{"ops":[{"insert":"\nHello brewers,"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nCombo is a strategy as old as Magic itself. Since the early days of casting "},{"insert":{"card-link":"Channel"}},{"insert":" into a "},{"insert":{"card-link":"Fireball"}},{"insert":", players have been enthralled by the unexpected interaction between two or more cards. For March’s "},{"attributes":{"link":"https://www.cardkingdom.com/"},"insert":"Card Kingdom"},{"insert":"-sponsored deckbuilding contest, we’re "},{"attributes":{"italic":true},"insert":"channeling"},{"insert":" that energy into EDH (but only sorta because Channel is banned in Commander). It’s combo month!\n\nAs was the case starting with January’s contest, we will now accept submissions on both Twitter and Archidekt! Details below.\n\nWhat’s the contest all about?"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Working within the parameters of the prompt provided below, construct a decklist with your own creative spin. Three chosen finalists will be awarded store credit to cardkingdom.com. \n\n"},{"attributes":{"italic":true},"insert":"For March's deckbuilding contest, brew a Commander/EDH deck with a heavy focus on one or more combos. The combo(s) can be infinite or not, but should contain a set of cards that very quickly close out a game when combined. Make sure your combos are clear in your deck description and/or through use of custom categories."},{"attributes":{"header":3},"insert":"\n"},{"insert":"\nCheck out the fandom wiki "},{"attributes":{"link":"https://mtg.fandom.com/wiki/Combo_deck"},"insert":"here"},{"insert":" for more information about combos in Magic!\n\nHere’s how to participate:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Brew an EDH/Commander legal deck on Archidekt that satisfies the prompt.\nAny unreleased cards spoiled during the contest’s duration "},{"attributes":{"bold":true},"insert":"are"},{"insert":" allowed."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Silver-bordered, while cool, are "},{"attributes":{"bold":true},"insert":"not"},{"insert":" allowed. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Digital-only cards (such as those designed for the Alchemy format on Arena) are "},{"attributes":{"bold":true},"insert":"not"},{"insert":" allowed."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Strictly one deck submitted per user."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Reply to either this newspost or the "},{"attributes":{"link":"https://twitter.com/archidekt/status/1504895408711086089?s=20&t=LPj9cB8wJa514XGuMTpw-A"},"insert":"announcement tweet"},{"insert":" from the "},{"attributes":{"link":"https://twitter.com/archidekt"},"insert":"@archidekt"},{"insert":" account on Twitter with a link to your deck before 9:00pm ET (UTC -4, currently) on "},{"attributes":{"bold":true},"insert":"Friday, March 25, 2022"},{"insert":". \nFrom the eligible submissions, we'll select three finalists with lists that we believe best embody the spirit of the prompt. Additional characteristics by which your deck may be judged include playability and uniqueness (i.e. “spice”); budget has no direct bearing on your chances to win. Deck descriptions are not required but certainly may provide valuable context!\n\nOn "},{"attributes":{"bold":true},"insert":"Saturday, March 26, 2022"},{"insert":", we'll tweet out a poll for the community to vote on its favorite of the three selected finalists' lists. Any finalists who submitted their lists on Archidekt will be notified via the email associated with their account. We’ll also publish a newspost on Archidekt announcing the finalists and linking to the poll on Twitter. Each finalist will be awarded store credit to "},{"attributes":{"link":"https://www.cardkingdom.com/"},"insert":"cardkindom.com"},{"insert":". The value of the credit is in US dollars and depends on the finalist's placement in the community poll at the end of its two day duration:\n1st Place Prize - $50"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"2nd Place Prize - $30"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"3rd Place Prize - $20"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Finalists will be contacted via Twitter or email (depending on where they submitted) regarding their winnings following the conclusion of the poll by "},{"attributes":{"bold":true},"insert":"Tuesday, March 29, 2022"},{"insert":". Please note, you must have a Card Kingdom account in order to receive your winnings. It's quick and free-- "},{"attributes":{"link":"https://www.cardkingdom.com/register"},"insert":"register here"},{"insert":" if you don't have an account already!\n\nAn important note:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Unfortunately, due to wild variance in contest laws, eligibility is limited to residents of the United States and Canada (excluding Quebec). We’d love to allow all of our users to participate, but ensuring we are legally compliant with each country’s national laws is too great a barrier. For additional information regarding eligibility, check our "},{"attributes":{"link":"https://archidekt.com/contestRules"},"insert":"official contest rules"},{"insert":". \n\nCongratulations to February’s winners! "},{"attributes":{"header":2},"insert":"\n"},{"insert":"1st Place: "},{"attributes":{"link":"https://archidekt.com/user/24961"},"insert":"MrSmileyPants"},{"insert":" - "},{"attributes":{"link":"https://archidekt.com/decks/2293629#Ikra,_Sakashima,_and_Umori_Clones"},"insert":"Umori Clones"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"2nd Place: "},{"attributes":{"link":"https://archidekt.com/user/58258"},"insert":"Riprage"},{"insert":" - "},{"attributes":{"link":"https://archidekt.com/decks/2405745#The_Breya_Bunch"},"insert":"Zirda and the Breya Bunch"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"3rd Place: "},{"attributes":{"link":"https://archidekt.com/user/1292"},"insert":"Zerro"},{"insert":" - "},{"attributes":{"link":"https://archidekt.com/decks/2405926#Avatar_TLAB....kinda"},"insert":"Kaheera and the Avatar"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nThank you!"},{"attributes":{"header":2},"insert":"\n"},{"insert":"If you have any other questions, feel free to ask here or reach out on Twitter. We look forward to seeing what you all come up with! \n\nThe Archidekt Team\n\n"}]}
