Yarok land change

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Ubbychubbs avatarUbbychubbs
{"ops":[{"insert":"My yarok deck focuses on playing a creature that grabs me a land and then blinking it for repeatable value. The problem is that the creatures that do this are all 3 mana or higher so i dont have much to do on turn 2 which is a big problem and makes the deck feel slow. I want some help lowering the curve. Btw the kodama is there to be added so any suggestions with that would be welcome. Thanks!\nYarok deck: https://www.archidekt.com/decks/1266846#New_Yarok\n"}]}
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SlickSamos avatarSlickSamos
{"ops":[{"insert":"Hey there,\n\nI really like your deck - it looks mean & fun (namely 'I'm going to out value you to a win' vibes)\n\nI have ran into similar problems and here are my thoughts:\n\n2MV Creatures with good ETBs are hard to find, so I'd recommend some Evoke creatures with their hidden casting cost of 2, namely "},{"insert":{"card-link":"Shriekmaw"}},{"insert":" & "},{"insert":{"card-link":"Foundation Breaker"}},{"insert":". Another new creature that I'm interested in is "},{"insert":{"card-link":"Lonis, Cryptozoologist"}},{"insert":" - whilst they don't do anything by themselves, they're a 2 drop that looks poised to help in the long run. On card advantage there are a number of 2 drop creatures which can aid you - "},{"insert":{"card-link":"Fblthp, the Lost"}},{"insert":", "},{"insert":{"card-link":"Elvish Visionary"}},{"insert":", "},{"insert":{"card-link":"Dusk Legion Zealot"}},{"insert":", "},{"insert":{"card-link":"Baleful Strix"}},{"insert":" & "},{"insert":{"card-link":"Ice-Fang Coatl"}},{"insert":". On the other side of the coin of card advantage is forcing your opponents to discard - "},{"insert":{"card-link":"Yarok's Fenlurker"}},{"insert":", "},{"insert":{"card-link":"Burglar Rat"}},{"insert":" & "},{"insert":{"card-link":"Elderfang Disciple"}},{"insert":"!\n\n As for the rest of the deck, I have a couple of cards for your consideration which fit with your deck: \n"},{"insert":{"card-link":"Thassa, Deep-Dwelling"}},{"insert":" - repeatable blink"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Yavimaya Dryad"}},{"insert":" - the 'missing' 3 drop from your land tutor blink targets"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Tireless Provisioner"}},{"insert":" - the new "},{"insert":{"card-link":"Lotus Cobra"}},{"insert":" & "},{"insert":{"card-link":"Tireless Tracker"}},{"insert":" hybrid"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nAlso I'd take out the bounce lands as Yarok forces you to bounce two lands back to hand! (unless you're planning on using that interaction for extra ETB's - in which case keep it in - just wasn't sure if you were aware)\n\nBest,\n\nSlickSamos\n"}]}
Edited 6/16/2021, 8:30:39 AM
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Ubbychubbs avatarUbbychubbs
{"ops":[{"insert":"Thanks a million. A few of these suggestions were in the original but i took them out because they didnt synergise with the land thing. Now that im looking at them again i think they would be great. Sometimes i can blink my land tutors but it just gets me lands because i dont have something like tatyova up to draw me cards. This should fix the problem. I also cant believe that i hadnt found the dryad yet. I spent about an hour looking for creature who did that. I find thassa to be a bit slow and its only on my end step and i want to be doing this stuff during my turn for an explosive turn that will hopefully result in a win. Im gonna try to add everything apart from the thassa and the discard things. I feel like i should be more proactive on early turns and card draw is good at any stage of the game. Thanks so much for the help! (I also know about the bounce land thing. It can help keep the engine going when im tapped out or something. Its also really nice with kodama)\n"}]}
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Ubbychubbs avatarUbbychubbs
{"ops":[{"insert":"Also any suggestions for cuts? Im thinking that agent might be one.\n"}]}
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