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Custom
Size: 165Est cost: $126.75
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0 viewsNaN secs ago
Custom
Size: 165Est cost: $126.75
No deck tags
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1 - 35c

Qty: 128 Price: $49.22
Adventuring Gear
Landfall — Whenever a land you control enters, equipped creature gets +2/+2 until end of turn.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Adventuring Gear (fdn) 249
Aegis Turtle
Creature - Turtle
Aegis Turtle (fdn) 150
Aegis Turtle
Creature - Turtle
Aegis Turtle (fdn) 150
Angel of Finality
Flying
When this creature enters, exile target player's graveyard.
Creature - Angel
Angel of Finality (fdn) 136
Apothecary Stomper
Vigilance (Attacking doesn't cause this creature to tap.)
When this creature enters, choose one —
• Put two +1/+1 counters on target creature you control.
• You gain 4 life.
Creature - Elephant
Apothecary Stomper (fdn) 99
Apothecary Stomper
Vigilance (Attacking doesn't cause this creature to tap.)
When this creature enters, choose one —
• Put two +1/+1 counters on target creature you control.
• You gain 4 life.
Creature - Elephant
Apothecary Stomper (fdn) 99
Arbiter of Woe
As an additional cost to cast this spell, sacrifice a creature.
Flying
When this creature enters, each opponent discards a card and loses 2 life. You draw a card and gain 2 life.
Creature - Demon
Arbiter of Woe (fdn) 55
Arbiter of Woe
As an additional cost to cast this spell, sacrifice a creature.
Flying
When this creature enters, each opponent discards a card and loses 2 life. You draw a card and gain 2 life.
Creature - Demon
Arbiter of Woe (fdn) 55
Axgard Cavalry
: Target creature gains haste until end of turn. (It can attack and
this turn.)
Creature - Berserker Dwarf
Axgard Cavalry (fdn) 189
Banishing Light
When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.
Enchantment
Banishing Light (fdn) 138
Banishing Light
When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.
Enchantment
Banishing Light (fdn) 138
Beast-Kin Ranger
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Whenever another creature you control enters, this creature gets +1/+0 until end of turn.
Creature - Elf Ranger
Beast-Kin Ranger (fdn) 100
Bigfin Bouncer
When this creature enters, return target creature an opponent controls to its owner's hand.
Creature - Pirate Shark
Bigfin Bouncer (fdn) 31
Billowing Shriekmass
Flying
When this creature enters, mill three cards. (Put the top three cards of your library into your graveyard.)
Threshold — This creature gets +2/+1 as long as there are seven or more cards in your graveyard.
Creature - Spirit
Billowing Shriekmass (fdn) 56
Bite Down
Target creature you control deals damage equal to its power to target creature or planeswalker you don't control.
Instant
Bite Down (fdn) 212
Blossoming Sands
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Blossoming Sands (fdn) 260
Burglar Rat
When this creature enters, each opponent discards a card.
Creature - Rat
Burglar Rat (fdn) 170
Burglar Rat
When this creature enters, each opponent discards a card.
Creature - Rat
Burglar Rat (fdn) 170
Burnished Hart
, Sacrifice this creature: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Creature Artifact - Elk
Burnished Hart (fdn) 250
Bushwhack
Choose one —
• Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
• Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
Sorcery
Bushwhack (fdn) 215
Bushwhack
Choose one —
• Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
• Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
Sorcery
Bushwhack (fdn) 215
Campus Guide
When this creature enters, you may search your library for a basic land card, reveal it, then shuffle and put that card on top.
Creature Artifact - Golem
Campus Guide (fdn) 251
Campus Guide
When this creature enters, you may search your library for a basic land card, reveal it, then shuffle and put that card on top.
Creature Artifact - Golem
Campus Guide (fdn) 251
Cathar Commando
Flash
, Sacrifice this creature: Destroy target artifact or enchantment.
Creature - Human Soldier
Cathar Commando (fdn) 139
Claws Out
Affinity for Cats (This spell costs
less to cast for each Cat you control.)
Creatures you control get +2/+2 until end of turn.
Instant
Claws Out (fdn) 6
Clinquant Skymage
Flying
Whenever you draw a card, put a +1/+1 counter on this creature.
Creature - Wizard Bird
Clinquant Skymage (fdn) 33
Clinquant Skymage
Flying
Whenever you draw a card, put a +1/+1 counter on this creature.
Creature - Wizard Bird
Clinquant Skymage (fdn) 33
Courageous Goblin
Whenever this creature attacks while you control a creature with power 4 or greater, this creature gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures.)
Creature - Goblin
Courageous Goblin (fdn) 82
Crackling Cyclops
Whenever you cast a noncreature spell, this creature gets +3/+0 until end of turn.
Creature - Wizard Cyclops
Crackling Cyclops (fdn) 83
Crackling Cyclops
Whenever you cast a noncreature spell, this creature gets +3/+0 until end of turn.
Creature - Wizard Cyclops
Crackling Cyclops (fdn) 83
Crypt Feaster
Menace (This creature can't be blocked except by two or more creatures.)
Threshold — Whenever this creature attacks, if there are seven or more cards in your graveyard, this creature gets +2/+0 until end of turn.