Edited 3/19/2022, 12:14:01 AM
8
{"ops":[{"attributes":{"link":"https://archidekt.com/decks/1143247#2._Universal_Human_Egg_Machine"},"insert":"https://archidekt.com/decks/1143247#2._Universal_Human_Egg_Machine"},{"insert":"\n\nExcept for the commander (and the fragile eggs she generates), all creatures in play here are changelings. Why is that important? Changelings fit any tribe, which allows this deck to be built on effects from all those other tribal decks -- "},{"insert":{"card-link":"Stensia Banquet"}},{"insert":", "},{"insert":{"card-link":"Full Moon's Rise"}},{"insert":", "},{"insert":{"card-link":"Dragon's Hoard"}},{"insert":", etc. -- it's an amusing crossover between deck concepts. \n\nEvery time any creature in this deck dies, "},{"insert":{"card-link":"Atla Palani, Nest Tender"}},{"insert":" lets you replace it with another generic, "},{"attributes":{"italic":true},"insert":"one-type-fits-all"},{"insert":" monster that goes directly onto the battlefield. \n\nWhere do combos come into the scene? -- The series of sac/ping/repeat that drive this deck. It's a simple combo, but powerful because of the Venn diagram overlap of egg replacement and a universal monster type. It expands Atla's influence as a combo engine significantly. \n\nPrimary examples:\nUse "},{"insert":{"card-link":"Goblin Bombardment"}},{"insert":" or "},{"insert":{"card-link":"Blasting Station"}},{"insert":" to ping your enemies to death with a bunch of tiny death pings. If Atla runs out of monsters in your deck, play a 'recycling' card like "},{"insert":{"card-link":"Thran Foundry"}},{"insert":" or "},{"insert":{"card-link":"Feldon's Cane"}},{"insert":" to reload. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Even better, the triumvirate of "},{"insert":{"card-link":"Changeling Titan"}},{"insert":", "},{"insert":{"card-link":"Changeling Hero"}},{"insert":" and "},{"insert":{"card-link":"Changeling Berserker"}},{"insert":" can create a nearly-infinite loop of \"enters the battlefield\" triggers that don't require sacrifices at all. First make sure you plop a card like "},{"insert":{"card-link":"Aether Charge"}},{"insert":" or "},{"insert":{"card-link":"Dragon Tempest"}},{"insert":" into place. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"You might prefer "},{"insert":{"card-link":"Mana Echoes"}},{"insert":" or "},{"insert":{"card-link":"Ashnod's Altar"}},{"insert":" to pump up a mana-sink like "},{"insert":{"card-link":"Mirror Entity"}},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"}]}
Edited 3/21/2022, 1:45:27 PM
5
{"ops":[{"insert":"I enter into this contest the epitome of all Phyrexian power and brutality: "},{"insert":{"card-link":"Jin-Gitaxias, Progress Tyrant"}},{"insert":". This deck, "},{"attributes":{"bold":true},"insert":"Jin-Gitaxias' Deck of NO"},{"insert":", is designed to keep opponents at bay with counterspells, extra turns, and other inconveniences while we ramp, then play a game-ending shutdown (such as "},{"insert":{"card-link":"Karn, the Great Creator"}},{"insert":" + "},{"insert":{"card-link":"Mycosynth Lattice"}},{"insert":") or kill ("},{"insert":{"card-link":"Grindstone"}},{"insert":" + "},{"insert":{"card-link":"Painter's Servant"}},{"insert":") combo.\n\nIt's never too early to get on the good side of our future blue overlord. ALL HAIL PHYREXIA!\n\nhttps://archidekt.com/decks/2448163#Jin-Gitaxias'_Deck_of_NO\n\n"},{"attributes":{"strike":true},"insert":"Take on"},{"insert":" "},{"attributes":{"color":"#0066cc","bold":true},"insert":"ABSOLUTELY OBLITERATE"},{"insert":" "},{"attributes":{"strike":true},"insert":"your friends"},{"insert":" "},{"attributes":{"color":"#0066cc","bold":true},"insert":"THOSE WHO DARE OPPOSE THE PERFECT LIFEFORM"},{"insert":" "},{"attributes":{"strike":true},"insert":"with your refined skill and strategy"},{"insert":" "},{"attributes":{"color":"#0066cc","bold":true},"insert":"WITH THE MIGHT OF PHYREXIA!"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"ABOUT THIS DECK"},{"insert":" \n\nThis deck is just as scary as its commander, the absolutely terrifying "},{"insert":{"card-link":"Jin-Gitaxias, Progress Tyrant"}},{"insert":". It is focused on one thing: telling your opponents "},{"attributes":{"bold":true},"insert":"NO, YOU CAN'T DO THAT!"},{"insert":" and shutting them down by whatever means necessary (or, occasionally, just relying on a good old assassination, which will be discussed later). "},{"attributes":{"bold":true},"insert":"Jin-Gitaxias' Deck of NO"},{"insert":" is not for the faint of heart (in that you will most likely be the most hated player in your pod by running a deck with a salt score of 90, and also in that it will leave your wallet screaming for mercy. Proxies are recommended). That said, if your playgroup has been laughing at you for far too long, then by all means, keep reading. Revenge, after all, is a dish best served drenched in "},{"insert":{"card-link":"Glistening Oil"}},{"insert":".