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Custom
Size: 100Est cost: $209.94
No deck tags
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $209.94
No deck tags
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Commander

Qty: 1 Price: $37.99
Atraxa, Praetors' Voice
Flying, vigilance, deathtouch, lifelink
At the beginning of your end step, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Legendary Creature - Angel Horror Phyrexian
Atraxa, Praetors' Voice (2xm) 190

Commander

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Artifact

Qty: 7 Price: $21.33
Belbe's Portal
As this artifact enters, choose a creature type.
,
: You may put a creature card of the chosen type from your hand onto the battlefield.
Artifact
Belbe's Portal (plst) NEM-127
Chromatic Lantern
Lands you control have "
: Add one mana of any color."
: Add one mana of any color.
Artifact
Chromatic Lantern (plst) GRN-233
Gilded Lotus
: Add three mana of any one color.
Artifact
Gilded Lotus (dom) 215
Oracle's Vault
,
: Exile the top card of your library. Until end of turn, you may play that card. Put a brick counter on this artifact.
: Exile the top card of your library. Until end of turn, you may play that card without paying its mana cost. Activate only if there are three or more brick counters on this artifact.
Artifact
Oracle's Vault (akh) 234
Pyramid of the Pantheon
,
: Add one mana of any color. Put a brick counter on this artifact.
: Add three mana of any one color. Activate only if there are three or more brick counters on this artifact.
Artifact
Pyramid of the Pantheon (akh) 235
Sol Ring
: Add
.
Artifact
Sol Ring (cc1) 7
That Which Was Taken
,
: Put a divinity counter on target permanent other than That Which Was Taken.
Each permanent with a divinity counter on it has indestructible.
Legendary Artifact
That Which Was Taken (bok) 162