Creature - Zombie
Crypt Feaster (fdn) 59
Crypt Feaster
Menace (This creature can't be blocked except by two or more creatures.)
Threshold — Whenever this creature attacks, if there are seven or more cards in your graveyard, this creature gets +2/+0 until end of turn.
Creature - Zombie
Crypt Feaster (fdn) 59
Dazzling Angel
Flying
Whenever another creature you control enters, you gain 1 life.
Creature - Angel
Dazzling Angel (fdn) 9
Dazzling Angel
Flying
Whenever another creature you control enters, you gain 1 life.
Creature - Angel
Dazzling Angel (fdn) 9
Dragon Trainer
When this creature enters, create a 4/4 red Dragon creature token with flying.
Creature - Human
Dragon Trainer (fdn) 84
Eager Trufflesnout
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Whenever this creature deals combat damage to a player, create a Food token. (It's an artifact with "
,
, Sacrifice this token: You gain 3 life.")
Creature - Boar
Eager Trufflesnout (fdn) 102
Eaten Alive
As an additional cost to cast this spell, sacrifice a creature or pay
.
Exile target creature or planeswalker.
Sorcery
Eaten Alive (fdn) 172
Elfsworn Giant
Reach (This creature can block creatures with flying.)
Landfall — Whenever a land you control enters, create a 1/1 green Elf Warrior creature token.
Creature - Giant
Elfsworn Giant (fdn) 103
Elvish Regrower
When this creature enters, return target permanent card from your graveyard to your hand.
Creature - Elf Druid
Elvish Regrower (fdn) 104
Erudite Wizard
Whenever you draw your second card each turn, put a +1/+1 counter on this creature.
Creature - Human Wizard
Erudite Wizard (fdn) 37
Essence Scatter
Counter target creature spell.
Instant
Essence Scatter (fdn) 153
Essence Scatter
Counter target creature spell.
Instant
Essence Scatter (fdn) 153
Fake Your Own Death
Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control and you create a Treasure token." (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Instant
Fake Your Own Death (fdn) 174
Fiendish Panda
Whenever you gain life, put a +1/+1 counter on this creature.
When this creature dies, return another target non-Bear creature card with mana value less than or equal to this creature's power from your graveyard to the battlefield.
Creature - Demon Bear
Fiendish Panda (fdn) 120
Fiery Annihilation
Fiery Annihilation deals 5 damage to target creature. Exile up to one target Equipment attached to that creature. If that creature would die this turn, exile it instead.
Instant
Fiery Annihilation (fdn) 86
Fiery Annihilation
Fiery Annihilation deals 5 damage to target creature. Exile up to one target Equipment attached to that creature. If that creature would die this turn, exile it instead.
Instant
Fiery Annihilation (fdn) 86
Firebrand Archer
Whenever you cast a noncreature spell, this creature deals 1 damage to each opponent.
Creature - Human Archer
Firebrand Archer (fdn) 196
Firebrand Archer
Whenever you cast a noncreature spell, this creature deals 1 damage to each opponent.
Creature - Human Archer
Firebrand Archer (fdn) 196
Firespitter Whelp
Flying
Whenever you cast a noncreature or Dragon spell, this creature deals 1 damage to each opponent.
Creature - Dragon
Firespitter Whelp (fdn) 197
Fishing Pole
Equipped creature has "
,
, Tap Fishing Pole: Put a bait counter on Fishing Pole."
Whenever equipped creature becomes untapped, remove a bait counter from this Equipment. If you do, create a 1/1 blue Fish creature token.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Fishing Pole (fdn) 128
Fleeting Distraction
Target creature gets -1/-0 until end of turn.
Draw a card.
Instant
Fleeting Distraction (fdn) 155
Fleeting Flight
Put a +1/+1 counter on target creature. It gains flying until end of turn. Prevent all combat damage that would be dealt to it this turn.
Instant
Fleeting Flight (fdn) 13
Fleeting Flight
Put a +1/+1 counter on target creature. It gains flying until end of turn. Prevent all combat damage that would be dealt to it this turn.
Instant
Fleeting Flight (fdn) 13
Frenzied Goblin
Whenever this creature attacks, you may pay
. If you do, target creature can't block this turn.
Creature - Goblin Berserker
Frenzied Goblin (fdn) 199
Genesis Wave
Reveal the top X cards of your library. You may put any number of permanent cards with mana value X or less from among them onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield into your graveyard.
Sorcery
Genesis Wave (pfdn) 221s
Giant Growth
Target creature gets +3/+3 until end of turn.
Instant
Giant Growth (fdn) 223
Gnarlid Colony
Kicker
(You may pay an additional
as you cast this spell.)
If this creature was kicked, it enters with two +1/+1 counters on it.
Each creature you control with a +1/+1 counter on it has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Creature - Beast
Gnarlid Colony (fdn) 224
Goblin Boarders
Raid — This creature enters with a +1/+1 counter on it if you attacked this turn.
Creature - Goblin Pirate
Goblin Boarders (fdn) 87
Goblin Boarders
Raid — This creature enters with a +1/+1 counter on it if you attacked this turn.
Creature - Goblin Pirate
Goblin Boarders (fdn) 87
Goblin Surprise
Choose one —
• Creatures you control get +2/+0 until end of turn.
• Create two 1/1 red Goblin creature tokens.
