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Custom
Size: 100Est cost: $104.26
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $104.26
No deck tags
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Commander

Qty: 1 Price: $0.99
Teval, Arbiter of Virtue
Flying, lifelink
Spells you cast have delve. (Each card you exile from your graveyard while casting those spells pays for
.)
Whenever you cast a spell, you lose life equal to its mana value.
Legendary Creature - Dragon Spirit
Teval, Arbiter of Virtue (tdm) 230

Commander

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Counters

Qty: 2 Price: $1.04
Curator Beastie
Reach
Colorless creatures you control enter with two additional +1/+1 counters on them.
Whenever this creature enters or attacks, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
Creature - Beast
Curator Beastie (dsc) 30
Young Wolf
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Creature - Wolf
Young Wolf (inr) 227

Counters

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Creature

Qty: 1 Price: $0.35
Purple Worm
This spell costs
less to cast if a creature died this turn.
Ward
(Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
Creature - Worm
Purple Worm (afr) 201

Creature

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Draw

Qty: 13 Price: $15.37
Arbiter of Woe
As an additional cost to cast this spell, sacrifice a creature.
Flying
When this creature enters, each opponent discards a card and loses 2 life. You draw a card and gain 2 life.
Creature - Demon
Arbiter of Woe (fdn) 55
Commune with Evil
Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. You gain 3 life.
Sorcery
Commune with Evil (dsk) 87
Deadly Dispute
As an additional cost to cast this spell, sacrifice an artifact or creature.
Draw two cards and create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Instant
Deadly Dispute (blc) 181
Fear of Failed Tests
Whenever this creature deals combat damage to a player, draw that many cards.
Creature Enchantment - Nightmare
Fear of Failed Tests (dsk) 55
Fisher's Talent
(Gain the next level as a sorcery to add its ability.)
At the beginning of your upkeep, look at the top card of your library. You may reveal it if it's a land card. Create a 1/1 blue Fish creature token if you revealed it this way. Then draw a card.
: Level 2
If you would create a Fish token, create a 3/3 blue Shark creature token instead.
: Level 3
If you would create a Shark token, create an 8/8 blue Octopus creature token instead.
Enchantment - Class
Fisher's Talent (blc) 36
Garruk's Packleader
Whenever another creature you control with power 3 or greater enters, you may draw a card.
Creature - Beast
Garruk's Packleader (blc) 218
Garruk's Uprising
When this enchantment enters, if you control a creature with power 4 or greater, draw a card.
Creatures you control have trample. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)
Whenever a creature you control with power 4 or greater enters, draw a card.
Enchantment
Garruk's Uprising (fdn) 220
Greater Good
Sacrifice a creature: Draw cards equal to the sacrificed creature's power, then discard three cards.
Enchantment
Greater Good (blc) 223
Grothama, All-Devouring
Other creatures have "Whenever this creature attacks, you may have it fight Grothama, All-Devouring."
When Grothama leaves the battlefield, each player draws cards equal to the amount of damage dealt to Grothama this turn by sources they controlled.
Legendary Creature - Wurm
Grothama, All-Devouring (blc) 224
High-Society Hunter
Flying
Whenever this creature attacks, you may sacrifice another creature. If you do, put a +1/+1 counter on this creature.
Whenever another nontoken creature dies, draw a card.
Creature - Vampire Noble
High-Society Hunter (fdn) 61
Return of the Wildspeaker
Choose one —
• Draw cards equal to the greatest power among non-Human creatures you control.
• Non-Human creatures you control get +3/+3 until end of turn.
Instant
Return of the Wildspeaker (m3c) 242
Soulknife Spy
Whenever this creature deals combat damage to a player, draw a card.
Creature - Elf Rogue
Soulknife Spy (afr) 75
Village Rites
As an additional cost to cast this spell, sacrifice a creature.
Draw two cards.
Instant
Village Rites (inr) 137

Draw

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Evasion

Qty: 2 Price: $1.84
Ghalta, Primal Hunger
This spell costs
less to cast, where X is the total power of creatures you control.
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Legendary Creature - Elder Dinosaur
Ghalta, Primal Hunger (fdn) 222
Thieves' Tools
When this Equipment enters, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Equipped creature can't be blocked as long as its power is 3 or less.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Thieves' Tools (clb) 152

