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Custom
Size: 100Est cost: $467.00
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $467.00
No deck tags
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Commander

Qty: 2 Price: $37.99
Akiri, Line-Slinger
First strike, vigilance
Akiri gets +1/+0 for each artifact you control.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Soldier Kor Ally
Akiri, Line-Slinger (pz2) 48
Sakashima of a Thousand Faces
You may have Sakashima enter as a copy of another creature you control, except it has Sakashima's other abilities.
The "legend rule" doesn't apply to permanents you control.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Human Rogue
Sakashima of a Thousand Faces (cmr) 89

Commander

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A: Innovation/Manufacturing

Qty: 3 Price: $12.33
Loyal Inventor
Vigilance
When this creature enters, you may search your library for an artifact card, reveal it, then shuffle. Put that card into your hand if you control an Assassin. Otherwise, put that card on top of your library.
Creature - Human Artificer
Loyal Inventor (acr) 21
Mechanized Production
Enchant artifact you control
At the beginning of your upkeep, create a token that's a copy of enchanted artifact. Then if you control eight or more artifacts with the same name as one another, you win the game.
Enchantment - Aura
Mechanized Production (pip) 461
Whir of Invention
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for
.)
Search your library for an artifact card with mana value X or less, put it onto the battlefield, then shuffle.
Instant
Whir of Invention (plst) AER-49

A: Innovation/Manufacturing

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B: The Ship

Qty: 1 Price: $7.99
RMS Titanic
Flying, trample
When RMS Titanic deals combat damage to a player, sacrifice it and create that many Treasure tokens.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Legendary Artifact - Vehicle
RMS Titanic (who) 389

B: The Ship

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C: Maritime personnel/equipment/activity

Qty: 11 Price: $16.87
Chart a Course
Draw two cards. Then discard a card unless you attacked this turn.
Sorcery
Chart a Course (plst) XLN-48
Chief Engineer
Artifact spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting an artifact spell pays for
or one mana of that creature's color.)
Creature - Artificer Vedalken
Chief Engineer (c16) 86
Hanna, Ship's Navigator
,
: Return target artifact or enchantment card from your graveyard to your hand.
Legendary Creature - Human Artificer
Hanna, Ship's Navigator (c16) 203
Jhoira, Weatherlight Captain
Whenever you cast a historic spell, draw a card. (Artifacts, legendaries, and Sagas are historic.)
Legendary Creature - Human Artificer
Jhoira, Weatherlight Captain (brc) 126
Merchant's Dockhand
,
, Tap X untapped artifacts you control: Look at the top X cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Creature Artifact - Construct
Merchant's Dockhand (aer) 163
Navigator's Compass
When this artifact enters, you gain 3 life.
: Until end of turn, target land you control becomes the basic land type of your choice in addition to its other types.
Artifact
Navigator's Compass (dom) 225
Port Inspector
Whenever this creature becomes blocked, you may look at defending player's hand.
Creature - Human
Port Inspector (mmq) 90
Propaganda
Creatures can't attack you unless their controller pays
for each creature they control that's attacking you.
Enchantment
Propaganda (who) 219
Rishadan Dockhand
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
,
: Tap target land.
Creature - Merfolk
Rishadan Dockhand (mh2) 447
Tiana, Ship's Caretaker
Flying, first strike
Whenever an Aura or Equipment you control is put into a graveyard from the battlefield, you may return that card to its owner's hand at the beginning of the next end step.
Legendary Creature - Artificer Angel
Tiana, Ship's Caretaker (dmr) 372
Treasure Cruise
Delve (Each card you exile from your graveyard while casting this spell pays for
.)
Draw three cards.
Sorcery
Treasure Cruise (tsr) 319

C: Maritime personnel/equipment/activity

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Cargo/Personal Effects

Qty: 1 Price: $2.99
Pre-War Formalwear
When this Equipment enters, return target creature card with mana value 3 or less from your graveyard to the battlefield and attach this Equipment to it.
Equipped creature gets +2/+2 and has vigilance.
Equip
Artifact - Equipment
Pre-War Formalwear (pip) 21

