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Custom
Size: 100Est cost: $393.28
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $393.28
No deck tags
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Commander

Qty: 2 Price: $119.48
Rose Noble
Ward

Whenever you cast a Doctor spell or creature spell with doctor's companion, draw a card.
Doctor's companion (You can have two commanders if the other is the Doctor.)
Legendary Creature - Human
Rose Noble (sld) 1580
The Fourteenth Doctor
When you cast this spell, reveal the top fourteen cards of your library. Put all Doctor cards revealed this way into your graveyard and the rest on the bottom of your library in a random order.
You may have The Fourteenth Doctor enter as a copy of a Doctor card in your graveyard that was put there from your library this turn. If you do, it gains haste until end of turn.
Legendary Creature - Doctor Time Lord
The Fourteenth Doctor (sld) 1583

Commander

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Burn

Qty: 1 Price: $0.69
Donna Noble
Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.)
Whenever Donna Noble or a creature it's paired with is dealt damage, Donna Noble deals that much damage to target opponent.
Doctor's companion (You can have two commanders if the other is the Doctor.)
Legendary Creature - Human
Donna Noble (who) 82

Burn

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Copy

Qty: 3 Price: $4.17
Adric, Mathematical Genius
,
: Copy target activated or triggered ability you control. You may choose new targets for the copy.
Ultimate Sacrifice —
, Sacrifice Adric: Counter target activated or triggered ability.
Doctor's companion (You can have two commanders if the other is the Doctor.)
Legendary Creature - Human Artificer
Adric, Mathematical Genius (who) 33
The Sixth Doctor
Time Lord's Prerogative — Whenever you cast a historic spell, copy it, except the copy isn't legendary. This ability triggers only once each turn. (Artifacts, legendaries, and Sagas are historic. A copy of a permanent spell becomes a token.)
Legendary Creature - Doctor Time Lord
The Sixth Doctor (who) 443
The Twelfth Doctor
The first spell you cast from anywhere other than your hand each turn has demonstrate. (When you cast that spell, you may copy it. If you do, choose an opponent to also copy it. A copy of a permanent spell becomes a token.)
Whenever you copy a spell, put a +1/+1 counter on The Twelfth Doctor.
Legendary Creature - Doctor Time Lord
The Twelfth Doctor (who) 449

Copy

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Draw

Qty: 10 Price: $31.50
Danny Pink
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Creatures you control have "Whenever one or more counters are put on this creature for the first time each turn, draw a card."
Legendary Creature - Human Soldier Advisor
Danny Pink (who) 39
Heroes' Podium
Each legendary creature you control gets +1/+1 for each other legendary creature you control.
,
: Look at the top X cards of your library. You may reveal a legendary creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Legendary Artifact
Heroes' Podium (who) 242
Jhoira, Weatherlight Captain
Whenever you cast a historic spell, draw a card. (Artifacts, legendaries, and Sagas are historic.)
Legendary Creature - Human Artificer
Jhoira, Weatherlight Captain (dom) 197
Sarah Jane Smith
Whenever you cast a historic spell, investigate. This ability triggers only once each turn. (Artifacts, legendaries, and Sagas are historic. To investigate, create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Doctor's companion (You can have two commanders if the other is the Doctor.)
Legendary Creature - Human Detective
Sarah Jane Smith (who) 347
TARDIS
Flying
Whenever this Vehicle attacks, if you control a Time Lord, the next spell you cast this turn has cascade and you may planeswalk.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
TARDIS (who) 551
The Fourth Doctor
You may look at the top card of your library any time.
Would You Like A...? — Once each turn, you may play a historic land or cast a historic spell from the top of your library. When you do, create a Food token. (Artifacts, legendaries, and Sagas are historic.)
Legendary Creature - Doctor Time Lord
The Fourth Doctor (who) 415
The Ninth Doctor
Haste
Into the TARDIS — Whenever The Ninth Doctor becomes untapped during your untap step, you get an additional upkeep step after this step.
Legendary Creature - Doctor Time Lord
The Ninth Doctor (who) 148
The Second Doctor
Players have no maximum hand size.
How Civil of You — At the beginning of your end step, each player may draw a card. Each opponent who does can't attack you or permanents you control during their next turn.
Legendary Creature - Doctor Time Lord
The Second Doctor (who) 156
The Seventh Doctor
Whenever The Seventh Doctor attacks, choose a card in your hand. Defending player guesses whether that card's mana value is greater than the number of artifacts you control. If they guessed wrong, you may cast it without paying its mana cost. If you don't cast a spell this way, investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Legendary Creature - Doctor Time Lord
The Seventh Doctor (who) 442
The Tenth Doctor
Allons-y! — Whenever you attack, exile cards from the top of your library until you exile a nonland card. Put three time counters on it. If it doesn't have suspend, it gains suspend.
Timey-Wimey —
: Time travel three times. Activate only as a sorcery. (For each suspended card you own and each permanent you control with a time counter on it, you may add or remove a time counter. Then do it two more times.)
Legendary Creature - Doctor Time Lord
The Tenth Doctor (who) 446

