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Custom
Size: 100Est cost: $193.55
No deck tags
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $193.55
No deck tags
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Commander

Qty: 1 Price: $3.49
Ezuri, Claw of Progress
Whenever a creature you control with power 2 or less enters, you get an experience counter.
At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is the number of experience counters you have.
Legendary Creature - Warrior Elf Phyrexian
Ezuri, Claw of Progress (c15) 44

Commander

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Artifact

Qty: 5 Price: $15.25
Dragon Throne of Tarkir
Equipped creature has defender and "
,
: Other creatures you control gain trample and get +X/+X until end of turn, where X is this creature's power."
Equip
Legendary Artifact - Equipment
Dragon Throne of Tarkir (ktk) 219
Robe of the Archmagi
Whenever equipped creature deals combat damage to a player, you draw that many cards.
Equip

Equip Shaman, Warlock, or Wizard
Artifact - Equipment
Robe of the Archmagi (clb) 91
Sol Ring
: Add
.
Artifact
Sol Ring (clb) 871
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (khc) 105
Vanquisher's Banner
As this artifact enters, choose a creature type.
Creatures you control of the chosen type get +1/+1.
Whenever you cast a creature spell of the chosen type, draw a card.
Artifact
Vanquisher's Banner (xln) 251

Artifact

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Creature

Qty: 39 Price: $71.54
Archetype of Imagination
Creatures you control have flying.
Creatures your opponents control lose flying and can't have or gain flying.
Creature Enchantment - Human Wizard
Archetype of Imagination (plst) C18-81
Archivist
: Draw a card.
Creature - Human Wizard
Archivist (ulg) 26
Azami, Lady of Scrolls
Tap an untapped Wizard you control: Draw a card.
Legendary Creature - Human Wizard
Azami, Lady of Scrolls (c17) 82
Bloodline Shaman
: Choose a creature type. Reveal the top card of your library. If that card is a creature card of the chosen type, put it into your hand. Otherwise, put it into your graveyard.
Creature - Wizard Elf Shaman
Bloodline Shaman (ons) 249
Cephalid Constable
Whenever this creature deals combat damage to a player, return up to that many target permanents that player controls to their owner's hand.
Creature - Wizard Octopus
Cephalid Constable (10e) 72
Cephalid Pathmage
This creature can't be blocked.
, Sacrifice this creature: Target creature can't be blocked this turn.
Creature - Wizard Octopus
Cephalid Pathmage (lgn) 31
Cosi's Trickster
Whenever an opponent shuffles their library, you may put a +1/+1 counter on this creature.
Creature - Wizard Merfolk
Cosi's Trickster (zen) 45
Cyclone Summoner
When this creature enters, if you cast it from your hand, return all permanents to their owners' hands except for Giants, Wizards, and lands.
Creature - Wizard Giant
Cyclone Summoner (khm) 52
Daring Apprentice
, Sacrifice this creature: Counter target spell.
Creature - Human Wizard
Daring Apprentice (mir) 60
Docent of Perfection
Flying
Whenever you cast an instant or sorcery spell, create a 1/1 blue Human Wizard creature token. Then if you control three or more Wizards, transform this creature.
Creature - Horror Insect
Docent of Perfection // Final Iteration (emn) 56Docent of Perfection // Final Iteration (emn) 56
Ertai, Wizard Adept
,
: Counter target spell.
Legendary Creature - Human Wizard
Ertai, Wizard Adept (exo) 33
Escape Artist
This creature can't be blocked.
, Discard a card: Return this creature to its owner's hand.
Creature - Human Wizard
Escape Artist (ody) 84
Fatespinner
At the beginning of each opponent's upkeep, that player chooses draw step, main phase, or combat phase. The player skips each instance of the chosen step or phase this turn.
Creature - Human Wizard
Fatespinner (mrd) 36
Fathom Mage
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Whenever a +1/+1 counter is put on this creature, you may draw a card.
Creature - Human Wizard
Fathom Mage (cmr) 445
Ghosthelm Courier
You may choose not to untap this creature during your untap step.
,
: Target Wizard creature gets +2/+2 and has shroud for as long as this creature remains tapped. (It can't be the target of spells or abilities.)
Creature - Human Wizard
Ghosthelm Courier (ons) 85
Gyre Engineer
: Add
.
Creature - Wizard Vedalken
Gyre Engineer (rna) 180
Kaseto, Orochi Archmage
: Target creature can't be blocked this turn. If that creature is a Snake, it gets +2/+2 until end of turn.
Legendary Creature - Wizard Snake
Kaseto, Orochi Archmage (pz1) 109
Keeper of the Beasts
,
