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Custom
Size: 100Est cost: $308.66
No deck tags
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $308.66
No deck tags
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Commander

Qty: 1 Price: $8.99
Rionya, Fire Dancer
At the beginning of combat on your turn, create X tokens that are copies of another target creature you control, where X is one plus the number of instant and sorcery spells you've cast this turn. They gain haste. Exile them at the beginning of the next end step.
Legendary Creature - Human Wizard
Rionya, Fire Dancer (j25) 75

Commander

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Artifact

Qty: 9 Price: $56.11
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (drc) 51
Fire Diamond
This artifact enters tapped.
: Add
.
Artifact
Fire Diamond (clb) 313
Helm of Awakening
Spells cost
less to cast.
Artifact
Helm of Awakening (dmr) 448
Lightning Greaves
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Lightning Greaves (drc) 55
Mind Stone
: Add
.
,
, Sacrifice this artifact: Draw a card.
Artifact
Mind Stone (dsc) 248
Ruby Medallion
Red spells you cast cost
less to cast.
Artifact
Ruby Medallion (mh3) 295
Sol Ring
: Add
.
Artifact
Sol Ring (drc) 56
Sundial of the Infinite
,
: End the turn. Activate only during your turn. (Exile all spells and abilities from the stack. Discard down to your maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)
Artifact
Sundial of the Infinite (plst) M12-218
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (fdn) 258

Artifact

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Creature

Qty: 21 Price: $79.17
Atsushi, the Blazing Sky
Flying, trample
When Atsushi dies, choose one —
• Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
• Create three Treasure tokens.
Legendary Creature - Dragon Spirit
Atsushi, the Blazing Sky (neo) 134
Beetleback Chief
When this creature enters, create two 1/1 red Goblin creature tokens.
Creature - Goblin Warrior
Beetleback Chief (j25) 129
Birgi, God of Storytelling
Whenever you cast a spell, add
. Until end of turn, you don't lose this mana as steps and phases end.
Creatures you control can boast twice during each of your turns rather than once.
Legendary Creature - God
Birgi, God of Storytelling // Harnfel, Horn of Bounty (khm) 123Birgi, God of Storytelling // Harnfel, Horn of Bounty (khm) 123
Goblin Chainwhirler
First strike
When this creature enters, it deals 1 damage to each opponent and each creature and planeswalker they control.
Creature - Goblin Warrior
Goblin Chainwhirler (plst) DOM-129
Goblin Gang Leader
When this creature enters, create two 1/1 red Goblin creature tokens.
Creature - Goblin Warrior
Goblin Gang Leader (mb2) 144
Goblin Instigator
When this creature enters, create a 1/1 red Goblin creature token.
Creature - Goblin Rogue
Goblin Instigator (moc) 282
Goblin King
Other Goblins get +1/+1 and have mountainwalk.
Creature - Goblin
Goblin King (mb2) 191
Goblin Piledriver
Protection from blue (This creature can't be blocked, targeted, dealt damage, or enchanted by anything blue.)
Whenever this creature attacks, it gets +2/+0 until end of turn for each other attacking Goblin.
Creature - Goblin Warrior
Goblin Piledriver (plst) ORI-151
Goblin Traprunner
Whenever this creature attacks, flip three coins. For each flip you win, create a 1/1 red Goblin creature token that's tapped and attacking.
Creature - Goblin
Goblin Traprunner (mh2) 130
Hanweir Garrison
Whenever this creature attacks, create two 1/1 red Human creature tokens that are tapped and attacking.
(Melds with Hanweir Battlements.)
Creature - Human Soldier
Hanweir Garrison (inr) 157
Hellspur Posse Boss
Other outlaws you control have haste. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
When this creature enters, create two 1/1 red Mercenary creature tokens with "
: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
Creature - Rogue Lizard
Hellspur Posse Boss (otj) 128
Hobgoblin Bandit Lord
Other Goblins you control get +1/+1.
,
: This creature deals damage equal to the number of Goblins that entered the battlefield under your control this turn to any target.
Creature - Goblin Rogue
Hobgoblin Bandit Lord (afr) 147
Iron Myr
: Add
.
Creature Artifact - Myr
Iron Myr (plst) SOM-168
Magus of the Wheel
,
, Sacrifice this creature: Each player discards their hand, then draws seven cards.
Creature - Human Wizard
Magus of the Wheel (cmm) 241
Mogg War Marshal
Echo
(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When this creature enters or dies, create a 1/1 red Goblin creature token.
Creature - Goblin Warrior
Mogg War Marshal (dmr) 131
Runaway Steam-Kin
Whenever you cast a red spell, if this creature has fewer than three +1/+1 counters on it, put a +1/+1 counter on this creature.
Remove three +1/+1 counters from this creature: Add
.
Creature - Elemental
Runaway Steam-Kin (grn) 115
Searslicer Goblin
Raid — At the beginning of your end step, if you attacked this turn, create a 1/1 red Goblin creature token.
Creature - Goblin Warrior
Searslicer Goblin (fdn) 93
Siege-Gang Commander
When this creature enters, create three 1/1 red Goblin creature tokens.
, Sacrifice a Goblin: This creature deals 2 damage to any target.
Creature - Goblin
Siege-Gang Commander (blc) 202
Skirk Prospector
Sacrifice a Goblin: Add
.
Creature - Goblin
Skirk Prospector (dmr) 137
Storm-Kiln Artist
This creature gets +1/+0 for each artifact you control.
Magecraft — Whenever you cast or copy an instant or sorcery spell, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Creature - Shaman Dwarf
Storm-Kiln Artist (otc) 181
Swarming Goblins
When this creature enters, roll a d20.
1—9 | Create a 1/1 red Goblin creature token.
10—19 | Create two of those tokens.
20 | Create three of those tokens.
Creature - Goblin
Swarming Goblins (afr) 162

