{"ops":[{"insert":"We have our finalists! "},{"attributes":{"header":2},"insert":"\n"},{"insert":"\n"},{"insert":{"video":"https://www.youtube.com/embed/nMVKmIxzxbQ?showinfo=0"}},{"insert":"\n---"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nHello brewers,"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nHappy October! In the coming months, we've decided to start sprinkling in some reprises of popular contest prompts from years past. With how much the game changes even year to year, we're confident we'll see plenty of new takes on these themes. This month, we're circling back to one of our very first contest prompts: hidden commanders! Details below.\n\nWhat’s the contest all about?"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Working within the parameters of the prompt provided below, construct a decklist with your own creative spin. Three chosen finalists will be awarded store credit to cardsphere.com. \n\n"},{"attributes":{"background":"transparent","italic":true},"insert":"For October's deckbuilding contest, brew a Commander-legal list with a “hidden” commander. In other words, your strategy should revolve around a card in the 99 (not necessarily a legendary creature) that you aim to consistently play each game but is not your chosen commander. Make sure it's clear to us what your hidden commander is!"},{"attributes":{"header":3},"insert":"\n\n"},{"insert":"Here’s how to participate:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Brew an EDH/Commander legal deck on Archidekt that satisfies the prompt.\nAny unreleased cards spoiled during the contest’s duration "},{"attributes":{"bold":true},"insert":"are"},{"insert":" allowed."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Silver-bordered and acorn cards, while cool, are "},{"attributes":{"bold":true},"insert":"not "},{"insert":"allowed. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Digital-only cards (such as those designed for the Alchemy format on Arena) are "},{"attributes":{"bold":true},"insert":"not"},{"insert":" allowed."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Strictly one deck submitted per user."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nReply to this newspost, the Discord submission post, "},{"attributes":{"underline":true},"insert":"or"},{"insert":" the announcement tweet from the "},{"attributes":{"link":"https://twitter.com/archidekt"},"insert":"@archidekt"},{"insert":" account on Twitter with a link to your deck before "},{"attributes":{"bold":true},"insert":"9:00 pm EST (UTC -5, currently) on Wednesday, October 9, 2024 "},{"insert":"(do not submit the same deck in multiple places). Only one submission per user! \nFrom the eligible submissions, we'll select three finalists with lists that we believe best embody the spirit of the prompt. "},{"attributes":{"bold":true},"insert":"Deck descriptions are not required but certainly may provide valuable context!"},{"insert":"\n\nOn "},{"attributes":{"bold":true},"insert":"Wednesday, October 16, 2024"},{"insert":", we’ll announce three finalists via Discord and a video on the "},{"attributes":{"link":"https://www.youtube.com/@EDHRECast"},"insert":"EDHRECast YouTube channel"},{"insert":". Each finalist will be awarded credit on "},{"attributes":{"link":"https://www.cardsphere.com/"},"insert":"cardsphere.com"},{"insert":". The value of the credit is in US dollars and depends on the finalist's placement in deck upvotes at the end of the week-long polling period:\n1st Place Prize - $250"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"2nd Place Prize - $150"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"3rd Place Prize - $100"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Finalists will be contacted via email, Discord or Twitter/X (depending on where they submitted) regarding their winnings within roughly 24 hours following the conclusion of voting on "},{"attributes":{"bold":true},"insert":"Wednesday, October 23, 2024"},{"insert":". Please note, you must have a Cardsphere account in order to receive your winnings. It's quick and free-- "},{"attributes":{"link":"https://www.cardsphere.com/signup"},"insert":"register here"},{"insert":" if you don't have an account already!\n\nWe also now apply a “Contest Winner” role to all finalists, giving them a little trophy icon next to their username on deck tiles (the links that appear on places like the homepage). Prior contest winners have already had this role applied. \n\n"},{"attributes":{"link":"https://archidekt.com/contestRules"},"insert":"Official contest rules"},{"insert":".\n\nThank you!"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nIf you have any questions, feel free to ask here, reach out on "},{"attributes":{"link":"https://twitter.com/archidekt"},"insert":"Twitter"},{"insert":", or join "},{"attributes":{"link":"https://discord.gg/sctEc9Ru36"},"insert":"our public Discord server"},{"insert":". We look forward to seeing what you all come up with! \n\nThe Archidekt Team"},{"attributes":{"header":3},"insert":"\n"},{"insert":"\n"}]}
Edited 10/18/2024, 8:38:12 AM
35
