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Custom
Size: 100Est cost: $90.96
No deck tags
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $90.96
No deck tags
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Commander

Qty: 1 Price: $6.49
Marwyn, the Nurturer
Whenever another Elf you control enters, put a +1/+1 counter on Marwyn.
: Add an amount of
equal to Marwyn's power.
Legendary Creature - Elf Druid
Marwyn, the Nurturer (j25) 687

Commander

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Artifact

Qty: 1 Price: $4.49
Blackblade Reforged
Equipped creature gets +1/+1 for each land you control.
Equip legendary creature

Equip
Legendary Artifact - Equipment
Blackblade Reforged (dom) 211

Artifact

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Creature

Qty: 30 Price: $21.56
Celeborn the Wise
Whenever you attack with one or more Elves, scry 1.
Whenever you scry, Celeborn gets +1/+1 until end of turn for each card looked at while scrying this way.
Legendary Creature - Elf Noble
Celeborn the Wise (ltr) 156
Druid of the Cowl
: Add
.
Creature - Elf Druid
Druid of the Cowl (aer) 106
Dwynen, Gilt-Leaf Daen
Reach (This creature can block creatures with flying.)
Other Elf creatures you control get +1/+1.
Whenever Dwynen attacks, you gain 1 life for each attacking Elf you control.
Legendary Creature - Warrior Elf
Dwynen, Gilt-Leaf Daen (fdn) 217
Dwynen's Elite
When this creature enters, if you control another Elf, create a 1/1 green Elf Warrior creature token.
Creature - Warrior Elf
Dwynen's Elite (fdn) 218
Elderleaf Mentor
When this creature enters, create a 1/1 green Elf Warrior creature token.
Creature - Warrior Elf
Elderleaf Mentor (j22) 652
Elvish Regrower
When this creature enters, return target permanent card from your graveyard to your hand.
Creature - Elf Druid
Elvish Regrower (fdn) 104
Elvish Visionary
When this creature enters, draw a card.
Creature - Elf Shaman
Elvish Visionary (ddr) 8
Elvish Warmaster
Whenever one or more other Elves you control enter, create a 1/1 green Elf Warrior creature token. This ability triggers only once each turn.
: Elves you control get +2/+2 and gain deathtouch until end of turn.
Creature - Warrior Elf
Elvish Warmaster (ltc) 241
End-Raze Forerunners
Vigilance, trample, haste
When this creature enters, other creatures you control get +2/+2 and gain vigilance and trample until end of turn.
Creature - Boar
End-Raze Forerunners (blc) 214
Entourage of Trest
When this creature enters, you become the monarch.
This creature can block an additional creature each combat as long as you're the monarch.
Creature - Soldier Elf
Entourage of Trest (cmr) 224
Evolution Sage
Landfall — Whenever a land you control enters, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Creature - Elf Druid
Evolution Sage (lcc) 240
Farhaven Elf
When this creature enters, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Creature - Elf Druid
Farhaven Elf (cmr) 225
Fierce Empath
When this creature enters, you may search your library for a creature card with mana value 6 or greater, reveal it, put it into your hand, then shuffle.
Creature - Elf
Fierce Empath (fdn) 636
Fin-Clade Fugitives
This creature can't be blocked by creatures with power 2 or less.
Encore
(
, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Creature - Elf Rogue Salamander
Fin-Clade Fugitives (cmr) 227
Gala Greeters
Alliance — Whenever another creature you control enters, choose one that hasn't been chosen this turn —
• Put a +1/+1 counter on this creature.
• Create a tapped Treasure token.
• You gain 2 life.
Creature - Elf Druid
Gala Greeters (snc) 450
Galadhrim Guide
When this creature enters, scry 2.
Creature - Elf Scout
Galadhrim Guide (ltr) 168
Genesis Hydra
When you cast this spell, reveal the top X cards of your library. You may put a nonland permanent card with mana value X or less from among them onto the battlefield. Then shuffle the rest into your library.
This creature enters with X +1/+1 counters on it.
Creature - Plant Hydra
Genesis Hydra (m15) 176
Imperious Perfect
Other Elves you control get +1/+1.
,
: Create a 1/1 green Elf Warrior creature token.
Creature - Warrior Elf
Imperious Perfect (fdn) 719
Llanowar Elves
: Add
.
Creature - Elf Druid
Llanowar Elves (fdn) 227
Masked Admirers
When this creature enters, draw a card.
Whenever you cast a creature spell, you may pay
. If you do, return this card from your graveyard to your hand.
Creature - Elf Shaman
Masked Admirers (c20) 183
Paradise Druid
This creature has hexproof as long as it's untapped. (It can't be the target of spells or abilities your opponents control.)
: Add one mana of any color.
Creature - Elf Druid
Paradise Druid (j25) 698
Pollenbright Druid
When this creature enters, choose one —
• Put a +1/+1 counter on target creature.
• Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Creature - Elf Druid
Pollenbright Druid (plst) WAR-173
Priest of Titania
: Add
for each Elf on the battlefield.
Creature - Elf Druid
Priest of Titania (mh3) 286
Quirion Explorer
: Add one mana of any color that a land an opponent controls could produce.
Creature - Elf Druid Scout
Quirion Explorer (pls) 90
Reclamation Sage
When this creature enters, you may destroy target artifact or enchantment.
Creature - Elf Shaman
Reclamation Sage (cmr) 248
Rootweaver Druid
When this creature enters, each opponent may search their library for up to three basic land cards. They each put one of those cards onto the battlefield tapped under your control and the rest onto the battlefield tapped under their control. Then each player who searched their library this way shuffles.
Creature - Elf Druid
Rootweaver Druid (cmr) 250
Springbloom Druid
When this creature enters, you may sacrifice a land. If you do, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Creature - Elf Druid
Springbloom Druid (mh1) 181
Sylvan Messenger
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
When this creature enters, reveal the top four cards of your library. Put all Elf cards revealed this way into your hand and the rest on the bottom of your library in any order.
Creature - Elf
Sylvan Messenger (gn3) 107
Voice of Many
When this creature enters, draw a card for each opponent who controls fewer creatures than you.
Creature - Elf Druid
Voice of Many (scd) 215
Wood Elves
When this creature enters, search your library for a Forest card, put that card onto the battlefield, then shuffle.
Creature - Elf Scout
Wood Elves (ltc) 263

