Drop to import an external card...

Automatic
Maybeboard
Sideboard
Chosen category
Choose category
New category
0 viewsNaN secs ago
Custom
Size: 100Est cost: $219.14
No deck tags
 avatar
0 viewsNaN secs ago
Custom
Size: 100Est cost: $219.14
No deck tags
You have full use of the deck editor! However, as long as you remain in sandbox mode, you will be unable to save your changes.

Choose your preferred layout. You can mix and match options using the View as & Group by drop-downs above.

Commander

Qty: 1 Price: $4.49
Caesar, Legion's Emperor
Whenever you attack, you may sacrifice another creature. When you do, choose two —
• Create two 1/1 red and white Soldier creature tokens with haste that are tapped and attacking.
• You draw a card and you lose 1 life.
• Caesar deals damage equal to the number of creature tokens you control to target opponent.
Legendary Creature - Human Soldier
Caesar, Legion's Emperor (pip) 1

Commander

(CTRL to add secondary)

Anthem

Qty: 5 Price: $13.05
Colonel Autumn
Lifelink
Exploit (When this creature enters, you may sacrifice a creature.)
Other legendary creatures you control have exploit.
Whenever a creature you control exploits a creature, put a +1/+1 counter on each creature you control.
Legendary Creature - Human Soldier
Colonel Autumn (pip) 98
Elder Arthur Maxson
Creature tokens you control have training. (Whenever a creature token you control attacks with another creature with greater power, put a +1/+1 counter on that token.)
Blind Betrayal — Sacrifice another creature: Elder Arthur Maxson gains indestructible until end of turn.
Legendary Creature - Human Knight
Elder Arthur Maxson (pip) 102
Fervent Charge
Whenever a creature you control attacks, it gets +2/+2 until end of turn.
Enchantment
Fervent Charge (pip) 215
Intangible Virtue
Creature tokens you control get +1/+1 and have vigilance.
Enchantment
Intangible Virtue (pip) 163
Warleader's Call
Creatures you control get +1/+1.
Whenever a creature you control enters, this enchantment deals 1 damage to each opponent.
Enchantment
Warleader's Call (mkm) 242

Anthem

(CTRL to add secondary)

Counters

Qty: 1 Price: $0.49
Barrensteppe Siege
As this enchantment enters, choose Abzan or Mardu.
• Abzan — At the beginning of your end step, put a +1/+1 counter on each creature you control.
• Mardu — At the beginning of your end step, if a creature died under your control this turn, each opponent sacrifices a creature of their choice.
Enchantment
Barrensteppe Siege (tdm) 171

Counters

(CTRL to add secondary)

Creature

Qty: 3 Price: $1.63
Hardened Tactician
, Sacrifice a token: Draw a card.
Creature - Human Warrior
Hardened Tactician (tdm) 191
Mardu Siegebreaker
Deathtouch, haste
When this creature enters, exile up to one other target creature you control until this creature leaves the battlefield.
Whenever this creature attacks, for each opponent, create a tapped token that's a copy of the exiled card attacking that opponent. At the beginning of your next end step, sacrifice those tokens.
Creature - Human Warrior
Mardu Siegebreaker (tdm) 364
Marshal of the Lost
Deathtouch
Whenever you attack, target creature gets +X/+X until end of turn, where X is the number of attacking creatures.
Creature - Warrior Orc
Marshal of the Lost (tdm) 207

Creature

(CTRL to add secondary)

Drain

Qty: 2 Price: $8.28
Bastion of Remembrance
When this enchantment enters, create a 1/1 white Human Soldier creature token.
Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.
Enchantment
Bastion of Remembrance (pip) 182
Blood Artist
Whenever this creature or another creature dies, target player loses 1 life and you gain 1 life.
Creature - Vampire
Blood Artist (inr) 326

Drain

(CTRL to add secondary)