{"ops":[{"insert":"Happy to submit my recently brewed "},{"attributes":{"link":"https://archidekt.com/decks/9180856/capitoline_spirits"},"insert":"Capitoline Spirits"},{"insert":" deck. Convenient that the prompt perfectly matches my favorite recent idea. Rather than focusing on a particular creature, or even permanent, the hidden commander for the deck is a powerful emblem.\n\nThere's more detail in the deck description, but the core idea is to use "},{"insert":{"card-link":"Iname, Death Aspect"}},{"insert":" to access black and to collect fuel for the hidden commander, "},{"insert":{"card-link":"The Capitoline Triad"}},{"insert":"'s emblem. The first 4-5 turns are generally spenting ramping and finding a tutor for the Triad. Then, in a single turn you can play Iname to send 10+ historic spirits to the graveyard, play the Triad for free, and immediately activate the emblem. From then on, all of our creatures are 9/9s, making for some wild synergy with token generators and power-matters creatures:\n\n "},{"insert":{"card-link":"Ghoulcaller Gisa"}},{"insert":": 1 mana for eight 9/9s, repeatable every turn\n "},{"insert":{"card-link":"Threefold Thunderhulk"}},{"insert":": Twelve 9/9s on ETB and attack\n "},{"insert":{"card-link":"Giggling Skitterspike"}},{"insert":": Resilient threat, constantly dealing 9 or 14 to each opponent\n "},{"insert":{"card-link":"Endrek Sahr, Master Breeder"}},{"insert":": Sixteen 9/9s when played before Iname/Triad\n and more... (check the deck description)\n"}]}
Edited 10/8/2024, 7:26:07 AM
38
{"ops":[{"insert":"The biggest problem I've had with hidden commander decks is their fragility, having to run a ton of protection and recursion to avoid falling apart at the first sight of removal. Very cool idea to build around an emblem which can't be touched, and the effect on the rest of the deck is crazy!\n"}]}
3
{"ops":[{"insert":"This is an awesome idea, I love the idea of making the rest of your spirits fuel for the fire. Bravo.\n"}]}
3
{"ops":[{"insert":"This deck was an awesome secret commander deck. Played against Jeff and this deck yesterday and it was very cool. He killed me right away haha but I still thought it was very clever and cool. \n"}]}
0
{"ops":[{"insert":"I recall the days when Iname found a bunch of overcosted bad spirits from Champions haha, this deck is hilarious!\n"}]}
0
{"ops":[{"insert":"I knew I had to build a deck about one of my Favorite Cards ever, Maskwood nexus. \nCheck it out: \n"},{"attributes":{"link":"https://www.archidekt.com/decks/9506162/is_it_a_bird_is_it_a_dragon_its_a_mouse"},"insert":"https://www.archidekt.com/decks/9506162/is_it_a_bird_is_it_a_dragon_its_a_mouse"},{"insert":"\n\n\n"}]}
Edited 10/10/2024, 8:02:49 PM
-1
{"ops":[{"attributes":{"link":"https://www.archidekt.com/decks/9484168/hidden_commander_eternal_dominion"},"insert":"Tactician's Dominion"},{"insert":"\n\nCommander: "},{"insert":{"card-link":"Derevi, Empyrial Tactician"}},{"insert":" \n\nHidden Commander: "},{"insert":{"card-link":"Eternal Dominion"}},{"insert":" \n\nI got the idea for cards for brew around from MTG Rcon's Tiktok "},{"attributes":{"color":"var(--text-link)","background":"oklab(0.198203 0.00929725 -0.0231532)","link":"https://www.tiktok.com/t/ZP8RtXDdD/"},"insert":"https://www.tiktok.com/t/ZP8RtXDdD/"},{"attributes":{"color":"oklab(0.853484 0.00982091 -0.0419067)","background":"oklab(0.198203 0.00929725 -0.0231532)"},"insert":"."},{"insert":". The main idea is to get and maintain a board state and when you are able tutor and case Eternal Dominion, then play your opponents stuff to win. I chose Derevi as the commander since they can be played out of the commandzone sans casting and they allow you to untap things that can cheat your other cards out. The rest of the deck is basically a cheat out your creatures kinda build that allows you to morph, quicksilver amulet/piper, eternalize, encore, and emablam your way to vicory while you pull all the peice out of your opponents deck to win. I thought the was a good deck to include as many manlands as possible and channel abilites as well since youc an still use those to effect the board after your Eternal Dominion begins!\n\nAnd here is the deck poem which I thought was delightful lol.\n\nIn the realm where magic thrives, \nDerevi, Empyrial Tactician arrives, \nLeading a host of creatures diverse, \nIn a symphony of spells they immerse.\n\nEternal Dominion, a powerful decree, \nQuicksilver Amulet for swift victory, \nThunderclap Drake and Mocking Sprite, \nSolving equations in the mystical night.\n\nJin-Gitaxias, Deekah, and more, \nAn eclectic band on the forest floor, \nFrom islands to forests, they roam free, \nIn this magic realm, where destiny weaves.\n\nThrough plains and caves, they boldly tread, \nInfinite possibilities in their deck now spread, \nDerevi, commander of wit and might, \nGuides them through the mystical night.\n\n"}]}
10
{"ops":[{"insert":"This is a sick deck concept. It gets my vote for hidden commander you don't expect!\n"}]}
0
{"ops":[{"insert":"Amen\n"}]}
0