Creature

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Enchantment

Qty: 7 Price: $13.25
Blanchwood Armor
Enchant creature
Enchanted creature gets +1/+1 for each Forest you control.
Enchantment - Aura
Blanchwood Armor (fdn) 213
Helix Pinnacle
Shroud (This enchantment can't be the target of spells or abilities.)
: Put X tower counters on this enchantment.
At the beginning of your upkeep, if there are 100 or more tower counters on this enchantment, you win the game.
Enchantment
Helix Pinnacle (plst) EVE-68
Roaring Earth
Landfall — Whenever a land you control enters, put a +1/+1 counter on target creature or Vehicle you control.
Channel —
, Discard this card: Put X +1/+1 counters on target land you control. It becomes a 0/0 green Spirit creature with haste. It's still a land.
Enchantment
Roaring Earth (neo) 204
Season of Growth
Whenever a creature you control enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Whenever you cast a spell that targets a creature you control, draw a card.
Enchantment
Season of Growth (wot) 61
Stocking the Pantry
Whenever you put one or more +1/+1 counters on a creature you control, put a supply counter on this enchantment.
, Remove a supply counter from this enchantment: Draw a card.
Enchantment
Stocking the Pantry (blb) 194
Talons of Wildwood
Enchant creature
Enchanted creature gets +1/+1 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)
: Return this card from your graveyard to your hand.
Enchantment - Aura
Talons of Wildwood (plst) M19-202
Wilderness Reclamation
At the beginning of your end step, untap all lands you control.
Enchantment
Wilderness Reclamation (mkc) 196