Cargo/Personal Effects

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D: Facilities

Qty: 10 Price: $98.28
Central Elevator
When you unlock this door, search your library for a Room card that doesn't have the same name as a Room you control, reveal it, put it into your hand, then shuffle.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Enchantment - Room
Central Elevator // Promising Stairs (dsk) 44
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (who) 264
Grand Entryway
When you unlock this door, create a 1/1 white Glimmer enchantment creature token.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Enchantment - Room
Grand Entryway // Elegant Rotunda (dsk) 15
Meat Locker
When you unlock this door, tap up to one target creature and put two stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Enchantment - Room
Meat Locker // Drowned Diner (dsk) 65
Restricted Office
When you unlock this door, destroy all creatures with power 3 or greater.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Enchantment - Room
Restricted Office // Lecture Hall (dsk) 227
Roaring Furnace
When you unlock this door, this Room deals damage equal to the number of cards in your hand to target creature an opponent controls.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Enchantment - Room
Roaring Furnace // Steaming Sauna (dsk) 230
Sacred Foundry
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Mountain
Sacred Foundry (rvr) 409
Smoky Lounge
At the beginning of your first main phase, add
. Spend this mana only to cast Room spells and unlock doors.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Enchantment - Room
Smoky Lounge // Misty Salon (dsk) 235
Steam Vents
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Mountain
Steam Vents (clu) 280
Training Center
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Training Center (cmm) 434

D: Facilities

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E: Forces of Nature

Qty: 17 Price: $42.06
Dark Depths
Dark Depths enters with ten ice counters on it.
: Remove an ice counter from Dark Depths.
When Dark Depths has no ice counters on it, sacrifice it. If you do, create Marit Lage, a legendary 20/20 black Avatar creature token with flying and indestructible.
Legendary Snow Land
Dark Depths (dmr) 454
Deep Water
: Until end of turn, if you tap a land you control for mana, it produces
instead of any other type.
Enchantment
Deep Water (drk) 23
Glacial Floodplain
(
: Add
or
.)
This land enters tapped.
Snow Land - Plains Island
Glacial Floodplain (khm) 257
High Seas
Red creature spells and green creature spells cost
more to cast.
Enchantment
High Seas (mmq) 83
Ice Floe
You may choose not to untap this land during your untap step.
: Tap target creature without flying that's attacking you. It doesn't untap during its controller's untap step for as long as this land remains tapped.
Land
Ice Floe (me2) 232
Snow-Covered Island
(
: Add
.)
Basic Snow Land - Island
Snow-Covered Island (csp) 152

E: Forces of Nature

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F: Disaster Strikes

Qty: 27 Price: $70.70
Chain Reaction
Chain Reaction deals X damage to each creature, where X is the number of creatures on the battlefield.
Sorcery
Chain Reaction (drc) 47
Deep Freeze
Enchant creature
Enchanted creature has base power and toughness 0/4, has defender, loses all other abilities, and is a blue Wall in addition to its other colors and types.
Enchantment - Aura
Deep Freeze (plst) DOM-50
Deluge
Tap all creatures without flying.
Instant
Deluge (ody) 80
Evacuation
Return all creatures to their owners' hands.
Instant
Evacuation (lcc) 156
Flood the Engine
Enchant creature or Vehicle
When this Aura enters, tap enchanted permanent.
Enchanted permanent loses all abilities and doesn't untap during its controller's untap step.
Enchantment - Aura
Flood the Engine (dft) 42
Freeze in Place
Tap target creature an opponent controls and put three stun counters on it. Scry 2. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Sorcery
Freeze in Place (woe) 50
Frozen Solid
Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
When enchanted creature is dealt damage, destroy it.
Enchantment - Aura
Frozen Solid (scg) 36
Gush
You may return two Islands you control to their owner's hand rather than pay this spell's mana cost.
Draw two cards.
Instant
Gush (mmq) 82
Hour of Devastation
All creatures lose indestructible until end of turn. Hour of Devastation deals 5 damage to each creature and each non-Bolas planeswalker.
Sorcery
Hour of Devastation (hou) 97
Ice Out
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)
This spell costs
less to cast if it's bargained.
Counter target spell.
Instant
Ice Out (woe) 54
Impact Resonance
Impact Resonance deals X damage divided as you choose among any number of target creatures, where X is the greatest amount of damage dealt by a source to a permanent or player this turn.
Instant
Impact Resonance (cm2) 107
Impact Tremors
Whenever a creature you control enters, this enchantment deals 1 damage to each opponent.
Enchantment
Impact Tremors (moc) 285
Inundate
Return all nonblue creatures to their owners' hands.
Sorcery
Inundate (eve) 25
No Escape
Counter target creature or planeswalker spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Scry 1.
Instant
No Escape (war) 63
Out of Air
This spell costs
less to cast if it targets a creature spell.
Counter target spell.
Instant
Out of Air (lci) 69
Panic
Cast this spell only during combat before blockers are declared.
Target creature can't block this turn.
Draw a card at the beginning of the next turn's upkeep.
Instant
Panic (me2) 145
Rising Waters
Lands don't untap during their controllers' untap steps.
At the beginning of each player's upkeep, that player untaps a land they control.
Enchantment
Rising Waters (nem) 38
Roiling Waters
Return up to two target creatures your opponents control to their owners' hands. Target player draws two cards.
Sorcery
Roiling Waters (ogw) 62
Shattered Ego
Enchant creature
Enchanted creature gets -3/-0.
: Put enchanted creature into its owner's library third from the top.
Enchantment - Aura
Shattered Ego (mh2) 62
Shattered Perception
Discard all the cards in your hand, then draw that many cards.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Shattered Perception (dka) 104
Sink into Stupor
Return target spell or nonland permanent an opponent controls to its owner's hand.
Instant
Sink into Stupor // Soporific Springs (mh3) 241Sink into Stupor // Soporific Springs (mh3) 241
Submerge
If an opponent controls a Forest and you control an Island, you may cast this spell without paying its mana cost.
Put target creature on top of its owner's library.
Instant
Submerge (plst) NEM-48
Succumb to the Cold
Tap one or two target creatures an opponent controls. Put a stun counter on each of them. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Instant
Succumb to the Cold (woe) 72
Sunken Hope
At the beginning of each player's upkeep, that player returns a creature they control to its owner's hand.
Enchantment
Sunken Hope (pls) 37
Swan Song
Counter target enchantment, instant, or sorcery spell. Its controller creates a 2/2 blue Bird creature token with flying.
Instant
Swan Song (sld) 91
Violent Impact
Destroy target artifact or land.
Cycling
(
, Discard this card: Draw a card.)
Sorcery
Violent Impact (akh) 154
Widespread Panic
Whenever a spell or ability causes its controller to shuffle their library, that player puts a card from their hand on top of their library.
Enchantment
Widespread Panic (c13) 131