\n\n"},{"attributes":{"bold":true},"insert":"ABOUT JIN-GITAXIAS, PROGRESS TYRANT"},{"insert":"\n\nOur glorious leader -- Jin-Gitaxias, Progress Tyrant -- is a walking NO. Jin-Gitaxias automatically shuts down and eliminates the first artifact, instant, or sorcery he sees our opponents cast each turn. That's not only during our turn, though. That's during "},{"attributes":{"italic":true},"insert":"every"},{"insert":" turn. But there's more. Through his transcendent intellect, which puts Kamigawa's supercomputers to shame, our monstrous blue overlord has developed the ability to automatically duplicate the first artifact, instant, or sorcery spell he sees "},{"attributes":{"italic":true},"insert":"us "},{"insert":"cast each turn as well. Again, that's not only during our turn. That's during "},{"attributes":{"italic":true},"insert":"every"},{"insert":" turn. This is truly a splendid ability that will serve our cause well.\n\n"},{"attributes":{"bold":true},"insert":"HOW TO PLAY THIS DECK"},{"insert":"\n\nOur first goal when we sit down at the table (if we have not already conquered that particular venue for the glory of Phyrexia) is to cast Jin-Gitaxias as soon as possible, so that he can personally oversee the destruction of all who oppose us. To this end, our genius generalissimo has \"bought\" a treasure trove of rare and valuable artifacts (actually pillaged from unsuspecting game stores on Kamigawa) to ramp up our mana production:\n\n"},{"insert":{"card-link":"Basalt Monolith"}},{"insert":", which creates infinite colorless mana with "},{"insert":{"card-link":"Rings of Brighthearth"}},{"insert":" or "},{"insert":{"card-link":"Power Artifact"}},{"insert":" "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Candelabra of Tawnos"}},{"insert":", which triples the blue mana we get from islands when used with "},{"insert":{"card-link":"High Tide"}},{"insert":" "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Chrome Mox"}},{"insert":", which effectively turns into "},{"insert":{"card-link":"Mox Sapphire"}},{"insert":" by exiling an unneeded blue card in our hand"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Extraplanar Lens"}},{"insert":", which doubles the production of all of our remaining islands by exiling one from the field"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Forsaken Monument"}},{"insert":", which creates infinite colorless mana with "},{"insert":{"card-link":"Basalt Monolith"}},{"insert":" or "},{"insert":{"card-link":"Grim Monolith"}},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Grim Monolith"}},{"insert":", which creates infinite colorless mana with "},{"insert":{"card-link":"Power Artifact"}},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Isochron Scepter"}},{"insert":", which allows us to infinitely cast "},{"insert":{"card-link":"Dramatic Reversal"}},{"insert":" and untap our mana artifacts for infinite mana"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Jeweled Lotus"}},{"insert":", which gives us three free blue mana with which to summon Jin-Gitaxias"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Lithoform Engine"}},{"insert":", which also allows us to infinitely cast "},{"insert":{"card-link":"Dramatic Reversal"}},{"insert":" and untap our mana artifacts for infinite mana "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Lion's Eye Diamond"}},{"insert":", which allows us to gain three mana of any one color in exchange for discarding our hand (this is useful only for Turn 1 Jin-Gitaxias, when we have a very small or useless hand, or if we're backed into a corner)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Lotus Petal"}},{"insert":", which gives us one free mana of any color"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Mana Crypt"}},{"insert":", which gives us two free colorless mana"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Mana Vault"}},{"insert":", which is a slightly less effective version of Mana Crypt, but is still more than deserving of inclusion in this deck"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Mox Diamond"}},{"insert":", which allows us to discard a land card in exchange for a free blue mana source"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Mox Opal"}},{"insert":", which acts as a Mox Sapphire if we have three or more artifacts on our field"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Mycosynth Lattice"}},{"insert":", which allows us to use colorless mana as blue"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Rings of Brighthearth"}},{"insert":", which creates infinite colorless mana with "},{"insert":{"card-link":"Basalt Monolith"}},{"insert":" "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Sapphire Medallion"}},{"insert":", which lowers the cost of every blue spell we cast by one colorless mana"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Sol Ring"}},{"insert":", which is essentially a Mana Vault that costs one mana"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Unwinding Clock"}},{"insert":", which allows us to untap all of our artifacts during every other player's untap step, as well as our own"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nOur second goal when we sit down at the table is to immediately shut down our opponents' critical moves while protecting our all-knowing commander. Thus, Jin-Gitaxias, in his infinite wisdom, has included in this deck SEVEN counterspells for use at any time:\n\n"},{"insert":{"card-link":"Counterspell"}},{"insert":" "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Disallow"}},{"insert":" "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Force