Drop to import an external card...

Automatic
Maybeboard
Sideboard
Chosen category
Choose category
New category
0 viewsNaN secs ago
Custom
Size: 100
No deck tags
 avatar
0 viewsNaN secs ago
Custom
Size: 100
No deck tags
You have full use of the deck editor! However, as long as you remain in sandbox mode, you will be unable to save your changes.

Choose your preferred layout. You can mix and match options using the View as & Group by drop-downs above.

Commander

Qty: 1 Price: $11.99
Ezio, Blade of Vengeance
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Whenever an Assassin you control deals combat damage to a player, draw a card.
Legendary Creature - Human Assassin
Ezio, Blade of Vengeance (acr) 275

Commander

(CTRL to add secondary)

Anthem

Qty: 1 Price: $4.99
Achilles Davenport
Freerunning
(You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)
Menace (This creature can't be blocked except by two or more creatures.)
Other Assassins you control get +1/+1.
Legendary Creature - Human Assassin
Achilles Davenport (acr) 294

Anthem

(CTRL to add secondary)

Counters

Qty: 1 Price: $0.35
Blood Hustler
Whenever you commit a crime, put a +1/+1 counter on this creature. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
: Target opponent loses 1 life and you gain 1 life.
Creature - Vampire Rogue
Blood Hustler (otj) 80

Counters

(CTRL to add secondary)

Creature

Qty: 4 Price: $1.44
Brotherhood Ambushers
Freerunning
(You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)
Creature - Human Assassin
Brotherhood Ambushers (acr) 285
Hired Blade
Flash (You may cast this spell any time you could cast an instant.)
Creature - Human Assassin
Hired Blade (acr) 299
Rune-Sealed Wall
Defender
: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Creature Artifact - Wall
Rune-Sealed Wall (fdn) 49
Skulking Killer
When this creature enters, target creature an opponent controls gets -2/-2 until end of turn if that opponent controls no other creatures.
Creature - Vampire Assassin
Skulking Killer (vow) 130

Creature

(CTRL to add secondary)

Drain

Qty: 1 Price: $0.35
Brotherhood Patriarch
When this creature dies, each opponent loses 2 life and you gain 2 life.
Creature - Human Assassin
Brotherhood Patriarch (acr) 286

Drain

(CTRL to add secondary)

Draw

Qty: 7 Price: $3.45
Bellowing Crier
When this creature enters, draw a card, then discard a card.
Creature - Advisor Frog
Bellowing Crier (blb) 42
Eagle Vision
Freerunning
(You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)
Draw three cards.
Sorcery
Eagle Vision (acr) 17
Impulse
Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Instant
Impulse (dmr) 56
Merciless Harlequin
Freerunning
(You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)
When this creature enters, you draw a card and you lose 1 life.
Creature - Human Assassin
Merciless Harlequin (acr) 287
Precognitive Perception
Draw three cards.
Addendum — If you cast this spell during your main phase, instead scry 3, then draw three cards.
Instant
Precognitive Perception (gn3) 34
Prophetic Prism
When this artifact enters, draw a card.
,
: Add one mana of any color.
Artifact
Prophetic Prism (woe) 249
Sign in Blood
Target player draws two cards and loses 2 life.
Sorcery
Sign in Blood (m13) 110

Draw

(CTRL to add secondary)