Draw

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Evasion

Qty: 1 Price: $1.29
The Eleventh Doctor
I. AM. TALKING! — Whenever The Eleventh Doctor deals combat damage to a player, you may exile a card from your hand with a number of time counters on it equal to its mana value. If it doesn't have suspend, it gains suspend.
: Target creature with power 3 or less can't be blocked this turn.
Legendary Creature - Doctor Time Lord
The Eleventh Doctor (who) 411

Evasion

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Land

Qty: 36 Price: $49.70
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (who) 264
Deserted Beach
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Deserted Beach (who) 270
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (who) 276
Fiery Islet
, Pay 1 life: Add
or
.
,
, Sacrifice this land: Draw a card.
Land
Fiery Islet (who) 278
Forest
(
: Add
.)
Basic Land - Forest
Forest (dft) 289
Fortified Village
As this land enters, you may reveal a Forest or Plains card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Fortified Village (mkc) 262
Frontier Bivouac
This land enters tapped.
: Add
,
, or
.
Land
Frontier Bivouac (drc) 157
Furycalm Snarl
As this land enters, you may reveal a Mountain or Plains card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Furycalm Snarl (mkc) 263
Gallifrey Council Chamber
When Gallifrey Council Chamber enters, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
: Add
.
: Add one mana of any color. Spend this mana only to cast a Time Lord or Alien spell or activate an ability of a Time Lord or Alien.
Legendary Land
Gallifrey Council Chamber (who) 188
Game Trail
As this land enters, you may reveal a Mountain or Forest card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Game Trail (blc) 306
Glacial Fortress
This land enters tapped unless you control a Plains or an Island.
: Add
or
.
Land
Glacial Fortress (drc) 159
Great Hall of the Citadel
: Add
.
,
: Add two mana in any combination of colors. Spend this mana only to cast legendary spells.
Land
Great Hall of the Citadel (ltr) 254
Irrigated Farmland
(
: Add
or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Plains Island
Irrigated Farmland (drc) 161
Island
(
: Add
.)
Basic Land - Island
Island (dft) 281
Jungle Shrine
This land enters tapped.
: Add
,
, or
.
Land
Jungle Shrine (pip) 270
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (dft) 288
Mystic Monastery
This land enters tapped.
: Add
,
, or
.
Land
Mystic Monastery (blc) 318
Overgrown Farmland
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Overgrown Farmland (who) 292
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (who) 293
Plains
(
: Add
.)
Basic Land - Plains
Plains (dft) 277
Port Town
As this land enters, you may reveal a Plains or Island card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Port Town (who) 294
Rockfall Vale
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Rockfall Vale (inr) 282
Rootbound Crag
This land enters tapped unless you control a Mountain or a Forest.
: Add
or
.
Land
Rootbound Crag (drc) 168
Scattered Groves
(
: Add
or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Plains Forest
Scattered Groves (otc) 315
Seaside Citadel
This land enters tapped.
: Add
,
, or
.
Land
Seaside Citadel (who) 302
Sheltered Thicket
(
: Add
or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Mountain Forest
Sheltered Thicket (drc) 169
Skycloud Expanse
,
: Add
.
Land
Skycloud Expanse (blc) 332
Stormcarved Coast
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Stormcarved Coast (inr) 285
Sundown Pass
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Sundown Pass (inr) 286
Temple of Epiphany
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Epiphany (drc) 177
Temple of Plenty
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Plenty (blc) 343
Temple of Triumph
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Triumph (blc) 344

