{"ops":[{"insert":"So I enjoy janky builds, just weird nonsense that doesn't necessarily win games but is entertaining, the deck I'd like to discuss is "},{"insert":{"card-link":"Arna Kennerüd, Skycaptain"}},{"insert":", I've done something that I think is weird just because I've never seen it done before, it's built around the living weapon, job select, and for mirrodin mechanics, and token shenanigans, she reads on attack you make a copy of any nontoken thing attached to her so with the equipments mentioned it makes a dude and an equipment and attached to it on entry, running token doublers and a few other odd thing that make for interesting interactions, I'm just looking for suggestions for this montrosity, "},{"insert":{"card-link":"Ardenn, Intrepid Archaeologist"}},{"insert":" is the only \"wincon\" really in there so I'm looking for ways to end the game with the crazy board states it tends to create, thanks everyone\n"}]}
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