F: Disaster Strikes

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F1: Prelude to Tragedy

Qty: 7 Price: $10.06
Brace for Impact
Prevent all damage that would be dealt to target multicolored creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature.
Instant
Brace for Impact (dis) 5
Evasive Action
Domain — Counter target spell unless its controller pays
for each basic land type among lands you control.
Instant
Evasive Action (apc) 23
Iceberg
This enchantment enters with X ice counters on it.
: Put an ice counter on this enchantment.
Remove an ice counter from this enchantment: Add
.
Enchantment
Iceberg (me2) 49
Lapse of Certainty
Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.
Instant
Lapse of Certainty (con) 9
Ominous Seas
Whenever you draw a card, put a foreshadow counter on this enchantment.
Remove eight foreshadow counters from this enchantment: Create an 8/8 blue Kraken creature token.
Cycling
(
, Discard this card: Draw a card.)
Enchantment
Ominous Seas (plst) IKO-61
Sinking Feeling
Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
Enchanted creature has "
, Put a -1/-1 counter on this creature: Untap this creature."
Enchantment - Aura
Sinking Feeling (shm) 51
Tragic Arrogance
For each player, you choose from among the permanents that player controls an artifact, a creature, an enchantment, and a planeswalker. Then each player sacrifices all other nonland permanents they control.
Sorcery
Tragic Arrogance (c21) 109

F1: Prelude to Tragedy

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G: Trauma/Fallout

Qty: 6 Price: $3.92
Dismal Failure
Counter target spell. Its controller discards a card.
Instant
Dismal Failure (plc) 39
Rest in Peace
When this enchantment enters, exile all graveyards.
If a card or token would be put into a graveyard from anywhere, exile it instead.
Enchantment
Rest in Peace (rtr) 18
Seafloor Debris
This land enters tapped.
: Add
.
, Sacrifice this land: Add one mana of any color.
Land
Seafloor Debris (ody) 325
Sunken Palace
This land enters tapped.
: Add
.
,
, Exile seven cards from your graveyard: Add
. When you spend this mana to cast a spell or activate an ability, copy that spell or ability. You may choose new targets for the copy. (Mana abilities can't be copied.)
Land - Cave
Sunken Palace (m3c) 133
Tragic Lesson
Draw two cards. Then discard a card unless you return a land you control to its owner's hand.
Instant
Tragic Lesson (j22) 115
Voyage's End
Return target creature to its owner's hand. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Instant
Voyage's End (ths) 73