Enchantment

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Instant

Qty: 13 Price: $16.05
Arachnoid Adaptation
Target creature gets +2/+2 and gains reach until end of turn. Untap it.
Instant
Arachnoid Adaptation (mom) 175
Aspect of Hydra
Target creature gets +X/+X until end of turn, where X is your devotion to green. (Each
in the mana costs of permanents you control counts toward your devotion to green.)
Instant
Aspect of Hydra (bng) 117
Barrier Breach
Exile up to three target enchantments.
Cycling
(
, Discard this card: Draw a card.)
Instant
Barrier Breach (iko) 145
Boon of Boseiju
Target creature gets +X/+X until end of turn, where X is the greatest mana value among permanents you control. Untap it.
Instant
Boon of Boseiju (neo) 176
Elven Ambush
Create a 1/1 green Elf Warrior creature token for each Elf you control.
Instant
Elven Ambush (khm) 391
Elvish Fury
Buyback
(You may pay an additional
as you cast this spell. If you do, put this card into your hand as it resolves.)
Target creature gets +2/+2 until end of turn.
Instant
Elvish Fury (mh1) 162
Gift of the Viper
Put a +1/+1 counter, a reach counter, and a deathtouch counter on target creature. Untap it.
Instant
Gift of the Viper (mh3) 156
High Stride
Target creature gets +1/+3 and gains reach until end of turn. Untap it.
Instant
High Stride (blb) 176
Naturalize
Destroy target artifact or enchantment.
Instant
Naturalize (m15) 185
Return of the Wildspeaker
Choose one —
• Draw cards equal to the greatest power among non-Human creatures you control.
• Non-Human creatures you control get +3/+3 until end of turn.
Instant
Return of the Wildspeaker (clb) 831
Return to Nature
Choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Exile target card from a graveyard.
Instant
Return to Nature (m21) 200
Snakeskin Veil
Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Instant
Snakeskin Veil (khm) 194
Vines of the Recluse
Target creature gets +1/+2 and gains reach until end of turn. Untap it. (A creature with reach can block creatures with flying.)
Instant
Vines of the Recluse (ogw) 146

Instant

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Land

Qty: 35 Price: $17.15
Forest
(
: Add
.)
Basic Land - Forest
Forest (fdn) 281

Land

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Sorcery

Qty: 13 Price: $11.97
Explore
You may play an additional land this turn.
Draw a card.
Sorcery
Explore (lcc) 241
Exponential Growth
Until end of turn, double target creature's power X times.
Sorcery
Exponential Growth (stx) 130
Ezuri's Predation
For each creature your opponents control, create a 4/4 green Phyrexian Beast creature token. Each of those tokens fights a different one of those creatures.
Sorcery
Ezuri's Predation (dsc) 178
Genesis Wave
Reveal the top X cards of your library. You may put any number of permanent cards with mana value X or less from among them onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield into your graveyard.
Sorcery
Genesis Wave (fdn) 221
Green Sun's Twilight
Reveal the top X plus one cards of your library. Choose a creature card and/or a land card from among them. Put those cards into your hand and the rest on the bottom of your library in a random order. If X is 5 or more, instead put the chosen cards onto the battlefield or into your hand and the rest on the bottom of your library in a random order.
Sorcery
Green Sun's Twilight (one) 169
Harmonize
Draw three cards.
Sorcery
Harmonize (m3c) 231
Lead the Stampede
Look at the top five cards of your library. You may reveal any number of creature cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order.
Sorcery
Lead the Stampede (iko) 163
Overrun
Creatures you control get +3/+3 and gain trample until end of turn. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)
Sorcery
Overrun (fdn) 230
Revive the Shire
Return target permanent card from your graveyard to your hand. Create a Food token. (It's an artifact with "
,
, Sacrifice this token: You gain 3 life.")
Sorcery
Revive the Shire (ltr) 185
Roots of Wisdom
Mill three cards, then return a land card or Elf card from your graveyard to your hand. If you can't, draw a card. (To mill a card, put the top card of your library into your graveyard.)
Sorcery
Roots of Wisdom (khm) 190
Soul's Majesty
Draw cards equal to the power of target creature you control.
Sorcery
Soul's Majesty (nec) 131
Verdant Mastery
You may pay
rather than pay this spell's mana cost.
Search your library for up to four basic land cards and reveal them. Put one of them onto the battlefield tapped under an opponent's control if the
cost was paid. Put two of them onto the battlefield tapped under your control and the rest into your hand. Then shuffle.
Sorcery
Verdant Mastery (stx) 146
Wear Down
Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.)
Destroy target artifact or enchantment. If the gift was promised, instead destroy two target artifacts and/or enchantments.
Sorcery
Wear Down (blb) 203

Sorcery

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Deck Info

Deck stats

0 pips - 0 cards
2 mana - 2 cards
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2 mana - 2 cards
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2 mana - 2 cards
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2 mana - 2 cards
79 pips - 64 cards
41 mana - 41 cards
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