of Negation"}},{"insert":" "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Force of Will"}},{"insert":" "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Mana Drain"}},{"insert":" "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Muddle the Mixture"}},{"insert":" "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Swan Song"}},{"insert":" "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nAnd one additional counterspell explicitly to prevent any harm from befalling him while he is on the front lines:\n\n"},{"insert":{"card-link":"Fierce Guardianship"}},{"insert":" "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nBut, alas, we cannot rely solely on counterspells to ensure the victory of Phyrexia. As such, our fearless king has augmented our arsenal with various inconvenience spells and game-ending combos we can use to decimate opposing forces. Keep in mind that the first artifact, instant, or sorcery we play each turn will be automatically copied by Jin-Gitaxias:\n\n\t\t\t\t"},{"attributes":{"bold":true},"insert":"INCONVENIENCE SPELLS"},{"insert":"\n\n"},{"insert":{"card-link":"Cyclonic Rift"}},{"insert":", which can return one (or all) nonland permanent(s) we don't control to the hand"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Fatespinner"}},{"insert":", which forces opponents to skip either their draw, main phase, or combat phase every turn"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Gilded Drake"}},{"insert":", which we can use to immediately draft an opponent's soldier into the Phyrexian army for a very reasonable price"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Glasses of Urza"}},{"insert":", which allows us to look at an opponent of our choice's hand simply by tapping it"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Jin-Gitaxias, Core Augur"}},{"insert":", the alternate form of our versatile praetor, who makes our opponents discard their hands at the end of each turn"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Karn Liberated"}},{"insert":", who acts as either hand destruction or removal on a stick, depending on what we need at the time; seven mana isn't hard to reach in this deck"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Land Equilibrium"}},{"insert":", which effectively freezes an opponent's land ramp in its tracks"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Mana Web"}},{"insert":", which cripples an opponent's ability to play two spells with the same color in the same turn"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Mystic Remora"}},{"insert":", which gives us a draw advantage"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Pongify"}},{"insert":", which turns an annoying creature into a hilarious 3/3 Ape"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Rapid Hybridization"}},{"insert":", which allows us to get rid of a pesky imperfect lifeform and replace it with a beautiful 3/3 Frog Lizard"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Rhystic Study"}},{"insert":", which "},{"attributes":{"italic":true},"insert":"also "},{"insert":"gives us a draw advantage"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Snap"}},{"insert":", which can return an annoying creature to the hand "},{"attributes":{"italic":true},"insert":"and"},{"insert":" untap the same lands we tapped to pay for it"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Sunder"}},{"insert":", a deliciously brutal sorcery which returns all lands on the field to the hand while leaving our artifacts, enchantments, creatures, and mighty commander-in-chief on the field to wreak havoc"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Timetwister"}},{"insert":", which forces everyone at the table to shuffle their hand, library, and graveyard together and draw seven new cards, all for a total of three mana"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Torpor Orb"}},{"insert":", which cancels any effects that are triggered when a creature enters the battlefield"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n\t\t\t\t"},{"attributes":{"bold":true},"insert":"GAME-ENDING COMBOS"},{"insert":"\n\n"},{"insert":{"card-link":"Arcane Laboratory"}},{"insert":" + "},{"insert":{"card-link":"Jin-Gitaxias, Progress Tyrant"}},{"insert":" = Each opponent can only play one land and one creature or enchantment every turn. We can play one spell of any kind and one land per turn. (7 colorless and 2 blue mana)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Grindstone"}},{"insert":" + "},{"insert":{"card-link":"Painter's Servant"}},{"insert":" = ASSASSINATION! The only way to prevent this is to have a card with the Devoid keyword in the deck. (6 colorless mana)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Jin-Gitaxias, Core Augur"}},{"insert":" + "},{"insert":{"card-link":"Reliquary Tower"}},{"insert":" = Our opponents are forced to discard their hands at the end of every turn. We have no maximum hand size and draw eight cards per turn. (8 colorless and 2 blue mana)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Karn, the Great Creator"}},{"insert":" + "},{"insert":{"card-link":"Mycosynth Lattice"}},{"insert":" = Prevents our opponents from using all activated abilities, including tapping lands or artifacts for mana. (10 colorless mana)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Mindslaver"}},{"insert":" + "},{"insert":{"card-link":"Academy Ruins"}},{"insert":" = We control target opponent during EVERY ONE OF THEIR TURNS! (11 colorless