Creature

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Enchantment

Qty: 3 Price: $19.17
Goblin Bombardment
Sacrifice a creature: This enchantment deals 1 damage to any target.
Enchantment
Goblin Bombardment (mh2) 279
Underworld Breach
Each nonland card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.)
At the beginning of the end step, sacrifice this enchantment.
Enchantment
Underworld Breach (thb) 161
Vessel of Volatility
, Sacrifice this enchantment: Add
.
Enchantment
Vessel of Volatility (plst) SOI-189

Enchantment

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Instant

Qty: 15 Price: $67.85
Battle Hymn
Add
for each creature you control.
Instant
Battle Hymn (avr) 128
Big Score
As an additional cost to cast this spell, discard a card.
Draw two cards and create two Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Instant
Big Score (blc) 193
Brightstone Ritual
Add
for each Goblin on the battlefield.
Instant
Brightstone Ritual (plst) ONS-191
Crimson Wisps
Target creature becomes red and gains haste until end of turn. (It can attack and
this turn.)
Draw a card.
Instant
Crimson Wisps (j25) 533
Demand Answers
As an additional cost to cast this spell, sacrifice an artifact or discard a card.
Draw two cards.
Instant
Demand Answers (mkm) 122
Desperate Ritual
Add
.
Splice onto Arcane
(As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Instant - Arcane
Desperate Ritual (uma) 127
Expedite
Target creature gains haste until end of turn.
Draw a card.
Instant
Expedite (cmr) 413
Fists of Flame
Draw a card. Until end of turn, target creature gains trample and gets +1/+0 for each card you've drawn this turn. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)
Instant
Fists of Flame (j25) 550
Gut Shot
(
can be paid with either
or 2 life.)
Gut Shot deals 1 damage to any target.
Instant
Gut Shot (plst) MM2-117
Lightning Bolt
Lightning Bolt deals 3 damage to any target.
Instant
Lightning Bolt (clu) 141
Pyretic Ritual
Add
.
Instant
Pyretic Ritual (plst) M11-153
Seething Song
Add
.
Instant
Seething Song (c21) 179
Sudden Breakthrough
Target creature gets +2/+0 and gains first strike until end of turn.
Create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Instant
Sudden Breakthrough (j22) 610
Unexpected Windfall
As an additional cost to cast this spell, discard a card.
Draw two cards and create two Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Instant
Unexpected Windfall (pip) 193
You See a Pair of Goblins
Choose one —
• Charge Them — Creatures you control get +2/+0 until end of turn.
• Befriend Them — Create two 1/1 red Goblin creature tokens.
Instant
You See a Pair of Goblins (afr) 170