Evasion

Qty: 9 Price: $3.79
Assassin Den
Defender (This creature can't attack.)
: Put a +1/+1 counter on target creature you control. It can't be blocked this turn. Activate only as a sorcery.
Creature - Wall
Assassin Den (acr) 281
Assassin Initiate
: This creature gains your choice of flying, deathtouch, or lifelink until end of turn.
Creature - Human Assassin
Assassin Initiate (acr) 22
Brotherhood Spy
At the beginning of combat on your turn, if you control a legendary Assassin, this creature gets +1/+0 until end of turn and can't be blocked this turn.
Creature - Human Assassin
Brotherhood Spy (acr) 282
Fleetfeather Sandals
Equipped creature has flying and haste.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Fleetfeather Sandals (ths) 216
Hookblade Veteran
During your turn, this creature has flying. (It can't be blocked except by creatures with flying or reach.)
Creature - Human Assassin
Hookblade Veteran (acr) 283
Midnight Assassin
Flying
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Creature - Vampire Assassin
Midnight Assassin (snc) 87
Poison-Blade Mentor
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Whenever this creature attacks, another target Assassin you control gains deathtouch until end of turn.
Creature - Human Assassin
Poison-Blade Mentor (acr) 288
Ravine Raider
Menace (This creature can't be blocked except by two or more creatures.)
: This creature gets +1/+1 until end of turn.
Creature - Rogue Lizard
Ravine Raider (blb) 106
Towering Viewpoint
Defender, reach
Leap of Faith —
: Target creature gains flying until end of turn.
Creature Artifact - Wall
Towering Viewpoint (acr) 77

Evasion

(CTRL to add secondary)

Land

Qty: 44 Price: $29.82
Barren Moor
This land enters tapped.
: Add
.
Cycling
(
, Discard this card: Draw a card.)
Land
Barren Moor (dsc) 262
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (who) 266
Evolving Wilds
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Evolving Wilds (fdn) 262
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (mic) 173
Island
(
: Add
.)
Basic Land - Island
Island (acr) 104
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (cmm) 423
Rogue's Passage
: Add
.
,
: Target creature can't be blocked this turn.
Land
Rogue's Passage (lcc) 349
Shimmerdrift Vale
This land enters tapped.
As this land enters, choose a color.
: Add one mana of the chosen color.
Snow Land
Shimmerdrift Vale (khm) 267
Soured Springs
This land enters tapped.
When this land enters, it deals 1 damage to target opponent.
: Add
or
.
Land - Desert
Soured Springs (otj) 264
Submerged Boneyard
This land enters tapped.
: Add
or
.
Land
Submerged Boneyard (ogw) 178
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (acr) 106
Thriving Isle
This land enters tapped. As it enters, choose a color other than blue.
: Add
or one mana of the chosen color.
Land
Thriving Isle (jmp) 36
Unclaimed Territory
As this land enters, choose a creature type.
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.
Land
Unclaimed Territory (lcc) 366

Land

(CTRL to add secondary)

Lifegain

Qty: 1 Price: $0.35
Staff of the Mind Magus
Whenever you cast a blue spell or an Island you control enters, you gain 1 life.
Artifact
Staff of the Mind Magus (m14) 221

Lifegain

(CTRL to add secondary)

Protection

Qty: 2 Price: $4.34
Oblivion's Hunger
Target creature you control gains indestructible until end of turn. Draw a card if that creature has a +1/+1 counter on it. (Damage and effects that say "destroy" don't destroy the creature.)
Instant
Oblivion's Hunger (znr) 119
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (lcc) 314

Protection

(CTRL to add secondary)

Ramp

Qty: 10 Price: $12.18
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (lcc) 299
Armillary Sphere
,
, Sacrifice this artifact: Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.
Artifact
Armillary Sphere (cmr) 298
Charcoal Diamond
This artifact enters tapped.
: Add
.
Artifact
Charcoal Diamond (clb) 442
Dimir Signet
,
: Add
.
Artifact
Dimir Signet (lcc) 302
Seal of the Guildpact
As this artifact enters, choose two colors.
Each spell you cast costs
less to cast for each of the chosen colors it is.
Artifact
Seal of the Guildpact (rvr) 394
Seer's Lantern
: Add
.
,
: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Artifact
Seer's Lantern (bbd) 245
Sky Diamond
This artifact enters tapped.
: Add
.
Artifact
Sky Diamond (clb) 449
Sol Ring
: Add
.
Artifact
Sol Ring (lcc) 313
Talisman of Dominance
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Dominance (mkc) 242
Traveler's Amulet
, Sacrifice this artifact: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Artifact
Traveler's Amulet (2x2) 316

