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Custom
Size: 100
No deck tags
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Commander

Qty: 1 Price: $1.49
Catapult Squad
Tap two untapped Soldiers you control: This creature deals 2 damage to target attacking or blocking creature.
Creature - Human Soldier
Catapult Squad (ons) 11

Commander

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Artifact

Qty: 10 Price: $5.06
Ancestral Blade
When this Equipment enters, create a 1/1 white Soldier creature token, then attach this Equipment to it.
Equipped creature gets +1/+1.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Ancestral Blade (j25) 160
Bladed Bracers
Equipped creature gets +1/+1.
As long as equipped creature is a Human or an Angel, it has vigilance.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Bladed Bracers (avr) 213
Bonder's Ornament
: Add one mana of any color.
,
: Each player who controls a permanent named Bonder's Ornament draws a card.
Artifact
Bonder's Ornament (cmm) 370
Commander's Sphere
: Add one mana of any color in your commander's color identity.
Sacrifice this artifact: Draw a card.
Artifact
Commander's Sphere (dsc) 244
Explorer's Scope
Whenever equipped creature attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Explorer's Scope (cmm) 380
Kor Halberd
Equipped creature gets +1/+1 and has vigilance.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Kor Halberd (mom) 27
Marble Diamond
This artifact enters tapped.
: Add
.
Artifact
Marble Diamond (clb) 320
Mind Stone
: Add
.
,
, Sacrifice this artifact: Draw a card.
Artifact
Mind Stone (dsc) 248
Spare Supplies
This artifact enters tapped.
When this artifact enters, draw a card.
,
, Sacrifice this artifact: Draw a card.
Artifact
Spare Supplies (znr) 254
True-Faith Censer
Equipped creature gets +1/+1 and has vigilance.
As long as equipped creature is a Human, it gets an additional +1/+0.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
True-Faith Censer (soi) 267

Artifact

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Creature

Qty: 32 Price: $12.72
Argivian Phalanx
Affinity for creatures (This spell costs
less to cast for each creature you control.)
Vigilance (Attacking doesn't cause this creature to tap.)
Creature - Human Soldier Kor
Argivian Phalanx (j25) 168
Ballynock Cohort
First strike
This creature gets +1/+1 as long as you control another white creature.
Creature - Soldier Kithkin
Ballynock Cohort (shm) 3
Ballyrush Banneret
Kithkin spells and Soldier spells you cast cost
less to cast.
Creature - Soldier Kithkin
Ballyrush Banneret (fdn) 567
Cathar Commando
Flash
, Sacrifice this creature: Destroy target artifact or enchantment.
Creature - Human Soldier
Cathar Commando (fdn) 139
Court Street Denizen
Whenever another white creature you control enters, tap target creature an opponent controls.
Creature - Human Soldier
Court Street Denizen (cmr) 17
Daysquad Marshal
When this creature enters, create a 1/1 white Human Soldier creature token.
Creature - Human Soldier
Daysquad Marshal (iko) 8
Frontline Strategist
Morph
(You may cast this card face down as a 2/2 creature for
. Turn it face up any time for its morph cost.)
When this creature is turned face up, prevent all combat damage non-Soldier creatures would deal this turn.
Creature - Human Soldier
Frontline Strategist (scg) 15
Gempalm Avenger
Cycling
(
, Discard this card: Draw a card.)
When you cycle this card, Soldier creatures get +1/+1 and gain first strike until end of turn.
Creature - Human Soldier
Gempalm Avenger (lgn) 14
Howling Golem
Whenever this creature attacks or blocks, each player draws a card.
Creature Artifact - Golem
Howling Golem (cmr) 316
Kithkin Zephyrnaut
Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with this creature, you may reveal it. If you do, this creature gets +2/+2 and gains flying and vigilance until end of turn.
Creature - Soldier Kithkin
Kithkin Zephyrnaut (mor) 16
Kor Skyfisher
Flying
When this creature enters, return a permanent you control to its owner's hand.
Creature - Soldier Kor
Kor Skyfisher (plst) DDO-16
Lieutenants of the Guard
Council's dilemma — When this creature enters, starting with you, each player votes for strength or numbers. Put a +1/+1 counter on this creature for each strength vote and create a 1/1 white Soldier creature token for each numbers vote.
Creature - Human Soldier
Lieutenants of the Guard (cn2) 16
Loxodon Sergeant
Vigilance
When this creature enters, other creatures you control gain vigilance until end of turn.
Creature - Soldier Elephant
Loxodon Sergeant (war) 21
Militia Bugler
Vigilance (Attacking doesn't cause this creature to tap.)
When this creature enters, look at the top four cards of your library. You may reveal a creature card with power 2 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Creature - Human Soldier
Militia Bugler (2x2) 19
Mourning Patrol
Vigilance
Disturb
(You may cast this card from your graveyard transformed for its disturb cost.)
Creature - Human Soldier
Mourning Patrol // Morning Apparition (mid) 28Mourning Patrol // Morning Apparition (mid) 28
Nettle Guard
Valiant — Whenever this creature becomes the target of a spell or ability you control for the first time each turn, it gets +0/+2 until end of turn.
, Sacrifice this creature: Destroy target artifact or enchantment.
Creature - Soldier Mouse
Nettle Guard (blb) 23
Palace Sentinels
When this creature enters, you become the monarch.
Creature - Human Soldier
Palace Sentinels (cmm) 48
Phalanx Vanguard
Vigilance
Whenever an artifact you control enters, this creature gets +1/+0 until end of turn.
Creature - Human Soldier
Phalanx Vanguard (bro) 19
Protector of Gondor
When this creature enters, create a 1/1 white Human Soldier creature token.
Creature - Human Soldier
Protector of Gondor (ltr) 25
Resistance Fighter
Sacrifice this creature: Prevent all combat damage target creature would deal this turn.
Creature - Human Soldier
Resistance Fighter (vis) 18
Scrapwork Cohort
When this creature enters, create a 1/1 colorless Soldier artifact creature token.
Unearth
(
: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Creature Artifact - Soldier
Scrapwork Cohort (bro) 37
Search Party Captain
This spell costs
less to cast for each creature you attacked with this turn.
When this creature enters, draw a card.
Creature - Human Soldier
Search Party Captain (j25) 250
Sergeant-at-Arms
Kicker
(You may pay an additional
as you cast this spell.)
When this creature enters, if it was kicked, create two 1/1 white Soldier creature tokens.
Creature - Human Soldier
Sergeant-at-Arms (dom) 32
Squad Captain
Vigilance (Attacking doesn't cause this creature to tap.)
This creature enters with a +1/+1 counter on it for each other creature you control.
Creature - Human Soldier
Squad Captain (j25) 257
Stagecoach Security
When this creature enters, creatures you control get +1/+1 and gain vigilance until end of turn.
Plot
(You may pay
and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Creature - Human Soldier
Stagecoach Security (otj) 30
Steadfast Unicorn
: Creatures you control get +1/+1 and gain vigilance until end of turn. Activate only during your turn. (Attacking doesn't cause them to tap.)
Creature - Unicorn
Steadfast Unicorn (clb) 44
Tenth District Veteran
Vigilance
Whenever this creature attacks, untap another target creature you control.
Creature - Human Soldier
Tenth District Veteran (rna) 26
Thraben Inspector
When this creature enters, investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Creature - Human Soldier
Thraben Inspector (inr) 45
Topan Freeblade
Vigilance (Attacking doesn't cause this creature to tap.)
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
Creature - Human Soldier
Topan Freeblade (plst) ORI-36
Veteran Armorsmith
Other Soldier creatures you control get +0/+1.
Creature - Human Soldier
Veteran Armorsmith (ddo) 27
Veteran Swordsmith
Other Soldier creatures you control get +1/+0.
Creature - Human Soldier
Veteran Swordsmith (plst) DDO-28
Village Bell-Ringer
Flash (You may cast this spell any time you could cast an instant.)
When this creature enters, untap all creatures you control.
Creature - Human Scout
Village Bell-Ringer (isd) 41

