one into your graveyard, and one on the bottom of your library.
Instant
Moment of Truth (mom) 67
Preordain
Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Sorcery
Preordain (cmr) 640
Telling Time
Look at the top three cards of your library. Put one of those cards into your hand, one on top of your library, and one on the bottom of your library.
Instant
Telling Time (c18) 105
Thirst for Discovery
Draw three cards. Then discard two cards unless you discard a basic land card.
Instant
Thirst for Discovery (vow) 85
Thirst for Knowledge
Draw three cards. Then discard two cards unless you discard an artifact card.
Instant
Thirst for Knowledge (cmr) 103
Witness the Future
Target player shuffles up to four target cards from their graveyard into their library. You look at the top four cards of your library, then put one of those cards into your hand and the rest on the bottom of your library in a random order.
Sorcery
Witness the Future (vow) 90

(1) Dig

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(1) Ramp

Qty: 5 Price: $21.35
Copy Land
You may have this enchantment enter as a copy of any land on the battlefield, except it's an enchantment in addition to its other types.
Enchantment
Copy Land (m3c) 99
High Tide
Until end of turn, whenever a player taps an Island for mana, that player adds an additional
.
Instant
High Tide (dmr) 54
Mitotic Manipulation
Look at the top seven cards of your library. You may put one of those cards onto the battlefield if it has the same name as a permanent. Put the rest on the bottom of your library in any order.
Sorcery
Mitotic Manipulation (mbs) 27
Retraced Image
Reveal a card in your hand, then put that card onto the battlefield if it has the same name as a permanent.
Sorcery
Retraced Image (tor) 46
Sapphire Medallion
Blue spells you cast cost
less to cast.
Artifact
Sapphire Medallion (mh3) 296

(1) Ramp

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(2) Beaters

Qty: 7 Price: $4.55
Bonehoard
Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)
Equipped creature gets +X/+X, where X is the number of creature cards in all graveyards.
Equip
Artifact - Equipment
Bonehoard (nec) 147
Diluvian Primordial
Flying
When this creature enters, for each opponent, you may cast up to one target instant or sorcery card from that player's graveyard without paying its mana cost. If a spell cast this way would be put into a graveyard, exile it instead.
Creature - Avatar
Diluvian Primordial (otc) 96
Fireshrieker
Equipped creature has double strike. (It deals both first-strike and regular combat damage.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Fireshrieker (j25) 750
Horned Loch-Whale
Flash
Ward

This creature enters tapped unless it's your turn.
Creature - Whale
Horned Loch-Whale // Lagoon Breach (woe) 53
Jace's Phantasm
Flying
This creature gets +4/+4 as long as an opponent has ten or more cards in their graveyard.
Creature - Illusion
Jace's Phantasm (m13) 57
Phantasmal Dragon
Flying
When this creature becomes the target of a spell or ability, sacrifice it.
Creature - Dragon Illusion
Phantasmal Dragon (plst) DDM-14
Scourge of Fleets
When this creature enters, return each creature your opponents control with toughness X or less to its owner's hand, where X is the number of Islands you control.
Creature - Kraken
Scourge of Fleets (cmr) 403

(2) Beaters

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(2) Copies

Qty: 6 Price: $112.74
Chameleon, Master of Disguise
You may have Chameleon enter as a copy of a creature you control, except his name is Chameleon, Master of Disguise.
Mayhem
(You may cast this card from your graveyard for
if you discarded it this turn. Timing rules still apply.)
Legendary Creature - Human Shapeshifter Villain
Chameleon, Master of Disguise (spm) 27
Irenicus's Vile Duplication
Create a token that's a copy of target creature you control, except the token has flying and it isn't legendary.
Sorcery
Irenicus's Vile Duplication (clb) 78
Quantum Misalignment
Create a token that's a copy of target creature you control, except it isn't legendary.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Sorcery
Quantum Misalignment (who) 52
Sakashima of a Thousand Faces
You may have Sakashima enter as a copy of another creature you control, except it has Sakashima's other abilities.
The "legend rule" doesn't apply to permanents you control.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Human Rogue
Sakashima of a Thousand Faces (tle) 18
Sakashima the Impostor
You may have Sakashima the Impostor enter as a copy of any creature on the battlefield, except its name is Sakashima the Impostor, it's legendary in addition to its other types, and it has "
: Return Sakashima the Impostor to its owner's hand at the beginning of the next end step."
Legendary Creature - Human Rogue
Sakashima the Impostor (plst) SOK-53
Spark Double
You may have this creature enter as a copy of a creature or planeswalker you control, except it enters with an additional +1/+1 counter on it if it's a creature, it enters with an additional loyalty counter on it if it's a planeswalker, and it isn't legendary.
Creature - Illusion
Spark Double (rvr) 62