Land

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Protection

Qty: 5 Price: $40.31
Everybody Lives!
All creatures gain hexproof and indestructible until end of turn. Players gain hexproof until end of turn. Players can't lose life this turn and players can't lose the game or win the game this turn.
Instant
Everybody Lives! (who) 18
Heroic Intervention
Permanents you control gain hexproof and indestructible until end of turn.
Instant
Heroic Intervention (who) 233
K-9, Mark I
Negative — As long as K-9 is untapped, other legendary creatures you control have ward
.
Affirmative —
,
: Target legendary creature can't be blocked this turn.
Doctor's companion (You can have two commanders if the other is the Doctor.)
Legendary Creature Artifact - Dog Robot
K-9, Mark I (who) 47
Tegan Jovanka
Brave Heart — Whenever you attack, target attacking historic creature gets +1/+1 and gains indestructible until end of turn. (Artifacts, legendaries, and Sagas are historic.)
Doctor's companion (You can have two commanders if the other is the Doctor.)
Legendary Creature - Human
Tegan Jovanka (who) 28
Time Lord Regeneration
Until end of turn, target Time Lord you control gains "When this creature dies, reveal cards from the top of your library until you reveal a Time Lord creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order."
Instant
Time Lord Regeneration (who) 59

Protection

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Pump

Qty: 5 Price: $5.95
Jamie McCrimmon
Trample
Whenever you cast a historic spell, Jamie McCrimmon gets +X/+X until end of turn, where X is that spell's mana value. (Artifacts, legendaries, and Sagas are historic.)
Doctor's companion (You can have two commanders if the other is the Doctor.)
Legendary Creature - Human Warrior
Jamie McCrimmon (who) 105
Leela, Sevateem Warrior
Whenever an opponent draws a card except the first one they draw in each of their draw steps, put a +1/+1 counter on Leela.
Doctor's companion (You can have two commanders if the other is the Doctor.)
Legendary Creature - Human Warrior
Leela, Sevateem Warrior (who) 107
The Fifth Doctor
Peaceful Coexistence — At the beginning of your end step, put a +1/+1 counter on each creature you control that didn't attack or enter this turn. Untap those creatures.
Legendary Creature - Doctor Time Lord
The Fifth Doctor (who) 127
The Third Doctor
Trample
The Third Doctor gets +1/+1 for each noncreature token you control.
When The Third Doctor enters, create your choice of a Clue token, a Food token, or a Treasure token.
Legendary Creature - Doctor Time Lord
The Third Doctor (who) 162
The Thirteenth Doctor
Paradox — Whenever you cast a spell from anywhere other than your hand, put a +1/+1 counter on target creature.
Team TARDIS — At the beginning of your end step, untap each creature you control with a counter on it.
Legendary Creature - Doctor Time Lord
The Thirteenth Doctor (who) 448