Creature

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Enchantment

Qty: 2 Price: $0.70
Omen of the Sun
Flash
When this enchantment enters, create two 1/1 white Human Soldier creature tokens and you gain 2 life.
, Sacrifice this enchantment: Scry 2.
Enchantment
Omen of the Sun (cmm) 831
Sentinel's Eyes
Enchant creature
Enchanted creature gets +1/+1 and has vigilance.
Escape—
, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Enchantment - Aura
Sentinel's Eyes (thb) 36

Enchantment

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Instant

Qty: 11 Price: $21.49
Blacksmith's Skill
Target permanent gains hexproof and indestructible until end of turn. If it's an artifact creature, it gets +2/+2 until end of turn.
Instant
Blacksmith's Skill (mh2) 6
Loran's Escape
Target artifact or creature gains hexproof and indestructible until end of turn. Scry 1.
Instant
Loran's Escape (bro) 14
Piety Charm
Choose one —
• Destroy target Aura attached to a creature.
• Target Soldier creature gets +2/+2 until end of turn.
• Creatures you control gain vigilance until end of turn.
Instant
Piety Charm (ons) 49
Prismatic Strands
Prevent all damage that sources of the color of your choice would deal this turn.
Flashback—Tap an untapped white creature you control. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Prismatic Strands (c19) 69
Raise the Alarm
Create two 1/1 white Soldier creature tokens.
Instant
Raise the Alarm (j25) 101
Recruit the Worthy
Buyback
(You may pay an additional
as you cast this spell. If you do, put this card into your hand as it resolves.)
Create a 1/1 white Soldier creature token.
Instant
Recruit the Worthy (mh1) 22
Shelter
Target creature you control gains protection from the color of your choice until end of turn.
Draw a card.
Instant
Shelter (ody) 46
Thraben Charm
Choose one —
• Thraben Charm deals damage equal to twice the number of creatures you control to target creature.
• Destroy target enchantment.
• Exile any number of target players' graveyards.
Instant
Thraben Charm (mh3) 45
Unified Strike
Exile target attacking creature if its power is less than or equal to the number of Soldiers on the battlefield.
Instant
Unified Strike (ons) 58
You're Confronted by Robbers
Choose one —
• Stall for Time — Tap up to three target creatures.
• Call for Aid — Create three 1/1 white Soldier creature tokens.
Instant
You're Confronted by Robbers (clb) 53
Your Temple Is Under Attack
Choose one —
• Pray for Protection — Creatures you control gain indestructible until end of turn.
• Strike a Deal — You and target opponent each draw two cards.
Instant
Your Temple Is Under Attack (clb) 52

