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Custom
Size: 100Est cost: $130.21
No deck tags
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $130.21
No deck tags
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Commander

Qty: 1 Price: $5.99
Thurid, Mare of Destiny
Flying, lifelink
Whenever you cast a Pegasus, Unicorn, or Horse creature spell, copy it. (The copy becomes a token.)
Other Pegasi, Unicorns, and Horses you control get +1/+1.
Legendary Creature - Pegasus
Thurid, Mare of Destiny (j25) 33

Commander

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Artifact

Qty: 10 Price: $27.16
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (dsc) 92
Colossal Plow
Whenever this Vehicle attacks, add
and you gain 3 life. Until end of turn, you don't lose this mana as steps and phases end.
Crew 6 (Tap any number of creatures you control with total power 6 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Colossal Plow (khm) 236
Heraldic Banner
As this artifact enters, choose a color.
Creatures you control of the chosen color get +1/+0.
: Add one mana of the chosen color.
Artifact
Heraldic Banner (fdn) 254
Lightning Greaves
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Lightning Greaves (dsc) 93
Marble Diamond
This artifact enters tapped.
: Add
.
Artifact
Marble Diamond (cmr) 323
Mask of Memory
Whenever equipped creature deals combat damage to a player, you may draw two cards. If you do, discard a card.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Mask of Memory (cmr) 324
Mind Stone
: Add
.
,
, Sacrifice this artifact: Draw a card.
Artifact
Mind Stone (dsc) 248
Pearl Medallion
White spells you cast cost
less to cast.
Artifact
Pearl Medallion (plst) TMP-300
Sol Ring
: Add
.
Artifact
Sol Ring (dsc) 94
Thought Vessel
You have no maximum hand size.
: Add
.
Artifact
Thought Vessel (dsc) 256

Artifact

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Creature

Qty: 31 Price: $30.98
Arborea Pegasus
Flying
When this creature enters, target creature gets +1/+1 and gains flying until end of turn.
Creature - Pegasus
Arborea Pegasus (afr) 2
Bill the Pony
When Bill the Pony enters, create two Food tokens. (They're artifacts with "
,
, Sacrifice this token: You gain 3 life.")
Sacrifice a Food: Until end of turn, target creature you control assigns combat damage equal to its toughness rather than its power.
Legendary Creature - Horse
Bill the Pony (ltr) 3
Boreas Charger
Flying
When this creature leaves the battlefield, choose an opponent who controls more lands than you. Search your library for a number of Plains cards equal to the difference, reveal those cards, put one of them onto the battlefield tapped and the rest into your hand, then shuffle.
Creature - Pegasus
Boreas Charger (c18) 1
Brightmare
When this creature enters, tap up to one target creature. You gain life equal to that creature's power.
Creature - Unicorn
Brightmare (j25) 175
Captivating Unicorn
Constellation — Whenever an enchantment you control enters, tap target creature an opponent controls.
Creature - Unicorn
Captivating Unicorn (thb) 6
Cavalry Pegasus
Flying
Whenever this creature attacks, each attacking Human gains flying until end of turn.
Creature - Pegasus
Cavalry Pegasus (c20) 81
Celestial Unicorn
Whenever you gain life, put a +1/+1 counter on this creature.
Creature - Unicorn
Celestial Unicorn (afr) 5
Concordia Pegasus
Flying
Creature - Pegasus
Concordia Pegasus (m21) 12
Crested Sunmare
Other Horses you control have indestructible.
At the beginning of each end step, if you gained life this turn, create a 5/5 white Horse creature token.
Creature - Horse
Crested Sunmare (sld) 1228
Diamond Mare
As this creature enters, choose a color.
Whenever you cast a spell of the chosen color, you gain 1 life.
Creature Artifact - Horse
Diamond Mare (plst) M19-231
Fey Steed
Whenever this creature attacks, another target attacking creature you control gains indestructible until end of turn.
Whenever a creature or planeswalker you control becomes the target of a spell or ability an opponent controls, you may draw a card.
Creature - Elk
Fey Steed (afc) 274
Guardian Sunmare
Ward