and 1 blue mana)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Mystical Tutor"}},{"insert":" OR "},{"insert":{"card-link":"Personal Tutor"}},{"insert":" + "},{"insert":{"card-link":"Temporal Mastery"}},{"insert":" = Take an extra turn! (1 blue and 1 colorless mana)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Narset, Parter of Veils"}},{"insert":" + "},{"insert":{"card-link":"Teferi's Puzzle Box"}},{"insert":" = Our opponents' hand sizes are reduced to 1. (5 colorless and 2 blue mana)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Static Orb"}},{"insert":" + "},{"insert":{"card-link":"Urza, Lord High Artificer"}},{"insert":" = Our opponents can only untap two permanents per turn. We can untap as normal. (5 colorless and 2 blue mana)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Urza, Lord High Artificer"}},{"insert":" + "},{"insert":{"card-link":"Winter Orb"}},{"insert":" = Our opponents can only untap one land per turn. We can untap as normal. (4 colorless and 2 blue mana)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Urza, Lord High Artificer"}},{"insert":" + any infinite mana combo = CAST OUR WHOLE DECK FOR FREE!"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nNow that we have discussed all the wonderfully nasty components of this deck, it's time to discuss mulligans.\n\nThis is a deck that does not do well with very few cards in hand unless Jin-Gitaxias can be cast extraordinarily early. As soon as you have enough mana to summon him, do so. He should be on the field by Turn 4 at the VERY LATEST; if he comes out Turn 5, your chances of winning are mediocre at best. It is possible to cast him as soon as Turn 1, but this is incredibly hard to pull off; aim to bring him out on Turn 2 or 3 (you will most often bring him out on Turn 3).\n\n\t\t\t\t"},{"attributes":{"bold":true},"insert":"AUTOMATIC KEEPER HANDS"},{"insert":"\n\nAny hand with Jeweled Lotus and Mana Crypt"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Multiple artifact ramp cards, Painter's Servant, and Grindstone"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"A well-balanced hand with two or more ramp pieces, at least one counterspell, and two or more lands"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Any infinite blue mana combo, or infinite colorless mana combo with two islands, and Urza, Lord High Artificer (cast your whole deck for free!)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mystical Tutor, Urza's Saga, and at least three lands"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Personal Tutor, Urza's Saga, and at least three lands"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Timetwister and enough mana to play it"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nBeyond these, just use your best judgment. After all, you were smart enough to choose the pinnacle of all creation as your commander, so you should have enough sense to mulligan responsibly. If you're really that frustrated with your inability to choose a proper hand, just go to the "},{"insert":{"card-link":"Bazaar of Baghdad"}},{"insert":" and start bartering (in moderation, of course). You can also "},{"insert":{"card-link":"Timetwister"}},{"insert":" everyone at the table and forcibly give all players a new hand along with you.\n\nHere ends the part of this deck guide that mere humans can understand. It is now your choice whether to accept the great power being offered to you by Jin-Gitaxias and the Progress Engine.\n\nAlso, before you go, be aware that your computer has been infected with the "},{"insert":{"card-link":"Glistening Oil"}},{"insert":" by Jin-Gitaxias and is being compleated as you read this. ALL HAIL PHYREXIA!\n"}]}
Edited 3/23/2022, 2:06:09 PM
2
{"ops":[{"insert":"https://archidekt.com/decks/2456369#Unlimited_Jank_Works\n\nMaking the best combos with the worst cards, and all combos are ultimately contained within your commander. The more absurd the deck, the more satisfying it is to pull off your combos, because who wants to do the thing that everybody knows and everybody has seen a million times before. Combo with Ventifact Bottle in exile, blow somebody's mind.\n"}]}
2
{"ops":[{"attributes":{"link":"https://archidekt.com/decks/2501541#Doggo_Food"},"insert":"https://archidekt.com/decks/2501541#Doggo_Food"},{"insert":"\n\nThis deck is built around feeding Rograkh to Yoshimaru in an infinite combo to win. This is done in multiple different ways. Since it is built around killing Rograkh, there is a good amount of graveyard recursion, by using Koll, Yomiji, and Enduring Renewal. It uses a combination of sacrifice outlets with goblin bombardment, Phyrexian altar, and grafted wargear. Purphoros and Chandra's Ignition are also handy in closing out the game. \n\nIf none of those work, the deck also functions as a pretty amazing beat-down deck. The majority of the cards are legendary, further buffing Yoshimaru.\n\nOverall, the deck is made to highlight the strength of a good boy. \n"}]}
Edited 3/18/2022, 11:23:35 PM
2
