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Custom
Size: 100Est cost: $631.89
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $631.89
No deck tags
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Commander

Qty: 1 Price: $8.49
Felothar the Steadfast
Each creature you control assigns combat damage equal to its toughness rather than its power.
Creatures you control can attack as though they didn't have defender.
,
, Sacrifice another creature: Draw cards equal to the sacrificed creature's toughness, then discard cards equal to its power.
Legendary Creature - Human Warrior
Felothar the Steadfast (tdc) 4

Commander

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Burn

Qty: 1 Price: $0.35
Blight Pile
Defender
,
: Each opponent loses X life, where X is the number of creatures with defender you control.
Creature - Phyrexian
Blight Pile (tdc) 174

Burn

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Creature

Qty: 1 Price: $6.99
Tree of Perdition
Defender
: Exchange target opponent's life total with this creature's toughness.
Creature - Plant
Tree of Perdition (inr) 135

Creature

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Drain

Qty: 1 Price: $1.99
Jaws of Defeat
Whenever a creature you control enters, target opponent loses life equal to the difference between that creature's power and its toughness.
Enchantment
Jaws of Defeat (tdc) 27

Drain

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Draw

Qty: 12 Price: $133.64
Beast Whisperer
Whenever you cast a creature spell, draw a card.
Creature - Elf Druid
Beast Whisperer (clu) 158
Betor, Kin to All
Flying
At the beginning of your end step, if creatures you control have total toughness 10 or greater, draw a card. Then if creatures you control have total toughness 20 or greater, untap each creature you control. Then if creatures you control have total toughness 40 or greater, each opponent loses half their life, rounded up.
Legendary Creature - Dragon Spirit
Betor, Kin to All (tdm) 172
Fecund Greenshell
Reach
As long as you control ten or more lands, creatures you control get +2/+2.
Whenever this creature or another creature you control with toughness greater than its power enters, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. Otherwise, put it into your hand.
Creature - Elemental Turtle
Fecund Greenshell (blb) 171
Flumph
Defender, flying
Whenever this creature is dealt damage, you and target opponent each draw a card.
Creature - Jellyfish
Flumph (afr) 15
Guardian Project
Whenever a nontoken creature you control enters, if it doesn't have the same name as another creature you control or a creature card in your graveyard, draw a card.
Enchantment
Guardian Project (rvr) 146
Last March of the Ents
This spell can't be countered.
Draw cards equal to the greatest toughness among creatures you control, then put any number of creature cards from your hand onto the battlefield.
Sorcery
Last March of the Ents (ltr) 172
Rammas Echor, Ancient Shield
Whenever you cast your second spell each turn, draw a card, then create a 0/3 white Wall creature token with defender.
At the beginning of combat on your turn, creatures you control with defender gain exalted until end of turn. (Whenever a creature you control attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents you control.)
Legendary Artifact
Rammas Echor, Ancient Shield (ltc) 505
Sapling of Colfenor
Indestructible
Whenever Sapling of Colfenor attacks, reveal the top card of your library. If it's a creature card, you gain life equal to that card's toughness, lose life equal to its power, then put it into your hand.
Legendary Creature - Shaman Treefolk
Sapling of Colfenor (c21) 228
Teyo, Geometric Tactician
When Teyo enters, create a 0/4 white Wall creature token with defender and flying.
+1: You and target opponent each draw a card.
−2: Choose left or right. Until your next turn, each player may attack only the nearest opponent in the last chosen direction and planeswalkers controlled by that opponent.
Legendary Planeswalker - Teyo
Teyo, Geometric Tactician (cmm) 725
Wall of Blossoms
Defender
When this creature enters, draw a card.
Creature - Plant Wall
Wall of Blossoms (tdc) 277
Wall of Omens
Defender
When this creature enters, draw a card.
Creature - Wall
Wall of Omens (tdc) 138
Welcoming Vampire
Flying
Whenever one or more other creatures you control with power 2 or less enter, draw a card. This ability triggers only once each turn.
Creature - Vampire
Welcoming Vampire (tdc) 140

Draw

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Finisher

Qty: 1 Price: $0.99
Towering Titan
This creature enters with X +1/+1 counters on it, where X is the total toughness of other creatures you control.
Sacrifice a creature with defender: All creatures gain trample until end of turn.
Creature - Giant
Towering Titan (tdc) 276