{"ops":[{"attributes":{"underline":true,"italic":true,"bold":true,"link":"https://archidekt.com/decks/9482566/hivemind_hijinks_jeskai_jumble"},"insert":"The Golden Rule"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nAs Confucius once said : \"Do not do unto others what you do not want done to yourself.\" This deck's hidden commander is "},{"insert":{"card-link":"Hive Mind"}},{"insert":". Helmed by "},{"insert":{"card-link":"Zedruu the Greathearted"}},{"insert":", to facilitate and benefit from all the Jeskai Jumbling going on. I'm a sucker for chaotic decks, and this is definitely one.\n\nGame Plan:\nRamp, Draw and Tutor your way to playing "},{"insert":{"card-link":"Hive Mind"}},{"insert":", using protection to keep it, and you, on the battlefield."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Begin casting your exchange control spells, and let the table pick and choose whatever they want (even lands!)."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Protect and Recur Hive Mind when necessary"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Beat your opponents with their own spells and permanents"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nAlternatively \nCast "},{"insert":{"card-link":"Pact of Negation"}},{"insert":" or "},{"insert":{"card-link":"Pact of the Titan"}},{"insert":" , If an opponent cant pay the mana cost? They lose."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Use "},{"insert":{"card-link":"Dance of the Manse"}},{"insert":" to mass recur Hive Mind, and your other enchantments and turn them into 4/4s"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nCheck it out!\n"},{"attributes":{"link":"https://archidekt.com/decks/9482566/hivemind_hijinks_jeskai_jumble"},"insert":"https://archidekt.com/decks/9482566/hivemind_hijinks_jeskai_jumble"},{"insert":"\n\nOther Possible Deck Names (lmk which is your favourite):\nHivemind Hijinks\nJeskai Jumbling\n"}]}
7
{"ops":[{"insert":"Who doesn't love a Zedruu deck? I, too, am a lover of Chaos! Bravo <3\n"}]}
1
{"ops":[{"insert":{"card-link":"Shared Fate"}},{"insert":" and "},{"insert":{"card-link":"Thieves' Auction"}},{"insert":" are sure fire ways to spice up a game !\n"}]}
1
{"ops":[{"insert":"I think The Golden Rule sums it up perfectly! Love it!\n"}]}
1
{"ops":[{"attributes":{"link":"https://archidekt.com/decks/9305273/jelly_babies_formless_genesis"},"insert":"https://archidekt.com/decks/9305273/jelly_babies_formless_genesis"},{"insert":"\nThis is my Jelly Babies deck, helmed by "},{"insert":{"card-link":"Kellan, the Kid"}},{"insert":" , but with a secret commander in a new Duskmourn Commander card, "},{"insert":{"card-link":"Formless Genesis"}},{"insert":" ! Genesis is a very unique card, so here’s a few of the key points: \n1) genesis is kindred changeling, so every card that tutors or benefits a creature type can tutor or beneifit it, i.e. wizardcycling "},{"insert":{"card-link":"Step Through"}},{"insert":" can tutor it, "},{"insert":{"card-link":"Starnheim Aspirant"}},{"insert":" reduces its cost, "},{"insert":{"card-link":"Quick Sliver"}},{"insert":" gives it flash, and so on \n2) the tokens are also changeling, so we get to play all the classic really strong kindred cards like "},{"insert":{"card-link":"Lord of the Unreal"}},{"insert":" , "},{"insert":{"card-link":"Whelming Wave"}},{"insert":" , and "},{"insert":{"card-link":"Risen Reef"}},{"insert":" similar to a kindred changeling deck, and \n3) retrace is what really lets the deck work. It makes every genesis trigger cards like Kellan, Vega, and "},{"insert":{"card-link":"Secrets of the Dead"}},{"insert":"\n"}]}
Edited 10/3/2024, 1:26:25 PM
6
{"ops":[{"insert":"This is incredible, nice deck!\n"}]}
0
{"ops":[{"attributes":{"link":"https://www.archidekt.com/decks/9545594/vannifar_abhorrent_oculus"},"insert":"You feel an evil presence watching you..."},{"attributes":{"header":1},"insert":"\n"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Commander: "},{"insert":{"card-link":"Prime Speaker Vannifar"}},{"insert":" "},{"attributes":{"header":3},"insert":"\n"},{"insert":"\nHidden Commander: "},{"insert":{"card-link":"Abhorrent Oculus"}},{"insert":" "},{"attributes":{"header":3},"insert":"\n"},{"insert":"\nThis deck was designed around one of my favorite mechanics from the recent "},{"attributes":{"italic":true},"insert":"Duskmourne "},{"insert":"Expansion, "},{"attributes":{"bold":true},"insert":"Manifest Dread"},{"insert":". A mechanic that acts as a draw engine for the deck while filling the board with an onslaught of unpredictable creatures to jump scare your opponent. And what better creature to do it than "},{"attributes":{"strike":true},"insert":"The Eye of Cthulhu"},{"insert":" Abhorrent Oculus.\n\nSince the commander cant be present in the command zone, I designed this deck to get "},{"insert":{"card-link":"Abhorrent Oculus"}},{"insert":" out as consistently and early as possible. It does this by running enough two cost mana dorks to nearly guarantee having one on turn 2 (with a mulligan or two) ramping into getting "},{"insert":{"card-link":"Prime Speaker Vannifar"}},{"insert":" out on turn 3, to convert the dork into "},{"insert":{"card-link":"Abhorrent Oculus"}},{"insert":" turn 4 (ignoring its additional casting cost).\n\nNow that the real commander is on the field the deck, we can start manifesting dread on "},{"attributes":{"bold":true},"insert":"each"},{"insert":" opponents upkeep! In order to keep this going the deck has plenty of protection to make sure it sticks through a large quantity of hexproofs and counterspells, but also some guaranteed protection turn 5 by sacrificing a "},{"attributes":{"italic":true},"insert":"Dread "},{"insert":"to Vannifar in order to bring either "},{"insert":{"card-link":"Siren Stormtamer"}},{"insert":" or "},{"insert":{"card-link":"Sylvan Safekeeper"}},{"insert":" onto the field, depending on the need. Then, future dorks can be upgraded to enhance your engine throughout the game such as "},{"insert":{"card-link":"Hauntwoods Shrieker"}},{"insert":" and "},{"insert":{"card-link":"Ramunap Excavator"}},{"insert":".\n\nOnce the engine gets going it can be an incredibly fun political deck, swinging a single face down 2/2 becomes horrifying for an opponent. Is it a deathtouch looking to one shot my blocker? A valuable combat damage trigger? A bluff to get some extra damage in? Or just a land? I mean, how bad could it possibly be? :)\n"}]}