{"ops":[{"insert":"\"Go Home and Be a Jeskai Family Man\" - "},{"insert":{"card-link":"Guile, Sonic Soldier"}},{"insert":" EDH"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\n"},{"insert":{"image":"https://legendsoflocalization.com/wp-content/uploads/2013/07/family-man-2.png"}},{"insert":"\n\nDeck Link -"},{"attributes":{"link":"https://archidekt.com/decks/2495523#Be_a_Jeskai_Family_Man_-_Guile_Sonic_Soldier_EDH"},"insert":" https://archidekt.com/decks/2495523#Be_a_Jeskai_Family_Man_-_Guile_Sonic_Soldier_EDH"},{"insert":" \n\n"},{"attributes":{"italic":true,"bold":true},"insert":"What better way to talk about combos than using a Street Fighter character? "},{"insert":"\n\n"},{"attributes":{"underline":true},"insert":"This guide is largely inspired by character primers you'd see for a fighting game character. Included in the guide are: "},{"insert":"\n\nFighting game terms translated to card categories. For example, definitions for character supers, character assists, and combos have been translated to make sense for EDH. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nVideo examples of fighting game terms to support the guide's flavor. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nMy goal for this deck list is to capture Guile's playstyle in Street Fighter. Guile is a well-known zoner---a character archetype that excels at keeping foes at bay and punishing their impatience. As a Magic card, Sonic Boom gives Guile the ability to remove most threats and utility creatures. Combined with his indestructible and lifelink, Guile can be fairly difficult to block during combat. \n\nThis list uses infinite combats to take advantage of Guile's abilities. By giving himself lifelink and indestructible first, Guile can safely engage in infinite combat steps to gain and spend charge counters. Even if an opponent has an indestructible or resilient blocker, Sonic Boom allows Guile to burn opponents down to 0 life. \n\n"},{"attributes":{"underline":true},"insert":"Infinite combats are gained through the following means: "},{"insert":"\n"},{"insert":{"card-link":"Helm of the Host"}},{"insert":" + "},{"insert":{"card-link":"Combat Celebrant"}},{"insert":" / "},{"insert":{"card-link":"Aurelia, the Warleader"}},{"insert":" / "},{"insert":{"card-link":"Port Razer"}},{"insert":" "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Sword of Feast and Famine"}},{"insert":" + "},{"insert":{"card-link":"Aggravated Assault"}},{"insert":" / "},{"insert":{"card-link":"Hellkite Charger"}},{"insert":" "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nGuile can also gain infect by picking up a "},{"insert":{"card-link":"Grafted Exoskeleton"}},{"insert":". Since infect applies to any damage, Guile becomes a 1-hit KO. Simply Sonic Boom an opponent directly, then attack with Guile as a 6/6 infect creature. \n"}]}
1
{"ops":[{"attributes":{"link":"https://archidekt.com/decks/2506407#Death_and_Combos"},"insert":"https://archidekt.com/decks/2506407#Death_and_Combos"},{"insert":"\n\nWhat else is certain other than Death and Taxes? Combos! "},{"insert":{"card-link":"Teysa Karlov"}},{"insert":" adds additional death triggers to the stack, so this deck is entirely built around sacrificing creatures into the graveyard, triggering \"dies\" triggers, then reanimating creatures back to the battlefield to loop the process.\n\nHit one of these combos with lucky draws or the suite of included tutors:\n-Sacrifice "},{"insert":{"card-link":"Reassembling Skeleton"}},{"insert":" to "},{"insert":{"card-link":"Ashnod's Altar"}},{"insert":" with "},{"insert":{"card-link":"Pitiless Plunderer"}},{"insert":" and "},{"insert":{"card-link":"Teysa Karlov"}},{"insert":" to loop into infinite mana\n-Sacrifice "},{"insert":{"card-link":"Reveillark"}},{"insert":" to "},{"insert":{"card-link":"Ashnod's Altar"}},{"insert":" , then sac "},{"insert":{"card-link":"Karmic Guide"}},{"insert":" to repeat the loop for infinite mana\n-Sacrifice "},{"insert":{"card-link":"Nether Traitor"}},{"insert":" to "},{"insert":{"card-link":"Phyrexian Altar"}},{"insert":" with "},{"insert":{"card-link":"Pawn of Ulamog"}},{"insert":" on the field for infinite mana\n\nSacrificing creature for infinite mana also leads to infinite death triggers for cards like: "},{"insert":{"card-link":"Bastion of Remembrance"}},{"insert":", "},{"insert":{"card-link":"Blood Artist"}},{"insert":", "},{"insert":{"card-link":"Cruel Celebrant"}},{"insert":", "},{"insert":{"card-link":"Falkenrath Noble"}},{"insert":", or "},{"insert":{"card-link":"Zulaport Cutthroat"}},{"insert":" that can drain out the table on the spot. If a player evades the loop, use the infinite life gained to "},{"insert":{"card-link":"Aetherflux Reservoir"}},{"insert":" pesky opponents off the board.\n\nTeysa also has \"Creatures tokens you control have vigilance and lifelink\" so to really hammer home the combos have "},{"insert":{"card-link":"Requiem Angel"}},{"insert":", or "},{"insert":{"card-link":"Teysa, Orzhov Scion"}},{"insert":" and "},{"insert":{"card-link":"Darkest Hour"}},{"insert":", with "},{"insert":{"card-link":"Divine Visitation"}},{"insert":" to create infinite 4/4 Angels with vigilance and lifelink for some conventional combat damage.\n\nOverall, Teysa needs to pull a few pieces together in order to create infinite loops; however, several of the deck combos synergize together and have interchangeable pieces for fun, unique interactions every game.\n"}]}
Edited 3/22/2022, 4:28:42 PM
1
{"ops":[{"insert":"https://archidekt.com/decks/2510086#My_slivers\n\nThis is slivers so some people could take a guess as to what is in this.\nfirst sliver to cascade into other slivers that cascade into more things.\ngate searching to solve the colored mana issue early on, along with chromatic orrery to permanently fix card draw and color mana issue that may or may not happen early on, along with moonsilver key to get chromatic orrery (or another mana rock).\nMaskwood to make everything all types to pair with the world tree to bring out all my slivers which would count as gods.\nHelm of the Host to copy sliver legion as an example so slivers would then get +2/+2 for each other sliver, pair that with myojin of cryptic dreams you could turn that to a +5/+5 for each other sliver.\nThere is a lot more to this deck that one might have to see by playing it.\n"}]}