G: Trauma/Fallout

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Land

Qty: 14 (15 w/ MDFC)Price: $149.82
Academy Ruins
: Add
.
,
: Put target artifact card from your graveyard on top of your library.
Legendary Land
Academy Ruins (mma) 219
Arid Mesa
, Pay 1 life, Sacrifice this land: Search your library for a Mountain or Plains card, put it onto the battlefield, then shuffle.
Land
Arid Mesa (mh2) 436
Demolition Field
: Add
.
,
, Sacrifice this land: Destroy target nonbasic land an opponent controls. That land's controller may search their library for a basic land card, put it onto the battlefield, then shuffle. You may search your library for a basic land card, put it onto the battlefield, then shuffle.
Land
Demolition Field (otc) 283
Flooded Strand
, Pay 1 life, Sacrifice this land: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
Land
Flooded Strand (mh3) 436
Hallowed Fountain
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Island
Hallowed Fountain (rvr) 404
Mystic Monastery
This land enters tapped.
: Add
,
, or
.
Land
Mystic Monastery (blc) 318
Raugrin Triome
(
: Add
,
, or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Plains Island Mountain
Raugrin Triome (iko) 251
Snow-Covered Mountain
(
: Add
.)
Basic Snow Land - Mountain
Snow-Covered Mountain (csp) 154
Snow-Covered Plains
(
: Add
.)
Basic Snow Land - Plains
Snow-Covered Plains (csp) 151

Land

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Le Cœur de la Mer

Qty: 1 Price: $13.99
Sapphire Medallion
Blue spells you cast cost
less to cast.
Artifact
Sapphire Medallion (mh3) 349