(2) Copies

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(2) Draw

Qty: 10 Price: $11.38
Coveted Jewel
When this artifact enters, draw three cards.
: Add three mana of any one color.
Whenever one or more creatures an opponent controls attack you and aren't blocked, that player draws three cards and gains control of this artifact. Untap it.
Artifact
Coveted Jewel (blc) 268
Curse of Verbosity
Enchant player
Whenever enchanted player is attacked, you draw a card. Each opponent attacking that player does the same.
Enchantment - Aura Curse
Curse of Verbosity (clb) 717
Ever-Watching Threshold
Whenever an opponent attacks, if they attacked you and/or a planeswalker you control, draw a card.
Enchantment
Ever-Watching Threshold (scd) 50
Illusory Ambusher
Flash (You may cast this spell any time you could cast an instant.)
Whenever this creature is dealt damage, draw that many cards.
Creature - Cat Illusion
Illusory Ambusher (blc) 167
Memory Deluge
Look at the top X cards of your library, where X is the amount of mana spent to cast this spell. Put two of them into your hand and the rest on the bottom of your library in a random order.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Memory Deluge (inr) 75
Monastery Siege
As this enchantment enters, choose Khans or Dragons.
• Khans — At the beginning of your draw step, draw an additional card, then discard a card.
• Dragons — Spells your opponents cast that target you or a permanent you control cost
more to cast.
Enchantment
Monastery Siege (c17) 88
Reenact the Crime
Exile target nonland card in a graveyard that was put there from anywhere this turn. Copy it. You may cast the copy without paying its mana cost.
Instant
Reenact the Crime (mkm) 70
Scattered Thoughts
Look at the top four cards of your library. Put two of those cards into your hand and the rest into your graveyard.
Instant
Scattered Thoughts (vow) 74
The Bath Song
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Draw two cards, then discard a card.
III — Shuffle any number of target cards from your graveyard into your library. Add
.
Enchantment - Saga
The Bath Song (ltr) 40
Visions of Beyond
Draw a card. If a graveyard has twenty or more cards in it, draw three cards instead.
Instant
Visions of Beyond (uma) 81

(2) Draw

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(2) Pillowfort

Qty: 3 Price: $11.77
Consuming Tide
Each player chooses a nonland permanent they control. Return all nonland permanents not chosen this way to their owners' hands. Then you draw a card for each opponent who has more cards in their hand than you.
Sorcery
Consuming Tide (vow) 53
Dissipation Field
Whenever a permanent deals damage to you, return it to its owner's hand.
Enchantment
Dissipation Field (clb) 718
Propaganda
Creatures can't attack you unless their controller pays
for each creature they control that's attacking you.
Enchantment
Propaganda (m3c) 191

(2) Pillowfort

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(3) Finishers

Qty: 2 Price: $47.98
Bruvac the Grandiloquent
If an opponent would mill one or more cards, they mill twice that many cards instead. (To mill a card, a player puts the top card of their library into their graveyard.)
Legendary Creature - Human Advisor
Bruvac the Grandiloquent (jmp) 10
Riverchurn Monument
,
: Any number of target players each mill two cards. (Each of them puts the top two cards of their library into their graveyard.)
Exhaust —
,
: Any number of target players each mill cards equal to the number of cards in their graveyard. (Activate each exhaust ability only once.)
Artifact
Riverchurn Monument (dft) 57

(3) Finishers

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(U) Graveyard Hate

Qty: 5 Price: $7.31
Grafdigger's Cage
Creature cards in graveyards and libraries can't enter the battlefield.
Players can't cast spells from graveyards or libraries.
Artifact
Grafdigger's Cage (dka) 149
Lantern of the Lost
When this artifact enters, exile target card from a graveyard.
,
, Exile this artifact: Exile all cards from all graveyards, then draw a card.
Artifact
Lantern of the Lost (vow) 259
Soul-Guide Lantern
When this artifact enters, exile target card from a graveyard.
, Sacrifice this artifact: Exile each opponent's graveyard.
,
, Sacrifice this artifact: Draw a card.
Artifact
Soul-Guide Lantern (woe) 251
Tormod's Crypt
, Sacrifice this artifact: Exile target player's graveyard.
Artifact
Tormod's Crypt (m15) 237
Undead Alchemist
If a Zombie you control would deal combat damage to a player, instead that player mills that many cards.
Whenever a creature card is put into an opponent's graveyard from their library, exile that card and create a 2/2 black Zombie creature token.
Creature - Zombie
Undead Alchemist (mic) 105