Instant
Goblin Surprise (fdn) 200
Good-Fortune Unicorn
Whenever another creature you control enters, put a +1/+1 counter on that creature.
Creature - Unicorn
Good-Fortune Unicorn (fdn) 240
Gorehorn Raider
Raid — When this creature enters, if you attacked this turn, this creature deals 2 damage to any target.
Creature - Minotaur Pirate
Gorehorn Raider (fdn) 89
Grow from the Ashes
Kicker
(You may pay an additional
as you cast this spell.)
Search your library for a basic land card, put it onto the battlefield, then shuffle. If this spell was kicked, instead search your library for two basic land cards, put them onto the battlefield, then shuffle.
Sorcery
Grow from the Ashes (fdn) 225
Gutless Plunderer
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Raid — When this creature enters, if you attacked this turn, look at the top three cards of your library. You may put one of those cards back on top of your library. Put the rest into your graveyard.
Creature - Skeleton Pirate
Gutless Plunderer (fdn) 60
Healer's Hawk
Flying
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature - Bird
Healer's Hawk (fdn) 142
Helpful Hunter
When this creature enters, draw a card.
Creature - Cat
Helpful Hunter (fdn) 16
Helpful Hunter
When this creature enters, draw a card.
Creature - Cat
Helpful Hunter (fdn) 16
Hero's Downfall
Destroy target creature or planeswalker.
Instant
Hero's Downfall (fdn) 175
Icewind Elemental
Flying
When this creature enters, draw a card, then discard a card.
Creature - Elemental
Icewind Elemental (fdn) 42
Incinerating Blast
Incinerating Blast deals 6 damage to target creature.
You may discard a card. If you do, draw a card.
Sorcery
Incinerating Blast (fdn) 90
Infestation Sage
When this creature dies, create a 1/1 black and green Insect creature token with flying.
Creature - Elf Warlock
Infestation Sage (fdn) 64
Inspiring Paladin
During your turn, this creature has first strike. (It deals combat damage before creatures without first strike.)
During your turn, creatures you control with +1/+1 counters on them have first strike.
Creature - Human Knight
Inspiring Paladin (fdn) 18
Involuntary Employment
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Sorcery
Involuntary Employment (fdn) 203
Joust Through
Joust Through deals 3 damage to target attacking or blocking creature. You gain 1 life.
Instant
Joust Through (fdn) 19
Joust Through
Joust Through deals 3 damage to target attacking or blocking creature. You gain 1 life.
Instant
Joust Through (fdn) 19
Juggernaut
This creature attacks each combat if able.
This creature can't be blocked by Walls.
Creature Artifact - Juggernaut
Juggernaut (fdn) 255
Lightshell Duo
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When this creature enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Creature - Rat Otter
Lightshell Duo (fdn) 157
Lightshell Duo
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When this creature enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Creature - Rat Otter
Lightshell Duo (fdn) 157
Make Your Move
Destroy target artifact, enchantment, or creature with power 4 or greater.
Instant
Make Your Move (fdn) 143
Marauding Blight-Priest
Whenever you gain life, each opponent loses 1 life.
Creature - Vampire Cleric
Marauding Blight-Priest (fdn) 178
Mischievous Pup
Flash (You may cast this spell any time you could cast an instant.)
When this creature enters, return up to one other target permanent you control to its owner's hand.
Creature - Dog
Mischievous Pup (fdn) 144
Mischievous Pup
Flash (You may cast this spell any time you could cast an instant.)
When this creature enters, return up to one other target permanent you control to its owner's hand.
Creature - Dog
Mischievous Pup (fdn) 144
Mocking Sprite
Flying
Instant and sorcery spells you cast cost
less to cast.
Creature - Rogue Faerie
Mocking Sprite (fdn) 159
Overrun
Creatures you control get +3/+3 and gain trample until end of turn. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)
Sorcery
Overrun (fdn) 230
Perforating Artist
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Raid — At the beginning of your end step, if you attacked this turn, each opponent loses 3 life unless that player sacrifices a nonland permanent of their choice or discards a card.
Creature - Devil
Perforating Artist (fdn) 124
Pilfer
Target opponent reveals their hand. You choose a nonland card from it. That player discards that card.
Sorcery
Pilfer (fdn) 181
Prideful Parent
Vigilance (Attacking doesn't cause this creature to tap.)
When this creature enters, create a 1/1 white Cat creature token.
Creature - Cat
Prideful Parent (fdn) 21
Quick-Draw Katana
During your turn, equipped creature gets +2/+0 and has first strike. (It deals combat damage before creatures without first strike.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Quick-Draw Katana (fdn) 130
Quick-Draw Katana
During your turn, equipped creature gets +2/+0 and has first strike. (It deals combat damage before creatures without first strike.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Quick-Draw Katana (fdn) 130
Reclamation Sage
When this creature enters, you may destroy target artifact or enchantment.
Creature - Elf Shaman
Reclamation Sage (fdn) 231
Reclamation Sage