4
{"ops":[{"insert":"Trying to stay as on theme with the contest and the spirit of October I gave you "},{"attributes":{"bold":true,"link":"https://archidekt.com/decks/9477235/the_meathook_massacre_iii_oct_24_contest"},"insert":"The Meathook Massacre III"},{"insert":"\n\nThe whole idea of the deck is to get our secret non-legendary commander "},{"insert":{"card-link":"Uncle Istvan"}},{"insert":" onto the battlefield. He's the slasher in this slasher film (Although any indestructible creature would do, but that's no fun)\n\nEvery slasher needs a good weapon, and we're setup to tutor our other secret commander "},{"insert":{"card-link":"Scythe of the Wretched"}},{"insert":". Now when Istvan attacks any creatures he kills will come back onto our battlefield.\n\nWe've set up the villain, now we need to "},{"attributes":{"italic":true,"bold":true},"insert":"LURE "},{"insert":"the victims to their demise.\n\nWe have 10+ lures like "},{"insert":{"card-link":"Lure"}},{"insert":", "},{"insert":{"card-link":"Nemesis Mask"}},{"insert":", and "},{"insert":{"card-link":"Tempting Licid"}},{"insert":". If we're really setup then Istvan will swing into a board and get all an opponent's creatures, and "},{"attributes":{"italic":true,"bold":true},"insert":"that's the massacre."},{"insert":"\n\nAnyway, that's the hidden game plan which, like any good horror movie twist, no one should see coming. The commanders for this deck are "},{"insert":{"card-link":"Reyhan, Last of the Abzan"}},{"insert":" and "},{"insert":{"card-link":"Ardenn, Intrepid Archaeologist"}},{"insert":".\n\nIn the early game we're making creatures with +1/+1 counters and if they die hopefully we have somewhere to put them thanks to Reyhan. We're looking to stack up on counters to have a defense but also to get them all to Istvan when he comes out. Ardenn is mostly here to give us access to white, but can also move the mask and scythe to Istvan when he attacks.\n\nBoth Reyhan and Ardenn also have the ability to tutor Istvan via Eldritch Evolution.\n\nThat's the deck! We're making +1/+1 counters in the early game and establishing a board state in which we can transfer all that work to Istvan later. We have multiple creature and equipment tutors to put everything together such as "},{"insert":{"card-link":"Fleshwrither"}},{"insert":" "},{"insert":{"card-link":"Mausoleum Secrets"}},{"insert":" for Istvan and "},{"insert":{"card-link":"Relic Seeker"}},{"insert":" and "},{"insert":{"card-link":"Stoneforge Mystic"}},{"insert":" for the scythe (or mask). Lastly, we have a good amount of forced-blocking cards and a few that work in the inverse if we get attacked like "},{"insert":{"card-link":"Valor Made Real"}},{"insert":" and "},{"insert":{"card-link":"Give No Ground"}},{"insert":".\n\nI attempted to channel old slasher films that start out bright and get darker as they go. I additionally really focused on the outcomes of both "},{"insert":{"card-link":"The Meathook Massacre"}},{"insert":" and "},{"insert":{"card-link":"Meathook Massacre II"}},{"insert":" and attempted to achieve the same result with this secret commander approach, while ensuing that neither are in the deck. I could've made this deck much faster, but the suspense and vibe of the deck made this one feel better in mod or low power pods.\n"}]}
Edited 10/8/2024, 6:37:14 AM
4
{"ops":[{"insert":"Bro, you got "},{"insert":{"card-link":"Uncle Istvan"}},{"insert":" , "},{"insert":{"card-link":"Magnetic Web"}},{"insert":" , and "},{"insert":{"card-link":"Scythe of the Wretched"}},{"insert":" ? You had me at uncle Istvan! Good luck, looks like a fun deck!\n"}]}
0
{"ops":[{"attributes":{"link":"https://archidekt.com/decks/9492702/imotis_vortex"},"insert":"Imoti's Vortex"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nCommander: "},{"insert":{"card-link":"Imoti, Celebrant of Bounty"}},{"attributes":{"header":3},"insert":"\n"},{"insert":"\nHidden Commander: "},{"insert":{"card-link":"Monstrous Vortex"}},{"insert":"... and also the rest of the deck."},{"attributes":{"header":3},"insert":"\n\n"},{"insert":"Have you ever wanted an excuse to play all those bad 6 mana creatures like "},{"insert":{"card-link":"Colossal Dreadmaw"}},{"insert":"? Well, if you dump them all onto the battlefield in one turn, suddenly they don't seem so bad anymore! And that's exactly what this deck does.\n\nThere are no tutors here, you find Vortex simply by casting your commander, as it's the only possible hit off the cascade trigger. Next turn, just cast any 6 mana creature (which there are about 40 of in the deck), resolve Imoti's cascade trigger "},{"attributes":{"italic":true,"bold":true},"insert":"before"},{"insert":" resolving the vortex's discover trigger, which will hit "},{"insert":{"card-link":"Evacuation"}},{"insert":", removing all opponents' blockers. When you resolve the discover trigger, you'll hit another 6 mana creature, and then another, and another, until you've dumped about 35 creatures onto the board. Hopefully you hit "},{"insert":{"card-link":"Surrak and Goreclaw"}},{"insert":" at the end, giving all your creatures haste, but if you hit it closer to the start, you unfortunately might only be able to wipe out one opponent that turn.