{"ops":[{"insert":"I have had a spell of brewing EDH decks and really love the card "},{"insert":{"card-link":"Trade Routes"}},{"insert":" to bounce lands/draw cards and then use "},{"insert":{"card-link":"Borborygmos Enraged"}},{"insert":", "},{"insert":{"card-link":"Seismic Assault"}},{"insert":", to kill people. Or even just an excuse to run "},{"insert":{"card-link":"Storm Cauldron"}},{"insert":" in a deck, but there isn't a Temur lands commander that synergizes well. I really would love to run all the cards in one deck and get some extra support. \n\nWhat are some of your archetypes or even cards you'd love to build around, but there isn't enough support for it?\n"}]}
2
{"ops":[{"insert":"I wish there were more support in general for the tribes that seem to be overlooked as of right now (at least in commander). Since M20 came out and I cracked "},{"insert":{"card-link":"Gargos, Vicious Watcher"}},{"insert":", I have been thinking to myself that there should be more Hydra tribal cards in general. Same thing with Wolf/Werewolf tribal - the new "},{"insert":{"card-link":"Tolsimir, Friend to Wolves"}},{"insert":" from WAR and "},{"insert":{"card-link":"Nightpack Ambusher"}},{"insert":" from M20 has added additional cool creatures for Wolves and Werewolves, although it still seems like WotC hasn't given us a legit Werewolf or Wolf commander...at least, none that I have played with or against!\n"}]}
1
{"ops":[{"insert":"\nGrixis Amass commander. I want something like what they did with Zabaz for the Modular mechanic in MH2.\n\nMore creature versions of planeswalkers.\n\nCommanders with level up.\n\nMore mechanics that interract with the commamd zone. We have spells that check what zone your commander is in, they could do the same thing with opponents' commanders. There could be commander-centric auras with different effects in or out of the command zone. Another mechanic I'd like to see is spells that let you move your commander from the command zone to your graveyard or hand. \n\nLegendary creatures at common rarity so Commander could have a true Pauper variant.\n"}]}
0
{"ops":[{"insert":"RAT"},{"insert":{"card-link":"Piper of the Swarm"}},{"insert":"\n"}]}
0
{"ops":[{"insert":"The new "},{"insert":{"card-link":"Omnath, Locus of the Roil"}},{"insert":" has at least a somewhat usable landfall ability. However, it might not be the most interesting commander. On the other hand, you could go for a WUBRG commander.\n"}]}
0
{"ops":[{"insert":"I am quite pumped for the new Omnath. I have been brewing it. Just need to find the win-con for it.\n"}]}
0
{"ops":[{"insert":"Morph, I know there is some support for it but most of the support is outside of blue and Mono-blue has the only real Morph general. I'd like to be able to build a morph focused deck that doesn't just rely on some Morph adjacent general (like Animar) to work.\n"}]}
0