When this creature enters, you may destroy target artifact or enchantment.
Creature - Elf Shaman
Reclamation Sage (fdn) 231
Refute
Counter target spell. Draw a card, then discard a card.
Instant
Refute (fdn) 48
Scoured Barrens
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Scoured Barrens (fdn) 266
Secluded Courtyard
As this land enters, choose a creature type.
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type or activate an ability of a creature source of the chosen type.
Land
Secluded Courtyard (fdn) 267
Secluded Courtyard
As this land enters, choose a creature type.
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type or activate an ability of a creature source of the chosen type.
Land
Secluded Courtyard (fdn) 267
Seeker's Folly
Choose one —
• Target opponent discards two cards.
• Creatures your opponents control get -1/-1 until end of turn.
Sorcery
Seeker's Folly (fdn) 69
Serra Angel
Flying
Vigilance (Attacking doesn't cause this creature to tap.)
Creature - Angel
Serra Angel (fdn) 147
Soul-Shackled Zombie
When this creature enters, exile up to two target cards from a single graveyard. If at least one creature card was exiled this way, each opponent loses 2 life and you gain 2 life.
Creature - Zombie
Soul-Shackled Zombie (fdn) 70
Sower of Chaos
: Target creature can't block this turn.
Creature - Devil
Sower of Chaos (fdn) 95
Sower of Chaos
: Target creature can't block this turn.
Creature - Devil
Sower of Chaos (fdn) 95
Spitfire Lagac
Landfall — Whenever a land you control enters, this creature deals 1 damage to each opponent.
Creature - Lizard
Spitfire Lagac (fdn) 208
Squad Rallier
: Look at the top four cards of your library. You may reveal a creature card with power 2 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Creature - Human Scout
Squad Rallier (fdn) 24
Stab
Target creature gets -2/-2 until end of turn.
Instant
Stab (fdn) 71
Strix Lookout
Flying, vigilance (Attacking doesn't cause this creature to tap.)
,
: Draw a card, then discard a card.
Creature - Bird
Strix Lookout (fdn) 52
Strix Lookout
Flying, vigilance (Attacking doesn't cause this creature to tap.)
,
: Draw a card, then discard a card.
Creature - Bird
Strix Lookout (fdn) 52
Stromkirk Bloodthief
At the beginning of your end step, if an opponent lost life this turn, put a +1/+1 counter on target Vampire you control.
Creature - Vampire Rogue
Stromkirk Bloodthief (fdn) 185
Strongbox Raider
Raid — When this creature enters, if you attacked this turn, exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card.
Creature - Orc Pirate
Strongbox Raider (fdn) 96
Sure Strike
Target creature gets +3/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)
Instant
Sure Strike (fdn) 209
Tatyova, Benthic Druid
Landfall — Whenever a land you control enters, you gain 1 life and draw a card.
Legendary Creature - Druid Merfolk
Tatyova, Benthic Druid (fdn) 247
Thornwood Falls
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Thornwood Falls (fdn) 269
Thrill of Possibility
As an additional cost to cast this spell, discard a card.
Draw two cards.
Instant
Thrill of Possibility (fdn) 210
Tolarian Terror
This spell costs
less to cast for each instant and sorcery card in your graveyard.
Ward
(Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
Creature - Serpent
Tolarian Terror (fdn) 167
Tranquil Cove
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Tranquil Cove (fdn) 270
Uncharted Voyage
Target creature's owner puts it on their choice of the top or bottom of their library.
Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Instant
Uncharted Voyage (fdn) 53
Vampire Nighthawk
Flying
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature - Vampire Shaman
Vampire Nighthawk (fdn) 186
Vampire Soulcaller
Flying
This creature can't block.
When this creature enters, return target creature card from your graveyard to your hand.
Creature - Vampire Warlock
Vampire Soulcaller (fdn) 75
Vanguard Seraph
Flying
Whenever you gain life for the first time each turn, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Creature - Warrior Angel
Vanguard Seraph (fdn) 28
Vanguard Seraph
Flying
Whenever you gain life for the first time each turn, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Creature - Warrior Angel
Vanguard Seraph (fdn) 28
Wary Thespian
When this creature enters or dies, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Creature - Druid Cat
Wary Thespian (fdn) 235
Wary Thespian
When this creature enters or dies, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Creature - Druid Cat
Wary Thespian (fdn) 235
Wind-Scarred Crag
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Wind-Scarred Crag (fdn) 271
Witness Protection
Enchant creature
Enchanted creature loses all abilities and is a green and white Citizen creature with base power and toughness 1/1 named Legitimate Businessperson. (It loses all other colors, card types, creature types, and names.)
Enchantment - Aura
Witness Protection (fdn) 168
Witness Protection
Enchant creature
Enchanted creature loses all abilities and is a green and white Citizen creature with base power and toughness 1/1 named Legitimate Businessperson. (It loses all other colors, card types, creature types, and names.)
Enchantment - Aura
Witness Protection (fdn) 168