Pump

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Ramp

Qty: 15 Price: $103.05
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (who) 239
Faeburrow Elder
Vigilance
This creature gets +1/+1 for each color among permanents you control.
: For each color among permanents you control, add one mana of that color.
Creature - Druid Treefolk
Faeburrow Elder (tdc) 289
Nardole, Resourceful Cyborg
: Add
for each counter on Nardole. Spend this mana only to cast noncreature spells.
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Doctor's companion (You can have two commanders if the other is the Doctor.)
Legendary Creature Artifact - Scientist
Nardole, Resourceful Cyborg (who) 50
Peri Brown
The first historic spell you cast each turn has convoke. (Your creatures can help cast it. Each creature you tap while casting it pays for
or one mana of that creature's color.)
Doctor's companion (You can have two commanders if the other is the Doctor.)
Legendary Creature - Human
Peri Brown (who) 26
Relic of Legends
: Add one mana of any color.
Tap an untapped legendary creature you control: Add one mana of any color.
Artifact
Relic of Legends (dmu) 236
Sol Ring
: Add
.
Artifact
Sol Ring (who) 245
Sonic Screwdriver
: Add one mana of any color.
,
: Untap another target artifact.
,
: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
,
: Target creature can't be blocked this turn.
Artifact
Sonic Screwdriver (sld) 803
Susan Foreman
If you would planeswalk, instead look at the top two cards of your planar deck, put one on the bottom of your planar deck and the other on top, then planeswalk.
: Add
.
Doctor's companion (You can have two commanders if the other is the Doctor.)
Legendary Creature - Time Lord
Susan Foreman (who) 110
Talisman of Conviction
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Conviction (who) 247
Talisman of Creativity
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Creativity (who) 248
Talisman of Curiosity
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Curiosity (who) 249
Talisman of Impulse
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Impulse (who) 251
Talisman of Progress
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Progress (who) 253
Talisman of Unity
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Unity (who) 254
The Fifteenth Doctor
Whenever The Fifteenth Doctor enters or attacks, mill three cards. You may put an artifact card with mana value 2 or 3 from among them into your hand.
The first nonartifact spell you cast each turn has improvise. (Your artifacts can help cast that spell. Each artifact you tap after you're done activating mana abilities pays for
.)
Legendary Creature - Doctor Time Lord
The Fifteenth Doctor (sld) 1584

Ramp

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Recursion

Qty: 4 Price: $1.96
Gallifrey Stands
When Gallifrey Stands enters, return all Doctor cards from your graveyard to your hand.
At the beginning of your upkeep, you may put a Doctor creature card from your hand onto the battlefield. Then if you control thirteen or more Doctors, you win the game.
Legendary Enchantment
Gallifrey Stands (who) 132
Storm of Souls
Return all creature cards from your graveyard to the battlefield. Each of them is a 1/1 Spirit with flying in addition to its other types. Exile Storm of Souls.
Sorcery
Storm of Souls (blc) 156
The Eighth Doctor
When The Eighth Doctor enters, mill three cards.
Once during each of your turns, you may play a historic land or cast a historic permanent spell from your graveyard. If you do, it gains "If this permanent would leave the battlefield, exile it instead of putting it anywhere else."
Legendary Creature - Doctor Time Lord
The Eighth Doctor (who) 410
The Fugitive Doctor
When The Fugitive Doctor enters, investigate.
Whenever The Fugitive Doctor attacks, you may sacrifice a Clue. When you do, target instant or sorcery card in your graveyard gains flashback
until end of turn. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
Legendary Creature - Doctor Time Lord
The Fugitive Doctor (who) 130

