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Custom
Size: 100Est cost: $86.23
No deck tags
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $86.23
No deck tags
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Commander

Qty: 1 Price: $9.99
Minn, Wily Illusionist
Whenever you draw your second card each turn, create a 1/1 blue Illusion creature token with "This token gets +1/+0 for each other Illusion you control."
Whenever an Illusion you control dies, you may put a permanent card with mana value less than or equal to that creature's power from your hand onto the battlefield.
Legendary Creature - Wizard Gnome
Minn, Wily Illusionist (afc) 16

Commander

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Artifact

Qty: 5 Price: $4.13
Darksteel Ingot
Indestructible (Effects that say "destroy" don't destroy this artifact.)
: Add one mana of any color.
Artifact
Darksteel Ingot (otc) 256
Fountainport Bell
When this artifact enters, you may search your library for a basic land card, reveal it, then shuffle and put that card on top.
, Sacrifice this artifact: Draw a card.
Artifact
Fountainport Bell (blb) 245
Ivory Tower
At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus 4.
Artifact
Ivory Tower (brr) 23
Maskwood Nexus
Creatures you control are every creature type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.
,
: Create a 2/2 blue Shapeshifter creature token with changeling. (It is every creature type.)
Artifact
Maskwood Nexus (clb) 865
Mind Stone
: Add
.
,
, Sacrifice this artifact: Draw a card.
Artifact
Mind Stone (40k) 244

Artifact

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Creature

Qty: 28 Price: $25.96
Champion of Wits
When this creature enters, you may draw cards equal to its power. If you do, discard two cards.
Eternalize
(
, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Snake Wizard with no mana cost. Eternalize only as a sorcery.)
Creature - Wizard Snake
Champion of Wits (ncc) 213
Disruptive Student
: Counter target spell unless its controller pays
.
Creature - Human Wizard
Disruptive Student (usg) 69
Dream Strix
Flying
When this creature becomes the target of a spell, sacrifice it.
When this creature dies, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Creature - Bird Illusion
Dream Strix (stx) 42
Errant Ephemeron
Flying
Suspend 4—
(Rather than cast this card from your hand, you may pay
and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)
Creature - Illusion
Errant Ephemeron (tsr) 66
Geyser Drake
Flying
During turns other than yours, spells you cast cost
less to cast.
Creature - Drake
Geyser Drake (otj) 51
Harbinger of the Seas
Nonbasic lands are Islands.
Creature - Wizard Merfolk
Harbinger of the Seas (mh3) 63
Haunting Figment
Vigilance
This creature can't be blocked as long as you've cast an instant or sorcery spell this turn.
Creature - Illusion
Haunting Figment (j25) 317
Jhessian Thief
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever this creature deals combat damage to a player, draw a card.
Creature - Human Rogue
Jhessian Thief (ima) 61
Knights of Dol Amroth
Whenever you draw your second card each turn, put a +1/+1 counter on this creature.
Creature - Human Knight
Knights of Dol Amroth (ltr) 59
Krovikan Mist
Flying
Krovikan Mist's power and toughness are each equal to the number of Illusions on the battlefield.
Creature - Illusion
Krovikan Mist (j25) 319
Living Conundrum
Hexproof
If you would draw a card while your library has no cards in it, skip that draw instead.
As long as there are no cards in your library, this creature has base power and toughness 10/10 and has flying and vigilance.
Creature - Elemental
Living Conundrum (mkm) 63
Looter il-Kor
Shadow (This creature can block or be blocked by only creatures with shadow.)
Whenever this creature deals damage to an opponent, draw a card, then discard a card.
Creature - Rogue Kor
Looter il-Kor (cmm) 102
Lord of the Unreal
Illusion creatures you control get +1/+1 and have hexproof. (They can't be the targets of spells or abilities your opponents control.)
Creature - Human Wizard
Lord of the Unreal (j25) 322
Loyal Drake
Flying
Lieutenant — At the beginning of combat on your turn, if you control your commander, draw a card.
Creature - Drake
Loyal Drake (cmm) 104
Mocking Sprite
Flying
Instant and sorcery spells you cast cost
less to cast.
Creature - Rogue Faerie
Mocking Sprite (woe) 62
Murmuring Mystic
Whenever you cast an instant or sorcery spell, create a 1/1 blue Bird Illusion creature token with flying.
Creature - Human Wizard
Murmuring Mystic (j25) 107
Nimble Brigand
This creature can't be blocked if you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
Whenever this creature deals combat damage to a player, draw a card.
Creature - Human Rogue
Nimble Brigand (otj) 58
Nivix Barrier
Flash (You may cast this spell any time you could cast an instant.)
Defender (This creature can't attack.)
When this creature enters, target attacking creature gets -4/-0 until end of turn.
Creature - Illusion Wall
Nivix Barrier (ori) 66
Oneirophage
Flying
Whenever you draw a card, put a +1/+1 counter on this creature.
Creature - Illusion Squid
Oneirophage (j25) 337
Phantasmal Image
You may have this creature enter as a copy of any creature on the battlefield, except it's an Illusion in addition to its other types and it has "When this creature becomes the target of a spell or ability, sacrifice it."
Creature - Illusion
Phantasmal Image (afc) 89
Phantasmal Shieldback
When this creature becomes the target of a spell or ability, sacrifice it.
When this creature dies, draw a card.
Creature - Illusion Turtle
Phantasmal Shieldback (j25) 8
Phantom Ninja
This creature can't be blocked.
Creature - Illusion Ninja
Phantom Ninja (j25) 345
Pol Jamaar, Illusionist
Flying
When Pol Jamaar enters, choose a creature type. Draw a card for each creature you control of that type.
Legendary Creature - Human Wizard Illusion
Pol Jamaar, Illusionist (j25) 38
Razzle-Dazzler
Whenever you cast your second spell each turn, put a +1/+1 counter on this creature. It can't be blocked this turn.
Creature - Human Wizard
Razzle-Dazzler (otj) 63
Saruman the White
Ward