\n\nThe rest of the deck is filled with adventure cards, split cards, prototype creatures, etc, so you can still ramp, remove your opponent's creatures, and play a few creatures of your own, ensuring you survive long enough to do the vortex thing.\n\nThere are also some backup options to make sure you don't get "},{"attributes":{"italic":true},"insert":"completely "},{"insert":"knocked out of the game if Vortex gets removed, but they're not exactly strong, so you better make sure your opponents know you're not a threat, so you can slowly drop your 6 mana 6/6s in peace and hope for second place.\n"}]}
Edited 10/4/2024, 12:24:06 PM
4
{"ops":[{"insert":"I'd like to submit my favourite deck, "},{"attributes":{"link":"https://www.archidekt.com/decks/7371915/relentless_a_salt"},"insert":"Relentless! A Salt!"},{"insert":". The secret commander is Saltskitter from Future Sight, a silly little ETB engine. While Rocco decks built around Norin are somewhat popular, I think this one makes the salty noodle really shine. The description includes a lot of the synergies and deckbuilding decisions, but the core premise is taking advantage of Saltskitter's power and toughness to trigger things like Evolve and Elemental Bond. We even have a bunch of Wild Pair lines!\n\nMy very first commander deck eight years ago was Trostani, Selesnya's Voice Wurms, and in many ways this is a love letter to the fun I had with Saltskitter way back then. \n"}]}
3
{"ops":[{"insert":"Saltskitter is one of my favorite creatures. It's an MVP in my Ranar The Everwatchful deck\n"}]}
1
{"ops":[{"insert":"Saltskitter is such a weird card lol\n"}]}
1
{"ops":[{"insert":"I believe one of the coolest (and strongest) deck i've brewed is my "},{"attributes":{"link":"https://archidekt.com/decks/9319925/second_breakfast_combo"},"insert":" "},{"attributes":{"link":"https://archidekt.com/decks/9319925/second_breakfast_combo"},"insert":{"card-link":"Second Sunrise"}},{"insert":"/"},{"insert":{"card-link":"Faith's Reward"}},{"insert":" deck. \n\nThe commanders are the pair of "},{"attributes":{"link":"https://archidekt.com/card?name=Silas%20Renn,%20Seeker%20Adept&uid=79b50fc8-9658-4837-ade8-2f34d12d3cc7"},"insert":{"card-link":"Silas Renn, Seeker Adept"}},{"attributes":{"link":"https://archidekt.com/card?name=Silas%20Renn,%20Seeker%20Adept&uid=79b50fc8-9658-4837-ade8-2f34d12d3cc7"},"insert":" "},{"insert":"and "},{"insert":{"card-link":"Rebbec, Architect of Ascension"}},{"insert":", who together provide recursion and protection for my small artifacts while assembling the combo pieces.\n\nOne of my favorite aspects of the deck is that, just like the real ones, i play two hidden commanders: "},{"insert":{"card-link":"Second Sunrise"}},{"insert":" of course, and the best 0 mana artifact in the game, "},{"insert":{"card-link":"Zuran Orb"}},{"insert":" . \nThere is nothing more exciting than blinking all my lands by sacrificing them and bringing them back while gaining life in the meantime.\nHowever, there is the risk of being countered and left without lands. With this deck you either go big or go home.\n\nThe deck generates value by sacrificing and recurring back cards that can make mana, draw cards and deal with opposing threats. \nOne of the deck's finishers is "},{"insert":{"card-link":"Agent of the Iron Throne"}},{"insert":", which takes advantage of the my two partner commanders to deal massive amounts of damage.\n\nIf you want to bring a twist to your play experience or want to feel like a pro player piloting Modern Eggs, this is the perfect deck for you.\nBrewing around an instant and its synergies with unusual cards has certainly been the right choice for me!\n\n"},{"attributes":{"link":"https://archidekt.com/decks/9319925/second_breakfast_combo"},"insert":"https://archidekt.com/decks/9319925/second_breakfast_combo"},{"insert":"\n"}]}
3
{"ops":[{"attributes":{"link":"https://www.archidekt.com/decks/9475948/darwins_aquarium"},"insert":"https://www.archidekt.com/decks/9475948/darwins_aquarium"},{"insert":"\n\nHere is my submission called “Darwin‘s Aquarium”. The point of this deck is to get Fisherman‘s Talent out and find ways to make fish tokens, which then would make shark tokens, which finally would make octopus tokens. The way I would do this is with Expendable Lackey, Reservoir Kraken, and Sleep with the Fishes to name a few. The win con of this deck is to play lands of the top of your library as well as getting, Spawning Kraken and Octomancer in play then casting spells with the “gift a tapped fish” mechanic which would give you a fish as well due to Octomancer but because of Fisherman‘s Talent, I would make an octopus instead. This was my first ever Commander deck and I hope you enjoy!\n"}]}
3
{"ops":[{"insert":"I really love the theme of your deck idea! Big fan!\n"}]}
-1