Draw

Qty: 11 Price: $21.55
Boomer Scrapper
Whenever this creature enters or attacks, you lose 1 life and create a Junk token. (It's an artifact with "
, Sacrifice this token: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")
Whenever a token you control leaves the battlefield, put a +1/+1 counter on this creature.
Creature - Human Soldier
Boomer Scrapper (pip) 95
Deadly Dispute
As an additional cost to cast this spell, sacrifice an artifact or creature.
Draw two cards and create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Instant
Deadly Dispute (pip) 184
ED-E, Lonesome Eyebot
Flying
ED-E My Love — Whenever you attack, if the number of attacking creatures is greater than the number of quest counters on ED-E, put a quest counter on it.
, Sacrifice ED-E: Draw a card, then draw an additional card for each quest counter on ED-E.
Legendary Creature Artifact - Robot
ED-E, Lonesome Eyebot (pip) 131
Magus of the Wheel
,
, Sacrifice this creature: Each player discards their hand, then draws seven cards.
Creature - Human Wizard
Magus of the Wheel (c20) 156
Morbid Opportunist
Whenever one or more other creatures die, draw a card. This ability triggers only once each turn.
Creature - Human Rogue
Morbid Opportunist (pip) 186
Plumb the Forbidden
As an additional cost to cast this spell, you may sacrifice one or more creatures. When you do, copy this spell for each creature sacrificed this way.
You draw a card and lose 1 life.
Instant
Plumb the Forbidden (stx) 81
Priest of Forgotten Gods
, Sacrifice two other creatures: Any number of target players each lose 2 life and sacrifice a creature of their choice. You add
and draw a card.
Creature - Human Cleric
Priest of Forgotten Gods (rna) 83
Skullclamp
Equipped creature gets +1/-1.
Whenever equipped creature dies, draw two cards.
Equip
Artifact - Equipment
Skullclamp (pip) 238
Smellerbee, Rebel Fighter
First strike
Other creatures you control have haste.
Whenever Smellerbee attacks, you may discard your hand. If you do, draw cards equal to the number of attacking creatures.
Legendary Creature - Human Ally Rebel
Smellerbee, Rebel Fighter (tle) 125
Survivor's Med Kit
,
: Choose one that hasn't been chosen —
• Stimpak — Draw a card.
• Fancy Lads Snack Cakes — Create a Food token. (It's an artifact with "
,
, Sacrifice this token: You gain 3 life.")
• RadAway — Target player loses all rad counters. Sacrifice this artifact.
Artifact
Survivor's Med Kit (pip) 144
Yes Man, Personal Securitron
: Target opponent gains control of Yes Man. When they do, you draw two cards and put a quest counter on Yes Man. Activate only during your turn.
Wild Card — When Yes Man leaves the battlefield, its owner creates a tapped 1/1 white Soldier creature token for each quest counter on it.
Legendary Creature Artifact - Robot
Yes Man, Personal Securitron (pip) 29

Draw

(CTRL to add secondary)

Enchantment

Qty: 1 Price: $0.35
War Effort
Creatures you control get +1/+0.
Whenever you attack, create a 1/1 red Warrior creature token that's tapped and attacking. Sacrifice it at the beginning of the next end step.
Enchantment
War Effort (tdm) 131

Enchantment

(CTRL to add secondary)

Evasion

Qty: 1 Price: $6.99
MacCready, Lamplight Mayor
Whenever a creature you control with power 2 or less attacks, it gains skulk until end of turn. (It can't be blocked by creatures with greater power.)
Whenever a creature with power 4 or greater attacks you, its controller loses 2 life and you gain 2 life.
Legendary Creature - Human Advisor
MacCready, Lamplight Mayor (pip) 108

Evasion

(CTRL to add secondary)

Land

Qty: 35 Price: $25.47
Ash Barrens
: Add
.
Basic landcycling
(
, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Land
Ash Barrens (pip) 253
Canyon Slough
(
: Add
or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Swamp Mountain
Canyon Slough (pip) 256
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (pip) 259
Dalkovan Encampment
This land enters tapped unless you control a Swamp or a Mountain.
: Add
.
,
: Whenever you attack this turn, create two 1/1 red Warrior creature tokens that are tapped and attacking. Sacrifice them at the beginning of the next end step.
Land
Dalkovan Encampment (tdm) 253
Desolate Mire
,
: Add
.
Land
Desolate Mire (pip) 146
Diamond City
This land enters with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
: Add
.
: Move a shield counter from this land onto target creature. Activate only if two or more creatures entered the battlefield under your control this turn.
Land
Diamond City (pip) 147
Evolving Wilds
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Evolving Wilds (pip) 263
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (pip) 324
Nomad Outpost
This land enters tapped.
: Add
,
, or
.
Land
Nomad Outpost (pip) 277
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (pip) 279
Plains
(
: Add
.)
Basic Land - Plains
Plains (pip) 318
Scoured Barrens
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Scoured Barrens (iko) 254
Shadowblood Ridge
,
: Add
.
Land
Shadowblood Ridge (pip) 288
Shattered Landscape
: Add
.
, Sacrifice this land: Search your library for a basic Mountain, Plains, or Swamp card, put it onto the battlefield tapped, then shuffle.
Cycling
(
, Discard this card: Draw a card.)
Land
Shattered Landscape (tdc) 390
Smoldering Marsh
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Swamp Mountain
Smoldering Marsh (pip) 292
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (pip) 322
Tainted Field
: Add
.
: Add
or
. Activate only if you control a Swamp.
Land
Tainted Field (pip) 298
Tainted Peak
: Add
.
: Add
or
. Activate only if you control a Swamp.
Land
Tainted Peak (pip) 300
Temple of Malice
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Malice (pip) 307
Temple of Silence
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Silence (pip) 310
Temple of the False God
: Add
. Activate only if you control five or more lands.
Land
Temple of the False God (c20) 319
Temple of Triumph
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Triumph (pip) 312
Terramorphic Expanse
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Terramorphic Expanse (pip) 313
Wind-Scarred Crag
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Wind-Scarred Crag (iko) 258
Windbrisk Heights
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
This land enters tapped.
: Add
.
,
: You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.
Land
Windbrisk Heights (pip) 315