Finisher

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Land

Qty: 35 Price: $272.51
Access Tunnel
: Add
.
,
: Target creature with power 3 or less can't be blocked this turn.
Land
Access Tunnel (tdc) 337
Bojuka Bog
This land enters tapped.
When this land enters, exile target player's graveyard.
: Add
.
Land
Bojuka Bog (tdc) 341
Bountiful Promenade
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Bountiful Promenade (clb) 348
Brushland
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Brushland (bro) 259
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (tdc) 107
Deceptive Landscape
: Add
.
, Sacrifice this land: Search your library for a basic Plains, Swamp, or Forest card, put it onto the battlefield tapped, then shuffle.
Cycling
(
, Discard this card: Draw a card.)
Land
Deceptive Landscape (tdc) 356
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (tdc) 360
Fetid Heath
: Add
.
,
: Add
,
, or
.
Land
Fetid Heath (tdc) 362
Forest
(
: Add
.)
Basic Land - Forest
Forest (tdm) 285
Godless Shrine
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Swamp
Godless Shrine (rvr) 277
Indatha Triome
(
: Add
,
, or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Plains Swamp Forest
Indatha Triome (iko) 248
Llanowar Wastes
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Llanowar Wastes (tdc) 376
Marsh Flats
, Pay 1 life, Sacrifice this land: Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle.
Land
Marsh Flats (mh2) 248
Overgrown Farmland
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Overgrown Farmland (tdc) 381
Overgrown Tomb
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Swamp Forest
Overgrown Tomb (rvr) 283
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (tdc) 382
Plains
(
: Add
.)
Basic Land - Plains
Plains (tdm) 277
Reliquary Tower
You have no maximum hand size.
: Add
.
Land
Reliquary Tower (tdc) 386
Rogue's Passage
: Add
.
,
: Target creature can't be blocked this turn.
Land
Rogue's Passage (fdn) 264
Sandsteppe Citadel
This land enters tapped.
: Add
,
, or
.
Land
Sandsteppe Citadel (tdm) 266
Sungrass Prairie
,
: Add
.
Land
Sungrass Prairie (tdc) 397
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (tdm) 282
Temple Garden
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Forest
Temple Garden (rvr) 290
Temple of Malady
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Malady (tdc) 403
Temple of Plenty
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Plenty (tdc) 405
Twilight Mire
: Add
.
,
: Add
,
, or
.
Land
Twilight Mire (tdc) 409
Undergrowth Stadium
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Undergrowth Stadium (cmm) 435
Vault of Champions
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Vault of Champions (cmm) 436
Vault of the Archangel
: Add
.
,
: Creatures you control gain deathtouch and lifelink until end of turn.
Land
Vault of the Archangel (tdc) 410
Verdant Catacombs
, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle.
Land
Verdant Catacombs (mh2) 260
Windswept Heath
, Pay 1 life, Sacrifice this land: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.
Land
Windswept Heath (mh3) 235
Wooded Bastion
: Add
.
,
: Add
,
, or
.
Land
Wooded Bastion (2xm) 332

Land

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Lifegain

Qty: 4 Price: $11.06
Angelic Chorus
Whenever a creature you control enters, you gain life equal to its toughness.
Enchantment
Angelic Chorus (bbd) 87
Ikra Shidiqi, the Usurper
Menace
Whenever a creature you control deals combat damage to a player, you gain life equal to that creature's toughness.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Wizard Snake
Ikra Shidiqi, the Usurper (tdc) 100
Tree of Redemption
Defender
: Exchange your life total with this creature's toughness.
Creature - Plant
Tree of Redemption (tdc) 97
Wall of Reverence
Defender, flying
At the beginning of your end step, you may gain life equal to the power of target creature you control.
Creature - Spirit Wall
Wall of Reverence (tdc) 139

Lifegain

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Protection

Qty: 9 Price: $54.51
Bedrock Tortoise
During your turn, creatures you control have hexproof.
Each creature you control with toughness greater than its power assigns combat damage equal to its toughness rather than its power.
Creature - Turtle
Bedrock Tortoise (lci) 176
Brave the Sands
Creatures you control have vigilance.
Each creature you control can block an additional creature each combat.
Enchantment
Brave the Sands (cm2) 19
Crashing Drawbridge
Defender
: Creatures you control gain haste until end of turn.
Creature Artifact - Wall
Crashing Drawbridge (tdc) 316
Crystal Barricade
Defender (This creature can't attack.)
You have hexproof. (You can't be the target of spells or abilities your opponents control.)
Prevent all noncombat damage that would be dealt to other creatures you control.
Creature Artifact - Wall
Crystal Barricade (fdn) 7
Dawn's Truce
Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.)
You and permanents you control gain hexproof until end of turn. If the gift was promised, permanents you control also gain indestructible until end of turn.
Instant
Dawn's Truce (blb) 9
Heroic Intervention
Permanents you control gain hexproof and indestructible until end of turn.
Instant
Heroic Intervention (cmm) 295
Indomitable Ancients
Creature - Warrior Treefolk
Indomitable Ancients (tdc) 121
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (tdc) 328
Weathered Sentinels
Defender, vigilance, reach, trample
This creature can attack players who attacked you during their last turn as though it didn't have defender.
Whenever this creature attacks, it gets +3/+3 and gains indestructible until end of turn.
Creature Artifact - Wall
Weathered Sentinels (tdc) 336