Evasion

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Finisher

Qty: 1 Price: $0.35
Tolarian Terror
This spell costs
less to cast for each instant and sorcery card in your graveyard.
Ward
(Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
Creature - Serpent
Tolarian Terror (fdn) 167

Finisher

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Land

Qty: 36 Price: $28.68
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (blc) 130
Deathcap Glade
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Deathcap Glade (inr) 275
Evolving Wilds
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Evolving Wilds (inr) 278
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (blc) 131
Forest
(
: Add
.)
Basic Land - Forest
Forest (mmq) 348
Forest
(
: Add
.)
Basic Land - Forest
Forest (cma) 318
Forest
(
: Add
.)
Basic Land - Forest
Forest (m21) 274
Forest
(
: Add
.)
Basic Land - Forest
Forest (blb) 377
Forest
(
: Add
.)
Basic Land - Forest
Forest (blb) 378
Forest
(
: Add
.)
Basic Land - Forest
Forest (fdn) 291
Gingerbread Cabin
(
: Add
.)
This land enters tapped unless you control three or more other Forests.
When this land enters untapped, create a Food token. (It's an artifact with "
,
, Sacrifice this token: You gain 3 life.")
Land - Forest
Gingerbread Cabin (c21) 290
Hive of the Eye Tyrant
If you control two or more other lands, this land enters tapped.
: Add
.
: Until end of turn, this land becomes a 3/3 black Beholder creature with menace and "Whenever this creature attacks, exile target card from defending player's graveyard." It's still a land.
Land
Hive of the Eye Tyrant (afr) 258
Island
(
: Add
.)
Basic Land - Island
Island (ddq) 72
Island
(
: Add
.)
Basic Land - Island
Island (soi) 286
Island
(
: Add
.)
Basic Land - Island
Island (xln) 266
Island
(
: Add
.)
Basic Land - Island
Island (xln) 267
Island
(
: Add
.)
Basic Land - Island
Island (rix) 193
Island
(
: Add
.)
Basic Land - Island
Island (znr) 381
Island
(
: Add
.)
Basic Land - Island
Island (snc) 264
Jungle Hollow
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Jungle Hollow (fdn) 263
Mosswort Bridge
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
This land enters tapped.
: Add
.
,
: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.
Land
Mosswort Bridge (dsc) 288
Oran-Rief, the Vastwood
This land enters tapped.
: Add
.
: Put a +1/+1 counter on each green creature that entered this turn.
Land
Oran-Rief, the Vastwood (blc) 320
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (ddm) 79
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (ktk) 258
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (ddq) 76
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (m20) 271
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (m21) 267
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (m21) 268
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (mid) 382
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (fdn) 277
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (fdn) 287
Temple of the False God
: Add
. Activate only if you control five or more lands.
Land
Temple of the False God (dsc) 313
Tranquil Thicket
This land enters tapped.
: Add
.
Cycling
(
, Discard this card: Draw a card.)
Land
Tranquil Thicket (dsc) 318

Land

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Landfall

Qty: 1 Price: $0.49
Rampaging Baloths
Trample
Landfall — Whenever a land you control enters, create a 4/4 green Beast creature token.
Creature - Beast
Rampaging Baloths (fdn) 645

Landfall

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Lifegain

Qty: 2 Price: $0.70
Desperate Farmer
Lifelink
When another creature you control dies, transform this creature.
Creature - Human Peasant
Desperate Farmer // Depraved Harvester (inr) 105Desperate Farmer // Depraved Harvester (inr) 105
Vampire Nighthawk
Flying
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature - Vampire Shaman
Vampire Nighthawk (fdn) 186