{"ops":[{"insert":"I'd like to submit my recent brew for consideration - "},{"attributes":{"link":"https://archidekt.com/decks/9524726/the_greedy_gruff_triplets"},"insert":"The Greedy Gruff Triplets"},{"insert":"\n\nCommander: "},{"insert":{"card-link":"Old Stickfingers"}},{"insert":" \n\nHidden Commander: "},{"insert":{"card-link":"Gruff Triplets"}},{"insert":" \n\nThe core deck idea is to get Gruff Triplets out as quickly as possible by tutoring it directly to the Graveyard and reanimating it to the battlefield. Once there, we're using reanimation tricks and well timed sacrifice effects to double up and distribute power to build our board of Gruff Goat tokens. We're being tricky here, trying to reanimate or recur Gruff Triplets with the dies trigger on the stack so all our new tokens will benefit from the power distribution. This can make the board difficult to deal with as killing one token buffs the rest and a board wipe can be mitigated with a well timed "},{"insert":{"card-link":"Feign Death"}},{"insert":" to grow even bigger threats. \n\nSome nice interactions I like in this deck: \n"},{"insert":{"card-link":"Danse Macabre"}},{"insert":" / "},{"insert":{"card-link":"Necromantic Selection"}},{"insert":" / "},{"insert":{"card-link":"Come Back Wrong"}},{"insert":" / "},{"insert":{"card-link":"Infernal Offering"}},{"insert":" - Each of these cards will destroy a Gruff Triplets and reanimate them before the spell has resolved. This means we will have dies and enters triggers at the same time that we can stack to benefit our tokens best! Can also help keep the board clear of creatures, which is great\n\n"},{"insert":{"card-link":"Promise of Aclazotz // Foul Rebirth"}},{"insert":" - Fantastic tech in this list. Sacrifice a token Gruff Triplets to populate a new token and give each 3 +1/+1 counters as a minimum. Gets even wilder with bigger triplet tokens and more on the board\n\n"},{"insert":{"card-link":"Ashnod's Altar"}},{"insert":" / "},{"insert":{"card-link":"Nim Deathmantle"}},{"insert":" - Well known combo that goes great here, but has the added headache of math like Cathar's Crusade so watch out!\n\n"},{"insert":{"card-link":"Cauldron of Souls"}},{"insert":" - Giving the main Triplet persist can be mitigated by letting them recur before the dies trigger, removing the -1/-1 counter to reuse again.\n\nI had a blast building this list and I hope you enjoy it! Any feedback welcome\n"}]}
2
{"ops":[{"insert":"Cloak and Dagger: A commander so hidden, you never need to cast her!\n"},{"attributes":{"link":"https://archidekt.com/decks/6775497/cloak_and_dagger"},"insert":"https://archidekt.com/decks/6775497/cloak_and_dagger"},{"insert":"\n\nCloak and Dagger is the perfect deck for sneaky players. Through some crafty top-deck manipulation and a couple backup plans, your Hidden Commander, Phage the Untouchable, will assassinate opponents from hidden locations. The early game involves Etrata's assassin-theft theme, but this is a mere distraction. In the midgame, draw out removal by flipping scary manifested cards like Vein Ripper or Toxrill, the Corrosive. Meanwhile, your true win-con sneaks up on your opponents undetected. Phage the Untouchable is truly hidden, as her downsides (lack of evasion, a \"lose the game\" clause) can be averted by never putting her on the battlefield. Vesuvan Drifter and Likeness Looter can shapeshift into her when she's on the top of your library or in your graveyard, respectively. If things get desperate and you must risk it, disguise Phage under the Cryptic Coat and swing in for the kill! This deck is recommended to play with friends, as its shady nature is unlikely to inspire new ones.\n\nThe threat of Phage is ever-present. The question is not if, but "},{"attributes":{"underline":true},"insert":"when"},{"insert":" she will make her move.\n"}]}
Edited 10/8/2024, 3:17:05 PM
2
{"ops":[{"insert":"Was quite happy just now when I read this. I made my "},{"attributes":{"link":"https://archidekt.com/decks/8202718/what_the_second_sun_doin"},"insert":"95 plains deck"},{"insert":" based around "},{"insert":{"card-link":"Endless Horizons"}},{"insert":" after talking about it with my friend a little bit ago, and you can use it to constantly cast "},{"insert":{"card-link":"Approach of the Second Sun"}},{"insert":". (I know its almost just a joke card at this point, but bare with me)\n\nCommander: "},{"insert":{"card-link":"Senu, Keen-Eyed Protector"}},{"insert":"\nHidden Commander: "},{"insert":{"card-link":"Approach of the Second Sun"}},{"insert":"\n\n\nHow to play the deck - It's very consistent:\n\n(Just cast "},{"insert":{"card-link":"Swords to Plowshares"}},{"insert":" at your best judgement, if at all.)\n**Never attack w/ the commander, it's pretty much for blocking only. In fact, if you know of a better 1-3 mana mono white legendary flyer, throw them in instead.**\n*If while playing this deck "},{"insert":{"card-link":"Endless Horizons"}},{"insert":" or "},{"insert":{"card-link":"Approach of the Second Sun"}},{"insert":" get interacted with at all, you pretty much have to scoop.*\n\nTurn 0: Mulligan until you get "},{"insert":{"card-link":"Endless Horizons"}},{"insert":".\n\nTurn 1: "},{"insert":{"card-link":"Plains"}},{"insert":"\n\nTurn 2: "},{"insert":{"card-link":"Plains"}},{"insert":", Commander (in this case "},{"insert":{"card-link":"Senu, Keen-Eyed Protector"}},{"insert":")\n\nTurn 3: "},{"insert":{"card-link":"Plains"}},{"insert":"\n\nTurn 4: "},{"insert":{"card-link":"Plains"}},{"insert":", "},{"insert":{"card-link":"Endless Horizons"}},{"insert":", pull every remaining "},{"insert":{"card-link":"Plains"}},{"insert":" out of the deck (91 or less depending on mulligans)\n\nTurn 5: "},{"insert":{"card-link":"Plains"}},{"insert":", (You can exile "},{"insert":{"card-link":"Senu, Keen-Eyed Protector"}},{"insert":" here to ensure what ur gonna get as your next 3 draws, as you only have 3 cards left in the deck.)