Recursion

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Removal

Qty: 13 Price: $31.43
Banish to Another Universe
Affinity for historic permanents (This spell costs
less to cast for each artifact, legendary, and/or Saga permanent you control.)
When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.
Enchantment
Banish to Another Universe (who) 13
Crisis of Conscience
Choose one —
• Destroy all tokens.
• Destroy all nonland, nontoken permanents.
Sorcery
Crisis of Conscience (who) 17
Everything Comes to Dust
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Exile all creatures except those that share a creature type with a creature that convoked this spell, all artifacts, and all enchantments.
Sorcery
Everything Comes to Dust (who) 19
Farewell
Choose one or more —
• Exile all artifacts.
• Exile all creatures.
• Exile all enchantments.
• Exile all graveyards.
Sorcery
Farewell (who) 207
Grasp of Fate
When this enchantment enters, for each opponent, exile up to one target nonland permanent that player controls until this enchantment leaves the battlefield. (Those permanents return under their owners' control.)
Enchantment
Grasp of Fate (who) 208
Path to Exile
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Instant
Path to Exile (who) 210
Reverse the Polarity
Choose one —
• Counter all other spells.
• Switch each creature's power and toughness until end of turn.
• Creatures can't be blocked this turn.
Instant
Reverse the Polarity (who) 54
The Night of the Doctor
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after II.)
I — Destroy all creatures.
II — Return target legendary creature card from your graveyard to the battlefield. Put your choice of a first strike, vigilance, or lifelink counter on it.
Enchantment - Saga
The Night of the Doctor (who) 24
The Pandorica
You may choose not to untap The Pandorica during your untap step.
,
: Untap another target nonland permanent, then it phases out. It can't phase in for as long as The Pandorica remains tapped. When The Pandorica becomes untapped or leaves the battlefield, that permanent phases in. Activate only as a sorcery.
Legendary Artifact
The Pandorica (who) 25
The War Doctor
Whenever one or more other permanents phase out and whenever one or more other cards are put into exile from anywhere, put a time counter on The War Doctor.
Whenever The War Doctor attacks, it deals damage equal to the number of time counters on it to any target. If a creature dealt damage this way would die this turn, exile it instead.
Legendary Creature - Doctor Time Lord
The War Doctor (who) 452
Trial of a Time Lord
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I, II, III — Exile target nontoken creature an opponent controls until this Saga leaves the battlefield.
IV — Starting with you, each player votes for innocent or guilty. If guilty gets more votes, the owner of each card exiled with this Saga puts that card on the bottom of their library.
Enchantment - Saga
Trial of a Time Lord (who) 29
Untimely Malfunction
Choose one —
• Destroy target artifact.
• Change the target of target spell or ability with a single target.
• One or two target creatures can't block this turn.
Instant
Untimely Malfunction (dsk) 161
Urza's Ruinous Blast
(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.)
Exile all nonland permanents that aren't legendary.
Legendary Sorcery
Urza's Ruinous Blast (cmm) 842

Removal

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Tutor

Qty: 5 Price: $3.75
Search for Glory
Search your library for a snow permanent card, a legendary card, or a Saga card, reveal it, put it into your hand, then shuffle. You gain 1 life for each
spent to cast this spell. (
is mana from a snow source.)
Snow Sorcery
Search for Glory (khm) 27
The Eleventh Hour
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Search your library for a Doctor card, reveal it, put it into your hand, then shuffle.
II — Create a Food token and a 1/1 white Human creature token with "Doctor spells you cast cost
less to cast."
III — Create a token that's a copy of target creature, except it's a legendary Alien named Prisoner Zero.
Enchantment - Saga
The Eleventh Hour (who) 41
The First Doctor
When The First Doctor enters, search your library and/or graveyard for a card named TARDIS, reveal it, and put it into your hand. If you search your library this way, shuffle.
Whenever you cast a spell with cascade, put a +1/+1 counter on target artifact or creature.
Legendary Creature - Doctor Time Lord
The First Doctor (who) 414
The Five Doctors
Kicker
(You may pay an additional
as you cast this spell.)
Search your library and/or graveyard for up to five Doctor cards, reveal them, and put them into your hand. If you search your library this way, shuffle. If this spell was kicked, put those cards onto the battlefield instead of putting them into your hand.
Sorcery
The Five Doctors (who) 101
Twice Upon a Time
Cast this spell only if you control two or more Doctors.
Take an extra turn after this one. Exile Twice Upon a Time.
Sorcery
Twice Upon a Time // Unlikely Meeting (who) 61

Tutor

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Deck Info

Deck stats

34 pips - 26 cards
31 mana - 29 cards
29 pips - 26 cards
28 mana - 26 cards
0 pips - 0 cards
11 mana - 9 cards
10 pips - 10 cards
29 mana - 27 cards
12 pips - 12 cards
28 mana - 26 cards
0 pips - 0 cards
10 mana - 9 cards
Card NameQtyOdds
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