Artifact

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Creature

Qty: 31 Price: $74.61
Aetherplasm
Whenever this creature blocks a creature, you may return this creature to its owner's hand. If you do, you may put a creature card from your hand onto the battlefield blocking that creature.
Creature - Illusion
Aetherplasm (gpt) 22
Angel of Flight Alabaster
Flying
At the beginning of your upkeep, return target Spirit card from your graveyard to your hand.
Creature - Angel
Angel of Flight Alabaster (isd) 2
Bloodflow Connoisseur
Sacrifice a creature: Put a +1/+1 counter on this creature.
Creature - Vampire
Bloodflow Connoisseur (uma) 86
Dreamborn Muse
At the beginning of each player's upkeep, that player mills X cards, where X is the number of cards in their hand.
Creature - Spirit
Dreamborn Muse (cm2) 41
Drogskol Captain
Flying
Other Spirit creatures you control get +1/+1 and have hexproof. (They can't be the targets of spells or abilities your opponents control.)
Creature - Soldier Spirit
Drogskol Captain (dka) 136
Elvish Piper
,
: You may put a creature card from your hand onto the battlefield.
Creature - Elf Shaman
Elvish Piper (a25) 168
Hallowed Spiritkeeper
Vigilance
When this creature dies, create X 1/1 white Spirit creature tokens with flying, where X is the number of creature cards in your graveyard.
Creature - Avatar
Hallowed Spiritkeeper (c14) 8
Iname, Death Aspect
When Iname enters, you may search your library for any number of Spirit cards, put them into your graveyard, then shuffle.
Legendary Creature - Spirit
Iname, Death Aspect (chk) 118
Joiner Adept
Lands you control have "
: Add one mana of any color."
Creature - Elf Druid
Joiner Adept (10e) 271
Karador, Ghost Chieftain
This spell costs
less to cast for each creature card in your graveyard.
Once during each of your turns, you may cast a creature spell from your graveyard.
Legendary Creature - Spirit Centaur
Karador, Ghost Chieftain (cmd) 207
Karmic Guide
Flying, protection from black
Echo
(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When this creature enters, return target creature card from your graveyard to the battlefield.
Creature - Angel Spirit
Karmic Guide (cma) 13
Keiga, the Tide Star
Flying
When Keiga dies, gain control of target creature.
Legendary Creature - Dragon Spirit
Keiga, the Tide Star (ima) 63
Kodama of the South Tree
Whenever you cast a Spirit or Arcane spell, each other creature you control gets +1/+1 and gains trample until end of turn.
Legendary Creature - Spirit
Kodama of the South Tree (chk) 223
Kokusho, the Evening Star
Flying
When Kokusho dies, each opponent loses 5 life. You gain life equal to the life lost this way.
Legendary Creature - Dragon Spirit
Kokusho, the Evening Star (ima) 95
Leech Bonder
This creature enters with two -1/-1 counters on it.
,
: Move a counter from target creature onto a second target creature. (
is the untap symbol.)
Creature - Soldier Merfolk
Leech Bonder (shm) 43
Lifespinner
, Sacrifice three Spirits: Search your library for a legendary Spirit permanent card, put it onto the battlefield, then shuffle.
Creature - Spirit
Lifespinner (bok) 133
Myojin of Cleansing Fire
Myojin of Cleansing Fire enters with a divinity counter on it if you cast it from your hand.
Myojin of Cleansing Fire has indestructible as long as it has a divinity counter on it.
Remove a divinity counter from Myojin of Cleansing Fire: Destroy all other creatures.
Legendary Creature - Spirit
Myojin of Cleansing Fire (chk) 35
Myojin of Life's Web
Myojin of Life's Web enters with a divinity counter on it if you cast it from your hand.
Myojin of Life's Web has indestructible as long as it has a divinity counter on it.
Remove a divinity counter from Myojin of Life's Web: Put any number of creature cards from your hand onto the battlefield.
Legendary Creature - Spirit
Myojin of Life's Web (chk) 229
Myojin of Night's Reach
Myojin of Night's Reach enters with a divinity counter on it if you cast it from your hand.
Myojin of Night's Reach has indestructible as long as it has a divinity counter on it.
Remove a divinity counter from Myojin of Night's Reach: Each opponent discards their hand.
Legendary Creature - Spirit
Myojin of Night's Reach (chk) 126
Myojin of Seeing Winds
Myojin of Seeing Winds enters with a divinity counter on it if you cast it from your hand.
Myojin of Seeing Winds has indestructible as long as it has a divinity counter on it.
Remove a divinity counter from Myojin of Seeing Winds: Draw a card for each permanent you control.
Legendary Creature - Spirit
Myojin of Seeing Winds (chk) 75
Petalmane Baku
Whenever you cast a Spirit or Arcane spell, you may put a ki counter on this creature.
, Remove X ki counters from this creature: Add X mana of any one color.
Creature - Spirit
Petalmane Baku (bok) 139
Phantom Centaur
Protection from black
This creature enters with three +1/+1 counters on it.
If damage would be dealt to this creature, prevent that damage. Remove a +1/+1 counter from this creature.
Creature - Spirit Centaur
Phantom Centaur (plst) JUD-127
Phantom Nantuko
Trample
This creature enters with two +1/+1 counters on it.
If damage would be dealt to this creature, prevent that damage. Remove a +1/+1 counter from this creature.
: Put a +1/+1 counter on this creature.
Creature - Spirit Insect
Phantom Nantuko (cma) 133
Phantom Nishoba
Trample
This creature enters with seven +1/+1 counters on it.
Whenever this creature deals damage, you gain that much life.
If damage would be dealt to this creature, prevent that damage. Remove a +1/+1 counter from this creature.
Creature - Beast Spirit Cat
Phantom Nishoba (c17) 188
Sakura-Tribe Elder
Sacrifice this creature: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Creature - Shaman Snake
Sakura-Tribe Elder (c20) 187
Selfless Spirit
Flying
Sacrifice this creature: Creatures you control gain indestructible until end of turn.
Creature - Cleric Spirit
Selfless Spirit (emn) 40
Solemn Simulacrum
When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
When this creature dies, you may draw a card.
Creature Artifact - Golem
Solemn Simulacrum (m21) 239
Twilight Drover
Whenever a creature token leaves the battlefield, put a +1/+1 counter on this creature.
, Remove a +1/+1 counter from this creature: Create two 1/1 white Spirit creature tokens with flying.
Creature - Spirit
Twilight Drover (ddk) 9
Viscera Seer
Sacrifice a creature: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Creature - Wizard Vampire
Viscera Seer (cmr) 158
Windborn Muse
Flying
Creatures can't attack you unless their controller pays
for each creature they control that's attacking you.
Creature - Spirit
Windborn Muse (c16) 80
Yosei, the Morning Star
Flying
When Yosei dies, target player skips their next untap step. Tap up to five target permanents that player controls.
Legendary Creature - Dragon Spirit
Yosei, the Morning Star (ima) 39

Creature

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Enchantment

Qty: 4 Price: $19.76
Abzan Ascendancy
When this enchantment enters, put a +1/+1 counter on each creature you control.
Whenever a nontoken creature you control dies, create a 1/1 white Spirit creature token with flying.
Enchantment
Abzan Ascendancy (c20) 198
Kindred Boon
As this enchantment enters, choose a creature type.
: Put a divinity counter on target creature you control of the chosen type.
Each creature you control with a divinity counter on it has indestructible.
Enchantment
Kindred Boon (c17) 5
Mirari's Wake
Creatures you control get +1/+1.
Whenever you tap a land for mana, add one mana of any type that land produced.
Enchantment
Mirari's Wake (c17) 181
Zendikar Resurgent
Whenever you tap a land for mana, add one mana of any type that land produced. (The types of mana are white, blue, black, red, green, and colorless.)
Whenever you cast a creature spell, draw a card.
Enchantment
Zendikar Resurgent (plst) OGW-147

Enchantment

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Instant

Qty: 4 Price: $4.19
Arcane Denial
Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.
You draw a card at the beginning of the next turn's upkeep.
Instant
Arcane Denial (cmr) 393
Join Shields
Untap all creatures you control. They gain hexproof and indestructible until end of turn. (They can't be the targets of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy them.)
Instant
Join Shields (plst) GRN-181
Negate
Counter target noncreature spell.
Instant
Negate (znr) 71
Swan Song
Counter target enchantment, instant, or sorcery spell. Its controller creates a 2/2 blue Bird creature token with flying.
Instant
Swan Song (ha3) 9