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Aegis Turtle
Creature - Turtle
Aegis Turtle (fdn) 150
Arahbo, the First Fang
Other Cats you control get +1/+1.
Whenever Arahbo or another nontoken Cat you control enters, create a 1/1 white Cat creature token.
Legendary Creature - Avatar Cat
Arahbo, the First Fang (fdn) 2
Ashroot Animist
Trample
Whenever this creature attacks, another target creature you control gains trample and gets +X/+X until end of turn, where X is this creature's power.
Creature - Druid Lizard
Ashroot Animist (fdn) 117
Banishing Light
When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.
Enchantment
Banishing Light (fdn) 138
Bloodfell Caves
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Bloodfell Caves (fdn) 259
Brass's Bounty
For each land you control, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Sorcery
Brass's Bounty (fdn) 190
Drakuseth, Maw of Flames
Flying
Whenever Drakuseth attacks, it deals 4 damage to any target and 3 damage to each of up to two other targets.
Legendary Creature - Dragon
Drakuseth, Maw of Flames (fdn) 193
Electroduplicate
Create a token that's a copy of target creature you control, except it has haste and "At the beginning of the end step, sacrifice this token."
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Electroduplicate (fdn) 85
Essence Scatter
Counter target creature spell.
Instant
Essence Scatter (fdn) 153
Goldvein Pick
Equipped creature gets +1/+1.
Whenever equipped creature deals combat damage to a player, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Goldvein Pick (fdn) 253
Hero's Downfall
Destroy target creature or planeswalker.
Instant
Hero's Downfall (fdn) 175
High-Society Hunter
Flying
Whenever this creature attacks, you may sacrifice another creature. If you do, put a +1/+1 counter on this creature.
Whenever another nontoken creature dies, draw a card.
Creature - Vampire Noble
High-Society Hunter (fdn) 320
Lunar Insight
Draw a card for each different mana value among nonland permanents you control.
Sorcery
Lunar Insight (fdn) 46
Prideful Parent
Vigilance (Attacking doesn't cause this creature to tap.)
When this creature enters, create a 1/1 white Cat creature token.
Creature - Cat
Prideful Parent (fdn) 21
Quick-Draw Katana
During your turn, equipped creature gets +2/+0 and has first strike. (It deals combat damage before creatures without first strike.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Quick-Draw Katana (fdn) 130
Resolute Reinforcements
Flash (You may cast this spell any time you could cast an instant.)
When this creature enters, create a 1/1 white Soldier creature token.
Creature - Human Soldier
Resolute Reinforcements (fdn) 145
Rugged Highlands
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Rugged Highlands (fdn) 265
Sure Strike
Target creature gets +3/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)
Instant
Sure Strike (fdn) 209
Vanguard Seraph
Flying
Whenever you gain life for the first time each turn, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Creature - Warrior Angel
Vanguard Seraph (fdn) 28
Vengeful Bloodwitch
Whenever this creature or another creature you control dies, target opponent loses 1 life and you gain 1 life.
Creature - Vampire Warlock
Vengeful Bloodwitch (fdn) 76
Wardens of the Cycle
Morbid — At the beginning of your end step, if a creature died this turn, choose one —
• You gain 2 life.
• You draw a card and you lose 1 life.
Creature - Elf Warlock
Wardens of the Cycle (fdn) 125