Land

(CTRL to add secondary)

Lifegain

Qty: 1 Price: $0.69
Impassioned Orator
Whenever another creature you control enters, you gain 1 life.
Creature - Human Cleric
Impassioned Orator (pip) 162

Lifegain

(CTRL to add secondary)

Protection

Qty: 3 Price: $25.13
Archangel Avacyn
Flash
Flying, vigilance
When Archangel Avacyn enters, creatures you control gain indestructible until end of turn.
When a non-Angel creature you control dies, transform Archangel Avacyn at the beginning of the next upkeep.
Legendary Creature - Angel
Archangel Avacyn // Avacyn, the Purifier (inr) 11Archangel Avacyn // Avacyn, the Purifier (inr) 11
General's Enforcer
Legendary Humans you control have indestructible.
: Exile target card from a graveyard. If it was a creature card, create a 1/1 white Human Soldier creature token.
Creature - Human Soldier
General's Enforcer (pip) 217
Grand Abolisher
During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments.
Creature - Human Cleric
Grand Abolisher (big) 2

Protection

(CTRL to add secondary)

Ramp

Qty: 11 Price: $31.69
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (pip) 224
Black Market
Whenever a creature dies, put a charge counter on this enchantment.
At the beginning of your first main phase, add
for each charge counter on this enchantment.
Enchantment
Black Market (pip) 183
Charisma Bobblehead
: Add one mana of any color.
,
: Create X 1/1 white Soldier creature tokens, where X is the number of Bobbleheads you control. Activate only as a sorcery.
Artifact - Bobblehead
Charisma Bobblehead (pip) 130
Keeper of the Accord
At the beginning of each opponent's end step, if that player controls more creatures than you, create a 1/1 white Soldier creature token.
At the beginning of each opponent's end step, if that player controls more lands than you, you may search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.
Creature - Human Soldier
Keeper of the Accord (pip) 164
Luck Bobblehead
: Add one mana of any color.
,
: Roll X six-sided dice, where X is the number of Bobbleheads you control. Create a tapped Treasure token for each even result. If you rolled 6 exactly seven times, you win the game.
Artifact - Bobblehead
Luck Bobblehead (pip) 135
Mahadi, Emporium Master
At the beginning of your end step, create a Treasure token for each creature that died this turn. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Legendary Creature - Devil
Mahadi, Emporium Master (clb) 429
Pitiless Plunderer
Whenever another creature you control dies, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Creature - Human Pirate
Pitiless Plunderer (pip) 187
Sol Ring
: Add
.
Artifact
Sol Ring (pip) 239
Talisman of Conviction
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Conviction (pip) 243
Talisman of Hierarchy
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Hierarchy (pip) 247
Talisman of Indulgence
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Indulgence (pip) 248

Ramp

(CTRL to add secondary)

Recursion

Qty: 1 Price: $0.49
Marshal's Anthem
Multikicker
(You may pay an additional
any number of times as you cast this spell.)
Creatures you control get +1/+1.
When this enchantment enters, return up to X target creature cards from your graveyard to the battlefield, where X is the number of times this enchantment was kicked.
Enchantment
Marshal's Anthem (pip) 166

Recursion

(CTRL to add secondary)