Lifegain

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Mill

Qty: 7 Price: $2.45
Ainok Wayfarer
When this creature enters, mill three cards. You may put a land card from among them into your hand. If you don't, put a +1/+1 counter on this creature. (To mill three cards, put the top three cards of your library into your graveyard.)
Creature - Scout Dog
Ainok Wayfarer (tdm) 134
Essence Anchor
At the beginning of your upkeep, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
: Create a 2/2 black Zombie Druid creature token. Activate only during your turn and only if a card left your graveyard this turn.
Artifact
Essence Anchor (tdm) 44
Gurmag Nightwatch
When this creature enters, look at the top three cards of your library. You may put one of those cards back on top of your library. Put the rest into your graveyard.
Creature - Human Ranger
Gurmag Nightwatch (tdm) 190
Moldgraf Millipede
When this creature enters, mill three cards, then put a +1/+1 counter on this creature for each creature card in your graveyard. (To mill three cards, put the top three cards of your library into your graveyard.)
Creature - Horror Insect
Moldgraf Millipede (inr) 208
Patchwork Beastie
Delirium — This creature can't attack or block unless there are four or more card types among cards in your graveyard.
At the beginning of your upkeep, you may mill a card. (You may put the top card of your library into your graveyard.)
Creature Artifact - Beast
Patchwork Beastie (dsk) 195
Rubblebelt Maverick
When this creature enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
, Exile this card from your graveyard: Put a +1/+1 counter on target creature. Activate only as a sorcery.
Creature - Human Detective
Rubblebelt Maverick (mkm) 174
Wary Watchdog
When this creature enters or dies, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Creature - Dog
Wary Watchdog (dsk) 206

Mill

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Pump

Qty: 1 Price: $0.35
Ferocious Charge
Target creature gets +4/+4 until end of turn. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Instant
Ferocious Charge (5dn) 88

Pump

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Ramp

Qty: 13 Price: $28.99
Cultivate
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery
Cultivate (dsc) 174
Explore
You may play an additional land this turn.
Draw a card.
Sorcery
Explore (blc) 216
Farseek
Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
Sorcery
Farseek (blc) 119
Fellwar Stone
: Add one mana of any color that a land an opponent controls could produce.
Artifact
Fellwar Stone (dsc) 245
Herd Heirloom
: Add one mana of any color. Spend this mana only to cast a creature spell.
: Until end of turn, target creature you control with power 4 or greater gains trample and "Whenever this creature deals combat damage to a player, draw a card."
Artifact
Herd Heirloom (tdm) 144
In Search of Greatness
At the beginning of your upkeep, you may cast a permanent spell from your hand with mana value equal to 1 plus the greatest mana value among other permanents you control without paying its mana cost. If you don't, scry 1.
Enchantment
In Search of Greatness (khm) 177
Lotus Cobra
Landfall — Whenever a land you control enters, add one mana of any color.
Creature - Snake
Lotus Cobra (blc) 229
Rainveil Rejuvenator
When this creature enters, you may mill three cards. (You may put the top three cards of your library into your graveyard.)
: Add an amount of
equal to this creature's power.
Creature - Druid Elephant
Rainveil Rejuvenator (tdm) 152
Rampant Growth
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Sorcery
Rampant Growth (dsc) 193
Roamer's Routine
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Harmonize
(You may cast this card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by
, where X is its power. Then exile this spell.)
Sorcery
Roamer's Routine (tdm) 154
Sakura-Tribe Elder
Sacrifice this creature: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Creature - Shaman Snake
Sakura-Tribe Elder (dsc) 194
Tempt with Discovery
Tempting offer — Search your library for a land card and put it onto the battlefield. Each opponent may search their library for a land card and put it onto the battlefield. For each opponent who searches a library this way, search your library for a land card and put it onto the battlefield. Then each player who searched a library this way shuffles.
Sorcery
Tempt with Discovery (blc) 124
Thought Vessel
You have no maximum hand size.
: Add
.
Artifact
Thought Vessel (dsc) 256

Ramp

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Recursion

Qty: 4 Price: $1.40
Infernal Vessel
When this creature dies, if it wasn't a Demon, return it to the battlefield under its owner's control with two +1/+1 counters on it. It's a Demon in addition to its other types.
Creature - Human Cleric
Infernal Vessel (fdn) 63
Inspiration from Beyond
Mill three cards, then return an instant or sorcery card from your graveyard to your hand.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Inspiration from Beyond (fdn) 43
Under the Skin
Manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
You may return a permanent card from your graveyard to your hand.
Sorcery
Under the Skin (dsk) 203
Zombify
Return target creature card from your graveyard to the battlefield.
Sorcery
Zombify (fdn) 187