: Choose target opponent who controls more creatures than you do as you activate this ability. Create a 2/2 green Beast creature token.
Creature - Human Wizard
Keeper of the Beasts (exo) 112
Keeper of the Mind
,
: Choose target opponent who has at least two more cards in hand than you do as you activate this ability. Draw a card.
Creature - Human Wizard
Keeper of the Mind (exo) 36
Magus of the Vineyard
At the beginning of each player's first main phase, that player adds
.
Creature - Human Wizard
Magus of the Vineyard (fut) 132
Master of Waves
Protection from red
Elemental creatures you control get +1/+1.
When this creature enters, create a number of 1/0 blue Elemental creature tokens equal to your devotion to blue. (Each
in the mana costs of permanents you control counts toward your devotion to blue.)
Creature - Wizard Merfolk
Master of Waves (ths) 53
Master of Winds
Flying
When this creature enters, draw two cards, then discard a card.
Whenever you cast an instant, sorcery, or Wizard spell, you may have this creature's base power and toughness become 4/1 or 1/4 until end of turn.
Creature - Wizard Sphinx
Master of Winds (znr) 68
Mizzium Meddler
Flash (You may cast this spell any time you could cast an instant.)
When this creature enters, you may change a target of target spell or ability to this creature.
Creature - Wizard Vedalken
Mizzium Meddler (ori) 64
Neurok Invisimancer
This creature can't be blocked.
When this creature enters, target creature can't be blocked this turn.
Creature - Human Wizard
Neurok Invisimancer (ddi) 8
Prime Speaker Zegana
Prime Speaker Zegana enters with X +1/+1 counters on it, where X is the greatest power among other creatures you control.
When Prime Speaker Zegana enters, draw cards equal to its power.
Legendary Creature - Wizard Merfolk
Prime Speaker Zegana (c15) 230
Riptide Director
,
: Draw a card for each Wizard you control.
Creature - Human Wizard
Riptide Director (lgn) 50
Selkie Hedge-Mage
When this creature enters, if you control two or more Forests, you may gain 3 life.
When this creature enters, if you control two or more Islands, you may return target tapped creature to its owner's hand.
Creature - Wizard Merfolk
Selkie Hedge-Mage (eve) 158
Simic Manipulator
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
, Remove one or more +1/+1 counters from this creature: Gain control of target creature with power less than or equal to the number of +1/+1 counters removed this way.
Creature - Wizard Mutant
Simic Manipulator (gtc) 50
Stonybrook Banneret
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Merfolk spells and Wizard spells you cast cost
less to cast.
Creature - Wizard Merfolk
Stonybrook Banneret (mor) 51
Sylvan Safekeeper
Sacrifice a land: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.)
Creature - Human Wizard
Sylvan Safekeeper (cma) 152
Tam, Mindful First-Year
Each other creature you control has hexproof from each of its colors.
: Target creature you control becomes all colors until end of turn.
Legendary Creature - Wizard Gorgon
Tam, Mindful First-Year (ecl) 245
Tangled Florahedron
: Add
.
Creature - Elemental
Tangled Florahedron // Tangled Vale (znr) 211Tangled Florahedron // Tangled Vale (znr) 211
Thalakos Deceiver
Shadow (This creature can block or be blocked by only creatures with shadow.)
Whenever this creature attacks and isn't blocked, you may sacrifice it. If you do, gain control of target creature. (This effect lasts indefinitely.)
Creature - Wizard Thalakos
Thalakos Deceiver (sth) 45
Tribal Forcemage
Morph
(You may cast this card face down as a 2/2 creature for
. Turn it face up any time for its morph cost.)
When this creature is turned face up, creatures of the creature type of your choice get +2/+2 and gain trample until end of turn.
Creature - Wizard Elf
Tribal Forcemage (lgn) 142
Voidmage Prodigy
, Sacrifice a Wizard: Counter target spell.
Morph
(You may cast this card face down as a 2/2 creature for
. Turn it face up any time for its morph cost.)
Creature - Human Wizard
Voidmage Prodigy (ons) 120
Vorel of the Hull Clade
,
: Double the number of each kind of counter on target artifact, creature, or land.
Legendary Creature - Human Merfolk
Vorel of the Hull Clade (dgm) 115
Wingcrafter
Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.)
As long as this creature is paired with another creature, both creatures have flying.
Creature - Human Wizard
Wingcrafter (mm3) 58
Wistful Selkie
When this creature enters, draw a card.
Creature - Wizard Merfolk
Wistful Selkie (c15) 243
Wizard Replica
Flying
, Sacrifice this creature: Counter target spell unless its controller pays
.
Creature Artifact - Wizard
Wizard Replica (hop) 129