Whenever you cast your second spell each turn, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
Legendary Creature - Wizard Avatar
Saruman the White (ltr) 67
The Mindskinner
The Mindskinner can't be blocked.
If a source you control would deal damage to an opponent, prevent that damage and each opponent mills that many cards.
Legendary Creature Enchantment - Nightmare
The Mindskinner (dsk) 66
Tromokratis
Tromokratis has hexproof unless it's attacking or blocking.
Tromokratis can't be blocked unless all creatures defending player controls block it. (If any creature that player controls doesn't block this creature, it can't be blocked.)
Legendary Creature - Kraken
Tromokratis (cmm) 129
Windrider Wizard
Flying
Whenever you cast an instant, sorcery, or Wizard spell, you may draw a card. If you do, discard a card.
Creature - Human Wizard
Windrider Wizard (cmm) 134

Creature

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Enchantment

Qty: 6 Price: $6.82
Behold the Unspeakable
(As this Saga enters and after your draw step, add a lore counter.)
I — Creatures you don't control get -2/-0 until your next turn.
II — If you have one or fewer cards in hand, draw four cards. Otherwise, scry 2, then draw two cards.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Enchantment - Saga
Behold the Unspeakable // Vision of the Unspeakable (neo) 48Behold the Unspeakable // Vision of the Unspeakable (neo) 48
Bitter Chill
Enchant creature
When this Aura enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
When this Aura is put into a graveyard from the battlefield, you may pay
. If you do, scry 1, then draw a card.
Enchantment - Aura
Bitter Chill (woe) 44
Confounding Conundrum
When this enchantment enters, draw a card.
Whenever a land an opponent controls enters, if that player had another land enter the battlefield under their control this turn, they return a land they control to its owner's hand.
Enchantment
Confounding Conundrum (znr) 53
Curiosity
Enchant creature
Whenever enchanted creature deals damage to an opponent, you may draw a card.
Enchantment - Aura
Curiosity (wot) 17
The Bath Song
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Draw two cards, then discard a card.
III — Shuffle any number of target cards from your graveyard into your library. Add
.
Enchantment - Saga
The Bath Song (ltr) 40
Wizard Class
(Gain the next level as a sorcery to add its ability.)
You have no maximum hand size.
: Level 2
When this Class becomes level 2, draw two cards.
: Level 3
Whenever you draw a card, put a +1/+1 counter on target creature you control.
Enchantment - Class
Wizard Class (afr) 81

Enchantment

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Instant

Qty: 15 Price: $14.63
Arcane Denial
Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.
You draw a card at the beginning of the next turn's upkeep.
Instant
Arcane Denial (dsc) 110
Brainsurge
Draw four cards, then put two cards from your hand on top of your library in any order.
Instant
Brainsurge (mh3) 399
Commandeer
You may exile two blue cards from your hand rather than pay this spell's mana cost.
Gain control of target noncreature spell. You may choose new targets for it. (If that spell is an artifact, enchantment, or planeswalker, the permanent enters under your control.)
Instant
Commandeer (otp) 9
Deduce
Draw a card. Investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Instant
Deduce (mkm) 293
Delightful Discovery
This spell costs
less to cast for each spell your opponents have cast this turn.
Scry 2, then draw two cards. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Instant
Delightful Discovery (j25) 6
Escape Detection
Freerunning—Return a blue creature you control to its owner's hand. (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)
Return target creature to its owner's hand.
Draw a card.
Instant
Escape Detection (acr) 18
Frantic Search
Draw two cards, then discard two cards. Untap up to three lands.
Instant
Frantic Search (ulg) 32
Hithlain Knots
Tap target creature. Scry 1.
Draw a card.
Instant
Hithlain Knots (ltr) 54
Opt
Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Draw a card.
Instant
Opt (j25) 339
Phantasmal Form
Until end of turn, up to two target creatures each have base power and toughness 3/3, gain flying, and become blue Illusions in addition to their other colors and types.
Draw a card.
Instant
Phantasmal Form (j25) 344
Quick Study
Draw two cards.
Instant
Quick Study (woe) 65
Repulse
Return target creature to its owner's hand.
Draw a card.
Instant
Repulse (otp) 13
Supreme Will
Choose one —
• Counter target spell unless its controller pays
.
• Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Instant
Supreme Will (j25) 370
Thirst for Discovery
Draw three cards. Then discard two cards unless you discard a basic land card.
Instant
Thirst for Discovery (vow) 85
Tidal Bore
You may return an Island you control to its owner's hand rather than pay this spell's mana cost.
You may tap or untap target creature.
Instant
Tidal Bore (mmq) 109