Recursion

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Removal

Qty: 11 Price: $17.95
Aetherize
Return all attacking creatures to their owner's hand.
Instant
Aetherize (fdn) 151
Baleful Beholder
When this creature enters, choose one —
• Antimagic Cone — Each opponent sacrifices an enchantment of their choice.
• Fear Ray — Creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)
Creature - Beholder
Baleful Beholder (afr) 89
Broken Wings
Destroy target artifact, enchantment, or creature with flying.
Instant
Broken Wings (fdn) 214
Crippling Fear
Choose a creature type. Creatures that aren't of the chosen type get -3/-3 until end of turn.
Sorcery
Crippling Fear (cmm) 862
Duel for Dominance
Coven — Choose target creature you control and target creature you don't control. If you control three or more creatures with different powers, put a +1/+1 counter on the chosen creature you control. Then the chosen creatures fight each other. (Each deals damage equal to its power to the other.)
Instant
Duel for Dominance (inr) 192
Eaten Alive
As an additional cost to cast this spell, sacrifice a creature or pay
.
Exile target creature or planeswalker.
Sorcery
Eaten Alive (inr) 106
Hullbreaker Horror
Flash
This spell can't be countered.
Whenever you cast a spell, choose up to one —
• Return target spell you don't control to its owner's hand.
• Return target nonland permanent to its owner's hand.
Creature - Horror Kraken
Hullbreaker Horror (inr) 68
Killing Wave
For each creature, its controller sacrifices it unless they pay X life.
Sorcery
Killing Wave (inr) 121
Murder
Destroy target creature.
Instant
Murder (acr) 92
Rot-Curse Rakshasa
Trample
Decayed (This creature can't block. When it attacks, sacrifice it at end of combat.)
Renew —
, Exile this card from your graveyard: Put a decayed counter on each of X target creatures. Activate only as a sorcery.
Creature - Demon
Rot-Curse Rakshasa (tdm) 87
Tragic Banshee
Morbid — When this creature enters, target creature an opponent controls gets -1/-1 until end of turn. If a creature died this turn, that creature gets -13/-13 until end of turn instead.
Creature - Spirit
Tragic Banshee (fdn) 73

Removal

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Tokens

Qty: 4 Price: $2.62
Garruk Relentless
When Garruk has two or fewer loyalty counters on him, transform him.
0: Garruk deals 3 damage to target creature. That creature deals damage equal to its power to him.
0: Create a 2/2 green Wolf creature token.
Legendary Planeswalker - Garruk
Garruk Relentless // Garruk, the Veil-Cursed (inr) 197Garruk Relentless // Garruk, the Veil-Cursed (inr) 197
Ghoulish Procession
Whenever one or more nontoken creatures die, create a 2/2 black Zombie creature token with decayed. This ability triggers only once each turn. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.)
Enchantment
Ghoulish Procession (inr) 110
It of the Horrid Swarm
Emerge
(You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)
When you cast this spell, create two 1/1 green Insect creature tokens.
Creature - Insect Eldrazi
It of the Horrid Swarm (inr) 6
Revenge of the Rats
Create a tapped 1/1 black Rat creature token for each creature card in your graveyard.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Revenge of the Rats (fdn) 67

Tokens

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Tutor

Qty: 1 Price: $0.69
Traverse the Ulvenwald
Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Delirium — If there are four or more card types among cards in your graveyard, instead search your library for a creature or land card, reveal it, put it into your hand, then shuffle.
Sorcery
Traverse the Ulvenwald (inr) 221

Tutor

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Deck Info

Deck stats

0 pips - 0 cards
7 mana - 7 cards
11 pips - 10 cards
15 mana - 15 cards
28 pips - 21 cards
19 mana - 19 cards
0 pips - 0 cards
7 mana - 7 cards
42 pips - 35 cards
22 mana - 22 cards
0 pips - 0 cards
3 mana - 2 cards
Card NameQtyOdds
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