1
{"ops":[{"insert":"https://archidekt.com/decks/2508312#myrs_pick_up_tap_dance \n\nHello! This is a deck built around using the myr galvanizer's ability to tap and untap other myrs, especially the mana dorks that paid for its tap in the first place. From there the deck uses some tricky creature type shenanigans to create the world's first myr kelpie guide (or another myr untapper) to untap the galvanizer and do it all over again. The deck then can use a number of methods to win from pingers to an infinitely large steel hellkite that beats someone into next week to a shimmer drake/thassa's oracle win. I had a blast making this deck and I hope you enjoy! There are more notes in the deck description.\n"}]}
Edited 3/21/2022, 3:55:13 AM
1
{"ops":[{"attributes":{"link":"https://archidekt.com/decks/2455510#I_play_my_library_now"},"insert":"https://archidekt.com/decks/2455510#I_play_my_library_now"},{"insert":"\n\nStep 1: Put your entire library into play in 1 turn.\nStep 2: Attack with infinite Phage the Untouchables with all the key words.\n\nDeck description/combo breakdown available in the link above!\n"}]}
1
{"ops":[{"attributes":{"link":"https://archidekt.com/decks/1158246#Jhoira,_Turn_0_Combo_Captain"},"insert":"https://archidekt.com/decks/1158246#Jhoira,_Turn_0_Combo_Captain"},{"insert":"\n\nJhoira, Turn 0 Combo Captain \n"}]}
Edited 3/19/2022, 8:38:24 PM
1
{"ops":[{"attributes":{"link":"https://archidekt.com/decks/1951492#Poly_Dragon"},"insert":"https://archidekt.com/decks/1951492#Poly_Dragon"},{"insert":"\n\nFor this contest, I present Grixis Polymorph Dragons. The deck has a very focused line of play -- control and ramp early, using your commanders "},{"insert":{"card-link":"Tevesh Szat, Doom of Fools"}},{"insert":" and "},{"insert":{"card-link":"Ludevic, Necro-Alchemist"}},{"insert":" to draw, while building up a small selection of tokens with the aforementioned planeswalker, "},{"insert":{"card-link":"Szat's Will"}},{"insert":", a few sorcery-speed token makers, and absolute all-stars "},{"insert":{"card-link":"Field of the Dead"}},{"insert":" and "},{"insert":{"card-link":"Kher Keep"}},{"insert":" . \n\nOnce you've set up a board state with a few creature tokens, "},{"insert":{"card-link":"Mass Polymorph"}},{"insert":" or "},{"insert":{"card-link":"Synthetic Destiny"}},{"insert":" into a pile of dragons that can often win on the spot, either from "},{"insert":{"card-link":"Terror of the Peaks"}},{"insert":" triggers, or a massive attack backed by "},{"insert":{"card-link":"Terror of Mount Velus"}},{"insert":" and "},{"insert":{"card-link":"Scourge of the Throne"}},{"insert":", or a surprise win against that artifact player thanks to "},{"insert":{"card-link":"Hellkite Tyrant"}},{"insert":". "},{"insert":{"card-link":"Dragon Tempest"}},{"insert":" and "},{"insert":{"card-link":"Molten Echoes"}},{"insert":" serve as backup enablers, while a host of counterspells prevent you from getting blown out, and "},{"insert":{"card-link":"Mirrorwing Dragon"}},{"insert":" is a sneaky little bastard that lets you turn every single cheap polymorph effect into one that hits all your creatures. \n\nIn total, the deck runs 17 creatures -- all dragons, and 15 effects that polymorph or find a polymorphing effect. There's also redundancy for tutors with "},{"insert":{"card-link":"Chandra, Acolyte of Flame"}},{"insert":", and "},{"insert":{"card-link":"Backdraft Hellkite"}},{"insert":" lets you re-use a polymorph effect after attacking to try and close out the game off of "},{"insert":{"card-link":"Scourge of Valkas"}},{"insert":" if you haven't found it already. There's also a small selection of deck manipulation to get pesky dragons out of your hand and back in your deck including "},{"insert":{"card-link":"Scroll Rack"}},{"insert":", "},{"insert":{"card-link":"Dream Cache"}},{"insert":", and tertiary win-con "},{"insert":{"card-link":"Jace, the Mind Sculptor"}},{"insert":".\n\nNow, the deck does run one central combo, but it isn't crippled without it. Some dragons also function as control elements - like "},{"insert":{"card-link":"Balefire Dragon"}},{"insert":" and "},{"insert":{"card-link":"Silumgar, the Drifting Death"}},{"insert":" - while others like standard darling "},{"insert":{"card-link":"Goldspan Dragon"}},{"insert":" accelerate your game plan, and one-shot polymorph effects can double as removal in a pinch. If going for the massive play isn't optimal, the deck can also polymorph worthless tokens into individual dragons with "},{"insert":{"card-link":"Proteus Staff"}},{"insert":" effects, or amass a solid board and "},{"insert":{"card-link":"Warp World"}},{"insert":" into cards that are often much stronger than your opponents. In a pinch, remember that Field of the Dead does trigger with every other land when you warp world into it, so you may just end up with a huge army of zombies while leaving your opponents with a crummier board state. \n\nIn the worst case, the deck can start hard-casting dragons and beating down the old fashioned way, but I don't think that's ever needed to happen. This deck usually \"goes off\" around turns 5-6, and is an absolute blast.\n\n\n"}]}
Edited 3/21/2022, 8:34:49 AM
1
{"ops":[{"attributes":{"link":"https://archidekt.com/decks/798217#The_Grand_Brawl"},"insert":"https://archidekt.com/decks/798217#The_Grand_Brawl"},{"insert":"\n\nHere's mine. Haven't edited it in a while but the combo stands.\n\nYou get the Brawl pile ASAP and then bonk people with all your mana rocks. Could also do the same with Planeswalkers if that's your style.\n"}]}