(U) Graveyard Hate

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(U) Protection

Qty: 15 Price: $77.87
An Offer You Can't Refuse
Counter target noncreature spell. Its controller creates two Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Instant
An Offer You Can't Refuse (fdn) 160
Archmage's Charm
Choose one —
• Counter target spell.
• Target player draws two cards.
• Gain control of target nonland permanent with mana value 1 or less.
Instant
Archmage's Charm (otp) 8
Change of Plans
Each of X target creatures you control connive. You may have any number of them phase out. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature. Treat phased-out permanents and anything attached to them as though they don't exist until their controller's next turn.)
Instant
Change of Plans (ncc) 24
Confounding Riddle
Choose one —
• Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.
• Counter target spell unless its controller pays
.
Instant
Confounding Riddle (lci) 50
Hydroelectric Specimen
Flash
When this creature enters, you may change the target of target instant or sorcery spell with a single target to this creature.
Creature - Weird
Hydroelectric Specimen // Hydroelectric Laboratory (mh3) 240Hydroelectric Specimen // Hydroelectric Laboratory (mh3) 240
March of Swirling Mist
As an additional cost to cast this spell, you may exile any number of blue cards from your hand. This spell costs
less to cast for each card exiled this way.
Up to X target creatures phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during their next untap step.)
Instant
March of Swirling Mist (neo) 61
Slip Out the Back
Put a +1/+1 counter on target creature. It phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)
Instant
Slip Out the Back (clu) 99
Stubborn Denial
Counter target noncreature spell unless its controller pays
.
Ferocious — If you control a creature with power 4 or greater, counter that spell instead.
Instant
Stubborn Denial (ktk) 56
Swan Song
Counter target enchantment, instant, or sorcery spell. Its controller creates a 2/2 blue Bird creature token with flying.
Instant
Swan Song (c16) 98
Teferi's Time Twist
Exile target permanent you control. Return that card to the battlefield under its owner's control at the beginning of the next end step. If it enters as a creature, it enters with an additional +1/+1 counter on it.
Instant
Teferi's Time Twist (war) 72
Teferi's Veil
Whenever a creature you control attacks, it phases out at end of combat. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)
Enchantment
Teferi's Veil (plst) WTH-53
Three Steps Ahead
Spree (Choose one or more additional costs.)
+
— Counter target spell.
+
— Create a token that's a copy of target artifact or creature you control.
+
— Draw two cards, then discard a card.
Instant
Three Steps Ahead (otj) 75
Vanishing
Enchant creature
: Enchanted creature phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)
Enchantment - Aura
Vanishing (vis) 48
Waterbender's Restoration
As an additional cost to cast this spell, waterbend
. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for
.)
Exile X target creatures you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.
Instant - Lesson
Waterbender's Restoration (tle) 99
You Find the Villains' Lair
Choose one —
• Foil Their Scheme — Counter target spell.
• Learn Their Secrets — Draw two cards, then discard two cards.
Instant
You Find the Villains' Lair (afr) 84

(U) Protection

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Land

Qty: 36 (37 w/ MDFC)Price: $20.74
Island
(
: Add
.)
Basic Land - Island
Island (tdm) 280
Mystic Sanctuary
(
: Add
.)
This land enters tapped unless you control three or more other Islands.
When this land enters untapped, you may put target instant or sorcery card from your graveyard on top of your library.
Land - Island
Mystic Sanctuary (mkc) 277
Tolaria West
This land enters tapped.
: Add
.
Transmute
(
, Discard this card: Search your library for a card with mana value 0, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Land
Tolaria West (plst) FUT-173

Land

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Sideboard

Qty: 6 Price: $11.10
Baral's Expertise
Return up to three target artifacts and/or creatures to their owners' hands.
You may cast a spell with mana value 4 or less from your hand without paying its mana cost.
Sorcery
Baral's Expertise (tdc) 146
Echoing Truth
Return target nonland permanent and all other permanents with the same name as that permanent to their owners' hands.
Instant
Echoing Truth (dmc) 109
Fade Away
For each creature, its controller sacrifices a permanent of their choice unless they pay
.
Sorcery
Fade Away (plst) EXO-34
Soulless Jailer
Permanent cards in graveyards can't enter the battlefield.
Players can't cast noncreature spells from graveyards or exile.
Creature Artifact - Golem Phyrexian
Soulless Jailer (one) 241
Spectral Deluge
Return each creature your opponents control with toughness X or less to its owner's hand, where X is the number of Islands you control.
Foretell
(During your turn, you may pay
and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Sorcery
Spectral Deluge (khc) 7
Spell Rupture
Counter target spell unless its controller pays
, where X is the greatest power among creatures you control.
Instant
Spell Rupture (gtc) 52