Protection

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Pump

Qty: 5 Price: $10.85
Assault Formation
Each creature you control assigns combat damage equal to its toughness rather than its power.
: Target creature with defender can attack this turn as though it didn't have defender.
: Creatures you control get +0/+1 until end of turn.
Enchantment
Assault Formation (tdc) 246
Baldin, Century Herdmaster
During your turn, each creature assigns combat damage equal to its toughness rather than its power.
Whenever Baldin attacks, up to one hundred target creatures each get +0/+X until end of turn, where X is the number of cards in your hand.
Legendary Creature - Human Warrior
Baldin, Century Herdmaster (tdc) 110
Doran, the Siege Tower
Each creature assigns combat damage equal to its toughness rather than its power.
Legendary Creature - Shaman Treefolk
Doran, the Siege Tower (2x2) 201
Wakestone Gargoyle
Defender, flying
: Creatures you control with defender can attack this turn as though they didn't have defender.
Creature - Gargoyle
Wakestone Gargoyle (tdc) 137
Walking Bulwark
Defender
: Until end of turn, target creature with defender gains haste, can attack as though it didn't have defender, and assigns combat damage equal to its toughness rather than its power. Activate only as a sorcery.
Creature Artifact - Golem
Walking Bulwark (tdc) 334

Pump

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Ramp

Qty: 15 Price: $50.81
Arbor Adherent
: Add one mana of any color.
: Add X mana of any one color, where X is the greatest toughness among other creatures you control.
Creature - Druid Dog
Arbor Adherent (tdc) 42
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (tdc) 105
Axebane Guardian
Defender
: Add X mana in any combination of colors, where X is the number of creatures you control with defender.
Creature - Human Druid
Axebane Guardian (tdc) 248
Chromatic Lantern
Lands you control have "
: Add one mana of any color."
: Add one mana of any color.
Artifact
Chromatic Lantern (drc) 53
Cultivate
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery
Cultivate (tdc) 253
Faeburrow Elder
Vigilance
This creature gets +1/+1 for each color among permanents you control.
: For each color among permanents you control, add one mana of that color.
Creature - Druid Treefolk
Faeburrow Elder (tdc) 289
Farseek
Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
Sorcery
Farseek (tdc) 255
Kodama's Reach
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery - Arcane
Kodama's Reach (tdc) 261
Nature's Lore
Search your library for a Forest card, put that card onto the battlefield, then shuffle.
Sorcery
Nature's Lore (mkc) 178
Overgrown Battlement
Defender
: Add
for each creature you control with defender.
Creature - Wall
Overgrown Battlement (tdc) 264
Rampart Architect
Whenever this creature enters or attacks, create a 1/3 white Wall creature token with defender.
Whenever a creature you control with defender dies, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Creature - Advisor Elephant
Rampart Architect (tdc) 47
Seedborn Muse
Untap all permanents you control during each other player's untap step.
Creature - Spirit
Seedborn Muse (tdc) 268
Sol Ring
: Add
.
Artifact
Sol Ring (tdc) 106
Sylvan Caryatid
Defender, hexproof
: Add one mana of any color.
Creature - Plant
Sylvan Caryatid (tdc) 272
Three Visits
Search your library for a Forest card, put it onto the battlefield, then shuffle.
Sorcery
Three Visits (otc) 209

Ramp

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Recursion

Qty: 6 Price: $15.94
Eerie Ultimatum
Return any number of permanent cards with different names from your graveyard to the battlefield.
Sorcery
Eerie Ultimatum (iko) 184
Nethroi, Apex of Death
Mutate
(If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Deathtouch, lifelink
Whenever this creature mutates, return any number of target creature cards with total power 10 or less from your graveyard to the battlefield.
Legendary Creature - Beast Cat Nightmare
Nethroi, Apex of Death (dmc) 163
Oversold Cemetery
At the beginning of your upkeep, if you have four or more creature cards in your graveyard, you may return target creature card from your graveyard to your hand.
Enchantment
Oversold Cemetery (dmr) 96
Perennation
Return target permanent card from your graveyard to the battlefield with a hexproof counter and an indestructible counter on it.
Sorcery
Perennation (tdm) 212
Reunion of the House
Return any number of target creature cards with total power 10 or less from your graveyard to the battlefield. Exile Reunion of the House.
Sorcery
Reunion of the House (tdc) 15
Smile at Death
At the beginning of your upkeep, return up to two target creature cards with power 2 or less from your graveyard to the battlefield. Put a +1/+1 counter on each of those creatures.
Enchantment
Smile at Death (tdm) 24