Creature

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Enchantment

Qty: 4 Price: $24.76
Equilibrium
Whenever you cast a creature spell, you may pay
. If you do, return target creature to its owner's hand.
Enchantment
Equilibrium (exo) 32
Guardian Project
Whenever a nontoken creature you control enters, if it doesn't have the same name as another creature you control or a creature card in your graveyard, draw a card.
Enchantment
Guardian Project (rna) 130
Reflections of Littjara
As this enchantment enters, choose a creature type.
Whenever you cast a spell of the chosen type, copy that spell. (A copy of a permanent spell becomes a token.)
Enchantment
Reflections of Littjara (khm) 73
Wild Growth
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional
.
Enchantment - Aura
Wild Growth (4ed) 289

Enchantment

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Instant

Qty: 9 Price: $18.32
Aetherize
Return all attacking creatures to their owner's hand.
Instant
Aetherize (znc) 23
Counterspell
Counter target spell.
Instant
Counterspell (mmq) 69
Evacuation
Return all creatures to their owners' hands.
Instant
Evacuation (sth) 30
Fog
Prevent all combat damage that would be dealt this turn.
Instant
Fog (3ed) 195
Krosan Grip
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Destroy target artifact or enchantment.
Instant
Krosan Grip (c20) 181
Lazotep Plating
Amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
You and permanents you control gain hexproof until end of turn. (You and they can't be the targets of spells or abilities your opponents control.)
Instant
Lazotep Plating (war) 59
Moment's Peace
Prevent all combat damage that would be dealt this turn.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Moment's Peace (td0) A80
Negate
Counter target noncreature spell.
Instant
Negate (m11) 68
Vines of Vastwood
Kicker
(You may pay an additional
as you cast this spell.)
Target creature can't be the target of spells or abilities your opponents control this turn. If this spell was kicked, that creature gets +4/+4 until end of turn.
Instant
Vines of Vastwood (mm2) 168

Instant

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Land

Qty: 36 (37 w/ MDFC)Price: $38.45
Alchemist's Refuge
: Add
.
,
: You may cast spells this turn as though they had flash.
Land
Alchemist's Refuge (avr) 225
Breeding Pool
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Forest
Breeding Pool (gtc) 240
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (khc) 108
Forest
(
: Add
.)
Basic Land - Forest
Forest (bfz) 272a
Island
(
: Add
.)
Basic Land - Island
Island (bfz) 257
Rogue's Passage
: Add
.
,
: Target creature can't be blocked this turn.
Land
Rogue's Passage (cmr) 489
Simic Growth Chamber
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Simic Growth Chamber (cmr) 492
Temple of Mystery
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Mystery (m21) 254
Thornwood Falls
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Thornwood Falls (cmr) 498

Land

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Sorcery

Qty: 6 Price: $21.74
Cultivate
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery
Cultivate (c21) 187
Nature's Lore
Search your library for a Forest card, put that card onto the battlefield, then shuffle.
Sorcery
Nature's Lore (p02) 135
Overwhelming Stampede
Until end of turn, creatures you control gain trample and get +X/+X, where X is the greatest power among creatures you control.
Sorcery
Overwhelming Stampede (c19) 175
Rampant Growth
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Sorcery
Rampant Growth (mir) 235
Spry and Mighty
Choose exactly two creatures you control. You draw X cards and the chosen creatures get +X/+X and gain trample until end of turn, where X is the difference between the chosen creatures' powers.
Sorcery
Spry and Mighty (ecl) 195
Traverse the Outlands
Search your library for up to X basic land cards, where X is the greatest power among creatures you control. Put those cards onto the battlefield tapped, then shuffle.
Sorcery
Traverse the Outlands (clb) 258

Sorcery

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Deck Info

Deck stats

0 pips - 0 cards
1 mana - 1 card
62 pips - 41 cards
23 mana - 23 cards
0 pips - 0 cards
1 mana - 1 card
0 pips - 0 cards
1 mana - 1 card
32 pips - 27 cards
20 mana - 19 cards
0 pips - 0 cards
4 mana - 3 cards
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