Instant

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Land

Qty: 36 Price: $19.94
Desert of the True
This land enters tapped.
: Add
.
Cycling
(
, Discard this card: Draw a card.)
Land - Desert
Desert of the True (otc) 286
Drifting Meadow
This land enters tapped.
: Add
.
Cycling
(
, Discard this card: Draw a card.)
Land
Drifting Meadow (dmr) 245
Hidden Courtyard
This land enters tapped.
: Add
.
,
, Sacrifice this land: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Land - Cave
Hidden Courtyard (lci) 274
Idyllic Grange
(
: Add
.)
This land enters tapped unless you control three or more other Plains.
When this land enters untapped, put a +1/+1 counter on target creature you control.
Land - Plains
Idyllic Grange (eld) 246
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (blc) 322
Plains
(
: Add
.)
Basic Land - Plains
Plains (fdn) 272
The Fair Basilica
This land enters tapped.
: Add
.
,
, Sacrifice this land: Draw a card.
Land - Sphere
The Fair Basilica (one) 252

Land

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Sorcery

Qty: 8 Price: $2.80
Captain's Call
Create three 1/1 white Soldier creature tokens.
Sorcery
Captain's Call (dmu) 9
Cenn's Enlistment
Create two 1/1 white Kithkin Soldier creature tokens.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Sorcery
Cenn's Enlistment (eve) 3
Marshaling Cry
Creatures you control get +1/+1 and gain vigilance until end of turn.
Cycling
(
, Discard this card: Draw a card.)
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Marshaling Cry (fut) 13
Now for Wrath, Now for Ruin!
Put a +1/+1 counter on each creature you control. They gain vigilance until end of turn. The Ring tempts you.
Sorcery
Now for Wrath, Now for Ruin! (ltr) 24
Remember the Fallen
Choose one or both —
• Return target creature card from your graveyard to your hand.
• Return target artifact card from your graveyard to your hand.
Sorcery
Remember the Fallen (2xm) 27
Silverflame Ritual
Put a +1/+1 counter on each creature you control.
Adamant — If at least three white mana was spent to cast this spell, creatures you control gain vigilance until end of turn.
Sorcery
Silverflame Ritual (eld) 30
Survival Cache
You gain 2 life. Then if you have more life than an opponent, draw a card.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Sorcery
Survival Cache (ima) 34
Sworn Companions
Create two 1/1 white Soldier creature tokens with lifelink.
Sorcery
Sworn Companions (grn) 27

Sorcery

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Maybeboard

Qty: 10 Price: $5.52
Benalish Hero
Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Creature - Human Soldier
Benalish Hero (5ed) 10
Daru Stinger
Amplify 1 (As this creature enters, put a +1/+1 counter on it for each Soldier card you reveal in your hand.)
: This creature deals damage equal to the number of +1/+1 counters on it to target attacking or blocking creature.
Creature - Soldier
Daru Stinger (lgn) 10
Deftblade Elite
Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)
: Prevent all combat damage that would be dealt to and dealt by this creature this turn.
Creature - Human Soldier
Deftblade Elite (plst) LGN-12
Fanatical Devotion
Sacrifice a creature: Regenerate target creature.
Enchantment
Fanatical Devotion (plst) NEM-8
Gaze of Justice
As an additional cost to cast this spell, tap three untapped white creatures you control.
Exile target creature.
Flashback
(You may cast this card from your graveyard for its flashback cost and any additional costs. Then exile it.)
Sorcery
Gaze of Justice (tsp) 20
Guardian Idol
This artifact enters tapped.
: Add
.
: This artifact becomes a 2/2 Golem artifact creature until end of turn.
Artifact
Guardian Idol (j25) 753
Hardened Escort
Whenever this creature attacks, another target creature you control gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Creature - Human Soldier
Hardened Escort (dsk) 16
Springleaf Drum
, Tap an untapped creature you control: Add one mana of any color.
Artifact
Springleaf Drum (2xm) 291
Squad Rallier
: Look at the top four cards of your library. You may reveal a creature card with power 2 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Creature - Human Scout
Squad Rallier (fdn) 24
Veteran Armorer
Other creatures you control get +0/+1.
Creature - Human Soldier
Veteran Armorer (plst) RAV-34

Maybeboard

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Deck Info

Deck stats

56 pips - 54 cards
39 mana - 39 cards
0 pips - 0 cards
3 mana - 3 cards
0 pips - 0 cards
3 mana - 3 cards
0 pips - 0 cards
3 mana - 3 cards
0 pips - 0 cards
3 mana - 3 cards
0 pips - 0 cards
1 mana - 1 card
Card NameQtyOdds
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