Recursion

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Removal

Qty: 8 Price: $8.72
Anguished Unmaking
Exile target nonland permanent. You lose 3 life.
Instant
Anguished Unmaking (tdc) 279
Despark
Exile target permanent with mana value 4 or greater.
Instant
Despark (tdc) 284
Expel the Interlopers
Choose a number between 0 and 10. Destroy all creatures with power greater than or equal to the chosen number.
Sorcery
Expel the Interlopers (tdc) 115
Fell the Mighty
Destroy all creatures with power greater than target creature's power.
Sorcery
Fell the Mighty (mkc) 65
Path to Exile
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Instant
Path to Exile (otc) 85
Slaughter the Strong
Each player chooses any number of creatures they control with total power 4 or less, then sacrifices all other creatures they control.
Sorcery
Slaughter the Strong (tdc) 131
Tear Asunder
Kicker
(You may pay an additional
as you cast this spell.)
Exile target artifact or enchantment. If this spell was kicked, exile target nonland permanent instead.
Instant
Tear Asunder (tdc) 273
Tip the Scales
Sacrifice a creature. When you do, all creatures get -X/-X until end of turn, where X is the sacrificed creature's toughness.
Sorcery
Tip the Scales (tdc) 29

Removal

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Stax

Qty: 1 Price: $12.99
Meekstone
Creatures with power 3 or greater don't untap during their controllers' untap steps.
Artifact
Meekstone (7ed) 307

Stax

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Sideboard

Qty: 11 Price: $42.05
Assemble the Players
You may look at the top card of your library any time.
Once each turn, you may cast a creature spell with power 2 or less from the top of your library.
Enchantment
Assemble the Players (mkm) 3
Behind the Scenes
Creatures you control have skulk. (They can't be blocked by creatures with greater power.)
: Creatures you control get +1/+1 until end of turn.
Enchantment
Behind the Scenes (tdc) 172
Canopy Gargantuan
Flying, ward

At the beginning of your upkeep, put a number of +1/+1 counters on each other creature you control equal to that creature's toughness.
Creature - Dragon
Canopy Gargantuan (tdc) 45
Colfenor's Urn
Whenever a creature with toughness 4 or greater is put into your graveyard from the battlefield, you may exile it.
At the beginning of the end step, if three or more cards have been exiled with this artifact, sacrifice it. If you do, return those cards to the battlefield under their owner's control.
Artifact
Colfenor's Urn (tdc) 315
Deathcap Glade
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Deathcap Glade (inr) 275
Shattered Sanctum
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Shattered Sanctum (tdc) 391
Stalwart Shield-Bearers
Defender
Other creatures you control with defender get +0/+2.
Creature - Human Soldier
Stalwart Shield-Bearers (roe) 46
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (tdc) 134
Tower Defense
Creatures you control get +0/+5 and gain reach until end of turn.
Instant
Tower Defense (tdc) 275
Vigor
Trample
If damage would be dealt to another creature you control, prevent that damage. Put a +1/+1 counter on that creature for each 1 damage prevented this way.
When Vigor is put into a graveyard from anywhere, shuffle it into its owner's library.
Creature - Elemental Incarnation
Vigor (bbd) 215
Wall of Roots
Defender
Put a -0/-1 counter on this creature: Add
. Activate only once each turn.
Creature - Plant Wall
Wall of Roots (tdc) 278

Sideboard

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Maybeboard

Qty: 1 Price: $0.99
Sidar Kondo of Jamuraa
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Creatures your opponents control without flying or reach can't block creatures with power 2 or less.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Human Knight
Sidar Kondo of Jamuraa (tdc) 303

Maybeboard

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Deck Info

Deck stats

36 pips - 28 cards
28 mana - 22 cards
0 pips - 0 cards
11 mana - 9 cards
18 pips - 15 cards
27 mana - 21 cards
0 pips - 0 cards
11 mana - 9 cards
38 pips - 31 cards
34 mana - 28 cards
0 pips - 0 cards
12 mana - 11 cards
Card NameQtyOdds
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