Removal

Qty: 15 Price: $20.51
Anguished Unmaking
Exile target nonland permanent. You lose 3 life.
Instant
Anguished Unmaking (pip) 209
Entrapment Maneuver
Target player sacrifices an attacking creature of their choice. You create X 1/1 white Soldier creature tokens, where X is that creature's toughness.
Instant
Entrapment Maneuver (pip) 160
Generous Gift
Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.
Instant
Generous Gift (cmm) 624
Harsh Sustenance
Harsh Sustenance deals X damage to any target and you gain X life, where X is the number of creatures you control.
Instant
Harsh Sustenance (frf) 154
Hour of Reckoning
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Destroy all nontoken creatures.
Sorcery
Hour of Reckoning (pip) 161
Lethal Scheme
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Destroy target creature or planeswalker. Each creature that convoked this spell connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)
Instant
Lethal Scheme (pip) 185
Martial Coup
Create X 1/1 white Soldier creature tokens. If X is 5 or more, destroy all other creatures.
Sorcery
Martial Coup (pip) 167
Powder Ganger
Squad
(As an additional cost to cast this spell, you may pay
any number of times. When this creature enters, create that many tokens that are copies of it.)
When this creature enters, destroy up to one target artifact.
Creature - Human Rogue
Powder Ganger (pip) 65
Rout
You may cast this spell as though it had flash if you pay
more to cast it. (You may cast it any time you could cast an instant.)
Destroy all creatures. They can't be regenerated.
Sorcery
Rout (inv) 34
Ruinous Ultimatum
Destroy all nonland permanents your opponents control.
Sorcery
Ruinous Ultimatum (pip) 220
The Nipton Lottery
Choose a creature at random. You gain control of that creature until end of turn. Untap it. It gains haste until end of turn. Then destroy all other creatures.
Sorcery
The Nipton Lottery (pip) 113
V.A.T.S.
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Choose any number of target creatures with equal toughness. Destroy the chosen creatures.
Instant
V.A.T.S. (pip) 50
Vault 75: Middle School
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Exile all creatures with power 4 or greater.
II, III — Put a +1/+1 counter on each creature you control.
Enchantment - Saga
Vault 75: Middle School (pip) 27
Wasteland Raider
Squad
(As an additional cost to cast this spell, you may pay
any number of times. When this creature enters, create that many tokens that are copies of it.)
When this creature enters, each player sacrifices a creature of their choice.
Creature - Human Mercenary
Wasteland Raider (pip) 52
Wear
Destroy target artifact.
Fuse (You may cast one or both halves of this card from your hand.)
Instant
Wear // Tear (pip) 222

Removal

(CTRL to add secondary)

Tokens

Qty: 9 Price: $58.33
Assemble the Legion
At the beginning of your upkeep, put a muster counter on this enchantment. Then create a 1/1 red and white Soldier creature token with haste for each muster counter on this enchantment.
Enchantment
Assemble the Legion (pip) 210
Bitterblossom
At the beginning of your upkeep, you lose 1 life and create a 1/1 black Faerie Rogue creature token with flying.
Enchantment Kindred - Faerie
Bitterblossom (sld) 12
Bone-Cairn Butcher
Mobilize 2 (Whenever this creature attacks, create two tapped and attacking 1/1 red Warrior creature tokens. Sacrifice them at the beginning of the next end step.)
Attacking tokens you control have deathtouch.
Creature - Demon
Bone-Cairn Butcher (tdm) 173
Gary Clone
Squad
(As an additional cost to cast this spell, you may pay
any number of times. When this creature enters, create that many tokens that are copies of it.)
Whenever this creature attacks, each creature you control named Gary Clone gets +1/+0 until end of turn.
Creature - Human Citizen
Gary Clone (pip) 16
Increasing Devotion
Create five 1/1 white Human creature tokens. If this spell was cast from a graveyard, create ten of those tokens instead.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Increasing Devotion (c20) 91
Secure the Wastes
Create X 1/1 white Warrior creature tokens.
Instant
Secure the Wastes (pip) 171
Securitron Squadron
Squad
(As an additional cost to cast this spell, you may pay
any number of times. When this creature enters, create that many tokens that are copies of it.)
Vigilance
Whenever a creature token you control enters, put a +1/+1 counter on it.
Creature Artifact - Robot
Securitron Squadron (pip) 23
White Glove Gourmand
When this creature enters, create two 1/1 white Human Soldier creature tokens.
At the beginning of your end step, if another Human died under your control this turn, create a Food token.
Creature - Human Noble
White Glove Gourmand (pip) 124
Xathrid Necromancer
Whenever this creature or another Human creature you control dies, create a tapped 2/2 black Zombie creature token.
Creature - Human Wizard
Xathrid Necromancer (c20) 141

Tokens

(CTRL to add secondary)

Deck Info

Deck stats

46 pips - 35 cards
24 mana - 24 cards
0 pips - 0 cards
8 mana - 8 cards
36 pips - 31 cards
27 mana - 26 cards
16 pips - 15 cards
22 mana - 22 cards
0 pips - 0 cards
8 mana - 8 cards
0 pips - 0 cards
12 mana - 10 cards
Card NameQtyOdds
Click charts to focus on cards
Deck extras (0)
AutoNew CategoryMaybeboardSideboardPinned Cards