Whenever this creature attacks while saddled, search your library for a nonland permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.
Saddle 4
Creature - Horse Mount
Guardian Sunmare (dft) 429
Loyal Unicorn
Vigilance
Lieutenant — At the beginning of combat on your turn, if you control your commander, prevent all combat damage that would be dealt to creatures you control this turn. Other creatures you control gain vigilance until end of turn.
Creature - Unicorn
Loyal Unicorn (c18) 4
Majestic Auricorn
Mutate
(If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Vigilance
Whenever this creature mutates, you gain 4 life.
Creature - Unicorn
Majestic Auricorn (iko) 22
Mesa Unicorn
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature - Unicorn
Mesa Unicorn (j25) 224
Mistral Charger
Flying
Creature - Pegasus
Mistral Charger (rvr) 24
Neighborhood Guardian
Whenever another creature you control with power 2 or less enters, target creature you control gets +1/+1 until end of turn.
Creature - Unicorn
Neighborhood Guardian (mkm) 26
Nyxborn Unicorn
Bestow
(If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.)
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Enchanted creature gets +2/+2 and has mentor.
Creature Enchantment - Unicorn
Nyxborn Unicorn (mh3) 37
Pegasus Courser
Flying
Whenever this creature attacks, another target attacking creature gains flying until end of turn.
Creature - Pegasus
Pegasus Courser (m19) 32
Pegasus Guardian
Flying
At the beginning of your end step, if a permanent you controlled left the battlefield this turn, create a 1/1 white Pegasus creature token with flying.
Creature - Pegasus
Pegasus Guardian // Rescue the Foal (clb) 36
Regal Bunnicorn
Regal Bunnicorn's power and toughness are each equal to the number of nonland permanents you control.
Creature - Unicorn Rabbit
Regal Bunnicorn (woe) 25
Ronom Unicorn
Sacrifice this creature: Destroy target enchantment.
Creature - Unicorn
Ronom Unicorn (j25) 247
Shepherd of the Clouds
Flying, vigilance
When this creature enters, return target permanent card with mana value 3 or less from your graveyard to your hand. Return that card to the battlefield instead if you control a Mount.
Creature - Pegasus
Shepherd of the Clouds (otj) 28
Shield Mare
This creature can't be blocked by red creatures.
When this creature enters or becomes the target of a spell or ability an opponent controls, you gain 3 life.
Creature - Horse
Shield Mare (j25) 253
Splendor Mare
Lifelink
Cycling
(
, Discard this card: Draw a card.)
When you cycle this card, put a lifelink counter on target creature you control.
Creature - Unicorn Elk
Splendor Mare (iko) 32
Starnheim Courser
Flying
Artifact and enchantment spells you cast cost
less to cast.
Creature - Pegasus
Starnheim Courser (khm) 32
Steadfast Unicorn
: Creatures you control get +1/+1 and gain vigilance until end of turn. Activate only during your turn. (Attacking doesn't cause them to tap.)
Creature - Unicorn
Steadfast Unicorn (clb) 44
Sungrace Pegasus
Flying
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature - Pegasus
Sungrace Pegasus (j25) 265
Sunmane Pegasus
Flying
: This creature gains vigilance and lifelink until end of turn. (Attacking doesn't cause it to tap. Damage dealt by it also causes you to gain that much life.)
Creature - Pegasus
Sunmane Pegasus (thb) 38
Trusted Pegasus
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever this creature attacks, target attacking creature without flying gains flying until end of turn.
Creature - Pegasus
Trusted Pegasus (war) 36
Wishmonger
: Target creature gains protection from the color of its controller's choice until end of turn. Any player may activate this ability.
Creature - Unicorn Monger
Wishmonger (mmq) 57