Instant

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Land

Qty: 38 Price: $33.98
Azorius Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Azorius Guildgate (rna) 243
Blossoming Sands
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Blossoming Sands (m21) 244
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (cc1) 8
Dimir Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Dimir Guildgate (znc) 127
Dismal Backwater
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Dismal Backwater (znc) 128
Evolving Wilds
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Evolving Wilds (cmr) 482
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (c20) 273
Forbidden Orchard
: Add one mana of any color.
Whenever you tap this land for mana, target opponent creates a 1/1 colorless Spirit creature token.
Land
Forbidden Orchard (c16) 296
Forest
(
: Add
.)
Basic Land - Forest
Forest (cmr) 510
Golgari Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Golgari Guildgate (c19) 247
Island
(
: Add
.)
Basic Land - Island
Island (cmr) 507
Jungle Hollow
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Jungle Hollow (m21) 247
Orzhov Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Orzhov Guildgate (war) 269
Plains
(
: Add
.)
Basic Land - Plains
Plains (cmr) 504
Sandsteppe Citadel
This land enters tapped.
: Add
,
, or
.
Land
Sandsteppe Citadel (c20) 305
Scoured Barrens
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Scoured Barrens (m21) 250
Selesnya Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Selesnya Guildgate (znc) 139
Simic Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Simic Guildgate (cmr) 493
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (klr) 294
Terramorphic Expanse
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Terramorphic Expanse (cmr) 712
Thornwood Falls
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Thornwood Falls (cmr) 498
Tranquil Cove
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Tranquil Cove (m21) 258
Vivid Creek
This land enters tapped with two charge counters on it.
: Add
.
, Remove a charge counter from this land: Add one mana of any color.
Land
Vivid Creek (cmr) 500
Vivid Grove
This land enters tapped with two charge counters on it.
: Add
.
, Remove a charge counter from this land: Add one mana of any color.
Land
Vivid Grove (cmr) 501
Vivid Marsh
This land enters tapped with two charge counters on it.
: Add
.
, Remove a charge counter from this land: Add one mana of any color.
Land
Vivid Marsh (c17) 292
Vivid Meadow
This land enters tapped with two charge counters on it.
: Add
.
, Remove a charge counter from this land: Add one mana of any color.
Land
Vivid Meadow (cm2) 277

Land

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Sorcery

Qty: 15 Price: $18.08
Buried Alive
Search your library for up to three creature cards, put them into your graveyard, then shuffle.
Sorcery
Buried Alive (uma) 88
Circuitous Route
Search your library for up to two basic land cards and/or Gate cards, put them onto the battlefield tapped, then shuffle.
Sorcery
Circuitous Route (znc) 62
Cleansing Nova
Choose one —
• Destroy all creatures.
• Destroy all artifacts and enchantments.
Sorcery
Cleansing Nova (c20) 83
Cultivate
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery
Cultivate (cmr) 424
Demonic Collusion
Buyback—Discard two cards. (You may discard two cards in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)
Search your library for a card, put that card into your hand, then shuffle.
Sorcery
Demonic Collusion (tsp) 103
Diabolic Tutor
Search your library for a card, put that card into your hand, then shuffle.
Sorcery
Diabolic Tutor (cma) 54
Dread Return
Return target creature card from your graveyard to the battlefield.
Flashback—Sacrifice three creatures. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Dread Return (2xm) 89
End Hostilities
Destroy all creatures and all permanents attached to creatures.
Sorcery
End Hostilities (ktk) 8
Explosive Vegetation
Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Sorcery
Explosive Vegetation (plst) C18-144
Fumigate
Destroy all creatures. You gain 1 life for each creature destroyed this way.
Sorcery
Fumigate (klr) 19
Kirtar's Wrath
Destroy all creatures. They can't be regenerated.
Threshold — If there are seven or more cards in your graveyard, instead destroy all creatures, then create two 1/1 white Spirit creature tokens with flying. Creatures destroyed this way can't be regenerated.
Sorcery
Kirtar's Wrath (cma) 14
Kodama's Reach
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery - Arcane
Kodama's Reach (cmr) 681
Ribbons of the Reikai
Draw a card for each Spirit you control.
Sorcery - Arcane
Ribbons of the Reikai (bok) 50
Supreme Verdict
This spell can't be countered.
Destroy all creatures.
Sorcery
Supreme Verdict (plst) IMA-210
Unburial Rites
Return target creature card from your graveyard to the battlefield.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Unburial Rites (plst) ISD-122

Sorcery

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Deck Info

Deck stats

32 pips - 21 cards
32 mana - 25 cards
16 pips - 12 cards
30 mana - 23 cards
20 pips - 13 cards
32 mana - 25 cards
0 pips - 0 cards
20 mana - 14 cards
25 pips - 20 cards
33 mana - 26 cards
0 pips - 0 cards
2 mana - 1 card
Card NameQtyOdds
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