\n\nTurn 6: "},{"insert":{"card-link":"Plains"}},{"insert":"\n\nTurn 7: "},{"insert":{"card-link":"Plains"}},{"insert":". If you think you have a chance at surviving, "},{"insert":{"card-link":"Approach of the Second Sun"}},{"insert":". If you don't, run out "},{"insert":{"card-link":"Solitary Confinement"}},{"insert":" and you can survive w/out doing anything but getting a "},{"insert":{"card-link":"Plains"}},{"insert":" from exile and discarding it for 88 more turns.\n\nTurn 8 or whenever you sac "},{"insert":{"card-link":"Solitary Confinement"}},{"insert":": Draw "},{"insert":{"card-link":"Approach of the Second Sun"}},{"insert":" and cast it. You either win or get counter spelled and scoop.\n\n\nNot sure if its relevant but I also should add that this deck is very budget, literally $20\n"}]}
Edited 10/8/2024, 3:12:12 AM
2
{"ops":[{"attributes":{"link":"https://archidekt.com/decks/8834054/t21_nearer_my_god_to_thee"},"insert":"Nearer, My God, to Thee"},{"insert":"\n\nCommanders: "},{"insert":{"card-link":"Akiri, Line-Slinger"}},{"insert":", "},{"insert":{"card-link":"Sakashima of a Thousand Faces"}},{"insert":" \n\n\"Hidden\" Commanders: "},{"insert":{"card-link":"RMS Titanic"}},{"insert":", "},{"insert":{"card-link":"Mechanized Production"}},{"insert":" \n\n All hands on decks as the pride of the White Star Line takes to the "},{"attributes":{"link":"https://archidekt.com/card?name=Ominous%20Seas&uid=067f24df-7018-45c8-bd67-1336b3672bb3"},"insert":"high seas"},{"insert":": If you've found yourself in a pod with this brew,"},{"attributes":{"link":"https://archidekt.com/card?name=Gush&uid=e755bbef-bf34-49c0-ae72-d70e3599de52"},"insert":" congratulations"},{"insert":" - you've acquired a ticket to play commander aboard the "},{"attributes":{"link":"https://archidekt.com/card?name=Propaganda&uid=f67dde4d-3df1-480d-a8b8-ab22c768bb12"},"insert":"unsinkable"},{"insert":" RMS Titanic!\n\n Cast your spells in comfort, safety, and style on the "},{"attributes":{"link":"https://archidekt.com/card?name=Swan%20Song&uid=40fc6412-df1c-4bfa-842b-8c3a6f14e19d"},"insert":"maiden voyage"},{"insert":" of the world's largest moving "},{"attributes":{"link":"https://archidekt.com/card?name=An%20Unearthly%20Child&uid=72b20b07-2983-4b5e-9351-b8d7a5bcd72a"},"insert":"man-made object"},{"insert":" of its time as she "},{"attributes":{"link":"https://archidekt.com/card?name=Chart%20a%20Course&uid=98f091ee-70c5-4878-9b11-43df85e1d5de"},"insert":"traverses"},{"insert":" the Atlantic Ocean "},{"attributes":{"link":"https://archidekt.com/card?name=Trade%20Routes&uid=eeaba189-b215-4d1c-9135-a86ce5ec955d"},"insert":"from Queenstown, Ireland to New York City, USA."},{"insert":" Whether traveling on an economical "},{"attributes":{"link":"https://archidekt.com/card?name=Steam%20Vents&uid=a8619bc1-04e8-4395-aff5-6ac5917fd4f1"},"insert":"'steerage'-class"},{"insert":" ticket, or luxuriating in one of White Star's spacious "},{"attributes":{"link":"https://archidekt.com/card?name=Treasure%20Cruise&uid=84e86d8e-8d58-41e8-8c4d-b73482bcba45"},"insert":"First Class Suites"},{"insert":", passengers, "},{"attributes":{"link":"https://archidekt.com/card?name=Jhoira,%20Weatherlight%20Captain&uid=dd968f54-03d3-4005-87cb-0bdc3318d71a"},"insert":"c"},{"attributes":{"link":"https://archidekt.com/card?name=Tiana,%20Ship%27s%20Caretaker&uid=f58dcad2-2e38-46d1-bab7-beddd3600a1c"},"insert":"r"},{"attributes":{"link":"https://archidekt.com/card?name=Hanna,%20Ship%27s%20Navigator&uid=c2d6fd11-4d4c-49a6-94e5-572679499746"},"insert":"e"},{"attributes":{"link":"https://archidekt.com/card?name=Akiri,%20Line-Slinger&uid=3f93f2f1-0cc4-4870-9001-193948e7ea5f"},"insert":"w"},{"insert":", and gamers, alike, will "},{"attributes":{"link":"https://archidekt.com/card?name=Rest%20in%20Peace&uid=37c2b1d1-faa0-40fd-82f4-216604ce7635"},"insert":"sleep soundly"},{"insert":" knowing that the "},{"attributes":{"link":"https://archidekt.com/card?name=Mechanized%20Production&uid=eaf86997-68e8-4c37-99f1-db10ac08f54c"},"insert":"steadfast shipwrights"},{"insert":" at Harland and Wolff have spared no expense "},{"attributes":{"link":"https://archidekt.com/card?name=Whir%20of%20Invention&uid=a679659c-7fed-4afa-9b99-fdeb8ccda964"},"insert":"bringing to life"},{"insert":" the vessel's impervious "},{"attributes":{"link":"https://archidekt.com/card?name=No%20Escape&uid=bc9888a1-6f35-4802-b8fb-902017736d4a"},"insert":"16-compartment design"},{"insert":" as laid out by her "},{"attributes":{"link":"https://archidekt.com/card?name=Enlightened%20Tutor&uid=1c9675fb-1a89-420f-aea8-50e0642f549c"},"insert":"visionary"},{"insert":", "},{"attributes":{"link":"https://archidekt.com/card?name=Loyal%20Inventor&uid=be1e598a-840c-4166-88a6-92a8b9958536"},"insert":"Thomas Andrews"},{"insert":".