Sideboard

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Maybeboard

Qty: 21 Price: $66.15
Arcane Laboratory
Each player can't cast more than one spell each turn.
Enchantment
Arcane Laboratory (plst) 7ED-60
Confounding Conundrum
When this enchantment enters, draw a card.
Whenever a land an opponent controls enters, if that player had another land enter the battlefield under their control this turn, they return a land they control to its owner's hand.
Enchantment
Confounding Conundrum (znr) 53
Counterspell
Counter target spell.
Instant
Counterspell (sld) 1933
Deadeye Navigator
Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.)
As long as Deadeye Navigator is paired with another creature, each of those creatures has "
: Exile this creature, then return it to the battlefield under your control."
Creature - Spirit
Deadeye Navigator (inr) 492
Deepchannel Mentor
Blue creatures you control can't be blocked.
Creature - Merfolk Rogue
Deepchannel Mentor (plst) SHM-35
Dive Down
Target creature you control gets +0/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Instant
Dive Down (plst) XLN-53
Essence Flux
Exile target creature you control, then return that card to the battlefield under its owner's control. If it's a Spirit, put a +1/+1 counter on it.
Instant
Essence Flux (inr) 64
Flow of Knowledge
Draw a card for each Island you control, then discard two cards.
Instant
Flow of Knowledge (bro) 49
Fraying Sanity
Enchant player
At the beginning of each end step, enchanted player mills X cards, where X is the number of cards put into their graveyard from anywhere this turn.
Enchantment - Aura Curse
Fraying Sanity (pip) 175
Genji Glove
Equipped creature has double strike.
Whenever equipped creature attacks, if it's the first combat phase of the turn, untap it. After this phase, there is an additional combat phase.
Equip
Artifact - Equipment
Genji Glove (fin) 258
Lunar Insight
Draw a card for each different mana value among nonland permanents you control.
Sorcery
Lunar Insight (fdn) 310
Mizzium Skin
Target creature you control gets +0/+1 and gains hexproof until end of turn.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Instant
Mizzium Skin (rtr) 45
Phantasmal Dreadmaw
Trample
When this creature becomes the target of a spell or ability, sacrifice it.
Creature - Dinosaur Illusion
Phantasmal Dreadmaw (mh2) 55
Plumecreed Escort
Flash
Flying
When this creature enters, target creature you control gains hexproof until end of turn.
Creature - Bird Scout
Plumecreed Escort (blb) 65
Raven Guild Master
Whenever this creature deals combat damage to a player, that player exiles the top ten cards of their library.
Morph
(You may cast this card face down as a 2/2 creature for
. Turn it face up any time for its morph cost.)
Creature - Human Wizard Mutant
Raven Guild Master (scg) 47
Reliquary Tower
You have no maximum hand size.
: Add
.
Land
Reliquary Tower (tdc) 386
Rover Blades
Double strike
Equipped creature has double strike.
Equip

Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn. Creatures can't be attached to other permanents.)
Artifact - Equipment Vehicle
Rover Blades (dft) 241
School Daze
Choose one —
• Do Homework — Draw three cards.
• Fight Crime — Counter target spell. Draw a card.
Instant
School Daze (spm) 42
Shore Up
Target creature you control gets +1/+1 and gains hexproof until end of turn. Untap it. (It can't be the target of spells or abilities your opponents control.)
Instant
Shore Up (dmu) 64
Thassa, God of the Sea
Indestructible
As long as your devotion to blue is less than five, Thassa isn't a creature. (Each
in the mana costs of permanents you control counts toward your devotion to blue.)
At the beginning of your upkeep, scry 1.
: Target creature you control can't be blocked this turn.
Legendary Creature Enchantment - God
Thassa, God of the Sea (lcc) 176
You See a Guard Approach
Choose one —
• Distract the Guard — Tap target creature.
• Hide — Target creature you control gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Instant
You See a Guard Approach (afr) 85

Maybeboard

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Deck Info

Deck stats

0 pips - 0 cards
4 mana - 2 cards
74 pips - 56 cards
43 mana - 40 cards
0 pips - 0 cards
4 mana - 2 cards
0 pips - 0 cards
4 mana - 2 cards
0 pips - 0 cards
4 mana - 2 cards
0 pips - 0 cards
0 mana - 0 cards
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