Creature

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Enchantment

Qty: 8 Price: $27.28
Blessed Sanctuary
Prevent all noncombat damage that would be dealt to you and creatures you control.
Whenever a nontoken creature you control enters, create a 2/2 white Unicorn creature token.
Enchantment
Blessed Sanctuary (j22) 157
Caretaker's Talent
(Gain the next level as a sorcery to add its ability.)
Whenever one or more tokens you control enter, draw a card. This ability triggers only once each turn.
: Level 2
When this Class becomes level 2, create a token that's a copy of target token you control.
: Level 3
Creature tokens you control get +2/+2.
Enchantment - Class
Caretaker's Talent (blb) 6
Cleric Class
(Gain the next level as a sorcery to add its ability.)
If you would gain life, you gain that much life plus 1 instead.
: Level 2
Whenever you gain life, put a +1/+1 counter on target creature you control.
: Level 3
When this Class becomes level 3, return target creature card from your graveyard to the battlefield. You gain life equal to that creature's toughness.
Enchantment - Class
Cleric Class (afr) 6
Dazzling Theater
Creature spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting a creature spell pays for
or one mana of that creature's color.)
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Enchantment - Room
Dazzling Theater // Prop Room (dsk) 334
Divine Sacrament
White creatures get +1/+1.
Threshold — White creatures get an additional +1/+1 as long as there are seven or more cards in your graveyard.
Enchantment
Divine Sacrament (dmr) 262
Karmic Justice
Whenever a spell or ability an opponent controls destroys a noncreature permanent you control, you may destroy target permanent that opponent controls.
Enchantment
Karmic Justice (wot) 7
Sigil of the New Dawn
Whenever a creature is put into your graveyard from the battlefield, you may pay
. If you do, return that card to your hand.
Enchantment
Sigil of the New Dawn (uma) 35
The Birth of Meletis
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle.
II — Create a 0/4 colorless Wall artifact creature token with defender.
III — You gain 2 life.
Enchantment - Saga
The Birth of Meletis (thb) 5

Enchantment

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Instant

Qty: 10 Price: $17.72
Divine Resilience
Kicker
(You may pay an additional
as you cast this spell.)
Target creature you control gains indestructible until end of turn. If this spell was kicked, instead any number of target creatures you control gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
Instant
Divine Resilience (fdn) 10
Kabira Takedown
Kabira Takedown deals damage equal to the number of creatures you control to target creature or planeswalker.
Instant
Kabira Takedown // Kabira Plateau (znr) 19Kabira Takedown // Kabira Plateau (znr) 19
Make a Stand
Creatures you control get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
Instant
Make a Stand (j22) 211
Rebuff the Wicked
Counter target spell that targets a permanent you control.
Instant
Rebuff the Wicked (plst) PLC-12
Reprieve
Return target spell to its owner's hand.
Draw a card.
Instant
Reprieve (ltr) 26
Revitalize
You gain 3 life.
Draw a card.
Instant
Revitalize (khm) 23
Surge of Salvation
You and permanents you control gain hexproof until end of turn. Prevent all damage that black and/or red sources would deal to creatures you control this turn.
Instant
Surge of Salvation (mom) 41
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (dsc) 106
Tenacity
Creatures you control get +1/+1 and gain lifelink until end of turn. Untap those creatures. (Damage dealt by those creatures also causes you to gain that much life.)
Instant
Tenacity (j25) 104
Your Temple Is Under Attack
Choose one —
• Pray for Protection — Creatures you control gain indestructible until end of turn.
• Strike a Deal — You and target opponent each draw two cards.
Instant
Your Temple Is Under Attack (clb) 52

Instant

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Land

Qty: 36 (37 w/ MDFC)Price: $17.50
Kabira Crossroads
This land enters tapped.
When this land enters, you gain 2 life.
: Add
.
Land
Kabira Crossroads (j25) 768
Plains
(
: Add
.)
Basic Land - Plains
Plains (fdn) 272
Secluded Steppe
This land enters tapped.
: Add
.
Cycling
(
, Discard this card: Draw a card.)
Land
Secluded Steppe (j25) 774

Land

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Sorcery

Qty: 4 Price: $3.58
Fell the Mighty
Destroy all creatures with power greater than target creature's power.
Sorcery
Fell the Mighty (otp) 1
Gift of Estates
If an opponent controls more lands than you, search your library for up to three Plains cards, reveal them, put them into your hand, then shuffle.
Sorcery
Gift of Estates (c14) 73
Lay Down Arms
Exile target creature with mana value less than or equal to the number of Plains you control. Its controller gains 3 life.
Sorcery
Lay Down Arms (bro) 11
Revoke Existence
Exile target artifact or enchantment.
Sorcery
Revoke Existence (thb) 34

Sorcery

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Maybeboard

Qty: 1 Price: $0.35
Valorous Steed
Vigilance (Attacking doesn't cause this creature to tap.)
When this creature enters, create a 2/2 white Knight creature token with vigilance.
Creature - Unicorn
Valorous Steed (j22) 264

Maybeboard

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Deck Info

Deck stats

62 pips - 53 cards
43 mana - 41 cards
0 pips - 0 cards
2 mana - 2 cards
0 pips - 0 cards
2 mana - 2 cards
0 pips - 0 cards
2 mana - 2 cards
0 pips - 0 cards
2 mana - 2 cards
0 pips - 0 cards
4 mana - 3 cards
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