\n\n So please allow our "},{"attributes":{"link":"https://archidekt.com/card?name=Rishadan%20Dockhand&uid=97f6f1da-ddef-44d0-af1b-e0c4024d9985"},"insert":"courteous"},{"insert":" "},{"attributes":{"link":"https://archidekt.com/card?name=Merchant%27s%20Dockhand&uid=955b4bc9-1ded-4f23-b415-ab968c681eb7"},"insert":"staff"},{"insert":" to bring your "},{"attributes":{"link":"https://archidekt.com/card?name=The%20One%20Ring&uid=d5806e68-1054-458e-866d-1f2470f682b2"},"insert":"be"},{"attributes":{"link":"https://archidekt.com/card?name=Arcane%20Signet&uid=5b245a5b-5a99-4d22-99ef-3f5bf49c3262"},"insert":"lo"},{"attributes":{"link":"https://archidekt.com/card?name=Talisman%20of%20Conviction&uid=4cc40157-d062-46e5-b4e7-13514234d306"},"insert":"ng"},{"attributes":{"link":"https://archidekt.com/card?name=Talisman%20of%20Creativity&uid=21848067-02e7-4c50-8aae-05f84d81cbb0"},"insert":"in"},{"attributes":{"link":"https://archidekt.com/card?name=Talisman%20of%20Progress&uid=7333e089-dc31-4c2f-9230-c2033d95c7e6"},"insert":"gs"},{"insert":" to your cabin, and join us on this "},{"attributes":{"link":"https://archidekt.com/card?name=Sinking%20Feeling&uid=1aac9a8a-7594-4270-a8b6-57b4f8f2a390"},"insert":"once"},{"insert":"-"},{"attributes":{"link":"https://archidekt.com/card?name=Rising%20Waters&uid=ec9c84db-cf45-43e1-b38f-8bbf53cf088b"},"insert":"in"},{"insert":"-"},{"attributes":{"link":"https://archidekt.com/card?name=Submerge&uid=a720f867-eb3e-4b42-835a-1bdc19de8f7c"},"insert":"a"},{"insert":"-"},{"attributes":{"link":"https://archidekt.com/card?name=Succumb%20to%20the%20Cold&uid=c14d9fc0-bfbf-4359-93bf-5e53466965d6"},"insert":"lifetime"},{"insert":" "},{"attributes":{"link":"https://archidekt.com/card?name=Voyage%27s%20End&uid=3992ae67-ad0b-40be-a97d-d7fb36754918"},"insert":"voyage"},{"insert":"!\n\n...\n\nThis brew is intended to transport players to the 14th of April, 1912, via her secret commander; the RMS Titanic. Can your opponents survive the rising, "},{"attributes":{"link":"https://archidekt.com/card?name=Ice%20Floe&uid=9a974983-b9aa-4f12-8279-2e74089f7f31"},"insert":"i"},{"attributes":{"link":"https://archidekt.com/card?name=Thing%20in%20the%20Ice%20//%20Awoken%20Horror&uid=359d1b13-6156-43b0-a9a7-6bfff36c1a91"},"insert":"c"},{"attributes":{"link":"https://archidekt.com/card?name=Inverted%20Iceberg%20//%20Iceberg%20Titan&uid=ac5e9a53-cc4f-4ced-8088-5a73d619eae3"},"insert":"y"},{"insert":" waters of the Atlantic long enough to "},{"attributes":{"link":"https://archidekt.com/card?name=Evacuation&uid=b11037bc-e719-461e-a89e-9c026dfd9fd4"},"insert":"escape"},{"insert":" as one compartment after the next floods, dragging the hulking ship ever further into the "},{"attributes":{"link":"https://archidekt.com/card?name=Deep%20Freeze&uid=072173bd-e384-4d77-904f-477eecf66be3"},"insert":"frigid"},{"insert":" "},{"attributes":{"link":"https://archidekt.com/card?name=Dark%20Depths&uid=13a4a3e6-77d4-453e-9978-68352fcf8d29"},"insert":"depths"},{"insert":" below?\n\nThe deck's first task is to build and launch the RMS Titanic by tutoring her out of the 99 and resolving her. With design and construction out of the way, destiny takes the wheel as the "},{"attributes":{"link":"https://archidekt.com/card?name=Sunken%20Hope&uid=5f12ac0c-cfe6-4f08-b6df-20be4ce83e8c"},"insert":"ill-fated"},{"insert":" vessel draws ever-nearer to the "},{"insert":{"card-link":"Iceberg"}},{"insert":" that would "},{"attributes":{"link":"https://archidekt.com/card?name=Chain%20Reaction&uid=edc7e977-b51e-4dbb-89fa-6d7490fc5f56"},"insert":"ultimately"},{"insert":" lay her low. This is represented by crewing the vessel - often with deckhand Akiri - so that the brew's captain can negate the 'legend rule' by cloning the doomed ship with Sakashima.\n\nWhy not clone just anything with Sakashima? The victory condition, Mechanized Production, means you'll want as many copies of RMS Titanic as you can manufacture. While any captain could copy the Titanic's treasures with MP, that is not in keeping with the spirit of the build: Instead, this deck seeks to replicate the RMS Titanic's final hours by replicating the card "},{"attributes":{"italic":true},"insert":"itself"},{"insert":" - each copy representing another one of the ships' failing watertight compartments flooding as it slips below the surface of the Atlantic - until she is finally dragged under the waves in her entirety, and all hands (players) are ultimately "},{"attributes":{"link":"https://archidekt.com/card?name=Out%20of%20Air&uid=c263db55-fcac-4b49-b626-7c8092accfcd"},"insert":"lost"},{"insert":" to the sea.\n"}]}
Edited 10/4/2024, 2:31:01 PM
2
{"ops":[{"insert":"You want to run MULTIPLE Titanics into icebergs? You monster /j this sounds really fun!\n"}]}
1
{"ops":[{"insert":"\nThis is my"},{"attributes":{"link":"https://www.archidekt.com/decks/7241645/zur_cycling"},"insert":" favorite deck"},{"insert":" out of all the ones I've built. It's a "},{"insert":{"card-link":"Zur the Enchanter"}},{"insert":" deck focused on cycling (one of my favorite mechanics in all of Magic), where Zur is mainly used to search for the real commander of the deck: "},{"insert":{"card-link":"Astral Slide"}},{"insert":" , or alternatively, "},{"insert":{"card-link":"Astral Drift"}},{"insert":" . The deck is packed with tools to keep retrieving your cycle cards from the graveyard and constantly blinking both your creatures and your opponents'. It also has an extra layer of removal that prevents commanders from returning to the command zone as a little added spice. \n"}]}
2
{"ops":[{"insert":"I have a similar deck, and I absolutely love it. The "},{"insert":{"card-link":"Starfield of Nyx"}},{"insert":" is an inspired addition!\n"}]}
-1