Instant

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Land

Qty: 36 Price: $12.60
Desert of the Mindful
This land enters tapped.
: Add
.
Cycling
(
, Discard this card: Draw a card.)
Land - Desert
Desert of the Mindful (j22) 812
Island
(
: Add
.)
Basic Land - Island
Island (j25) 85
Lonely Sandbar
This land enters tapped.
: Add
.
Cycling
(
, Discard this card: Draw a card.)
Land
Lonely Sandbar (j25) 769

Land

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Planeswalker

Qty: 2 Price: $1.98
Jace, Mirror Mage
Kicker

When Jace enters, if Jace was kicked, create a token that's a copy of Jace, except it's not legendary and its starting loyalty is 1.
+1: Scry 2.
0: Draw a card and reveal it. Remove a number of loyalty counters equal to that card's mana value from Jace.
Legendary Planeswalker - Jace
Jace, Mirror Mage (znr) 63
Mu Yanling, Sky Dancer
+2: Until your next turn, up to one target creature gets -2/-0 and loses flying.
−3: Create a 4/4 blue Elemental Bird creature token with flying.
−8: You get an emblem with "Islands you control have '
: Draw a card.'"
Legendary Planeswalker - Yanling
Mu Yanling, Sky Dancer (j25) 329

Planeswalker

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Sorcery

Qty: 7 Price: $2.83
Ancestral Reminiscence
Draw three cards, then discard a card.
Sorcery
Ancestral Reminiscence (lci) 45
Arwen's Gift
This spell costs
less to cast if you control two or more legendary creatures.
Scry 2, then draw two cards.
Sorcery
Arwen's Gift (ltr) 39
Deem Inferior
This spell costs
less to cast for each card you've drawn this turn.
The owner of target nonland permanent puts it into their library second from the top or on the bottom.
Sorcery
Deem Inferior (mh3) 57
Eagle Vision
Freerunning
(You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)
Draw three cards.
Sorcery
Eagle Vision (acr) 17
Mind Spiral
Gift a tapped Fish (You may promise an opponent a gift as you cast this spell. If you do, they create a tapped 1/1 blue Fish creature token before its other effects.)
Target player draws three cards. If the gift was promised, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Sorcery
Mind Spiral (blb) 59
Rush of Knowledge
Draw cards equal to the greatest mana value among permanents you control.
Sorcery
Rush of Knowledge (plst) SCG-49
Scour All Possibilities
Scry 2, then draw a card.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Scour All Possibilities (mh1) 67

Sorcery

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Tokens & Extras

Qty: 11 Price: $7.29
Bird Illusion
Flying
Creature Token - Bird Illusion
Bird Illusion (totc) 4
Champion of Wits
When Champion of Wits enters the battlefield, you may draw cards equal to its power. If you do, discard two cards.
Creature Token - Wizard Zombie Naga
Champion of Wits (tncc) 14
Champion of Wits
When this token enters, you may draw cards equal to its power. If you do, discard two cards.
Creature Token - Wizard Zombie Snake
Champion of Wits (tdrc) 5
Clue
, Sacrifice this token: Draw a card.
Artifact Token - Clue
Clue (tinr) 22
Copy
(This token can be used to represent a token that's a copy of a permanent.)
Token
Copy (ttdm) 1
Elemental Bird
Flying
Creature Token - Elemental Bird
Elemental Bird (tm20) 4
Fish
Creature Token - Fish
Fish (tfdn) 10
Illusion
This creature gets +1/+0 for each other Illusion you control.
Creature Token - Illusion
Illusion (tafc) 3
Mu Yanling, Sky Dancer Emblem
Islands you control have "
: Draw a card."
Emblem
Mu Yanling, Sky Dancer Emblem (tm20) 12
Orc Army
Creature Token - Orc Army
Orc Army (tltr) 5
Shapeshifter
Changeling (This token is every creature type.)
Creature Token - Shapeshifter
Shapeshifter (tdrc) 4

Tokens & Extras

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Deck Info

Deck stats

0 pips - 0 cards
1 mana - 1 card
72 pips - 59 cards
39 mana - 38 cards
0 pips - 0 cards
1 mana - 1 card
0 pips - 0 cards
1 mana - 1 card
0 pips - 0 cards
1 mana - 1 card
0 pips - 0 cards
1 mana - 1 card
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