Instant

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Land

Qty: 35 Price: $19.15
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (dft) 288
Rogue's Passage
: Add
.
,
: Target creature can't be blocked this turn.
Land
Rogue's Passage (otc) 313
Terrain Generator
: Add
.
,
: You may put a basic land card from your hand onto the battlefield tapped.
Land
Terrain Generator (clb) 926

Land

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Sorcery

Qty: 16 Price: $58.22
Ancestral Anger
Target creature gains trample and gets +X/+0 until end of turn, where X is 1 plus the number of cards named Ancestral Anger in your graveyard.
Draw a card.
Sorcery
Ancestral Anger (inr) 141
Gamble
Search your library for a card, put that card into your hand, discard a card at random, then shuffle.
Sorcery
Gamble (dmr) 121
Goblin War Strike
Goblin War Strike deals damage to target player or planeswalker equal to the number of Goblins you control.
Sorcery
Goblin War Strike (scg) 96
Grab the Prize
As an additional cost to cast this spell, discard a card.
Draw two cards. If the discarded card wasn't a land card, Grab the Prize deals 2 damage to each opponent.
Sorcery
Grab the Prize (dsk) 138
Highway Robbery
You may discard a card or sacrifice a land. If you do, draw two cards.
Plot
(You may pay
and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Sorcery
Highway Robbery (otj) 129
Hordeling Outburst
Create three 1/1 red Goblin creature tokens.
Sorcery
Hordeling Outburst (onc) 100
Magmatic Insight
As an additional cost to cast this spell, discard a land card.
Draw two cards.
Sorcery
Magmatic Insight (otc) 173
Mogg Infestation
Destroy all creatures target player controls. For each creature that died this way, that player creates two 1/1 red Goblin creature tokens.
Sorcery
Mogg Infestation (plst) TPR-146
Overmaster
The next instant or sorcery spell you cast this turn can't be countered.
Draw a card.
Sorcery
Overmaster (dmr) 132
Past in Flames
Each instant and sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Past in Flames (40k) 206
Reckless Impulse
Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
Sorcery
Reckless Impulse (j25) 589
Renegade Tactics
Target creature can't block this turn.
Draw a card.
Sorcery
Renegade Tactics (j25) 590
Rite of Flame
Add
, then add
for each card named Rite of Flame in each graveyard.
Sorcery
Rite of Flame (mb2) 59
Strike It Rich
Create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Strike It Rich (mh2) 143
Tormenting Voice
As an additional cost to cast this spell, discard a card.
Draw two cards.
Sorcery
Tormenting Voice (j22) 615
Wheel of Misfortune
Each player secretly chooses a number 0 or greater, then all players reveal those numbers simultaneously and determine the highest and lowest numbers revealed this way. Wheel of Misfortune deals damage equal to the highest number to each player who chose that number. Each player who didn't choose the lowest number discards their hand, then draws seven cards.
Sorcery
Wheel of Misfortune (cmr) 211

Sorcery

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Deck Info

Deck stats

0 pips - 0 cards
6 mana - 6 cards
0 pips - 0 cards
6 mana - 6 cards
0 pips - 0 cards
6 mana - 6 cards
69 pips - 55 cards
66 mana - 51 cards
0 pips - 0 cards
6 mana - 6 cards
0 pips - 0 cards
5 mana - 4 cards
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