Edited 3/19/2022, 5:41:21 AM
1
{"ops":[{"attributes":{"link":"https://archidekt.com/decks/2501981#Garth_Combos"},"insert":"https://archidekt.com/decks/2501981#Garth_Combos"},{"insert":"\n\nGarth could be considered the ultimate toolbox commander. He has many versatile cards that he makes copies of, but fair magic is not my goal today. I made the deck focused on Garth going infinite, with other combos added for if that plan fails or I get bored. Despite my enjoyment of cEDH decks, I have tried not to make it full cEDH here.\n\nGarth combos very well with "},{"insert":{"card-link":"Deadeye Navigator"}},{"insert":" . Choosing "},{"insert":{"card-link":"Black Lotus"}},{"insert":" then using it to pay for the soulbond blink nets one mana and resets garth. Deadeye can also be used with "},{"insert":{"card-link":"Dockside Extortionist"}},{"insert":" and "},{"insert":{"card-link":"Peregrine Drake"}},{"insert":" for infinite mana as well. "},{"insert":{"card-link":"Neoform"}},{"insert":" can be used to sacrifice Garth and fetch out the deadeye. Worldgorger is the only other valid target and that seems like a poor decision.\n\nThe other combo with Garth is with "},{"insert":{"card-link":"Emiel the Blessed"}},{"insert":" , as black lotus can pay the cost for the blink. This can be continued indefinitely and kill all your opponents with "},{"insert":{"card-link":"Impact Tremors"}},{"insert":" or draw your deck with "},{"insert":{"card-link":"Temur Ascendancy"}},{"insert":" . If there are more than three artifacts and enchantments under your opponents control, this will generate infinite treasures with dockside.\n\n"},{"insert":{"card-link":"Ghostly Flicker"}},{"insert":" with "},{"insert":{"card-link":"Dualcaster Mage"}},{"insert":" /"},{"insert":{"card-link":"Naru Meha, Master Wizard"}},{"insert":" will allow for anything to be flickered infinitely, be it Garth, a birds, dockside, or just a swamp.\n\n"},{"insert":{"card-link":"Worldgorger Dragon"}},{"insert":" provides an infinite loop when reanimated by "},{"insert":{"card-link":"Animate Dead"}},{"insert":" /"},{"insert":{"card-link":"Dance of the Dead"}},{"insert":" . This will infinitely flicker your board until the reanimation target is changed.\n\n"},{"insert":{"card-link":"Dramatic Reversal"}},{"insert":" and "},{"insert":{"card-link":"Isochron Scepter"}},{"insert":" allows for infinite untaps, which enables the rest of the cards and is just plain good.\n\n"},{"insert":{"card-link":"Thassa's Oracle"}},{"insert":" was originally just included because of Garth being able to cast an infinite mana "},{"insert":{"card-link":"Braingeyser"}},{"insert":" . After adding it, "},{"insert":{"card-link":"Demonic Consultation"}},{"insert":" and "},{"insert":{"card-link":"Tainted Pact"}},{"insert":" soon followed because of just how efficient of a way they are to exile the whole library.\n\nLast combo, I swear. "},{"insert":{"card-link":"Squee, the Immortal"}},{"insert":" is my favorite pest. He will always come back, even when exiled. This is very useful when combined with "},{"insert":{"card-link":"Food Chain"}},{"insert":", which will generate infinite mana. This allows for unlimited casts with Garth or whatever else is available for the win.\n\nImportant cards:\nEntomb. This can put Squee, worldgorger, and "},{"insert":{"card-link":"Anger"}},{"insert":" into the graveyard (all of them can be put there at once with "},{"insert":{"card-link":"Buried Alive"}},{"insert":" ). Being able to entomb it is why I chose Squee over "},{"insert":{"card-link":"Eternal Scourge"}},{"insert":" "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Haste enablers. This deck simply does not work without haste enablers. The list is as follows: "},{"insert":{"card-link":"Temur Ascendancy"}},{"insert":" , "},{"insert":{"card-link":"Rhythm of the Wild"}},{"insert":" , "},{"insert":{"card-link":"Anger"}},{"insert":" , and "},{"insert":{"card-link":"Thousand-Year Elixir"}},{"insert":" "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Ad Nauseam"}},{"insert":" . Draw everything until it becomes dangerous to do so. Then probably win. Average cmc is 2.44, so it could go for a while."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Intuition"}},{"insert":" . This deck doesn't have an intuition godpile like some decks, but it may be the most value that can be gotten from a single card in the deck."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nThe deck has creatures to untap Garth if the rest of the gameplan is inaccessible, as Garth is still a toolbox commander. Accumulate value until the opportunity to win presents itself. To be completely honest, it is possible that many combos get in the way of each other. As I said, it is in no way made for cEDH, so it can be made much more focused that way. Having more countermagic and removal may be good, but that is also personal preference. However, no changes will be made to the list until after the competition ends. Good luck to everyone, wish you all the best.\n"}]}
1
{"ops":[{"insert":"[deleted]"}]}
1
{"ops":[{"insert":"One deck per user. It's on our contest rules page, but it should be more clear. I've added it to the post above. Thanks for checking!\n"}]}
3
{"ops":[{"insert":"how do i eneter my deck\n"}]}
0
{"ops":[{"insert":"Hi! Unfortunately, the last day to submit a deck for March's deckbuilding contest was this past Friday. For future contests, however, you just leave a link to your deck as a reply to the announcement post-- just like you did here. Hope you catch it next time! \n"}]}
0