2 - 49c

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3 - 50c+

Qty: 5 Price: $4.35
Exsanguinate
Each opponent loses X life. You gain life equal to the life lost this way.
Sorcery
Exsanguinate (fdn) 173
Llanowar Elves
: Add
.
Creature - Elf Druid
Llanowar Elves (fdn) 227
Llanowar Elves
: Add
.
Creature - Elf Druid
Llanowar Elves (fdn) 227
Progenitus
Protection from everything
If Progenitus would be put into a graveyard from anywhere, reveal Progenitus and shuffle it into its owner's library instead.
Legendary Creature - Avatar Hydra
Progenitus (fdn) 244
Skyknight Squire
Whenever another creature you control enters, put a +1/+1 counter on this creature.
As long as this creature has three or more +1/+1 counters on it, it has flying and is a Knight in addition to its other types.
Creature - Scout Cat
Skyknight Squire (fdn) 23

3 - 50c+

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4 - 150c+

Qty: 11 Price: $58.69
An Offer You Can't Refuse
Counter target noncreature spell. Its controller creates two Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Instant
An Offer You Can't Refuse (fdn) 160
Archmage of Runes
Instant and sorcery spells you cast cost
less to cast.
Whenever you cast an instant or sorcery spell, draw a card.
Creature - Wizard Giant
Archmage of Runes (fdn) 30
Boltwave
Boltwave deals 3 damage to each opponent.
Sorcery
Boltwave (fdn) 79
Hare Apparent
When this creature enters, create a number of 1/1 white Rabbit creature tokens equal to the number of other creatures you control named Hare Apparent.
A deck can have any number of cards named Hare Apparent.
Creature - Rabbit Noble
Hare Apparent (fdn) 15
Krenko, Mob Boss
: Create X 1/1 red Goblin creature tokens, where X is the number of Goblins you control.
Legendary Creature - Goblin Warrior
Krenko, Mob Boss (pfdn) 204s
Quilled Greatwurm
Trample
Whenever a creature you control deals combat damage during your turn, put that many +1/+1 counters on it. (It must survive to get the counters.)
You may cast this card from your graveyard by removing six counters from among creatures you control in addition to paying its other costs.
Creature - Wurm
Quilled Greatwurm (fdn) 111
Raise the Past
Return all creature cards with mana value 2 or less from your graveyard to the battlefield.
Sorcery
Raise the Past (fdn) 22
Scrawling Crawler
At the beginning of your upkeep, each player draws a card.
Whenever an opponent draws a card, that player loses 1 life.
Creature Artifact - Construct Phyrexian
Scrawling Crawler (fdn) 132
Soulstone Sanctuary
: Add
.
: This land becomes a 3/3 creature with vigilance and all creature types. It's still a land.
Land
Soulstone Sanctuary (fdn) 133
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (fdn) 355

4 - 150c+

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Deck Info

Deck stats

39 pips - 35 cards
11 mana - 11 cards
32 pips - 29 cards
9 mana - 9 cards
39 pips - 30 cards
9 mana - 9 cards
38 pips - 32 cards
10 mana - 10 cards
37 pips - 26 cards
12 mana - 12 cards
0 pips - 0 cards
3 mana - 3 cards
Card NameQtyOdds
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