Le Cœur de la Mer

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Maybeboard

Qty: 31 Price: $76.83
An Unearthly Child
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II, III — Reveal cards from the top of your library until you reveal a Doctor card, a card with doctor's companion, or a Vehicle card. Put that card into your hand and the rest on the bottom of your library in a random order.
Enchantment - Saga
An Unearthly Child (who) 35
Arcane Denial
Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.
You draw a card at the beginning of the next turn's upkeep.
Instant
Arcane Denial (all) 22b
Bottomless Pool
When you unlock this door, return up to one target creature to its owner's hand.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Enchantment - Room
Bottomless Pool // Locker Room (dsk) 43
Chronic Flooding
Enchant land
Whenever enchanted land becomes tapped, its controller mills three cards.
Enchantment - Aura
Chronic Flooding (rtr) 32
Crystal Skull, Isu Spyglass
You may look at the top card of your library any time.
You may play historic lands and cast historic spells from the top of your library. (Artifacts, legendaries, and Sagas are historic.)
: Add
.
Legendary Artifact
Crystal Skull, Isu Spyglass (acr) 15
Drowned Secrets
Whenever you cast a blue spell, target player mills two cards.
Enchantment
Drowned Secrets (grn) 39
Eluge, the Shoreless Sea
Eluge's power and toughness are each equal to the number of Islands you control.
Whenever Eluge enters or attacks, put a flood counter on target land. It's an Island in addition to its other types for as long as it has a flood counter on it.
The first instant or sorcery spell you cast each turn costs
(or
) less to cast for each land you control with a flood counter on it.
Legendary Creature - Elemental Fish
Eluge, the Shoreless Sea (blb) 288
Flood of Tears
Return all nonland permanents to their owners' hands. If you return four or more nontoken permanents you control this way, you may put a permanent card from your hand onto the battlefield.
Sorcery
Flood of Tears (voc) 104
Hullbreaker Horror
Flash
This spell can't be countered.
Whenever you cast a spell, choose up to one —
• Return target spell you don't control to its owner's hand.
• Return target nonland permanent to its owner's hand.
Creature - Horror Kraken
Hullbreaker Horror (vow) 359
Hydrosurge
Target creature gets -5/-0 until end of turn.
Instant
Hydrosurge (m13) 54
Icebreaker Kraken
Affinity for snow lands (This spell costs
less to cast for each snow land you control.)
When this creature enters, artifacts and creatures target opponent controls don't untap during that player's next untap step.
Return three snow lands you control to their owner's hand: Return this creature to its owner's hand.
Snow Creature - Kraken
Icebreaker Kraken (khm) 345
Inverted Iceberg
When this artifact enters, mill a card, then draw a card. (To mill a card, put the top card of your library into your graveyard.)
Craft with artifact
(
, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
Artifact
Inverted Iceberg // Iceberg Titan (lci) 60Inverted Iceberg // Iceberg Titan (lci) 60
Mirror Gallery
The "legend rule" doesn't apply.
Artifact
Mirror Gallery (plst) BOK-154
Navigator's Ruin
Raid — At the beginning of your end step, if you attacked this turn, target opponent mills four cards.
Enchantment
Navigator's Ruin (xln) 63
Perilous Voyage
Return target nonland permanent you don't control to its owner's hand. If its mana value was 2 or less, scry 2.
Instant
Perilous Voyage (j22) 334
Quicksilver Fountain
At the beginning of each player's upkeep, that player puts a flood counter on target non-Island land they control of their choice. That land is an Island for as long as it has a flood counter on it.
At the beginning of each end step, if all lands on the battlefield are Islands, remove all flood counters from them.
Artifact
Quicksilver Fountain (mrd) 233
Red Death, Shipwrecker
Alluring Eyes —
: Goad target creature an opponent controls. That player draws a card. You add
. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
Legendary Creature - Crab Mutant
Red Death, Shipwrecker (pip) 426
Sea's Claim
Enchant land (Target a land as you cast this. This card enters attached to that land.)
Enchanted land is an Island.
Enchantment - Aura
Sea's Claim (ons) 113
Settle the Wreckage
Exile all attacking creatures target player controls. That player may search their library for that many basic land cards, put those cards onto the battlefield tapped, then shuffle.
Instant
Settle the Wreckage (plst) XLN-34
Shipbreaker Kraken
: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.)
When this creature becomes monstrous, tap up to four target creatures. Those creatures don't untap during their controllers' untap steps for as long as you control this creature.
Creature - Kraken
Shipbreaker Kraken (ths) 63
Silent Submersible
Whenever this Vehicle deals combat damage to a player or planeswalker, draw a card.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Silent Submersible (war) 66
Slinn Voda, the Rising Deep
Kicker
(You may pay an additional
as you cast this spell.)
When Slinn Voda enters, if it was kicked, return all creatures to their owners' hands except for Merfolk, Krakens, Leviathans, Octopuses, and Serpents.
Legendary Creature - Leviathan
Slinn Voda, the Rising Deep (dom) 66
Sol Ring
: Add
.
Artifact
Sol Ring (pf19) 7
The Everflowing Well
When The Everflowing Well enters, mill two cards, then draw two cards.
Descend 8 — At the beginning of your upkeep, if there are eight or more permanent cards in your graveyard, transform The Everflowing Well.
Legendary Artifact
The Everflowing Well // The Myriad Pools (lci) 56The Everflowing Well // The Myriad Pools (lci) 56
Thing in the Ice
Defender
This creature enters with four ice counters on it.
Whenever you cast an instant or sorcery spell, remove an ice counter from this creature. Then if it has no ice counters on it, transform it.
Creature - Horror
Thing in the Ice // Awoken Horror (soi) 92Thing in the Ice // Awoken Horror (soi) 92
Trade Routes
: Return target land you control to its owner's hand.
, Discard a land card: Draw a card.
Enchantment
Trade Routes (mmq) 112
Unexpectedly Absent
Put target nonland permanent into its owner's library just beneath the top X cards of that library.
Instant
Unexpectedly Absent (c20) 106
Unexplained Absence
For each player, exile up to one target nonland permanent that player controls. For each permanent exiled this way, its controller cloaks the top card of their library. (To cloak a card, put it onto the battlefield face down as a 2/2 creature with ward
. Turn it face up any time for its mana cost if it's a creature card.)
Instant
Unexplained Absence (mkc) 17
Wash Out
Return all permanents of the color of your choice to their owners' hands.
Sorcery
Wash Out (2x2) 67
Waterlogged Hulk
: Mill a card. (Put the top card of your library into your graveyard.)
Craft with Island
(
, Exile this artifact, Exile an Island you control or an Island card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
Artifact
Waterlogged Hulk // Watertight Gondola (lci) 83Waterlogged Hulk // Watertight Gondola (lci) 83
Waterwhirl
Return up to two target creatures to their owners' hands.
Instant
Waterwhirl (ktk) 60

Maybeboard

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Deck Info

Deck stats

13 pips - 10 cards
10 mana - 10 cards
65 pips - 45 cards
24 mana - 22 cards
0 pips - 0 cards
2 mana - 2 cards
16 pips - 14 cards
13 mana - 12 cards
0 pips - 0 cards
2 mana - 2 cards
0 pips - 0 cards
3 mana - 3 cards
Card NameQtyOdds
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Deck extras (0)
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