Ramp

(CTRL to add secondary)

Recursion

Qty: 2 Price: $0.74
March of the Returned
Return up to two target creature cards from your graveyard to your hand.
Sorcery
March of the Returned (ths) 96
Restart Sequence
Freerunning
(You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)
Return target creature card from your graveyard to the battlefield.
Sorcery
Restart Sequence (acr) 30

Recursion

(CTRL to add secondary)

Removal

Qty: 15 Price: $5.63
Auditore Ambush
Choose one or both —
• Return target creature to its owner's hand.
• Target player searches their library and/or graveyard for a card named Ezio, Blade of Vengeance, reveals it, and puts it into their hand. If they search their library this way, they shuffle.
Sorcery
Auditore Ambush (acr) 295
Bleed Dry
Target creature gets -13/-13 until end of turn. If that creature would die this turn, exile it instead.
Instant
Bleed Dry (j25) 404
Calamitous Tide
Return up to two target creatures to their owners' hands. Draw two cards, then discard a card.
Sorcery
Calamitous Tide (blb) 43
Chain Assassination
Freerunning
(You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)
Destroy target creature. If another creature died this turn, draw a card.
Instant
Chain Assassination (acr) 23
Doom Blade
Destroy target nonblack creature.
Instant
Doom Blade (m14) 96
Downwind Ambusher
Flash
When this creature enters, choose one —
• Target creature an opponent controls gets -1/-1 until end of turn.
• Destroy target creature an opponent controls that was dealt damage this turn.
Creature - Assassin Skunk
Downwind Ambusher (blb) 92
Early Winter
Choose one —
• Exile target creature.
• Target opponent exiles an enchantment they control.
Instant
Early Winter (blb) 93
Hero's Downfall
Destroy target creature or planeswalker.
Instant
Hero's Downfall (fdn) 175
Murder
Destroy target creature.
Instant
Murder (acr) 92
Negate
Counter target noncreature spell.
Instant
Negate (m13) 62
Repulse
Return target creature to its owner's hand.
Draw a card.
Instant
Repulse (gn3) 36
Run Away Together
Choose two target creatures controlled by different players. Return those creatures to their owners' hands.
Instant
Run Away Together (clb) 92
Thornplate Intimidator
Offspring
(You may pay an additional
as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)
When this creature enters, target opponent loses 3 life unless they sacrifice a nonland permanent of their choice or discard a card.
Creature - Rat Rogue
Thornplate Intimidator (blb) 117
Tranquilize
Tap target creature an opponent controls and put three stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Sorcery
Tranquilize (acr) 284
Unsummon
Return target creature to its owner's hand.
Instant
Unsummon (con) 37

Removal

(CTRL to add secondary)

Tokens

Qty: 1 Price: $5.49
Rooftop Bypass
Whenever one or more nontoken creatures you control deal combat damage to a player, create a 1/1 black Assassin creature token with menace. (It can't be blocked except by two or more creatures.)
Enchantment
Rooftop Bypass (acr) 298

Tokens

(CTRL to add secondary)

Tutor

Qty: 1 Price: $0.35
Disciple of Deceit
Inspired — Whenever this creature becomes untapped, you may discard a nonland card. If you do, search your library for a card with the same mana value as that card, reveal it, put it into your hand, then shuffle.
Creature - Human Rogue
Disciple of Deceit (jou) 148

Tutor

(CTRL to add secondary)

Deck Info

Deck stats

0 pips - 0 cards
7 mana - 7 cards
21 pips - 19 cards
28 mana - 28 cards
32 pips - 27 cards
31 mana - 31 cards
0 pips - 0 cards
7 mana - 7 cards
0 pips - 0 cards
7 mana - 7 cards
0 pips - 0 cards
6 mana - 5 cards
Card NameQtyOdds
Click charts to focus on cards
Deck extras (0)
AutoNew CategoryMaybeboardSideboardPinned Cards